Atol Lem |
Round 8, Initiative 4, Location W25
Weapon Equipped = Cudgel
Conditions = Blessed
Channel Energy Left: 7/7
Resistant Touch Left: 8/8
Strength Surge Left: 6/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Bless, Obscuring Mist, Protection from Evil
2)
If he can, Atol casts Protection from Evil and reaches through the doorway to protect Glimmil.
If he cannot reach through the doorway to Glimmil, he will cross to Y25 and grant the Strength of St. Cuthbert* to Finneas.
*Strength Surge(sp): +2 to any strength related task for the next round (attack, damage, CMB/D, etc.)
Doctor Abner Svengalu Toffitt |
One more try.
New Map
i suggest a light color shade on the cells with bodies, so you only need one map. Thanks for figuring out how to signify bodies!
Dyrant Maynor, the Pre-Sainted |
Round 8, Init 3
This woman is annoying.
Dyrant moves the flaming sphere to X27, onto X2.
3d6 ⇒ (1, 2, 2) = 5 fire damage, DC 17 reflex
"If you have magics that will ensure that he doesn't die from blood loss, Atol, use them. Otherwise, we must pray that he finds strength to hold on."
Dyrant will gaze upon the woman again, trying to shake her confidence moreso.
"You will fail, woman. Your men fall like the rain outside these halls."
(7 rounds/1round on Will save DC 16) Inflict penalties (-2 to AC, attacks, saves, or skills). Choosing -2 on all its attacks.
GM_Chris |
Round 9
Confident she can withstand a blow from the paladin, Triel drops the wand next to Toffitt. She continues to stand over him as she grips her flail in both hands again and smashes Glimmil.
1d20 + 12 + 2 - 2 ⇒ (16) + 12 + 2 - 2 = 28
1d10 + 8 + 1 ⇒ (5) + 8 + 1 = 14
1d20 + 7 + 2 - 2 ⇒ (18) + 7 + 2 - 2 = 25
1d10 + 8 + 1 ⇒ (4) + 8 + 1 = 13
"Would someone please kill that cleric!!!"
The thug stabs through the doorway and catches Dyrant. The two stunned thugs who were forced to drop their bows pull out their rapiers and flank Finneas. They both manage to find holes in his armor. The last three continue to fire arrows at Dryant and one of those also catches Dyrant.
X2 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
1d20 + 3 - 4 ⇒ (1) + 3 - 4 = 0 - no confirm
1d6 + 1 ⇒ (1) + 1 = 2 - damage to Dyrant
X5 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19
1d6 ⇒ 1 - damage to Dyrant
X7 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
1d6 + 1 + 1d6 ⇒ (6) + 1 + (3) = 10 - damage to Finneas
X81d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
X9 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
1d6 + 1 + 1d6 ⇒ (2) + 1 + (5) = 8 - damage to Finneas
X101d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3
Brutal round for the party.
Glimmil took 27.
Dyrant took 3.
Finneas took 18.
Triel - 28 dmg (2 but healed by Atol, +7+9+11+20-15+14-18)
X1 - Down, 20 dmg (3+17)
X2 - 7 dmg (2+5)
X3 - Down, 21 dmg (3+18)
X4 - Down, 18 dmg (2+5+11)
X5 -
X6 - Down, 16 dmg
X7 -
X8 -
X9 -
X10 -
Party is up.
New Map
Finneas Glenn |
Finneas Glenn wrote:Finneas can keep his kill, just let me know which one and if you're moving.Round 9 Init 17+
Finneas swings his sword at the stunned thug in front of him.Greatsword Power Attack Bless @ X9
1d20+8;2d6+9
Still take X9, then 5' step back through the door. I will also close it if possible.
6/31
Atol Lem |
Round 9, Initiative 4, Location X25 (squeezing)
Weapon Equipped = Cudgel
Conditions = Blessed
Channel Energy Left: 6/7
Resistant Touch Left: 8/8
Strength Surge Left: 6/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Bless, Obscuring Mist
2)
I don't know what to do... I could heal. I could run away too. I like that idea. That's a good plan. Sigh. I can't do that...
