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Second Darkness: Quest of the Shin'Rakorath

Game Master Kybryn


101 to 150 of 325 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Yeah, that was way awesome. First that, then Vhalas appeared out of nowhere and obliterated him. Not a very successful ambush for them...


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Your right Ziyad, it was a fantastic combo, and if I had not been away due to internet, It would have worked even better since, Drider *no offence* dident do the whole, sneak, move attack, combo. It was very effect and I would love to see it used again.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

2 days since DM post :(

Qadira

I'm around, busy weekend. That's why they're lax :)

I'll be posting soon.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

About our grand entrance to town, one thought that occurred to me was that we don't have to enter all together, as a pack of 4 elves as V put it. We could use the message cantrip and spread out, keeping united communication through whispers. It would need to be refreshed every 20 minutes but it has a range of 120 feet at my caster level.

Could backfire of course when s*** hit the fan. But consider: I could take an elevated position and coordinate the message stuff going on and general perception. Den could take a different elevated position 100 ft away from me that can still see the gambling hall. I can see Wasp being the big flashy diversion on the front line, with Vhalas at a hidden flank. Talia could then be at a central position ready to quickly adjust to whatever happens. It would be cool if nothing else.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Or since Wasp is already well known, we could pose as her bounties. If we knew a tad more about our contact (anyone roll local?) it would help the design here.


Female Elf Inquisitor (Infiltrator) 4

I am nothing if not a flashy diversion!

Oh, sneaky. I am also a sneaky diversion. A flashy, sneaky diversion.


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

LOL Wasp!


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Btw, working alot on Thursday so won't be able to post on that day. Tommrow and Friday work though, hope everyone enjoys their 4th!

Qadira

Yeah happy 4th all!


Female Elf Inquisitor (Infiltrator) 4

I'm Canadian so we celebrated on the 1st. ;)

But Happy Independence to all you Americans! :D

Qadira

Hey guys, I've updated the "Campaign Info" tab with some notes. Let me know if you'd like to add anything, like equipment looted/sold etc...


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Thanks DM, I'll check it out!


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Vhalas' idea sounds good to me, doesn't require any real effort to pull off. Ziyad doesn't really have the bluff skill to knock it to the next level, but no one should really have reason to doubt us. Unless Windbraid betrayed us in which case its barbarian armageddon.

But I still wish someone would roll local on our contact or the establishment so wed have more info about it.


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Yea, my fault Ziyad I diden't take Know: Local. I'll pick it up next level.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Oh ok, I guess only Talia has it.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

I know we're off the horse stuff now but just saw this and thought it was hilarious: horse


M Elf (Falconer) Ranger 1 (Per: +8/(10 Human) Init:+4, HP 5/11 AC: 17//14/13 F: +3 R: +6 W: +2/4 vs enchantment) Favored Class +1 skill point

I thought we might want to discuss ideas for the mission here. After readying # 31 Den is going to try to purchase a silver kukri and to replace his cold iron one.

The Boneyard was not what I was thinking. Not much cover there. Looks like no trees to hide in/shoot from. I say we go check out the area during the day to understand water depth and such. It would be good to know where we can walk as difficult terrain and where we would be swimming, or even stuck in quick sand. I guess there is some risk being seen out there by our query, but I think its worth it and the sooner we get out there the less risk.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Well reading the description he posted in the campaign info it seems to me to be a ship graveyard. We could perhaps use a broken down ship, or imitate one, for cover and observation. But those barracudas sound like bad news...

If we could get a scroll of Silent Image or if Talia has it maybe just make some ship wreckage as concealment, the illusion can be maintained indefinitely.

With my carpentry skills I might be able to pull off a simple one man raft with some cover/concealment that looks like debris.

Now that I think about it, that's probably how they are smuggling their stuff.

One of us could try and infiltrate their organization as a double agent to get more info.

A scroll of Clairaudience would really be helpful, but its third level. It would basically be like a microphone we could place right in the middle of them from 400+ feet away.

That's all assuming we don't just want to beat the s%#& out of them, as ordered. I'll think more along the slaying lines later.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

You know another thing is that imp or whatever makes me really uncomfortable, having it right there in our base. I wish we could kill it or something.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Another thing we could do is summon a water creature and cast speak with animals and have it scout for quicksand. I could cast the summon but we would need a scroll I think. I don't think just because a creature is celestial that it speaks celestial, but maybe I'm wrong.

Or perhaps I could just use an unseen servant and go around sticking a probe. The unseen servant walks on water but could hold a long stick. Then we would just watch how far the stick goes as the invisible thing scans around. Or maybe we could think of some way it can identify quicksand more certainly, like a scoop. That might be a good idea, that spell lasts forever.

Then we could use the quicksand locations offensively.

Qadira

Hey guys, good news.

I went to the Dentist today and guess what? That's right. NO cavities. 5 years and going strong.

On a more related note, keep up the great work guys! I'm really enjoying the dynamics of the RP and the activity level. If any of you have any concerns, feel free to PM me, and I'll work with you.

Qadira

Just waiting on Talia and Vhalas and I'll move forward with the graveyard bit. Feel free to do whatever else you want.

As a note, I won't be regularly checking your gold and sale amounts for gear. Please double check each others math. I trust you guys.


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Congradulations Drider! I'll be posting shortly

Qadira

If we do not hear from Talia by Monday, we will likely be dropping her and finding someone else to fill the gap.

Edit: Unless of course I've missed something.


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

No follow ups from what I can tell, but things do happen.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Hey, if we're going for a capture, we should maybe think about some gear and magic to facilitate that. Like manacles, ropes, hold person, etc. There's non-lethal damage of course, but no guarantees she'll be melee-able. And if she is indeed Drow, magic might not be the way to go.

