Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion

Pathfinder Roleplaying Game


Pathfinder Society


Pathfinder Adventure Card Game


PaizoCon 2016

Sfounder's Curse of the Crimson Throne PbP

Game Master Chris Marsh

MAP OF SCARWALL - Third Floor
MAP OF SCARWALL - Second Floor
MAP OF SCARWALL - Ground Floor
MAP OF SCARWALL - Caverns
MAP OF ENVIRONS

THE EFFECTS OF SCARWALL:

Ominous dice rolling: 3 Days
  • DREAD: The very existence of such supernatural energy is draining. If you try to rest, you must make a Will Save DC 16 or gain no rest and be fatigued.
  • MENACE: Morkeleb has warned you. Trying to detect either undead or evil is likely to overwhelm you. Will DC 25 or be stunned for a round.
  • UNHALLOWED: All denizens are constantly protected from the foul light of good. They receive a +2 Deflection bonus on AC and +2 resistance on saves versus whatever Odric, Sandor, Grym, and Ferox throw at them. Bucho, Gaius, and Morkeleb are unaffected. They receive a +2 on saves regardless of the source against any [compulsion] effects, nor can they touched by any good creatures summoned by you. Finally, invaders (all of you) are dimensionally anchored and may not escape except the traditional way out the door.
  • SOUL TRAPPING: Best not to die here... Things happen if you do.
  • ALERT: You are no longer thieves in the night. The undead know you are here....

  • Curse of the Crimson Throne Initiative:


    • [dice=Baddies]d20+[/dice]
    • [dice=Ferox]d20+10[/dice]
    • [dice=Gaius]d20+3[/dice]
    • [dice=Grym*]d20+7[/dice]
    • [dice=Morkeleb]d20+5[/dice]
    • [dice=Odric]d20+4[/dice]
    • [dice=Sandor]d20+4[/dice]


    Curse of the Crimson Throne Perception:


    • [dice=Ferox]d20+22[/dice] (Traps +2)
    • [dice=Gaius*]d20+16[/dice]
    • [dice=Grym**]d20+13[/dice]
    • [dice=Morkeleb]d20+0[/dice]
    • [dice=Odric]d20+0[/dice]
    • [dice=Sandor]d20+15[/dice]

    *Does not include Trapspotter.
    **Does not include Favored Enemy, Favored Terrain, or Bucho

    Door Protocol:

    Ferox, Grym, Gaius, and Bucho listen
    [dice=Perception, Ferox]d20+22[/dice]
    [dice=Perception, Grym]d20+15[/dice] +2 underground, +4 urban
    [dice=Perception, Bucho]d20+11[/dice] Add Favored Enemies
    [dice=Perception, Gaius]d20+18[/dice]

    Gaius then checks for traps
    [dice=Perception, Traps]d20+20[/dice]

    Current Date: 25 Lamashan 4715
    Days Remaining for Zellara: 4


    2,201 to 2,247 of 2,247 << first < prev | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | next > last >>

    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    level stuff:
    HP: 1d6 + 2 ⇒ (3) + 2 = 5 <--that's +1 con, +1 fav class
    Skill points: appraise, Knowledge: Arcana, Engineering, Geography, History (+2), nobility, the planes, religion; Spellcraft

    Feat: Greater Spell Penetration

    Spells: Greater Heroism, Disintegrate


    Male Human Inquisitor 11 AC=20; T=15; FF=15; HP=56/89

    HP: +7
    Stalwart
    Skills: Survival, Stealth, Perception, Intimidate, Heal, Diplomacy,Bluff
    Feat: Clustered Shots
    Spells: Cure Moderate Wounds, Restoration, Lend Judgement


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    hp: 1d10 ⇒ 4. I knew I was forgetting something I have forgotten to level. I will try to do so tonight if my computer isn't being non-compliant.

    Chris will you please not advance the adventure till you and I have had a chance to talk in email? I will type one up shortly.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Doh! Paizo just announced that they're going to make an updated Curse of the Crimson Throne AP. We'll be done before it comes out.

