Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

RPG Superstar 2015

PaizoCon 2015

Sfounder's Curse of the Crimson Throne PbP

Game Master Chris Marsh

COMBAT MAP

Curse of the Crimson Throne Initiative:


  • [dice=Baddies]d20+[/dice]
  • [dice=DeGrog]d20+4[/dice]
  • [dice=Ferox]d20+10[/dice]
  • [dice=Gaius]d20+3[/dice]
  • [dice=Grym*]d20+3[/dice]
  • [dice=Morkeleb]d20+5[/dice]
  • [dice=Odric]d20+4[/dice]
  • [dice=Sandor]d20+2[/dice]


Curse of the Crimson Throne Perception:


  • [dice=DeGrog]d20+0[/dice]
  • [dice=Ferox]d20+18[/dice]
  • [dice=Gaius*]d20+16[/dice]
  • [dice=Grym**]d20+12[/dice]
  • [dice=Morkeleb]d20+0[/dice]
  • [dice=Odric]d20+0[/dice]
  • [dice=Sandor]d20+12[/dice]

*Does not include Trapspotter.
**Does not include Favored Enemy, Favored Terrain, or Bucho


1,851 to 1,876 of 1,876 << first < prev | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | next > last >>

Male Dwarf Fighter 7 Urban Ranger 2 AC=28; T=15; FF=25; HP 101/101; Init+4; Per +14; +13F+11R+6W

Not to get nitpicky or anything, but I would like to update my character sheet accordingly. So far here is what everyone has requested for their treasure.

Grym wrote:

Grym would like to lay claim to the Ring of Protection +1 and/or the Mithril shirt +2. A few potions too.

And another post: I do already have a +1 Chain Shirt, but the +2 Mithril is obviously better. If I get the Mithril shirt you can have the +1 Chain shirt.

Or I don't have any magic rings. The +1 ring of protection would be sweet.

Ferox wrote:

Stuff on Ferox's wish list:

Potion of Cat's Grace 1+
Wand of Pass Without Trace
Belt of Physical Might +2 (Dex, Con)
Mithral Shirt +2

Modified with the following posts: I'm flexible on the mithral shirt. It would probably benefit Grym more, as he's more in the thick of things.

I'll drop any claim I have on the mithral shirt. And it looks like there are two belts and two takers, so no issues there.

Sandor wrote:

As far as the treasure goes.

I would like to have:
Pot of Cats Grace... 1+
Pot of CMW 1+ (divided equally should be good)
Pot of Resist Fire: 1

If nobody else wants:

Headband of alluring Cha
Vindicator Heavy Repeating Crossbow +1 Human bane
20 Screaming bolts

Gaius wrote:

Gaius wants:

Wand of Hold Person
Wand of CMW
All the Large Scorpion Venom
Belt of Physical Might
Headband of Alluring Charisma
Mithril Shirt +2

Um... Any and all of the potions. Maybe those go in a separate pool.

I'm going to suggest that any contested treasure is drafted. Maybe roll for draft order?

I just read Morkelb's General Use spoiler for potions and the such. It is ok with me, is it ok with everyone else, and the DM. If so please put the Decanter back on that list.

I only have 1 item besides potions that is contested with anyone, that is the headband with Gaius. I relinquish my claim, Gaius it is yours.

If it comes down to a vote or a discussion, it makes much more sense that Grym would get an AC increase before Gaius. (Besides Gaius has a beautiful Sandor crafted chain mail. lol)

Which means that I can mark down the Vindicator Heavy Repeating crossbow +1Human Bane and 20 Screaming bolts.

I already carried a +1 Crossbow, so that can be added to the treasure list if anyone wants it, or sell it if necessary.

Morkelb, I might have need of your crafting services. Please let me know if you have time for any custom orders.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

Ghost Touch Deathless Armor of Undead Bane Kegerator?

Ghost Touch for armor is a +3 enhancement and Undead Bane is a +1 Enhancement.
Ghost Touch. Effective against attacks from incorporeal creatures. Small percentage of foes (hopefully), but very useful that one time you need it.
Pros: My Deathless Armor is likely a pinnacle armor for a long while.
It is likely to save Odric's life if needed.
Cons: Translucent, and Odric is known for going regimental. With an emphasis on mental.
Gives up extra damage, which is Odric's forte.

Undead Bane gives your weapon an extra +2 Enhancement Bonus than it currently has, and you do an extra 2d6 damage vs. that enemy.
Pros:
The application to the entire bestiary of Undead makes it more likely to be used.
Odric is a fighter, so buffing damage ought to be my focus rather than survival. That role should fall to Jozan. Or Gaius in a pinch.
Cons: A magically enhanced and beautiful Falchion isn't the pinnacle of weaponry (sorry Sandor) that Odric can reasonably expect to get in the game. Buffing it may not be wise if I find a +10 Vorpal Flame Tongue in the next dungeon.

