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Sfounder's Curse of the Crimson Throne PbP

Game Master Chris Marsh

COMBAT MAP

Respect Points: 1

Curse of the Crimson Throne Initiative:


  • [dice=Baddies]d20+[/dice]
  • [dice=DeGrog]d20+4[/dice]
  • [dice=Ferox]d20+10[/dice]
  • [dice=Gaius]d20+3[/dice]
  • [dice=Grym*]d20+3[/dice]
  • [dice=Morkeleb]d20+5[/dice]
  • [dice=Odric]d20+4[/dice]
  • [dice=Sandor]d20+2[/dice]


Curse of the Crimson Throne Perception:


  • [dice=DeGrog]d20+0[/dice]
  • [dice=Ferox]d20+18[/dice]
  • [dice=Gaius*]d20+16[/dice]
  • [dice=Grym**]d20+12[/dice]
  • [dice=Morkeleb]d20+0[/dice]
  • [dice=Odric]d20+0[/dice]
  • [dice=Sandor]d20+12[/dice]

*Does not include Trapspotter.
**Does not include Favored Enemy, Favored Terrain, or Bucho


7,001 to 7,032 of 7,032 << first < prev | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | next > last >>

Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

As the Mantises are stripped and their valuable equipment is laid out, Morkeleb raises his eyebrows at Sandor's suggestion of what to do wth the "meat"

That is a crafty thought, Sandor--it costs us nothing, and might save us a great deal of trouble!

He then hunkers down, and picks up one of each itme in turn, examining it closesly with dark, unblinking eyes under the light of his staff.

spellcraft, armor: 1d20 + 16 ⇒ (13) + 16 = 29
spellcraft, mask: 1d20 + 16 ⇒ (18) + 16 = 34
spellcraft, cloak: 1d20 + 16 ⇒ (16) + 16 = 32
spellcraft, potion: 1d20 + 16 ⇒ (5) + 16 = 21

Before we continue, I have two Bull's Strength spells I can cast. Which of the warriors would be best served by them?

Preference will be to the front-liners who use Str a lot, and who don't already have a Belt of Strength. You guys can pick 2, I don't care who!


Morkeleb:

spellcraft, armor: +1 Leather armor
spellcraft, mask: Mantis Mask
spellcraft, cloak: Resistance +1
spellcraft, potion: Resist Energy (Fire)


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)
Morkeleb the Mighty wrote:


Before we continue, I have two Bull's Strength spells I can cast. Which of the warriors would be best served by them?

Both the ranger and the Stout have belts of str. Grym points to his powerful dog. [b] He might have killed that mantis killer with out my help if his strength were enhanced... Check with the dwarf or the pirate.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

My belt gives me a strength boost, So Bucho and Pirate it is Sandor says with a grin that Morkelb actually liked his suggestion.


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)

The ranger feels tossing the dead mantis bodies into the water as food is a good idea. As Mork said, it will cost the group nothing.

He then brings the second point. Does the group deal w/ the water monster now or should we try to quickly get moving after the tracks and try to avoid the creature.

The ranger is for avoidance and wishes to keep on the trail.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

The dwarf is in the avoid the water and fighting in it catagory


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

The leather armor is minor protection (+1) and the cloaks are Cloaks of Resistance (+1). The potions are Resist fire. The masks are most excellent, and I suggest anyone who is not already wearing magical headgear use one.

See spoiler above for a link to the mantis masks. Awesome!!

I agree that we should leave whatever is in the water, in the water--unless we are forced to deal with it. Be advised that I can cast a Water Breathing spell which would allow all of us to breathe underwater for about an hour

Just as we start moving again, Morkeleb casts Bull's Strength on Degrog, then uses his Pearl of Power to regain it, and casts it on Bucho.


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

DeGrog back. Sandor can autopirate anytime - great stuff. DeGrog already wears a Belt of Giant Str.


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

Morkeleb, eh, what was that you said before about nasty summoned beasties, Arms of Forever, ancient empires, and so forth. Would such a creature lurk in yon pool? DeGrog implores while backing away from the water's edge.

Andoran

Male Unknown All

For the record, wearing a mantis mask is a surefire way to make you marked for death (in a populated area anyway.)

-Posted with Wayfinder


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41
Chris Marsh wrote:

For the record, wearing a mantis mask is a surefire way to make you marked for death (in a populated area anyway.)

-Posted with Wayfinder

Even if we lacquer it bright pink?


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46
Morkeleb the Mighty wrote:
Just as we start moving again, Morkeleb casts Bull's Strength on Degrog, then uses his Pearl of Power to regain it, and casts it on Bucho.

RETCON PLEASE

Since DeGrog would have said he's got a belt already, Morkeleb will cast Bull's Str on Gaius instead. (still on Bucho, though)

DeGrog wrote:
Morkeleb, eh, what was that you said before about nasty summoned beasties, Arms of Forever, ancient empires, and so forth. Would such a creature lurk in yon pool?

I could not say for sure, but my gut says "no." Whatever beast is guarding the deepest secrets of this place would likely not be this close to the entrance, where its prey would be able to turn and run easily.