    -Posted with Wayfinder


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69
    Dungeon Master S wrote:

    Doh! Paizo just announced that they're going to make an updated Curse of the Crimson Throne AP. We'll be done before it comes out.

    -Posted with Wayfinder

    I might buy it if we're truly done with it at that point. There's a lot I like--I'll mine it for useful stuff.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    It's getting a bunch of new stuff. Obviously the translation to the PFRPG is the biggest one. Having read both versions of Rise of the Runelords, they know what they're doing (adventure design is one of their best skills.)

    This will be one of those books you keep on the shelf next to Dragonlance Chronicles, Ravenloft, and Castle Greyhawk.


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    Hot damn I wish we were at a table for this! This is like sex in one of those full-body Naked Gun condoms.

    CURSE OF STRAHD, or RAVENLOFT 5E i pretty hot. I have thoughts. Nuanced and complicated thoughts.


    Male Human Ranger 11, AC 23, HPs 135/137, Int +3, Fort +13, Ref +11, Will +6 (Bucho AC 25 HPs 97/117, Fort +16, Ref +11, Will +6 +4morale)

    Hey all, from tomorrow morning till Tuesday evening I'll be away on a security detail. I should still have time here and there to check in on the game from my phone. But I will have no ability to move around on the map. If needed, anyone should feel free to move Grym and Bucho around for me. Thanks!


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    Good luck on the security detail be safe.

    Sandor level up info

    Fighter 9
    HP: 4+3=7
    Weapon Training: Axes
    Feat: Weapon focus Shield
    Skills: Climb, Craft Armor and Weapons, Perception, Survival


    male Human Rogue 5 HPs 35/43, AC 18, FF12 Touch16), Init +5, (fort +2, ref +8, wil +3), Trap Spotter +12
    Sandor Stouthammer wrote:

    Good luck on the security detail be safe.

    thanks aye, I made it back. It was down in DC and Adam even managed to swing by and say "hi" for a few.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    I'm away for the weekend until pretty much Monday morning. I'll pick up then. If I'm a player, feel free to GMPC me. If I'm the GM, I'll be back ASAP!


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    Cleric 7 HP: 1d8 ⇒ 7


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Hey guys, I'm back and ready to go. That being said, This week is going to be insanely busy for me a few days.

    Wednesday: Driving down to NYC to see Iron Maiden. I won't be checking the boards at ALL Wednesday until Thursday afternoon. (I'm assuming this applies to Grym and Bucho as noted.)

    Weekend: Normally I'm pretty good about posting on the weekends, but I'm the chief referee for a tournament this weekend, and my tournament weekend begins right after school Friday, so I'll be off the boards Friday afternoon until Monday morning. I'm assuming this applies to Morkeleb for Sunday as well.


    Male Human Ranger 11, AC 23, HPs 135/137, Int +3, Fort +13, Ref +11, Will +6 (Bucho AC 25 HPs 97/117, Fort +16, Ref +11, Will +6 +4morale)

    Im sure Ill still check in on the game via my phone.


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    On the trip to Vigil...lets work the details

    Whose coming with? At least 1 other who needs a Resto would be good, in case we find enough on the spot spellcasting to cover us. I need at least 1, 2 if they can be had easily. S can we find spellcasting services to that effect?

    Also, we need, in order of preference:
    -wand of Resto, partial (we can only afford a few charges)
    -several scrolls
    -diamond dust for our own casting

    Are we willing to essentially break the bank on this? I don't know how many we need (I can get by with 1 barring further badness) and I'm not sure how much treasure we have...must refresh memory on that...

    Anything else to try to get while we're here?


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Normal shopping rules apply. 75% for anything within the purchase limit for Vigil (not sure if I posted it or not I haven't searched the thread yet.)


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    So I've sent out invitations to my Slack team. So far about half have joined. Slack is a free group chat app/page that makes collaboration easier. I have to say, it does it's job nicely. I've got a channel for this campaign, PFS, and gaming in general, but the team has added a few others. you can get involved as little or as much as you'd like.

    I PROMISE you won't miss out on anything if you don't use it. For this game it's mostly a useful way to ask a quick questions or tell someone it's their turn to post. The other channels are fun musing on things.


