Serpent Skull (Inactive)

Game Master Nickadeamous

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Curse of the Crimson Throne Roll20

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Male CN Human Cleric (Tempest) 2 | HP: 14/14 | AC: 18 | Ins +6, Perc +6, Pers +2, Surv +6 | Saves: S2, D-2, C0, I-1, W6*, Ch2* | Init +2 | PP: 16 | Spd: 30' | Insp: No | HD: 1/2 | Spell DC: 14 | Spells: 1 (0/3) | Channel 0/1 | WoS 1/3 | Status: Normal

Hello!


Female Half Giant Soulknife (Gifted Blade) | HP: 19/19 | NLD: 0/19 | PP: 4\4 | Hero: 1/3 | AC: 15 FF: 14 Tch: 11 | CMD: 18 FF: 17 | Saves: F +2 R +3 W +4 | Init: +1 | L-L Vision, Per: +6, Sen. Motive +1 | Status: Normal |

Howdy! I have a question; are we doing hero points?


Curse of the Crimson Throne Roll20

Sure, why not. With only four characters, they may actually save someone's life.


Male Human Rogue Unchained | HP 15/15 | Hero: 1/3 | AC: 15 FF: 12 Touch: 13 | CMD: 12 CFF: 9 | F: +1 R: +5 W: +1 | Init: +7 | Per: +5 SM: +1 | Status: Normal

Are you going to describe actions results or do you want us to?


Curse of the Crimson Throne Roll20

No, you should role play a day or two on the ship. Ideally it should encompass where you are from or at least at what port you boarded, why you are on the ship, and some aspects of your personality. You can do this by interacting with any of several npc's on board, other player characters, or simply as internal monologues. Whatever works for each of you. We'll probably officially start tomorrow some time assuming I see some posts from all four players. Also, please setup your profile to contain most of your combat oriented stats so that once combat happens, GM's don't have to open each and every character to find the information they need.

An example of what I'm looking for is below. Format however you like as long as the information is available at a glance.

HP 9 | AC 17, Touch 14, Flatfooted 14 CMD 11 | Saves F 3, R 5, W 1 | Darkvision 60 ft.; Perception +7, Sense Motive +1; Init +3 | Status: Normal

I post this in the Class/Level line of my profile. You can also look at others' aliases to see how they set it up.


Male Human Rogue Unchained | HP 15/15 | Hero: 1/3 | AC: 15 FF: 12 Touch: 13 | CMD: 12 CFF: 9 | F: +1 R: +5 W: +1 | Init: +7 | Per: +5 SM: +1 | Status: Normal

Already ahead of you there, have a short and sweet opener already and updating more of my profile to fall in line with these standards. Probably complete it sometime tomorrow including fixing that line to include the details you're looking to see.

My question (which I mean in general during the campaign) - When we take actions in the future, an attack for instance, are you going to handle the descriptive portion of the results or do you want us to?


Curse of the Crimson Throne Roll20

You can be as detailed with the action description as you would like to be. I will handle the results, in general. If you know a monster is hanging on with 3 hit points and you confirm the critical, feel free to describe the end seen as you wish, I have no issues with that. I'm mostly looking to prevent lines like "I skewer the orc with my blade removing his eye in the process...doing 1 point of damage and leaving him barely scratched type stuff.

For the most part, it helps to describe your characters efforts, your player's goal the turn, and the list of actions describe. This is my personal preference and others do it differently, but we'll be using something similar as the example.

If the last hitter gets paralyzed, there's no way I can fight three ghouls and survive. I've got to get the others back in action somehow.

Mama Cas looks around and seeing that two of her kin have already fallen victim to the ghoul's paralysis, she attempts to get close enough to try to cleanse the paralysis from their bodies.


Move Action: 25 ft. to get between person 1 and 2.
Standard action: cast Remove Paralysis
Free action: whisper to self, "Please work"


Male CN Human Cleric (Tempest) 2 | HP: 14/14 | AC: 18 | Ins +6, Perc +6, Pers +2, Surv +6 | Saves: S2, D-2, C0, I-1, W6*, Ch2* | Init +2 | PP: 16 | Spd: 30' | Insp: No | HD: 1/2 | Spell DC: 14 | Spells: 1 (0/3) | Channel 0/1 | WoS 1/3 | Status: Normal

I've got a great idea for my opening post, but it takes a little time. Hopefully at my lunch break. :)


Male Human Rogue Unchained | HP 15/15 | Hero: 1/3 | AC: 15 FF: 12 Touch: 13 | CMD: 12 CFF: 9 | F: +1 R: +5 W: +1 | Init: +7 | Per: +5 SM: +1 | Status: Normal

I almost changed the, "seeking lore on Sky Citadels" to, "Little known crash during the Reign of Stars" background because of your post, just to tie it in, but I just have a suspicion that the reason SCs are mentioned in connection with this continent is because there actually is lore to be discovered. I should have a short bio up today.

