Second Darkness beer and pretzles (Inactive)

Game Master drbuzzard

Second Darkness converted to PF with gestalt rogues.

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Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Initiative Roll: 1d20 + 4 ⇒ (8) + 4 = 12
Rerolling with "Seize the initiative" Domain Ability.
Initiative Roll: 1d20 + 4 ⇒ (17) + 4 = 21
Jean casts Bless on the group and moves to let them pass.
+1 to attack and fear checks


They are Babau Demons. CE Medium Evil Outsiders.

Rags gets 2 questions.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Init: 1d20 + 6 ⇒ (6) + 6 = 12


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

"Look out! it's a Baboo demon!"

Q1: Saves - best to worst

Q2: Damage Resistance - vulnerabilities

Then (because I'm actually sitting in Narita airport waiting on a flight back to the states and it's appropriate) Rags fires a Hentai blast into the room, catching 1,3,and 4 in wriggling Black Tentacles.

Black Tentacles

grapple 1: 1d20 + 13 ⇒ (18) + 13 = 31
grapple 3: 1d20 + 13 ⇒ (6) + 13 = 19
grapple 4: 1d20 + 13 ⇒ (17) + 13 = 30

grapple damage 1: 1d6 + 4 ⇒ (2) + 4 = 6
grapple damage 3: 1d6 + 4 ⇒ (2) + 4 = 6
grapple damage 4: 1d6 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

I'm returning home, so if anyone could move Kronug to be a meatshield in front of Rags and besides Jean that'd be perfect

Kronug moves lazily in front of Rags and hefts his sword, prepared to stab any demon that manages to escape the horrible, horrible fate that Rags has decided for them.

Readied Power Attack: 1d20 + 12 - 1 ⇒ (16) + 12 - 1 = 27
Damage: 1d8 + 18 - 1 ⇒ (7) + 18 - 1 = 24


Saves: best to worst fort, ref, will
DR cold iron or good

2 are grappled


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

DR bleh...can't wait til Clustered Shots next level

Judging by the map, it doesn't look like Sileth has LOS on the demons. He'll take a 5ft step forward and hold his fire until one of the demons is nice enough to make itself a viable target.

+15 SEEKING (+6 BAB +6 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat) swft action using arcane pool (3/8 remain) to add +2 hit and dam, Deadly Aim -2 +4, +1 Bless
spell combat arrow: 1d20 + 16 ⇒ (9) + 16 = 25
damage: 1d8 + 9 ⇒ (3) + 9 = 12
acid damage: 1d3 ⇒ 1

arrow#1: 1d20 + 16 ⇒ (4) + 16 = 20
damage: 1d8 + 9 ⇒ (7) + 9 = 16

arrow#2: 1d20 + 11 ⇒ (19) + 11 = 30
damage: 1d8 + 9 ⇒ (6) + 9 = 15

apply cover penalty if necessary


One of the demons comes out of the room, straight into Kronug's tired blade (which still hurts).

It claws back at him

to hit: 1d20 ⇒ 19 damage: 1d6 + 5 ⇒ (1) + 5 = 6

The other one which isn't at the tender mercies of the hentacles tries to summon help.
1d100 ⇒ 25 fail

The other 2 try to break free
cmb: 1d20 ⇒ 16 yes
cmb: 1d20 ⇒ 9 no

PCs are up. Those with init <14 for round 1, then the others for round 2.

2 out of 3 of Sileth's arrows hit 4. They do reduced damage.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus joins the party! Had to double move to get here.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sileth will continue plinking away at the demons inflicting grievous wounds equivalent to paper cuts

+15 SEEKING (+6 BAB +6 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat) swft action using arcane pool to add +2 hit and dam, Deadly Aim -2 +4 dam
arrow#1: 1d20 + 15 ⇒ (8) + 15 = 23
damage: 1d8 + 9 ⇒ (3) + 9 = 12
acid damage: 1d3 ⇒ 1

xtra Haste arrow: 1d20 + 15 ⇒ (4) + 15 = 19
damage: 1d8 + 9 ⇒ (2) + 9 = 11

arrow#2: 1d20 + 10 ⇒ (4) + 10 = 14
damage: 1d8 + 9 ⇒ (6) + 9 = 15

apply cover penalty if necessary


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

"I just love that spell!" Rags exclaims in giddy tones.

The Hentacles continue their work.

grapple 1: 1d20 + 13 ⇒ (5) + 13 = 18
grapple 3: 1d20 + 13 ⇒ (3) + 13 = 16

grapple damage 1: 1d6 + 4 ⇒ (2) + 4 = 6
grapple damage 3: 1d6 + 4 ⇒ (3) + 4 = 7

and Rags uses a Misfortune Hex on #3 (DC19 will save or take the worst of 2 d20s on all rolls for 2 rounds).