    Male Human Ranger 11, AC 23, HPs 135/137, Int +3, Fort +13, Ref +11, Will +6 (Bucho AC 25 HPs 97/117, Fort +16, Ref +11, Will +6 +4morale)
    Morkeleb the Mighty wrote:

    On the trip to Vigil...lets work the details

    Whose coming with? At least 1 other who needs a Resto would be good, in case we find enough on the spot spellcasting to cover us. I need at least 1, 2 if they can be had easily. S can we find spellcasting services to that effect?

    Also, we need, in order of preference:
    -wand of Resto, partial (we can only afford a few charges)
    -several scrolls
    -diamond dust for our own casting

    Are we willing to essentially break the bank on this? I don't know how many we need (I can get by with 1 barring further badness) and I'm not sure how much treasure we have...must refresh memory on that...

    Anything else to try to get while we're here?

    I say break the bank if needed. It seems like we really NEED this stuff. An extra wand of CLWs would be sweet too.


    Male Human Inquisitor 11 AC=20; T=15; FF=15; HP=56/89

    Ferox can cast two Restorations per day. He definitely needs one.

    Gaius can cast it a few times.

    Mork needs at least one, too. Sandor could use one.

    If we can buy the diamond dust for four, is that enough? Snag enough for three or four more castings while we continue through the castle?


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Keep in mind that Zellara will vanish in 4 days. The fewer trips out the better.


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    We don't need all those wands and crap. Spell Components though... I think we're in good shape, but we do need to haul ass.


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    If we're going to pop for an expensive scroll, we may consider a Hallow. I can use the scroll, though I would need to make a spell caster check.


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    Gaius,

    Not sure if you're aware of it or not, but in the spoiler above under the effects of scarwall. It says that we are under the effects of unhallow. Now it looks like some of the effects will be removed when we clear more anchors. Not sure if you would be able to Hallow the area after that one clears, but I'm sure that if you use the scroll before the effect clears it will not have the desired effect.

    On a side note, the cast time for the spell is 24 hours. Does that change with the use of a scroll?


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69
    Sandor Stouthammer wrote:

    Gaius,

    Not sure if you're aware of it or not, but in the spoiler above under the effects of scarwall. It says that we are under the effects of unhallow. Now it looks like some of the effects will be removed when we clear more anchors. Not sure if you would be able to Hallow the area after that one clears, but I'm sure that if you use the scroll before the effect clears it will not have the desired effect.

    On a side note, the cast time for the spell is 24 hours. Does that change with the use of a scroll?

    Just thinking. My concern is that, like that Dancing Ghost Thing, we may find an anchor we can't remove without Hallowing the area. I'll check the spoiler--I haven't in a bit.

    It's still probably not a great investment. The Cost coupled with the caster check. Add in the casting time.


    Male Human Inquisitor 11 AC=20; T=15; FF=15; HP=56/89

    Do we have the funds to cover all of the Restorations we need? How much is that exactly?


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    I've spent my cash for all Morkeleb's restos. Getting 2000gp of diamond dust for other castings.


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    I'll be available only sporadically. Hitting GameOnicon in Plymouth, NH--and introducing my 2 kids to PFS. I'm hoping against hope they like it so we can go to GenCon 50th next year!!

    Please bot me if necessary--but I will be checking periodically, back to "normal" Sunday PM

    In this current fight...Morkeleb thinks we should flee. If the rest of you jamokes decide to stay, he won't abandon you. Next action will be Haste. after that...we'll see.


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    I didn't expect to ever face what I think we're facing, shy of running The Tomb of Horrors.

    This place is the worst.


    Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
    The Kegerator:
    Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
    Murder Hobo/11 Initiative:+4 - AC:26, T:15, FF:24 - HP: 141/141 - THAC0:9 -
    Crunch:
    Fort: +12, Ref: +8, Will +7/+10 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

    Back from the frozen wastes of Wisconsin. Slept about 18 hours. Sorry I was AWOL - had really garbage reception there and was busier than a one legged man in an arse kicking contest.


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    Welcome back odric. And yes a Demi lich I have never fought one without someone dying


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    oh em effing gee.