Atol delays until after Dyrant to see if X2 dies by fire.
Dyrant Maynor, the Pre-Sainted |
Round 9, Init Atol+1
"Yes, Atol, I will move...one moment."
Dyrant will give his healer's touch to Glim.
1d8 + 4 ⇒ (5) + 4 = 9 healing to Glim
And 5' step into Atol's square as he moves into mine.
Command the Flaming Sphere to burn.
3d6 ⇒ (4, 3, 4) = 11 fire damage to X2 and the body(ies) in Y26, Reflex 17 to avoid (round 3 of 4).
-2 saves hex wears off Triel.
-2 to hit hex wears off Triel.
AC: 17 (dex + mage armor)
HP: 24/24 (-2-10-2-1) = 9/24
Weapon Equipped = Xbow, loaded
Blessing of St. Cuthbert (+2 AC/Saves) = none are deserving, Triel lives
Healing Touched Today = Glim
Atol Lem |
Round 9, Initiative 4, Location X25 (squeezing)
Weapon Equipped = Cudgel
Conditions = Blessed
Channel Energy Left: 5/7
Resistant Touch Left: 8/8
Strength Surge Left: 6/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Bless, Obscuring Mist, Protection from Evil
2)
Atol 5' dances to Dyrant's old spot and channels energy careful to exclude Triel and the other non-burning baddie. Due to the closed door next to Finneas, it should not effect those baddies either.
Channel energy for 2d6 ⇒ (3, 6) = 9 worth of healing.
Atol looks nervously at the tip of Triel's blade much closer to him than he'd like. He glances over at Finneas and wonders if anther 5' dance is in his near future...
Doctor Abner Svengalu Toffitt |
Toffitt is at 0hp. He uses his ability to enter suspended animation as a move action to feign death until he receives a significant further amount of healing.
At 1st level, the internal alchemist can control his breath and the flow of vital energy within his body. Without preparation, he can hold his breath for a number of minutes equal to his Constitution score (after this, he must begin making Constitution checks or risk suffocation); by spending a full-round action preparing himself, he can increase this duration to 1 hour per point of Constitution. The alchemist can survive twice as long as normal without food or water before he starts to take penalties. He can put himself into a state of suspended animation as a move action, and is then unconscious and appears completely dead; he awakens at a preset time or in response to a condition set by him when he enters this state.
Glimmil |
Finally, I can post!
Round 9
Glimmil bobs his head when he sees the wand drop to the ground.
At last, now I can catch up for lost time!
Attack (2H axe, power attack, smite, bless, challenge): 1d20 + 9 ⇒ (7) + 9 = 16 for 1d10 + 13 ⇒ (2) + 13 = 15
Glimmil winces his face at the smell of the smoldering bodies.
"Really, miss? You want to just keep fighting here in this room? I mean, the two Cuthbertites are just going to keep healing me until you yield..."
Glimmil delivers the statement in a matter-of-fact manner, friendly even, as if he were discussing the finer details of the flavoring of chocolate eel monsters.
Swift action to lay hands: 1d6 ⇒ 3
Glimmil Status (-14+3+9)
HP 40/42
AC 26 (prot f/evil, no shield)
Cog Status:
HP 28/28
GM_Chris |
Roound 10
Triel misses Glimmil with her first swing, but again catches him on the backswing. A thug opens a door and stabs at Finneas while the rest of the thugs target Dyrant again.
