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Sfounder's Curse of the Crimson Throne PbP

Game Master Chris Marsh

COMBAT MAP

Respect Points: 1

Curse of the Crimson Throne Initiative:


  • [dice=Baddies]d20+[/dice]
  • [dice=DeGrog]d20+4[/dice]
  • [dice=Ferox]d20+10[/dice]
  • [dice=Gaius]d20+3[/dice]
  • [dice=Grym*]d20+3[/dice]
  • [dice=Morkeleb]d20+5[/dice]
  • [dice=Odric]d20+4[/dice]
  • [dice=Sandor]d20+2[/dice]


Curse of the Crimson Throne Perception:


  • [dice=DeGrog]d20+0[/dice]
  • [dice=Ferox]d20+18[/dice]
  • [dice=Gaius*]d20+16[/dice]
  • [dice=Grym**]d20+12[/dice]
  • [dice=Morkeleb]d20+0[/dice]
  • [dice=Odric]d20+0[/dice]
  • [dice=Sandor]d20+12[/dice]

*Does not include Trapspotter.
**Does not include Favored Enemy, Favored Terrain, or Bucho


1,601 to 1,650 of 1,650 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

so autopilot with a retcon for stuff?


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

NIPPLES!


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46
Gaius Lirsiiv wrote:
NIPPLES!

I knew we could count on you--you're the breast!


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

that is udderly horrible humor.... but don't worry I will try to milk it for all it's worth


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

your jokes are making me titter


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000

You're a couple of boobs.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

I think the DM may want to nip this humor in the bud, because I fear that this wit is the cream of the crop


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

it's disturbing that three of us are talking about breasts, and one is talking about milk products.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

Insert Jim Carey video from liar liar in the elevator here


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

Aw, thanks for the mammaries, you guys!!! :)


Almost back in the saddle for Crimson Throne.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000

Gents, If I got anyone's mods wrong - sorry. Please post the correction.


At the table that scene would have been a cool one to play out more, but we'd be old men by the time it wrapped up, hence the DM driving for a bit. You guys are back in the saddle now though.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

totally cool with it you did it very well... love the descriptions

now to figure this out.... let me think and I will post after work


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

Hey y'all, still here, I've caught up on reading the posts, just haven't found the opportune moment to chime in. I totally thought Grym was going to reverse the game and headbutt the Barbarian (I'm pretty sure that's what Phil would do).


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

DMS...Morkeleb sees how important their reputation is going to be in their current endeavor. I'd like to figure out a way to contribute to that. Maybe doing some knowledge swapping with the magic men/women of the clan? Even some pro-bono help with...something?


Male Human Inquisitor 7 AC=20; T=15; FF=15; HP=52/52

Mork, wouldn't that just be some of the Downtime Activities available to us? Earn some Influence and Magic. As long as we have the time.


Male Human Inquisitor 7 AC=20; T=15; FF=15; HP=52/52

Did we completely ditch the Fame mechanic?


It feels that way. Modern Pathfinder modules and Adventure Paths include when to give them out. It's much harder with the older modules when they have to be translated.

The Fame won't go away, but I'll likely do it much more episodically. The Reputation points are a mechanic specific to this chapter in the AP, as they have a ...specific purpose.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000

I don't think we have received more than one or two fame awards yet... aside from the reward for posts recapping the story.

I really want to have the fame mechanic included overall, and I think I recall talk of retroactively incorporating it. Could we please use it? I'm really excited to use it to drive character development and there are some really cool advantages for amassing it. Lots of fun in my opinion.


I have an idea actually, some division of labor. Should have it up shortly (helping friends move today.)


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000

Request autopilot. 2 hurricanes.


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

good luck bud hope they aren't to bad


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

Did the Paizo boards eat your post?


No, my crashed computer ate my post....


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W
Dungeon Master S wrote:
No, my crashed computer ate my post....

ohhh that's worse... sorry :( It's been going around. Your the third person today that has told me theirs crashed within the past few days.


I'm up and running, just not sure what caused the problem to begin with...


2 people marked this as a favorite.

I've always been fascinated by history, time, and relations. The Thassilonian Empire was 9,000ish years before the current campaign. Let's put that into perspective.