Digging that the Oracle is the one being a little standoffish. Seems right somehow. A little disturbed that I didn't realize how close Nimar and Nymra's names were until I shortened hers in dialogue. :)


M Human Peasant
Nimar wrote:

I almost changed the, "seeking lore on Sky Citadels" to, "Little known crash during the Reign of Stars" background because of your post, just to tie it in, but I just have a suspicion that the reason SCs are mentioned in connection with this continent is because there actually is lore to be discovered. I should have a short bio up today.

Digging that the Oracle is the one being a little standoffish. Seems right somehow. A little disturbed that I didn't realize how close Nimar and Nymra's names were until I shortened hers in dialogue. :)

I noticed that too XD also i couldn't help but to think of this when I said "'pologise" XD


Male Human Rogue Unchained | HP 15/15 | Hero: 1/3 | AC: 15 FF: 12 Touch: 13 | CMD: 12 CFF: 9 | F: +1 R: +5 W: +1 | Init: +7 | Per: +5 SM: +1 | Status: Normal

lol


Curse of the Crimson Throne Roll20

Looking through some of the posts and I don't see where I officially stated that Background skills will be used so just wanted to clarify. Background skills will be used.

Variant Multiclassing is an option too, if anyone is interested.

roll20.net will be used for combat maps. I prefer this over google.docs for several reasons, the primary being fog of war, stored character sheets, line tools, token storage, and a couple of others. If you don't have an account, it's free to register. We won't be using it as a real time session, just for mapping purposes. Although I do play regularly scheduled remote games on it and I highly recommend it. Anyway, PM your email address and I will send you an invite to the game session. I've bee removing characters and auditing and such tonight so I plan no having our first official post launching start tomorrow some time during the day, so keep an eye out for things to start progressing. Also, all dice rolling should occur on this forum, not on the roll20 site. Any questions, feel free to ask.

A couple of things I'm noticing with profiles.

Please note which skills you have put ranks into.

Please note what your Favored Class is and what bonus you selected.

Also, if you select a trait or ability that essentially says "and one of these becomes a class skills", please note which one is now the class skill.


Male Human Rogue Unchained | HP 15/15 | Hero: 1/3 | AC: 15 FF: 12 Touch: 13 | CMD: 12 CFF: 9 | F: +1 R: +5 W: +1 | Init: +7 | Per: +5 SM: +1 | Status: Normal

Been pretty active all day but getting tired, so I'll leave myself a reminder to do this in the morning. If you need it before then, you can check the Google Doc link (since it will show my skill point assignments as well as the class skills that aren't normally Rogue), but I'll make sure to fix profile up to be a one-stop-shop and more easily read.


Curse of the Crimson Throne Roll20

So it looks like things are shaping up as...

Nimar - Skills, Traps

Neal Ogea - Tank, Pack Mule

Lesedi Ohia - Divine, Healer

Nymra Jahana - Damage dealer

...very interesting.


Male CN Human Cleric (Tempest) 2 | HP: 14/14 | AC: 18 | Ins +6, Perc +6, Pers +2, Surv +6 | Saves: S2, D-2, C0, I-1, W6*, Ch2* | Init +2 | PP: 16 | Spd: 30' | Insp: No | HD: 1/2 | Spell DC: 14 | Spells: 1 (0/3) | Channel 0/1 | WoS 1/3 | Status: Normal

I had all that already, but I didn't say which skill was chosen in the traits (only said it in the skills section). Fixed for better clarity.


Male CN Human Cleric (Tempest) 2 | HP: 14/14 | AC: 18 | Ins +6, Perc +6, Pers +2, Surv +6 | Saves: S2, D-2, C0, I-1, W6*, Ch2* | Init +2 | PP: 16 | Spd: 30' | Insp: No | HD: 1/2 | Spell DC: 14 | Spells: 1 (0/3) | Channel 0/1 | WoS 1/3 | Status: Normal

So I almost picked up a pistol (colt 1911) for this character, with no ammo. Didn't have the gold for it, though. Would have made a great affectation.

