Second Wave

Game Master Mervikoth

A second wave of settlers come to Pridon's Hearth, were portents of storms threaten to destabilize the fledgling community. An altered campaign of the Ire of the Storm module.

Current Map


The Storm Approaches Tactical Map

Fort Breakthrough Tactical Map
Regional Overland Map
Campaign Tracker
Map of Sargava w/ Pridon's Hearth (SW delta)

HOUSERULES:

  • Ties go to the party
  • Critical damage is maxed first die, rolls the rest normally.

GM Mervikoth's usual posting times: 2-4 in the afternoon, 8-midnight.

To keep things moving quickly, I'll be posting your initiative, perception, and sense motives when the situation calls for it, and your F/R/W to spells by NPCs.

If you go inactive for 24 hours without notice, I'll take over your PC until you return, playing him/her as you would.

Feel free to play off each other and build up ideas/stories. I'd love for you to get into character and make decisions based on what your PC would do, not the metagame-y "right choice" of exploring every level of a dungeon or killing every monster you run into.