9,000 years ago what would become England was still attached to what would become France.

The pyramids were 5,000 years in the future.

Written history is 4,000 years into the future.

Here are some other mind blows:

1. To Cleopatra, the pyramids were ancient. She is closer to the 21st century than she was to their building.

2. Nintendo Entertainment System was released closer to the moon landing than it is to today.

3. Tyrannosaurus is closer to us (timewise) than it is to stegosaurus.

4. A student coming into my classroom next month will view the September 11th attack with nearly the same distance that I had to the Vietnam war when I got to 7th grade.


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)

Yeah, that is pretty nuts.

I do think about that stuff when reading books. Especially scifi/fantasy novels where they have histories going back thousands of years.


1 person marked this as a favorite.
Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

This...

Dungeon Master S wrote:
3. Tyrannosaurus is closer to us (timewise) than it is to stegosaurus.

is FASCINATING. Remarkable, really. A testement to the success of the dinosaurs. And a reminder to the time frames we're talking about for stuff like geology and evolution!


Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

related to current gameplay: I just had an intense flashback to The Captain's old house in Merrimack during h.s., I believe we were playing the 2nd ed. Dragonlance campaign - and the utter ridiculousness of 'envisioning' tactical positioning without battle maps or minis. It was totally up to DM discretion, or Steve Tipa insisting (while frothing at the mouth) "I'm a Dwarven Berserker, I'm clearly inside the bad guy's bowels tearing him to shreads with my adamantium-plated razor-sharp beard whiskers - not only is that happening, I'm gaining additional hit points from the blood and gore soaking into my razor-covered armor. . ." and so forth.


1 person marked this as a favorite.
Male Half-Orc Fighter 7 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 10; Ref 6; Will 4(6); HP 75/75

oh, and our good intentioned attempts at dungeon mapping - which usually ended with an argument, some dice rolling, and, "you guys just get there". Let's take a moment to bless Chris Marsh for always willing to DM for the last 20 years or so.


Male Human Ranger 7, AC 21, HPs 88/88, Int +3, (Bucho AC 22 HPs 62/62)
DeGrog Coarse-Hair wrote:
related to current gameplay: I just had an intense flashback to The Captain's old house in Merrimack during h.s., I believe we were playing the 2nd ed. Dragonlance campaign - and the utter ridiculousness of 'envisioning' tactical positioning without battle maps or minis. It was totally up to DM discretion, or Steve Tipa insisting (while frothing at the mouth) "I'm a Dwarven Berserker, I'm clearly inside the bad guy's bowels tearing him to shreads with my adamantium-plated razor-sharp beard whiskers - not only is that happening, I'm gaining additional hit points from the blood and gore soaking into my razor-covered armor. . ." and so forth.

Ha!


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000
DeGrog Coarse-Hair wrote:
oh, and our good intentioned attempts at dungeon mapping - which usually ended with an argument, some dice rolling, and, "you guys just get there". Let's take a moment to bless Chris Marsh for always willing to DM for the last 20 years or so.

Hear, Hear!


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000

What is our default marching order?
Grym and I were talking and as a rough draft (comments or edits welcomed):
Single File Version
Grym/Bucho
Gaius
Odric
Morkeleb
Ferox
Sandor
DeGrog
Donkeyhorse

Two Abreast Version
Grym/Bucho - Odric
Gaius
Morkeleb - Ferox
Sandor - DeGrog
Donkeyhorse


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

Default order is a good idea! I'm happy with that, though it may mean Grym and Bucho are, "Squeezing", for a lot of it. Depends on how strict Chris wants to be on that.

Maybe we go, "classic", and designate a Caller?

Andoran

Male Unknown All

Hey guys (and thanks for the thanks) my PC has totally died. I'm mostly certain its a video card issue. Hoping Kevin and I can solve it by Thursday.

Extra crappy time as half of you notice something REALLY important.

-Posted with Wayfinder


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

Good luck on the video card!! www.newegg.com

So your choice of putting the Dwarf next to he Orc is interesting..... if this would be a movie, the small talk banter between them would have some value, and probably some reshuffling of the order as one or the other is ticked off


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

While brushing up on the Shaken condition, I just found an error in d20pfsrd!!

http://www.d20pfsrd.com/gamemastering/conditions#TOC-Confused

First line says:
"A confused creature is mentally befuddled and cannot act normally."