1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23 Miss Glimmil
1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 Hit Glimmil
1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 no confirm
1d10 + 8 + 2 ⇒ (1) + 8 + 2 = 11 damage
1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12 -X5 miss Dyrant
1d20 + 3 ⇒ (17) + 3 = 20 - X7 miss Finneas
1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 9 - X8 miss Dyrant
1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10 - X10 miss Dyrant
Triel - 28 dmg (2 but healed by Atol, +7+9+11+20-15+14-18)
X1 - Down, 20 dmg (3+17)
X2 - 7 dmg (2+5)
X3 - Down, 21 dmg (3+18)
X4 - Down, 18 dmg (2+5+11)
X5 -
X6 - Down, 16 dmg
X7 -
X8 -
X9 - Down
X10 -
Party is up.
Doctor Abner Svengalu Toffitt |
Chris, would you consider Toffitt to be delaying, based on the suspended animation trigger? If so, that may come into play after Atol's turn.
Glimmil |
Round 10
"Aha! I see you're avoiding any witty banter with the gnome. Why do they call you the Tree Elf, anyway? You look quite human!"
Glimmil continues to smile and keep himself occupied with his nervous banter, feeling quite alone in the room, despite seeing Cog in the doorway panting with Dyrant, Atol and the others beyond.
I just noticed you had Glimmil taking 27 damage in Round 9, I'm guessing you sorted out the second swing was a miss because of the Protection from Evil spell though.
I also realize the Atol channeled in addition to Dyrant's healing, so Glimmil began Round 10 at full HP instead of 40HP.
Glimmil pauses for a moment, wondering just how long he will be facing Triel by himself. (Yes, I know Atol and Dyrant are helping!)
Will defer to Atol and Dyrant to see what they do, since it might affect whether Glim power attacks, regular attacks or even swings defensively (yes, I'm specifically thinking about the hexes).
Glimmil Status (-11)
HP 31/42
AC 26 (prot f/evil, no shield)
Cog Status:
HP 28/28
Glimmil |
A crazy plan has apparently brewed. Glimmil is going to provoke an AoO from Triel.
Glimmil looks to Triel, to Cog, then back to Triel. He glances outside the door, sees Dyrant, then looks back at Toffitt. This continues for more glances than seem reasonable in six seconds.
"That's it!" the gnome finally shouts at the woman and swings his axe as hard as he can at her flail.
Disarm maneuver, trying to eat her AoO.
+6 CMB +3 Smite +1 Bless = +10
1d1d20 + 10 ⇒ (14) + 10 = 24
EDIT: I blame Painlord and Toffitt if this all falls apart...
Finneas Glenn |
Round 10 Init 17+
HP = 15/31
AC = 20/11/20 (22/11/22 w/ Shield)
Weapon Equipped = Mwk Cold Iron Greatsword
Speed = 20'
Oracle Spells Left (CL 4, +7 melee touch, +4 ranged touch):
2 3/4 Resist Energy*, Cure Moderate Wounds*, Fog Cloud
1 6/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*
* Allows save DC = 12 + Spell Level
Status Effects = Bless
"You guys again?"
Greatsword Power Attack Bless @X7
1d20 + 8 ⇒ (11) + 8 = 192d6 + 9 ⇒ (4, 4) + 9 = 17
If that drops him Finneas will again close the door.
GM_Chris |
Triel swings at Glimmil, but misses as he pauses to carefully aim at her hands. He hits them hard, but she manages to gang onto her flail.
1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
I'm curious to see if this going where I think it's going.
Finneas drops another thug and closes the door.
Toffitt officially enters his breath mastery state with a move action. Next round he can consider himself delaying.
Atol Lem |
Round 10, Initiative 4, Location X25 (squeezing)
Weapon Equipped = Cudgel
Conditions = Blessed
Channel Energy Left: 4/7
Resistant Touch Left: 8/8
Strength Surge Left: 6/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Bless, Obscuring Mist
2)
Atol will once again Channel energy for 2d6 ⇒ (1, 6) = 7 worth of healing. He carefully omits Triel and the non burning thug.
The bloodlust boils in Atol has he sees Dr. Toffit fail to stir after his last healing.
"Glimmil, stop playing around with her and finish her!"