I am having him primarily fight with knives. Shame I don't have an extra feat for unarmed combat.

I'm also really enjoying Nimar's reaction. I don't think anyone will trust this odd man until they see him in combat. Lol


Curse of the Crimson Throne Roll20

I have to admit I thought people were crazy when they started talking about earth and golorian in the same sentence until I read the Reign of Winter books. Never really thought about it but apparently the two can reside in the same <insert space quote thingy here>.


M Rattus norvegicus
The Many-Faced GM wrote:
I have to admit I thought people were crazy when they started talking about earth and golorian in the same sentence until I read the Reign of Winter books. Never really thought about it but apparently the two can reside in the same <insert space quote thingy here>.

Yeah. It's prt of the multiverse (multiple universe theory).

For the D&D world, it really picked up when Planescape came out. You have three general Planes of exitance: the outer planes, the inner planes, and the material planes. The outer planes consisted of all the alignment realms, so it's the place where demons, Devils, Angels, gods, etc all lived. The inner planes were the elemental planes: plane of air, plane of water, etc... The material planes were the worlds: earth, golarion, forgotten realms, etc... Sometimes a single material plane would be just one planet, sometimes it would be an entire universe (like ours). You could trave from the inner planes to the material planes via the ethereal realm, and you could trave from the outer planes from the material Plane via the astral realm. You couldn't travel directly from the outer planes to the inner planes without going through a material plane first.

The details of these different planes differ from game to game, so 2e was different than 3e, which are both different from PF, but the general concept has remained the same. I'm a huge Planescape fan, so that's the one I know the most (I have almost every book from the Planescape collection).

The other way to travel to the different planes was through a portal, which I believe is how golarion was connected to earth in the Reign of Winter AP, as compared to where the PCs travel to another planet in the same Golarion solar system (I'm not sure how they get to that planet). So earth is not in the same universe as Golarion, but thy are connected via a portal. You can also do space travel in Golarion, which is the prologue to the Iron Gods AP.


Curse of the Crimson Throne Roll20

I'm surprised this isn't a class taught at some university somewhere. I mean it probably is, just that I haven't heard of it.


M Rattus norvegicus

A class on different iterations of a game that's created an entire subculture over 40 years. There's definitely a class on it somewhere. Most likely in sociology.

Or on the whole multiverse thing? There's probably something akin to that somewhere, but it's kind of a crackpot theory outside of the gaming world, or at the very most an amusing hypothetical with no evidence (yet).


Curse of the Crimson Throne Roll20

"Yes, but you can major in game boy if you know how to b#+~%@*%."


M Rattus norvegicus

Lol.

Also, in the world of Pathfinder, all this would fall under Knowledge (planes).


M Rattus norvegicus

I don't really care what someone majors in for college, as long as they learn the primary thing that every college student should know walking off the graduation stage: how to critically think and how to critically analyze.

Those are *the* two most important subjects you're supposed to learn at college, and if you graduate from college unable to do those two things, your college has failed you and you have failed at college.

I've told that in every single student I've taught, and I hope they took it to heart. You can major in English, sports, biology, women's studies, art history, whatever! Just so long as you learn how to critically think and how to critically analyze.


Curse of the Crimson Throne Roll20

Well said. I dropped out of college and eventually went back to a trade school to earn my degree. My anarchic side would argue the only point to college is to keep people indebted so that they have to find a job or work of some kind so as not to be a drain on society, since apparently pride and self preservation isn't enough of a motivator as it used to be.

I would simply prefer a life experience of some kind that forced people to not just argue both sides of an ideal, but to truly exist in both sides, learn the practice along with the theory, but I digress.


M Rattus norvegicus
The Many-Faced GM wrote:

Well said. I dropped out of college and eventually went back to a trade school to earn my degree. My anarchic side would argue the only point to college is to keep people indebted so that they have to find a job or work of some kind so as not to be a drain on society, since apparently pride and self preservation isn't enough of a motivator as it used to be.

I would simply prefer a life experience of some kind that forced people to not just argue both sides of an ideal, but to truly exist in both sides, learn the practice along with the theory, but I digress.

As a college graduate (grad school, even!) I fully agree. Too many people go to college and not enough people go to trade school.

College should only be there for two specific purposes: those who want to study knowledge for knowledge's sake (aka the PhD; although one doesn't have to get a PhD to study knowledge just for the sake of studying, like an art major or something), and those which truly need a college degree for their field (scientists and engineers, mostly, and a few others here and there).

