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PaizoCon 2016

Sfounder's Curse of the Crimson Throne PbP

Game Master Chris Marsh

MAP OF SCARWALL - Third Floor
MAP OF SCARWALL - Second Floor
MAP OF SCARWALL - Ground Floor
MAP OF SCARWALL - Caverns
MAP OF ENVIRONS

THE EFFECTS OF SCARWALL:

Ominous dice rolling: 3 Days
  • DREAD: The very existence of such supernatural energy is draining. If you try to rest, you must make a Will Save DC 16 or gain no rest and be fatigued.
  • MENACE: Morkeleb has warned you. Trying to detect either undead or evil is likely to overwhelm you. Will DC 25 or be stunned for a round.
  • UNHALLOWED: All denizens are constantly protected from the foul light of good. They receive a +2 Deflection bonus on AC and +2 resistance on saves versus whatever Odric, Sandor, Grym, and Ferox throw at them. Bucho, Gaius, and Morkeleb are unaffected. They receive a +2 on saves regardless of the source against any [compulsion] effects, nor can they touched by any good creatures summoned by you. Finally, invaders (all of you) are dimensionally anchored and may not escape except the traditional way out the door.
  • SOUL TRAPPING: Best not to die here... Things happen if you do.
  • ALERT: You are no longer thieves in the night. The undead know you are here....

  • Curse of the Crimson Throne Initiative:


    • [dice=Baddies]d20+[/dice]
    • [dice=Ferox]d20+10[/dice]
    • [dice=Gaius]d20+3[/dice]
    • [dice=Grym*]d20+7[/dice]
    • [dice=Morkeleb]d20+5[/dice]
    • [dice=Odric]d20+4[/dice]
    • [dice=Sandor]d20+4[/dice]


    Curse of the Crimson Throne Perception:


    • [dice=Ferox]d20+22[/dice] (Traps +2)
    • [dice=Gaius*]d20+16[/dice]
    • [dice=Grym**]d20+13[/dice]
    • [dice=Morkeleb]d20+0[/dice]
    • [dice=Odric]d20+0[/dice]
    • [dice=Sandor]d20+15[/dice]

    *Does not include Trapspotter.
    **Does not include Favored Enemy, Favored Terrain, or Bucho

    Door Protocol:

    Ferox, Grym, Gaius, and Bucho listen
    [dice=Perception, Ferox]d20+22[/dice]
    [dice=Perception, Grym]d20+15[/dice] +2 underground, +4 urban
    [dice=Perception, Bucho]d20+11[/dice] Add Favored Enemies
    [dice=Perception, Gaius]d20+18[/dice]

    Gaius then checks for traps
    [dice=Perception, Traps]d20+20[/dice]

    Current Date: 25 Lamashan 4715
    Days Remaining for Zellara: 4


    9,301 to 9,310 of 9,310 << first < prev | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | next > last >>

    Male Human Inquisitor 11 AC=20; T=15; FF=15; HP=56/89

    Round 4
    Seeing the singed enchanter stubble back out of the room, Ferox rushes over to assist his mesmerizing friend.

    Cure Serious Wounds: 3d8 + 11 ⇒ (6, 2, 2) + 11 = 21


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Ferox brings Morkeleb back into the game with a well timed spell!

    Round 4:
    Ferox: CSW
    Gaius: Go
    Baddies: TBD
    Odric: TBD
    Morkeleb: TBD
    Grym: TBD
    Sandor: TBD

    DM:

    Black: 68 Slow (Rounds remaining: 3) Breath on Round 7


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    Gaius moves into the room and loads his hand crossbow.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Gaius moves in, just in time to see the hound bite at Odric: Bite: 1d20 + 20 - 2 ⇒ (9) + 20 - 2 = 27 for DMG: 2d6 + 12 ⇒ (2, 3) + 12 = 17 and FIRE: 2d6 ⇒ (2, 4) = 6

    Round 4:
    Ferox: CSW
    Gaius: Move and prep
    Baddies: ATK
    Odric: Go
    Morkeleb: Go
    Grym: Go
    Sandor: Go

    DM:

    Black: 68 Slow (Rounds remaining: 3) Breath on Round 7


    Male Human Ranger 11, AC 23, HPs 135/137, Int +3, Fort +13, Ref +11, Will +6 (Bucho AC 25 HPs 97/117, Fort +16, Ref +11, Will +6 +4morale)
    Odric the Stout wrote:

    Round the Third

    Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20+19[

    Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20+19-5 for 2d4+11+9 damage.

    "hey DM, I hit with a 63 right?" Classic 8th grade Adam


    Male Human Ranger 11, AC 23, HPs 135/137, Int +3, Fort +13, Ref +11, Will +6 (Bucho AC 25 HPs 97/117, Fort +16, Ref +11, Will +6 +4morale)

    Odric is before me and will probably kill the hell hound anyway, but since I have the time now I'll post

    Round 4 Team Ranger

    The ranger blinks away the blood spray from Odric's last furious swing. With the taste of blood on their lips both Grym and Bucho go for the kill.