However, on a % roll of 01-25, the behavior is "act normally." Then...

"A confused creature who can't carry out the indicated action does nothing but babble incoherently."

Which means, if read strictly, that a roll of 01-50 would be "babble incoherently" :-) (they need to change the first line to "MIGHT not act normally")

Another thing that I never knew re: confusion:

"Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes."

let's remember this one when Morkeleb starts throwing Confusion around. (actually, confusing one creature, then suggesting/dominating another to attack him, is kinda cool...)


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

You know where rules lawyers go? Right, Mike?


1 person marked this as a favorite.
Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

Rules law school?


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

To the RAW table... but good catch Mike.

I might try to see if I can break the game. I haven't tried with Pathfinder yet. 3.0, 3.5 was easy to exploit via RAW (shoddy editing / vetting processes) D20 Star Wars took a bit, but found a way to break it. Star Wars Saga was harder, but they didn't put much out there to break it with plus the numbers ends up being a little wonky.

I don't do it to play a broken characters, unless it's like a battle royal over the top rope everyone in the ring type thing. I just find the exercise to be fun, and if the Dev's find out about it and fix the wound then it's even better.


1 person marked this as a favorite.

Two days ago my bard used Glibness to net a +31 Bluff check to get into an area housing a rival of ne'er do wells before an auction. I stepped into the room, nailed them with Confusion (using my Eastern Mystic trait to bump the DC). They all failed their saves and shot each other to death.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+14[/dice] for [dice]2d4+10+6[/dice] damage.
Murder Hobo/7 Initiative:+4 - AC:26, T:15, FF:24 - HP:92/92 - THAC0:13 -
Crunch:
Fort: +9, Ref: +5, Will +3/+5 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37 - XP:27,166/34,000
Sandor Stouthammer wrote:

To the RAW table... but good catch Mike.

I might try to see if I can break the game. I haven't tried with Pathfinder yet. 3.0, 3.5 was easy to exploit via RAW (shoddy editing / vetting processes) D20 Star Wars took a bit, but found a way to break it. Star Wars Saga was harder, but they didn't put much out there to break it with plus the numbers ends up being a little wonky.

I don't do it to play a broken characters, unless it's like a battle royal over the top rope everyone in the ring type thing. I just find the exercise to be fun, and if the Dev's find out about it and fix the wound then it's even better.

Drawing a blank... RAW?


Male Dwarf Fighter 5 Urban Ranger 2 AC=26; T=14; FF=24; HP 81/81; Init+3; Per +12; +12F+9R+5W

Very nice S.... very well done indeed

RAW=Rules as Written


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46

DMS:
Pen's level 6 hp: 1d6 ⇒ 4


A PFS story:

I have a Magus (lvl 5) who just started into a PbP. IT's a Season 6 game. There is a way to play UP like in the old days, but it's much harder to do. Well, in the FIRST ROOM we got the crap kicked out of us. The other party members moved to fight four enemies in 4 different corners of the room. By round two one PC went down. By round 3 we started to properly gang up on one baddie. By Round 4 I had expended all of my second level spells and more than 4 points from my Arcane Pool. By Round 5 I was the only one left. I escaped ONLY because I had cast Mirror Image on myself.

That's the third time that I've been the sole survivor of a TPK. It's the second time I've failed a mission. Not bad for nearly 75 sessions....


Male Human Wizard (Enchanter: Controller) 7 Init +5; AC=11; T=11; FF=10; HP 46/46
Dungeon Master S wrote:
That's the third time that I've been the sole survivor of a TPK.

the first two were with me. :-(

Quote:
It's the second time I've failed a mission. Not bad for nearly 75 sessions....

The first was with me!! that scenario SUUUUUUCKED


Male Half-Elf Rogue 4/Cleric 3; Trapspotter 17; Init: 3; AC: 22; T: 14; FF: 22; HP: 41/41

You can PbP PFS missions? Don't those have a strict time limit? How do they manage that?


PbP PFS has its own set of guidelines to follow, and the time limit is mostly hand-waved (mostly).

1,601 to 1,650 of 1,650 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>
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