The rest should be going to a trade school. As a society, we need a much stronger emphasis on the importance of trade skills and a significantly reduced emphasis on the importance of college. But this won't happen until we get our middle class back; and it won't happen while the majority of employees at any given school are administrators instead of teachers.

The last major hurdle is teaching businesses and employers the value of training their own employees instead of expecting college to teach the skills they want. This is a forgotten art, gone since the 70s/80s (mostly it was the emergence of the "Rockstar CEO" in the mid 80s that destroyed it). A lot of employers feel that they can purchase employees at minimal cost while extracting maximum value from them - yet they don't think this same thing with any other asset, like material goods (the "you get what you paid for" mentality somehow skips over employees). Once they start doing on-site training again, then college will be less important and the general skill level of employees will drastically improve. I've seen a handful of organizations and businesses in my local area start this trend again, and they're always shocked at how well it works at gaining good valuable employees that tend to want to stay with the company.


Curse of the Crimson Throne Roll20

I have sent roll20 invites to bookrat and dickie. I need email addresses for the other two so that you can be added to the map site. You can also expect the first official campaign beginning post to be up sometime with in the next 24 hours.

If there is a better picture you have for your character, please send me a link and I'll add it to your roll20 token.

Initiative will be handled in a basic format. You vs. Me. If you win initiative, you get to go first. Not everyone on your side, just you. Once whoever wins initiative goes, turns will alternate between players and GM controlled NPC's. You may delay your action as you wish to operate tactically among yourselfs, it will not affect the turn sequence each round. Feel free to ask questions.

You will need to keep an updated character sheet either in your paizo character profile, or on our roll20 character sheet. I will both track experience and compare it to the book to ensure you level when you should be.


M Rattus norvegicus

I'm in. But I can't use the site with mobile without paying. I have a dinner to go to now, so I'll sign up for the paid version later tonight.

Note the free version will work just fine with a computer, just not with a mobile.


Male Human Fallen Paladin 3 / Fighter 3

I should be all updated if you want to give my character sheet a once over.


Sorry, something about multiverse theory? Physicists take it pretty seriously. Okay, maybe in the case of that article, a little less than serious, but for the most part, they take it pretty seriously :P

Yay, pretty maps! Roll20 is such a useful tool for all manner of gaming.


M Rattus norvegicus

Only as serious as any scientist takes things with no evidence (yet). :)

Also, Hawking is a big joker. Seriously, the guy has a fantastic sense of humor and loves to use it.


The odd thing about multiverse theory...if there are an infinite number of existences, then wouldn't it stand to reason that in one of those existences, the mechanics of physics only allow for one verse? What if we're that verse? Does that negate the others? Damnit. I can't think about this, or time travel, sober. I also don't think I articulated my thoughts very clearly, but oh, well, it's all academic.


M Rattus norvegicus
dickie wrote:
The odd thing about multiverse theory...if there are an infinite number of existences, then wouldn't it stand to reason that in one of those existences, the mechanics of physics only allow for one verse? What if we're that verse? Does that negate the others? Damnit. I can't think about this, or time travel, sober. I also don't think I articulated my thoughts very clearly, but oh, well, it's all academic.

It's definitely a topic that requires something mind altering. Beer is my preferred substance. :)


M Rattus norvegicus

So roll20 is a no go for me. I paid the $5 for the month, and literally can't do anything with the mobile version. The map is 1/2 inch on the left side of my screen and won't go bigger. There's a giant block of initiative order in the middle of the screen that I can't move or close, and covers half the map and half the settings side.

I'll have access to a normal computer on Tuesday.

Until then, I'll keep trying to see if I can get something to work or if I can somehow get the page to load as a desktop version instead of automatically routing me to the mobile version.

Edit: I forgot I have my iPad with me! Time to check out their app.


Curse of the Crimson Throne Roll20

i can email you a screen shot if that helps.


That stinks, but is good to know. Hope the tablet version works out better.


M Rattus norvegicus

It does and doesn't. I've been reading the forums there, and apparently the iPad app is meant to be a companion app, not a replacement to the website. In the app, you can access the chat room, the character sheets, and your settings, but you cannot view the battle map. The folks there recommend that an iPad user try to access the main site via a web browser rather than the app.

I'm going to check if the website is more visible from the iPad's web browser. If not, I'll need images of the battle maps to be able to continue to play using that part of the campaign. Or we'll have to find something else, like Google docs or something.