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)

Unless someone strongly objects, the party tosses the bodies into the drink then they get back on the hunt.
They follow the tracks to where they go through the door. If Gaius declares it safe, then Grym will open it and enter in.


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46
Thorgrym the Tracker wrote:

Unless someone strongly objects, the party tosses the bodies into the drink then they get back on the hunt.

They follow the tracks to where they go through the door. If Gaius declares it safe, then Grym will open it and enter in.

first let's distribute the Protection from Fire potions.

i'll take one, leaving 3.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

I be knowin the kiss of fire, so I will pass unless nobody wants em. Gaius, Degrog, Ferox?


Male Human Inquisitor 7 AC=20; T=15; FF=15; HP=52/52

I won't turn one down if no one else wants it.

Was that enough to push us to 8th level?


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

I'll take some no-burn thank 'e


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

Yo fire protection potion over here!

I'll check out that door for Senor Grym and Bucho.


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

oops, seems I've got one already. If any yous lads needs it, take it. By the way, anyone tell if that was an earthquake or volcano shakin' the place and sloshin' the water?

knowledge: nature, geography, engineering??? anyone?


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

sorry bout the string of posts

DeGrog reaches into his sack (ahem) and produces three small pouches which are exactly like pop-rocks packages, without the branding

Dwarf, Odor-ick, I always share with me crew (unless I don't). Ye are armored and heavier than the other lads - If ye end up in the drink and can't swim, swig this and chew. Tastes wonderfully bad, but will let you breath for a while before ye get slain by other means

DeGrog hands Sandor and Odric each one Air Crystal, and tucks one into his own belt pouch for easy access.

Quote:

Air Crystals

Source Pathfinder Society Field Guide

These unpleasant-tasting, alchemically grown crystals release breathable air when chewed. A pouch of air crystals provides 1 minute of breathable air. Placing air crystals in your mouth takes a standard action; chewing them each round is a free action. Any attempt to speak while chewing air crystals negates any remaining duration.

Equipment updated


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)

Sorry to get anxious to get the ball rolling. Before Grym opens the door we should also divy out the short cloaks (of resistence +1). Better saving throws save lives. The ranger will take one.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

Thank yee, I hopes not ta be swimmin anytime soo...errr ever, but thanks none the least. I already have a good cloak. Sandor says to DeGrog.

Then he walks over to Grym and Bucho waiting to go through the door

I'm on my iPad, and can't move my piece, are we going through the double doors, or the one in the tiny hallway?


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

DeGrog's got a cloak; we should totally put more magic stuff on Bucho the dog - belts, cloaks, amulet of Charisma, Ioun stones, etc.


Male Human Inquisitor 7 AC=20; T=15; FF=15; HP=52/52

Ferox will also take a Cloak if one is available.


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)
DeGrog Coarse-Hair wrote:
DeGrog's got a cloak; we should totally put more magic stuff on Bucho the dog - belts, cloaks, amulet of Charisma, Ioun stones, etc.

The dog has better saves and better natural AC than Grym. I totally want a belt of str or something for the Bucho.


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)

2 cloaks still unclaimed. The ranger will totally put a magic cloak on his dog if nobody wants/needs it.


Sadly, belt is not on the approved dog list.

The bodies sink into the water with no more than a splash. Whatever is down there is deep down there....

Grym opens the door without incident. The floor of this otherwise empty chamber contains a five foot diameter hole in the center, surrounded by a ring of wavy runes. Inside the hole, a shaft filled with brilliant emerald light drops into the depths.


Apparently, Bucho can wear a belt. He just cant also wear a saddle.

Animal Companion slots


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)

Grym leads into the room still following the tracks. Where do they go?
The ranger is careful to keep to the outside of the room away from the wavy runes. He makes sure to keep his trusty dog away from them too.


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

Have I mentioned how awesome this part of the game is? The negotiation for magic items based on who's got which slot filled?

Gaius motions for Morkeleb and goes to examine the runes.


Male Human Inquisitor 7 AC=20; T=15; FF=15; HP=52/52

Ferox also enters the room and tries to determine where the tracks lead.

Tracking: 1d20 + 21 ⇒ (5) + 21 = 26


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46
Gaius Lirsiiv wrote:
Have I mentioned how awesome this part of the game is? The negotiation for magic items based on who's got which slot filled?

If we were at the table, I *might* be able to tell if this was sarcasm...

Bucho totally gets a cloak!! That's fantastic. I am surprised to discover Morkeleb did NOT have one--it's typically one of my first items to get. I'll take the last one, if you please.

Morkeleb takes a simple visual inspection of the runes before stepping into the room, including using Detect Magic. Languages known are Abyssal; Celestial; Draconic; Elven; Giant; Infernal; Sylvan; Undercommon

Linguistics: 1d20 + 13 ⇒ (1) + 13 = 14
Know (Arcana): 1d20 + 16 ⇒ (20) + 16 = 36

Any thoughts on that green light?

Spellcraft: 1d20 + 16 ⇒ (14) + 16 = 30

7,001 to 7,032 of 7,032 << first < prev | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | next > last >>
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