I'm thinking the Undead Bane on the Kegerator, but I'm open to suggestions from the group. The other interesting options is to Undead Bane the Earth Breaker Hammer Odric has been lugging around...


Male Dwarf Fighter 7 Urban Ranger 2 AC=28; T=15; FF=25; HP 101/101; Init+4; Per +14; +13F+11R+6W

well this is funny. I was looking at what enhancement I wanted to my weapons when I asked Morkelb if he would have any crafting time avail.

I for one am going to choose Ghost Touch armor. I think my axe and / or shield would totally enjoy the undead bane enchantment.

For obvious reasons I'm going to ask. Does Undead Bane affect Demons and Devils?


No it does not.


Male Human Ranger 8, AC 23, HPs 116/116, Int +3, Fort +12, Ref +10, Will +6 (Bucho AC 24 HPs 96/96, Fort +16, Ref +11, Will +5 +4morale)

Grym will choose the undead bane for his lucky dagger, (undead sharks beware!)

Does Bucho's teeth or hide gain either benefit?


Sadly no, Bucho didn't experience the Vision.


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59

Morkeleb is choosing Infused Soul.

Downtime: 8 days spent enchanting staff. One end will become +1, Guardian (and the default will always be "bonus to saves")

cost 4000 gp

Sandor, that leaves 6 days, which I'll use to start enchanting your stuff. :-)


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

Mike, we all get infused soul, and also have to choose either a weapon or armor chunk. You going for Ghost Touch Robes? If so, Odric may buy you some boxer shorts like these.


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59

Heh. Speaks to doing this page on an iPhone 4...

Hmmm I don't use armor OR weapon. Maybe I should get a mithral buckler


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

Maybe put on this deathless plate mail for a few minutes...


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59

I'm tempted to take that seriously, S. However, I need to think like a wizard. An incorporeal foe is likely to view a wizard as the biggest threat. My AC is crap, but it wouldn't take THAT much to make it reasonable (just some decent Bracers, and a mithral buckler)

That is what I'll do: pick up a mithral buckler and get that ghost touched.


Male Dwarf Fighter 7 Urban Ranger 2 AC=28; T=15; FF=25; HP 101/101; Init+4; Per +14; +13F+11R+6W

I could make you one


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59
Sandor Stouthammer wrote:

I could make you one

SOLD!!!


Male Dwarf Fighter 7 Urban Ranger 2 AC=28; T=15; FF=25; HP 101/101; Init+4; Per +14; +13F+11R+6W

lets keep it simple

It will cost you 335 gp for the buckler (Buckler 5gp, Mithril 1000gp/3) in materials.

I can make the buckler in 18 days. Taking 10 on my craft checks, with accellerated crafting. I can't fail the DC by 5 even if I roll a 1 so no threat of loosing materials.

I will let you describe the creation.


1 person marked this as a favorite.
Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37
Morkeleb the Mighty wrote:
Morkeleb now knows teleport and has been to Kaer Maga. You're covered for selling/buying locations

That is such an insanely D&D thing to say in such an offhand manner. Like, "hey you guys want to go grab something to eat? I'm driving."

"No its cool, I just learned to completely defy the laws of physics, so no need to drive. Let's get some pizza."

"OK cool. Saves gas money."

Wow.


Male Human Ranger 8, AC 23, HPs 116/116, Int +3, Fort +12, Ref +10, Will +6 (Bucho AC 24 HPs 96/96, Fort +16, Ref +11, Will +5 +4morale)
Thorgrym the Tracker wrote:


Someone did snag the +1 Ring of Protection right? Just wanted to make sure that didn't get lost or sold in the mix.

Not trying to beat a dead horse, but did someone claim/take this? Grym got the Mithril shirt so can't lay claim to it. SOMEONE should take it.


Male Human Ranger 8, AC 23, HPs 116/116, Int +3, Fort +12, Ref +10, Will +6 (Bucho AC 24 HPs 96/96, Fort +16, Ref +11, Will +5 +4morale)
Thorgrym the Tracker wrote:

Grym will choose the undead bane for his lucky dagger, (undead sharks beware!)

Question about the undead bane feature.

It gives an extra 2d6 damage vs undead. Does it also give an extra +2 to hit undead?


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37
Thorgrym the Tracker wrote:
Thorgrym the Tracker wrote:

Grym will choose the undead bane for his lucky dagger, (undead sharks beware!)