If successful, he extends the hex by one round with a cackle.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Still away from my laptop so please move my token so I flank #4 with Marckus

Kronug sidestep to a more comfortable stabbing position before going at the demon like it owed him money.

Power Flank #1: 1d20 + 12 - 1 + 2 ⇒ (12) + 12 - 1 + 2 = 25
Damage: 1d8 + 18 - 1 ⇒ (5) + 18 - 1 = 22
Sneak Attack: 4d6 ⇒ (2, 5, 2, 3) = 12

Power Flank #2: 1d20 + 7 - 1 + 2 ⇒ (11) + 7 - 1 + 2 = 19
Damage: 1d8 + 18 - 1 ⇒ (3) + 18 - 1 = 20
Sneak Attack: 4d6 ⇒ (5, 1, 5, 3) = 14


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Will post tonight after work. I'm gonna do something crazy. Ulthar will try to hit the demons with his bardiche.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar 5-ft steps and lays a murder on the Babau demon #4.

Attack: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d10 + 20 ⇒ (4) + 20 = 24

Attack 2: 1d20 + 9 ⇒ (15) + 9 = 24
Damage sequal: 1d10 + 20 ⇒ (6) + 20 = 26

Confirm?: 1d20 + 14 ⇒ (17) + 14 = 31
Extra ticket on pain train: 1d10 + 20 ⇒ (9) + 20 = 29


Ulthar kills it and then some.


Actually Kronug had already killed it, Ulthar can gumby into the room and kill #1.


The hentacles, likely distracted with some other perverted intention, fail to hold onto the demons who teleport clear of the pervy hentacles. Standard action so they are done.

PCs are up.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sileth continues the papercuttage...focusing on demon#2

+15 SEEKING (+6 BAB +6 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat) swft action using arcane pool to add +2 hit and dam, Deadly Aim -2 +4
spell combat arrow: 1d20 + 15 ⇒ (7) + 15 = 22
damage: 1d8 + 9 ⇒ (2) + 9 = 11
acid damage: 1d3 ⇒ 2

arrow#1: 1d20 + 15 ⇒ (7) + 15 = 22
damage: 1d8 + 9 ⇒ (7) + 9 = 16

arrow#2: 1d20 + 10 ⇒ (3) + 10 = 13
damage: 1d8 + 9 ⇒ (1) + 9 = 10

apply cover penalty if necessary

but unfortunately, he needs to hit his target to inflict papercuttage


Actually he has concealment instead of cover, so two shots hit for some damage.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus steps over to the annoying teleporting demon and flings himself at it aggressively.
Exploit Weakness DC = CR + 10: 1d20 + 11 ⇒ (12) + 11 = 23
+2 to attacks and ignore DR
Flurry 1: 1d20 + 15 - 2 + 2 ⇒ (16) + 15 - 2 + 2 = 31, Damage: 1d10 + 8 ⇒ (9) + 8 = 17
Demoralize: 1d20 + 23 ⇒ (8) + 23 = 31
Flurry 2: 1d20 + 15 - 2 + 2 ⇒ (13) + 15 - 2 + 2 = 28, Damage: 1d10 + 8 ⇒ (5) + 8 = 13
Demoralize: 1d20 + 23 ⇒ (5) + 23 = 28
Flurry 1 iterative: 1d20 + 10 - 2 + 2 ⇒ (6) + 10 - 2 + 2 = 16, Damage: 1d10 + 8 ⇒ (4) + 8 = 12, Sneak if applicable: 4d6 ⇒ (2, 1, 1, 5) = 9
Demoralize: 1d20 + 23 ⇒ (7) + 23 = 30
Flurry 2 iterative: 1d20 + 10 - 2 + 2 ⇒ (2) + 10 - 2 + 2 = 12, Damage: 1d10 + 8 ⇒ (2) + 8 = 10, Sneak if applicable: 4d6 ⇒ (1, 5, 2, 4) = 12
Demoralize: 1d20 + 23 ⇒ (18) + 23 = 41
If I hit and successfully demoralize, the next time I hit the target becomes flat-footed vs my attacks for the round.
Boar Style bonus damage (two or more hit): 2d6 ⇒ (4, 3) = 7


You smack it twice taking it down. However in the process you make contact with it's ookie slime coating.

reflex: 1d20 + 10 ⇒ (11) + 10 = 21 pass
reflex: 1d20 + 10 ⇒ (6) + 10 = 16 fail you take acid damage: 1d8 ⇒ 1

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug ducks and slips around the demon trying to have him flanked with Ulthar.
"SNEAK ATTACK, B&&#+!"