Not Dr. Toffit! The city needs his healing skills and we're running out of members! Atol frowns deeply.
Dyrant Maynor, the Pre-Sainted |
Round 10, Init 3
"Screw this. I'm going to go get her myself. The angels of St. Cuthbert guide me. Atol, I wish to be buried with cudgel in hand should I fail."
Dyrant moves through Atol's square, squeezing through the door (10' movement), then right by Triel, then moving to Y29.
1d20 + 7 ⇒ (17) + 7 = 24 Acrobatics to squeeze thru door
"Ah, Triel. Are you ready to be judged by the Cudgel?" Dyrant asks with a steely stare.
(7 rounds/1round on Will save DC 16) Inflict penalties (-2 to AC, attacks, saves, or skills). Choosing -2 on all her AC.
GM_Chris |
Round 10 Recap
Others = 24
Toffitt = 23 - Breath mastery
Finneas = 17+ - Takes down X7 and closes door
Glimmil = 17 - misses
Atol = 4 - channels for 7
Dyrant = 3 - enters room, hexes Triel 1d20 + 6 ⇒ (16) + 6 = 22
The DC to squeeze through a tight space is 30, but the gap has been a bit undefined and I'm too curious to see where this is going.
"Thank you for saving me the trouble of coming to you." Triel swings wildly in her eagerness to smash Dyrant.
How convenient the tactics are to target enemy clerics.
1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15
1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Again the door opens next to Finneas.
1d20 + 3 ⇒ (9) + 3 = 12
1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 9
Party is up as the dice have turned.
Finneas Glenn |
Round 11 Init 17+
HP = 22/31
AC = 20/11/20 (22/11/22 w/ Shield)
Weapon Equipped = Mwk Cold Iron Greatsword
Speed = 20'
Oracle Spells Left (CL 4, +7 melee touch, +4 ranged touch):
2 3/4 Resist Energy*, Cure Moderate Wounds*, Fog Cloud
1 6/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*
* Allows save DC = 12 + Spell Level
Status Effects = Bless
Greatsword mook who opened the door.
1d20 + 8 ⇒ (13) + 8 = 212d6 + 9 ⇒ (5, 5) + 9 = 19
"Dyrant what are you...you guys know I'm just going to keep doing this right?"
After dropping the latest door opener Finneas closes the door again.
Glimmil |
Round 11
Glimmil watches from the corner of his eye as Dyrant wiggles past Cog and into the bathroom.
"What are you doing Mr. Maynor? You're gonna get killed!" the gnome wonders aloud.
And how come she's so willing to exchange words with Dyrant, but she never responds to me? Racism!
Noting the woman's defenses at least seem momentarily lessened by Dyrant's distraction, Glimmil opts to continue swinging as hard as he can.
Attack (2H axe, power, smite, bless, challenge): 1d20 + 9 ⇒ (5) + 9 = 14 for 1d10 + 13 ⇒ (4) + 13 = 17
Also a 5ft step into the dead center of the room to (X,27)
Glimmil Status (+7HP)
HP 38/42
AC 26 (prot f/evil, no shield)
Cog Status:
HP 28/28
Doctor Abner Svengalu Toffitt |
Toffitt wakes and spies the wand in front of him. He attempts to palm the wand without revealing the fact that he is awake.
Sleight of hand 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21 fatigue. Circumstance bonus for the suspend animation and heat of battle?
If he succeeds, he will then enter suspended animation again until next turn. If he fails but survives an attack of opportunity, he will stand and move five feet.
Doctor Abner Svengalu Toffitt |
Toffitt is pretty certain he'd rather not end his turn there.
Edit: she's still hard for everyone but Toffitt to hit, and is doing a lot more damage per turn. Don't fret, GM. You still have plenty of opportunity to take out your frustrations on us.
Doctor Abner Svengalu Toffitt |
GM_Chris, was Toffitt able to suss out activation for the wand while Tierel was using it? Cure mod and cure serious are on his class list.