Question about the undead bane feature.

It gives an extra 2d6 damage vs undead. Does it also give an extra +2 to hit undead?

Yes.

Link to Undead Bane

A bane weapon excels against certain foes. Against a designated foe, the weapon's enhancement bonus is +2 better than its actual bonus. It also deals an extra 2d6 points of damage against such foes.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

Oh yeah - Just remembered you can retrain HPs to max potential.
Odric's Max potential HPs is 126 (1d10+3 x 9 = 117 + 9 for favored class = 126)
Cost is 10 x 9 x 3 = 270 per HP.
From 15 to 28 Rova, Odric has time to retrain 4 HPs

4 x 270 = 1080.

Odric looks for a skilled fighter, (maybe Krojun?) to train with for 12 intense days. That gives him 2 days off to either rest or pop over to Korvosa for a visit.

New HPs = 117. Wealth change: 1845.38 - 1080 = 765.38 GP


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59
Thorgrym the Tracker wrote:
Purchases Belt of Giant Str +4 and Bracers of Armor +2

hey man--may I ask why you're spending $$ on bracers of armor? Because that won't stack with regular armor (but if you're looking for armor vs. touch attacks/incorporeal attacks, then that works)


Male Human Ranger 8, AC 23, HPs 116/116, Int +3, Fort +12, Ref +10, Will +6 (Bucho AC 24 HPs 96/96, Fort +16, Ref +11, Will +5 +4morale)
Morkeleb the Mighty wrote:
Thorgrym the Tracker wrote:
Purchases Belt of Giant Str +4 and Bracers of Armor +2
hey man--may I ask why you're spending $$ on bracers of armor? Because that won't stack with regular armor (but if you're looking for armor vs. touch attacks/incorporeal attacks, then that works)

I didnt know that. Well that saves me some money. I just wanted to improve my AC a little. Rings of Protection and Amulets of Natural Armor still work with armor right?

Maybe Ill invest in a better Cloak of Resistence instead.

Thanks for the correction. Check minus for me this week.


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59

You need to look at the type of bonus. Same types don't stack. Armor provides an "armor" bonus, shields a "shield" bonus. Ring of protection is "deflection" so that stacks w/"armor" and "shield." Amu is natural armor, so yeah that too.

but like I said before, unlike actual armor, bracers of armor ("armor" bonus) work against touch attacks and incorporeal attacks (like Ghost Touch armor!) because it's force armor. So while it won't improve your straight-up AC, it will improve your Touch AC and AC vs. incorporeal (unless, of course, your regular armor is Ghost Touch...)

Cloak of Resistance is a great bet. Every character I ever have gets one as soon as they can. Also, remember...there is such a thing as a vest of resistance, so if you've already got a spiffy cloak, you can get that instead!

If you've got 2,500 gp to spend, there's an ioun stone that boosts AC (and it's an "insight" bonus so it stacks with everything else you already have)

and if you still wanna buy bracers of armor, you can give 'em to me instead.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

There was some back and forth on treasure claims after the total sale profit was posted... can you confirm the total GP per person?


Male Human Wizard (Enchanter: Controller) 9 Init +5; AC=11; T=11; FF=10; HP 59/59
Morkeleb the Mighty wrote:
OK, treasure split. Selling everything above in "undivided loot," that gives each of us 7,088 gp.

this stands, as far as I can tell.


Male Human, Savior of Korvosa, Initiate of the Korvosan Guard
The Kegerator:
Power Attack (Furious Focus) with MW Keen Falchion +1: [dice]1d20+19[/dice] for [dice]2d4+11+9[/dice] damage.
Murder Hobo/9 Initiative:+4 - AC:26, T:15, FF:24 - HP:117/117 - THAC0:11 -
Crunch:
Fort: +12, Ref: +8, Will +6/+8 vs. Fear - Perception +0 / Stealth +0 - FAME:29/37

Thx


Male Human Ranger 8, AC 23, HPs 116/116, Int +3, Fort +12, Ref +10, Will +6 (Bucho AC 24 HPs 96/96, Fort +16, Ref +11, Will +5 +4morale)

Luckily Morkeleb was there to advise Grym against buying the magical Bracers of Protection from the fasttalking merchant.
Trying to go for a useful practical expenditure, the ranger purchases a magical backpack. Thorgrym didn't quite understand the wizard's comment how the haversacks were originally designed by a fellow named Heward or something.

1,851 to 1,876 of 1,876 << first < prev | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Sfounder's Curse of the Crimson Throne PbP Discussion All Messageboards

Want to post a reply? Sign in.

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.