Acrobatics to avoid AoO: 1d20 + 13 - 1 ⇒ (9) + 13 - 1 = 21
Power Flank: 1d20 + 12 + 2 - 1 ⇒ (8) + 12 + 2 - 1 = 21
Damage: 1d8 + 18 - 1 ⇒ (1) + 18 - 1 = 18
Sneak Attack: 4d6 ⇒ (1, 2, 2, 4) = 9

Move my sorry ass, please, I'll return home to my lovely laptop on 23th


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Did #3 make it's save last round?


will save: 1d20 ⇒ 4 nope


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

"Tricksy baboo demons!!!" Rags exclaims.

5' step and an evil eye hex on #3 for -2 to attacks (DC19 will).


Kronug provokes an AOO along the tumble.

to hit: 1d20 ⇒ 5 damage: 1d6 + 5 ⇒ (6) + 5 = 11 miss

He then smacks it, but doesn't get sneak attack because Ulthar doesn't threaten at 5'. The blow does gets past the DR, but with reduced effect.

will save: 1d20 ⇒ 20 pass


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

he has -2 to attacks for 1 round on a pass due to evil eye.

still has 2 more rounds of rolling twice on d20s from misfortune

Rags cackles to extend the evil eye to 2 rounds.


Jean and Ulthar are due to go this round.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar steps back to flank with Kronug to let the sneaking begin. By stabbing them really well.

Chop: 1d20 + 15 ⇒ (13) + 15 = 28

Damage: 1d10 + 20 + 4d6 ⇒ (5) + 20 + (3, 5, 6, 2) = 41

Socky: 1d20 + 10 ⇒ (15) + 10 = 25

Damage: 1d10 + 20 + 4d6 ⇒ (5) + 20 + (3, 4, 6, 6) = 44


Jean has not posted for a week. I will begin finding someone else for that slot. I will bot him for the moment.

I'm simply not interested in excuses anymore. Even if he shows up, he's done.

Ulthar and Kronug finish off a demon.


The last demon deciding it doesn't like the odds, poofs away.

You don't see any threats.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Seem we can't get a long running divine caster

Kronug starts walking towards the door, but waits for Rags to dispell the Dreaded Hentaicles. "I've done many a sick thing on my life, Rags, but this thing... This thing is unfor-f&%&ing-gettable.

When the nightmare is gone, the kellid walks through the room looking for shinies before heading to the door at the end and checking for traps.

Perception Shinies: 1d20 + 10 ⇒ (9) + 10 = 19
Perception Traps: 1d20 + 14 ⇒ (3) + 14 = 17


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Rags dispels the hentacles and helps Kronug search.

perception: 1d20 + 14 ⇒ (19) + 14 = 33


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus dusts off his shoulders and considers how indispensable he was in the whole of the combat.


You don't find any traps on the door.


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Rags tries the door to see if it is locked.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus bites his nails in anticipation.


not locked


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Rags will open the door and step aside in one motion.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar will go in first.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus will go in first after Ulthar does.
Unless Ulthar dies.
Then Marckus will go in first last.

Potion CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Potion CLW: 1d8 + 1 ⇒ (8) + 1 = 9


This vast chamber has forty-foot-high ceilings. The far side of the room contains a ten-foot-high balcony before a set of immense glass windows that look out upon a gloomy dark forest. Opposite this, three one-foot-tall risers ascend to a pair of dull silvery doors on which images of planets and stars are carved.
Roosting up on top of the balcony is a terrible beast. Red scales cover its powerful limbs and wings, and an oversized horn sits at the end of its snout. The dragon looks down at you, with smoke wafting from its flaring nostrils.

One of those Babau demons you were fighting is up there talking to it.

init: 1d20 + 5 ⇒ (17) + 5 = 22


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

initiative: 1d20 + 11 ⇒ (9) + 11 = 20

know(arcana): 1d20 + 15 ⇒ (15) + 15 = 30 (to id dragon)


well it is red, and it is a dragon and there is smoke so you are pretty sure it is a red dragon

you get a question


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Saves, best to worst


fort, will, reflex


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

"YYEESSSSS, AHAHAHHAHAHAHA"

Init: 1d20 + 3 ⇒ (19) + 3 = 22

Ulthars first action will be to cast shield then close in.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Init: 1d20 + 2 ⇒ (10) + 2 = 12 "Huh."


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

init: 1d20 + 6 ⇒ (8) + 6 = 14

know arcana: 1d20 + 14 ⇒ (6) + 14 = 20


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Also:
Spellcraft to ID Dragon buffs: 1d20 + 12 ⇒ (7) + 12 = 19

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