Keeper of Forbidden Lore |
With Celena mounted upon Larrs and the cat moving out of range, while hiding and everyone else invisible or also doing a fine job of staying hide the two mounted Gnolls do not see you as the ride around the building. The Gnolls see to be yelling for anyone on the inside and seem to be mounted on very large Hyneas and armed with bows.
It has taken them 3 rounds to get to the west entry, in that time, moving at stealth speeds, most of you have not gotten very far. If you look at the map below, you guys ,well most of you have only made it to the dried up pool near the building. You are 60' from the Gnolls and about a 100 from the wall. You want to attack, stay put and hope you are not found, try to move under stealth or make a run for it?
Keeper of Forbidden Lore |
Just to speed this up, I am gonna make the stealth rolls. I'll do it here.
Kelden1d20 + 10 ⇒ (7) + 10 = 17
Vrealk1d20 + 21 ⇒ (9) + 21 = 30
Larrs1d20 + 7 ⇒ (7) + 7 = 14
Markhet1d20 + 16 ⇒ (2) + 16 = 18
N'Djamerna1d20 + 20 - 7 - 5 ⇒ (5) + 20 - 7 - 5 = 13
You try and sneak past the guards and while you may have fooled one a few of you where noticed by the second guard. He urges his mount forward and fires at Kelden, Barely missing.
Vrealk and markhet are not spotted, N'Djamerna is still unseen.On the map, the black box is more or less a ditch, the green things are shrubs you can kinda use as cover.
Init
Kalden = 22
CG 1= 16
Vrealk= 15
celena = 15
Larrs= 12
Aysh = 10
Markhet = 6
N'Djamena=5
CG2= 3
Markhet |
I think Markhet would have been on Larrs. Celena and Markhet can easily fit on the back of Larrs together but Ayish being medium sized would have been near impossible.
At the sound of battle Markhet would turn Larrs around to face the enemy. Larrs will move 40 ft back towards the enemy and then Markhet will lob some fire at the gnolls:
Ranged touch attack: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 5 ⇒ (5) + 5 = 10
Markhet |
I think Markhet would have been on Larrs. Celena and Markhet can easily fit on the back of Larrs together but Ayish being medium sized would have been near impossible.
At the sound of battle Markhet would turn Larrs around to face the enemy. Larrs will move 40 ft back towards the enemy and then Markhet will lob some fire at the gnolls:
Ranged touch attack: 1d20+5;1d6+5
Confirm the critical: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 5 ⇒ (1) + 5 = 6
Keeper of Forbidden Lore |
sorry guys, holidays and all. Humm well as for retreating right now it is only the two mounted Gnolls, if you take them out fast you most likely can get away.
The first Gnoll rides forward and lets loose an arrow that misses Kelden by many yards.
Ok, what ranged attack is Markhet using?, she would be at lest 60' away from the Gnoll now that it has moved. Ayish, actions?
Init round 1
Kalden = 22{held]
CG 1= 16 {moved}
Vrealk= 15[Readied}
celena = 15
Larrs= 12
Aysh = 10
Markhet = 6
N'Djamena=5
CG2= 3
Round 2
Kalden = 22[may move]
CG 1= 16
Vrealk= 15[May move}
celena = 15
Larrs= 12
Aysh = 10
Markhet = 6
N'Djamena=5
CG2= 3
Keeper of Forbidden Lore |
in that case, an update
Larrs move near Kelden and he casts bull strength upon Celena. N'djameran blesses the group and the last Gnools moves forward and fires, but also misses.
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Round 2
The first Gnolls, mont moves and he fires, nailing Kelden with an arrow 14 hp
Will do Markhets attack once I know the spell used so I can see if it hit
Round 2
CG 1= 16[went]
Vrealk= 15[May move}
celena = 15
Larrs= 12
Kalden = 11
Aysh = 10
Markhet = 6
N'Djamena=5
CG2= 3
Markhet |
Will do Markhets attack once I know the spell used so I can see if it hit
Produce flame, range 120 ft, no range increment.
Markhet cast it just before the end of the last fight and it lasts for 5 minutes (minus one minute for every attack she makes with it. She only attacked once thus far, so she should have around 4 minutes or so left on it).Vrealk |
Vrealk will take a full move, trying to remain hidden in the sand (can move at full without penalty to stealth). He will get within range of the closest gnoll so that he make a shot from his bow next round.
stealth 1d20 + 21 ⇒ (2) + 21 = 23
Just to give everyone a 'head's up' - my December is going to be extremely hectic. I will be in China from December 3-7; then in Italy from December 10-15. Finally, we leave for vacation (Florida) on the 17th and will be back on January 3rd. From past experience, I will likely have limited internet while in China and Italy, and posting may be spotty while in Florida. I will update as often as I can, but if anything gets held up while waiting for me, feel free to DMPC Vrealk as needed.
Celena Ashram |
Mahket burns the Gnoll, Kelden casts a spell upon himself and Vrealk sneaks forward.Needing actions form celena, who is now human sized,Ayish and Markhet
Round 2
CG 1= 16[went]
Vrealk= 15[moved]
celena = 15
Larrs= 12
Kalden = 11[spell]
Aysh = 10
Markhet = 6
N'Djamena=5[spell]
CG2= 3
Has Larrs moved Celena into striking range of the Gnoll's?
Guy Humual |
Mahket burns the Gnoll, Kelden casts a spell upon himself and Vrealk sneaks forward.Needing actions form celena, who is now human sized,Ayish and Markhet
Round 2
CG 1= 16[went]
Vrealk= 15[moved]
celena = 15
Larrs= 12
Kalden = 11[spell]
Aysh = 10
Markhet = 6
N'Djamena=5[spell]
CG2= 3
On round two Markhet will throw more fire: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 5 ⇒ (6) + 5 = 11
Then she'll have Larrs charge in: 1d20 + 6 ⇒ (2) + 6 = 81d6 + 3 ⇒ (2) + 3 = 5
Markhet |
Don't forget the +1 bonus for Bless, y'all!
Forgot about it :) but with the ranged touch attack the +1 won't matter, and it looks like even with a +2 for a charge (which is unlikely because of the ditch and other obstacles) the additional +1 isn't likely to make the lion's attack hit.
Keeper of Forbidden Lore |
sorry guys been having some RL issues and some connection issues(which sadly is not all that new)
Celena charges the Gnoll, seeming to put him down and out as Larrs charges his mount. The lion is unable to hit but Markhet does manage to burn the animal.
The other Mounted Gnoll seeing himself out numbered fires an arrow, missing all targets and spurs his mount away. The now hurt and unmounted hyena flees as well.
You guys can run or chase after the other Gnoll, or you can loot the downed Gnoll or whatever ya want to do.
Ayishidaj -bintel-Quivarashidj |
At some time when we've determined when the Gnolls/Guards are at their most lax? *Bows*
*Sings* "But mad dogs and Englishmen go out in the noon-day sun!" (^_^)