In our other campaign (the one nick and I are both in), the GM is using google docs. I can at least see the map, but I can't move my character. I just describe what I do and the GM moves it for me.

Sucks not being able to use all the features only available on a PC, but I don't really have the ability to sit at a PC to play. I have to play via my phone. At home, I don't have the time to be able to load up the comp and play without my kids taking it over or trying to get into something they're not supposed to, and at work this site is not allowed.

With a phone, I can type a few sentences, put it down, come back later and finish up.


M Rattus norvegicus

Link

This is what it looks like on my phone. I can see the map! It's right behind the initiative order menu that I can't move or close!

Edit: I found a way to move the initiative menu! And I also found a little tab button to close menu on the right half of the screen, so it makes the map full page. I can see it! Woo!

Ok, now to learn how to use this website. :)


Curse of the Crimson Throne Roll20

that's awesome. I'm sure I'll have to progress to that point some time in the next few months so I'm glad I'll have someone to teach me.


M Rattus norvegicus

So, using it from the phone, if you turn your phone sideways, then you can move the initiative menu side to side (but not up and down) by pressing and dragging the area where it says "turn order" only. Clicking anywhere else on the menu does nothing. And even though there's a little screen adjustment tab at the bottom right hand corner of the initiative menu, it does nothing on a phone.

Once you move the initiative menu out of the way, you'll see a little three-lined tab that you can press to move the chat menu out of the way. Now the map is full screen and you can actually see it without a menu blocking everything.

Also, I realized that I didn't actually need the map to make my first post. :)


Curse of the Crimson Throne Roll20

That is pretty sweet. Heh, yeah I didn't want to ruin the surprise but it's basically a picture of what's described, although a picture is worth some words and all that.

And it looks like someone has been having fun with the different icons.


M Rattus norvegicus

That was mostly accidental as I was trying to figure everything out. :)

For the icons in the pic, once you tap the button, another menu pops up. You can close that menu by pressing the button again. You can scroll through the icons up and down, but pressing it to scroll down also selects an icon, as well as letting go once you're done scrolling. So it's easy to add a lot of icons on a phone.


Curse of the Crimson Throne Roll20

So some quick "rules" just so everyone is on the same page.

SPOILERS - Spoilers are used to deliver information to specific people, usually defined by their name(s), or by successful actions DC target numbers. In the case of DC target numbers, you must show your math meaning A.) you bonuses alone beat the DC, or B.) your dice roll. Otherwise you are expected to NOT read the spoiler. For convenience sake, I may tell someone to read someone else's spoiler, or as a successful, you may do the same, rather than retyping information, copying or pasting, or whatever other ways we can describe our laziness. In the event that you wish to convey something with no chance of it being read, PM the information to ensure its integrity. We're all adults here, I hope...I think, I mean it's not like I carded people, but come one. Have enough respect to only read information as it applies to you. I don't for see this to be a problem, but I did not in a different game and it bit me in the rear.

EXPERIENCE - I will keep a running total and compare to the level you should be according to the book. You'll level whenever whichever happens first.

LOOT - I don't care. Record it how you like, share it or split it how you like, but I will not be involved UNLESS REQUESTED TO INTERVENE.

PVP - I will not tolerate Player vs Players attacks or actions unless they are deliberated here in the Discussion thread before they take place.

AS ALWAYS, IF YOU HAVE QUESTIONS, ASK THEM.


M Rattus norvegicus

I can't help but feel that you're yelling those section headers at us. :)


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Male Human Fallen Paladin 3 / Fighter 3

I'm attacking bookrat. He provoked me, I promise.


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M Rattus norvegicus

He said "Player vs Players." So you're good unless you attack another player as well.


1 person marked this as a favorite.

Nymra and Nimar have just enough buddy-cop thing going on that verbal fights are likely, but I've seen Lethal Weapon and Bad Boys and know that when those shouting matches escalate it is really trouble for the bad guys.


Female Human Oracle 1 | HP 10/10 | Hero: 1/3 | AC: 15 FF: 12 Touch: 13 | CMD: 14 CFF: 12 | F: +3 R: +3 W: +4 | Init: +2 | Per: +1 | Sense Motive: +5 | Status: Normal

Bookrat is just super excited to possibly have Riddick on our team.


M Rattus norvegicus

Heck yes.

I love the Riddick series.


Curse of the Crimson Throne Roll20

Well I thought I was a Riddick fan, but I think now I'm just a novice compared to bookrat. I didn't realize have of those movies were related.

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