A detect thoughts wand however with ~3 charges might be good if torture fails, the spell ignores spell resistance. I'd be willing to pay for it if someone can help me find a magic vendor.

Also Wasp I'm not sure but you can use scrolls on your class list without UMD, right? I could scribe you a disguise self scroll which you could use to disguise yourself as a Drow next time you attempt to gather information.


M Elf (Falconer) Ranger 1 (Per: +8/(10 Human) Init:+4, HP 5/11 AC: 17//14/13 F: +3 R: +6 W: +2/4 vs enchantment) Favored Class +1 skill point

I hope Talia is not gone. But if she is, would you like a recommendation for a replacement? I know a few good players.

It amazes me how often people drop from these games, considering how much work it is to apply. I guess life happens.


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

True story Dendarial, theres alot of effort that goes into making a solid character and getting picked up for a group!


Female Elf Inquisitor (Infiltrator) 4

@Ziyad: All good suggestions. As it happens, I have rope for just such a purpose. :) I may also not have detect thoughts - but I have a number of skills and spells useful in interrogation.

@Den: I think there's already a shortlist of backups.

@All: Just FYI, I haven't posted as much lately due to what is basically an ongoing family emergency. I'm still in - just can't contribute as much at the moment.

Qadira

@Wasp thanks for staying active and communicating. We all depend on each other to keep this campaign going strong.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Oh crap wererats; well at least we got the 20 on stealth that was sweet. Wish I had bought a blasty wand of some sort...the DR might be a PITA if you guys just have silver daggers. This might be a tough fight.

@DM Drider can you mark the dangerous water squares on the map we found please?


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Well den has silver arrows and a kurki, I have a silver shortsword. This could be a tough fight though, trip attacks would still work, so would
Hrm, fire damage I think? Anyone else have alchmist fire?


M Elf (Falconer) Ranger 1 (Per: +8/(10 Human) Init:+4, HP 5/11 AC: 17//14/13 F: +3 R: +6 W: +2/4 vs enchantment) Favored Class +1 skill point

Deep water is the darker spots, per a previous post. I am good with silver arrows and kukri, as Vhalas points out. I have arrows enough to share a few. And I like my range. :)

As far as the wait goes, I am still expecting miss white haired elf to show.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Oh yeah, sorry, I've been out of it for the last few days.

Well if you guys want to range maybe I can summon an amphibious creature to melee. Maybe I can lure one into a dark patch as well.


Female Elf Inquisitor (Infiltrator) 4

Sorry folks. My dad passed away this afternoon, so the next few days are going to be very busy.

I'm not dropping out, but I can't promise I'll be able to post much until next week.


M Elf (Falconer) Ranger 1 (Per: +8/(10 Human) Init:+4, HP 5/11 AC: 17//14/13 F: +3 R: +6 W: +2/4 vs enchantment) Favored Class +1 skill point

Wow. Very sorry to hear. Had he been ill?


Female Elf Inquisitor (Infiltrator) 4

He's been fighting cancer for the past few months. In the end it was too aggressive, and nothing could be done. Still, it was a sudden and very surprising end.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

I'm sorry about your father, I hope you find strength in times of grief.


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

I am terribly sorry for your loss.


M Elf (Falconer) Ranger 1 (Per: +8/(10 Human) Init:+4, HP 5/11 AC: 17//14/13 F: +3 R: +6 W: +2/4 vs enchantment) Favored Class +1 skill point

I think Den would have been happy to sit back and watch the entire event play out, but something unusual is up for sure. Regardless, combat has been initiated. Lets take them out.

I hope its obvious that the wererat to the right is not in the entangle and would be a great grease target.

Qadira

Combat has not yet begun. The enemy is still unaware of you... Or so you think.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Damn, lycanthropes get scent don't they. Oh well we didnt have a way of knowing it was going to be wererats.

Is that a 4th wererat that just appeared below our location?

Qadira

Hey guys, swamped with school for the summer semester, so I've been a little less proactive with facilitating fluidity. We'll go ahead and skip Wasp for the surprise unless she cranks out her turn before I post initiatives for combat later this afternoon/evening.

@Ziyad Yes there are precisely the amount of wererats that you see currently on the map.


Female Elf Inquisitor (Infiltrator) 4

Sorry - again the past few days upended any semblance of regular routine.

Qadira

Alright, lets catch up here...

Update 1: Map is up on "Campaign Info" Tab.

Update 2: Round 2 is completed. Back to the top.


M Elf (Falconer) Ranger 1 (Per: +8/(10 Human) Init:+4, HP 5/11 AC: 17//14/13 F: +3 R: +6 W: +2/4 vs enchantment) Favored Class +1 skill point

Den has no effective way to fight a swarm. I hope the entangle will grab them IF they come after him. I have no idea how they summoned or attracted it. Was it a spell or bait of some kind? is there an invisible summoner?


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

Den, Vhalas left two flasks of Alch fire next to you. One was thrown by wasp but you could use the other one, since it is effective vs swarms.


Male Urban Elf (Rogue 1 / Wizard 3) hp 22/22, AC 16, (T12/FF10), Init +4, Perc +15(16traps). F+3/R+5/W+4

Maybe they were trying to train them to fight on command and the dummies weren't for us, as in a trap, but as combat dummies for the roaches?


(Male Half-Elf Rogue 4 AC 18 / HP 34/34 / F +5 R +9 W +4 / Init. +10 / Perc. +10)

*shrug* we saw them putting rotten meat out here and it looks like they were setting up for a ambush. I think they were trying to draw in the swarm.

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