    I had the best weekend at GameOnicon. BOTH repeat BOTH of my children (son of 14 and daughter of 12) have been bitten by The Pathfinder Society Bug. In fact, after one session, my daughter said "I think I'd like to try GMing..."

    *sniff*

    and in our last session, we needed a pregen to make the table legal. I went to take it saying "I'll play it, but only if you two don't want the extra character..." and my son said "I'll do it dad. I need the practice."

    *extra sniff*

    This absolutely cinches it...we're going to GenCon 2017. Now if I can only get my wife to play PFS!!


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    awwww proud papa

    Congrats Mike!!


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    :-)))


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Happy Birthday Sandor!


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71
    Dungeon Master S wrote:
    Happy Birthday Sandor!

    seconded...


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    Thirdeded


    Male Human Inquisitor 11 AC=20; T=15; FF=15; HP=56/89

    Happy Birthday, Sandor!


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    Hey Thanks all !!!!


    Male Dwarf Fighter 9 Urban Ranger 2 AC=28; T=16; FF=24; HP120/120; Init+4; Per +16; +14F+12R+7W

    Well it seems that just straight damage was the best way to finish this encounter. Sorry if my gambit caused any issues. I figured that if you can't see the target of your curse you can't curse them.

    Good job all and we have Dustin Diamond... I mean diamond dust for Odric!!


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69
    Sandor Stouthammer wrote:

    Well it seems that just straight damage was the best way to finish this encounter. Sorry if my gambit caused any issues. I figured that if you can't see the target of your curse you can't curse them.

    Good job all and we have Dustin Diamond... I mean diamond dust for Odric!!

    It was a good idea. I was going to Stone Shape the alter to accomplish the same thing, but I wasn't sure it would work.

    Straight Damage is the great skeleton key of RAW PF/3.X.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    The debuff was key. Play that scene without Silence and Haste.

    Round 1. Everyone takes 200 damage, save for none.
    Round 2. Odric doesn't have haste, the skull gets another round...


    Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
    The Kegerator:
    Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
    Murder Hobo/11 Initiative:+4 - AC:26, T:15, FF:24 - HP: 141/141 - THAC0:9 -
    Crunch:
    Fort: +12, Ref: +8, Will +7/+10 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

    Ouch.

    Great teamwork gentlemen.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    Because it's easier this way:

    Boram: 1d20 + 5 ⇒ (8) + 5 = 13
    Brillig: 1d20 + 4 ⇒ (16) + 4 = 20
    Hobbes: 1d20 + 1 ⇒ (10) + 1 = 11
    Bhielli: 1d20 + 1 ⇒ (8) + 1 = 9
    Bodta: 1d20 + 2 ⇒ (14) + 2 = 16
    Baddies: 1d20 + 6 ⇒ (9) + 6 = 15


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    wow...everyone's name stars with B, except Hobbes who has 2 B's in his name. Weird...kinda like the "in" phenomenon from NB!!


    Male Half-Elf Rogue 4/Cleric 7; Trapspotter 21; Init: 3; AC: 22; T: 15; FF: 22; HP: 71/69

    Just happened in our other table game as well. Everyone but me went with T names.


    Break-Fist Club | Wardens of the Reborn Forge | The Confirmation | Academy of Secrets |

    School is out next week. I'll be around (no exaggeration, the stack of papers I have to correct is more than 2,000 pages long.) I might not be quite as fast as normal, but I'll be here. As always, if I'm the player and I'm taking too long, either message me somehow or bot me.


    Male Human Wizard (Enchanter: Controller) 11 Init +5; AC=11; T=11; FF=10; HP 7 / 71

    I'm vacationing out of town the week of 4/24, back on Sunday night 5/1. I'll be sporadic, but still posting. I'll have phone only, so no moving of any pogs for me--someone will have to do that for me.

    if I'm slow, someone bot me, using whatever resources are reasonable. And don't forget to check the group treasure type spoilers on my profile on occasion!

    2,201 to 2,247 of 2,247 << first < prev | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | next > last >>
    Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Sfounder's Curse of the Crimson Throne PbP Discussion All Messageboards

    Want to post a reply? Sign in.

    ©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.