    Grym

    main attack 1d20 + 14 ⇒ (5) + 14 = 19
    +1 CI holy Lsword 1d8 + 12 + 2d6 ⇒ (2) + 12 + (4, 5) = 23

    offhand attack 1d20 + 15 ⇒ (10) + 15 = 25
    sharkslayer 1d4 + 13 ⇒ (1) + 13 = 14

    2nd main 1d20 + 9 ⇒ (5) + 9 = 14
    CI holy sword 1d8 + 12 + 2d6 ⇒ (5) + 12 + (1, 4) = 22

    2nd offhand 1d20 + 10 ⇒ (2) + 10 = 12
    sharkslayer 1d4 + 13 ⇒ (2) + 13 = 15

    Bucho

    main attack 1d20 + 14 ⇒ (3) + 14 = 17
    jaws! 1d8 + 14 ⇒ (2) + 14 = 16

    2nd attack 1d20 + 9 ⇒ (5) + 9 = 14
    bite 1d8 + 14 ⇒ (2) + 14 = 16

    WTF?!?!!! average to hit roll of 5!!!!


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Yep. That's pretty classic.

    Grym and Bucho both seem to be leaving the deed to Odric, but one hit does sneak in.

    Round 4:
    Ferox: CSW
    Gaius: Move and prep
    Baddies: ATK
    Odric: Go
    Morkeleb: Go

    Grym: ATK
    Sandor: Go

    DM:

    Black: 82 Slow (Rounds remaining: 3) Breath on Round 7


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    Round 3

    With the spray of blood and brimstone smelling saliva being splattered all over, Sandor uses the beasts attention towards Odric to take a quick step more to it's flank. He then begins to unleash yet another anger fueled attack at the hellish hound.

    Dwarven Waraxe +1 TWF+PA+FF: 1d20 + 17 ⇒ (17) + 17 = 34
    Dmg: 1d10 + 6 + 6 ⇒ (1) + 6 + 6 = 13
    Shield Bash TWF+PA: 1d20 + 19 - 3 ⇒ (12) + 19 - 3 = 28 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
    Dmg: 1d8 + 7 + 6 ⇒ (1) + 7 + 6 = 14
    Dwarven Waraxe +1 TWF+PA (2nd attk): 1d20 + 12 - 3 ⇒ (13) + 12 - 3 = 22
    Dmg: 1d10 + 6 + 6 ⇒ (4) + 6 + 6 = 16
    Shield Bash TWF+PA (2nd attk): 1d20 + 14 - 3 ⇒ (5) + 14 - 3 = 16 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
    Dmg: 1d8 + 7 + 6 ⇒ (4) + 7 + 6 = 17
    Dwarven Waraxe +1 TWF+PA (3rd attk): 1d20 + 7 - 3 ⇒ (13) + 7 - 3 = 17
    Dmg: 1d10 + 6 + 6 ⇒ (5) + 6 + 6 = 17
    Shield Bash TWF+PA (3rd attk): 1d20 + 9 - 3 ⇒ (5) + 9 - 3 = 11 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
    Dmg: 1d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20

    Should any of the shield bashes affect the dog all of those in Melee get an AoO, and Sandor can step up for free.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Sandor finally gets a solid hit in with his axe, but it's not enough to finally put the massive hellhound down. His bull rush goes nowhere as the horse-sized dog digs in.

    Still, it's nearly dead, only hate keeping it alive.

    Round 4:
    Ferox: CSW
    Gaius: Move and prep
    Baddies: ATK
    Odric: Go
    Morkeleb: Go

    Grym: ATK
    Sandor: Hits

    DM:

    Black: 109 Slow (Rounds remaining: 3) Breath on Round 7


    Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
    The Kegerator:
    Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
    Murder Hobo/11 Initiative:+4 - AC:26, T:15, FF:24 - HP: 141/141 - THAC0:9 -
    Crunch:
    Fort: +12, Ref: +8, Will +7/+10 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

    Odric snarls a singed lip at the beast and splits the skin painfully. Blisters cover his left side and though the movement is pure agony, Odric steps into a wide stance to line up a killing blow. The hell hound snaps at him as he steps forward and tears a chunk of crisp, charred flesh from Odric's leading thigh.

    The warrior hacks down Ward on the exposed neck, even as he feels the intense supernatural heat emanating from his opponent's hide.

    The Kegerator bites deep.

    First attack: Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20 + 19 + 2 ⇒ (19) + 19 + 2 = 40 for 2d4 + 11 + 9 ⇒ (4, 4) + 11 + 9 = 28 damage.

    Second attack: Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20 + 19 + 2 - 5 ⇒ (2) + 19 + 2 - 5 = 18 for 2d4 + 11 + 9 ⇒ (4, 1) + 11 + 9 = 25 damage.

    Confirm: Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20 + 19 + 2 + 4 ⇒ (10) + 19 + 2 + 4 = 35 for 2d4 + 11 + 9 + 2 ⇒ (4, 4) + 11 + 9 + 2 = 30 damage.

    9,301 to 9,310 of 9,310 << first < prev | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | next > last >>
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