Atol Lem |
Round 11, Initiative 4, Location X25 (squeezing)
Weapon Equipped = Cudgel
Conditions = Blessed
Channel Energy Left: 4/7
Resistant Touch Left: 8/8
Strength Surge Left: 5/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Bless, Obscuring Mist
2)
Perception 1d20 + 5 ⇒ (9) + 5 = 14 vs DC 21.
Atol also fails to see Dr. Toffitt moving and so saves his channels for more injuries on the part of the party. He reaches over to Finneas and grants him the strength of St. Cuthbert*.
*Strength Surge(sp): +2 to any strength related task for the next round (attack, damage, CMB/D, etc.)
This provokes, but Atol feels that Cog is in the way (cover). I'm not so sure, but Atol tries it anyway.
"Finneas, St. Cuthbert grants you the strength - now go finish her off! Dyrant's got the door."
Dyrant Maynor, the Pre-Sainted |
Round 11, Init 3
Dyrant, now in the room with his nemisis, ponders how best finish her.
1d20 + 4 ⇒ (10) + 4 = 14 Perception at Toffitt
(7 rounds/1round on Will save DC 16) Inflict penalties (-2 to AC, attacks, saves, or skills). Choosing -2 on all her AC.
AC: 17
HP: 24/24
Weapon Equipped = Xbow (loaded)
Blessing of St. Cuthbert (+2 AC/Saves) = none are worth, *she* still lives
Healing Touched Today = Glim Garlgold
Doctor Abner Svengalu Toffitt |
Round 12, Init 23
Toffitt remains inert pending further healing or an end to his rage-induced fatigue (whichever comes first).
GM_Chris |
Round 11, Init 3
Dyrant, now in the room with his nemisis, ponders how best finish her.
1d20+4 Perception at Toffitt
(7 rounds/1round on Will save DC 16) Inflict penalties (-2 to AC, attacks, saves, or skills). Choosing -2 on all her AC.
This looks like a hex at Triel to me. Save. 1d20 + 6 ⇒ (13) + 6 = 19
The doctor looks battered, but stable to Dyrant.
GM_Chris |
Round 12
"You hope to defeat me with scary looks priest? You are not that ugly." Triel misses once, but then lands a solid hit on Dyrant's side.
1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 miss
1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27 hit
1d10 + 7 + 2 ⇒ (7) + 7 + 2 = 16 damage
Again, the door opens and a man stabs at Finneas while another shoots an arrow at Atol.
1d20 + 3 ⇒ (16) + 3 = 19 miss
1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3 miss
Glimmil |
Ah, as posted last round, Glimmil REALLY wants to be in the center of the room, especially after Dyrant moved to Y29. Because, hey, free AoO on Triel if she goes after Dyrant. :)
And I believe Dyrant's whole plan for coming in the room was to get her OFF Toffitt.
GM_Chris |
My bad. Evidently I lost track of people. In my head all that mattered was standing on top of Toffitt's head and hitting whoever was nearby. I forgot room was 15'x20' and not 15'x15'. Without rewriting the universe too much, Glimmil gets hit last round instead of Dyrant. Triel hates Dyrant, but not enough to give up the protection of Toffitt's body and she thinks there's still a wand within easy reach.
Glimmil |
Glimmil happily takes another hit from the flail for Mister Maynor. Silly gnome, why?
I will await Toffitt's action before posting my own, unsure if I should attempt to absorb another AoO. I'd likely defer to Atol as well to see if he channels since my round would involve a Lay Hands if he does not.
Glimmil Status (-16HP)
HP 22/42
AC 26 (prot f/evil, no shield)
Lay Hands Left Today: 1/4
Cog Status:
HP 28/28
Just went back to count these up, with revision of the round 6 to be the Cavalier's challenge, Glimmil has just ONE Lay Hands left today.
R2 +2
R3 +6
R6 +6 (retconned to Challenge)
R9 +3
Lay Hands Left Today: 1/4