Second Darkness beer and pretzles (Inactive)

Game Master drbuzzard

Second Darkness converted to PF with gestalt rogues.

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HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

I should have had one more attack in there:

arrow#1: 1d20 + 15 + 4 ⇒ (2) + 15 + 4 = 21
damage: 1d8 + 5 ⇒ (7) + 5 = 12
acid damage: 1d3 ⇒ 1
cold damage: 1d6 ⇒ 4
shock damage: 1d6 ⇒ 1

blahhh...


forgot the hex will save 1d20 ⇒ 20 I don't need to comment.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus gives his drow the ol' one-two (three four five) punch!
Exploit Weakness DC CR+10: 1d20 + 13 ⇒ (14) + 13 = 27 +2 on attacks
Attacking for nonlethal for free intimidates
Unarmed Flurry: 1d20 + 15 - 2 + 2 + 1 ⇒ (11) + 15 - 2 + 2 + 1 = 27, Damage: 1d10 + 8 ⇒ (9) + 8 = 17
Demoralize: 1d20 + 23 ⇒ (8) + 23 = 31
Unarmed Flurry: 1d20 + 15 - 2 + 2 + 1 ⇒ (15) + 15 - 2 + 2 + 1 = 31, Damage: 1d10 + 8 ⇒ (8) + 8 = 16
Demoralize: 1d20 + 23 ⇒ (8) + 23 = 31
If I hit a demoralized opponent, they're flat-footed vs the rest of my attacks until the end of my next turn.
Unarmed Flurry Iterative: 1d20 + 15 - 2 - 5 + 2 + 1 ⇒ (11) + 15 - 2 - 5 + 2 + 1 = 22, Damage: 1d10 + 8 ⇒ (6) + 8 = 14, Sneak if applicable: 4d6 ⇒ (5, 6, 3, 4) = 18
Demoralize: 1d20 + 23 ⇒ (15) + 23 = 38
Unarmed Flurry Iterative: 1d20 + 15 - 2 - 5 + 2 + 1 ⇒ (8) + 15 - 2 - 5 + 2 + 1 = 19, Damage: 1d10 + 8 ⇒ (5) + 8 = 13, Sneak if applicable: 4d6 ⇒ (2, 2, 5, 3) = 12
Demoralize: 1d20 + 23 ⇒ (5) + 23 = 28

Unarmed Flurry Haste: 1d20 + 15 - 2 + 2 + 1 ⇒ (8) + 15 - 2 + 2 + 1 = 24, Damage: 1d10 + 8 ⇒ (9) + 8 = 17, Sneak if applicable: 4d6 ⇒ (1, 1, 6, 4) = 12
Demoralize: 1d20 + 23 ⇒ (11) + 23 = 34


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Jean uses his Spring Attack to get behind the drows.
The one he attacks don't get an attack of opportunity, the others do.
Acrobatics Check (+4 mobility): 1d20 + 13 + 4 ⇒ (9) + 13 + 4 = 26
And once behind them, attacks #5 (or any one he can get sneak attack on).
+2 Attuned Masterwork Rapier (+2 flanking): 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31
Damage (+ Sneak attack): 1d6 + 3 + 4d6 ⇒ (1) + 3 + (2, 4, 6, 3) = 19


Ulthar was supposed to be back the 8th, so I'm hoping he can chime in today and I don't have to do the bot thing.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Will do on break.


Marckus misses with all attacks.

Jean manages to tumble into position and bury his blade in the back on the drow #5.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

I missed on a 31? Dang. I'm in the wrong line of business.


Sorry, missed that one, the 31 hit.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Well at least he's shaken for a while.

-Posted with Wayfinder


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar steps in behind Marckus and asks the age old question:

Will: 1d20 + 14 ⇒ (5) + 14 = 19

Damage: 1d10 + 20 ⇒ (10) + 20 = 30

It: 1d20 + 14 ⇒ (6) + 14 = 20

Damage: 1d10 + 20 ⇒ (4) + 20 = 24

Blend: 1d20 + 9 ⇒ (5) + 9 = 14

Damage: 1d10 + 20 ⇒ (3) + 20 = 23

"NOPE"


Need a recall, Marckus forgot he was tripped and didn't stand up. Hence we shall assume he attacked from the ground at -4 and all his attacks missed.
Ulthar misses

The Drow Lady tries to trip Jean for being all sneaky and stuff.

trip: 1d20 ⇒ 19 works so tripped
AOO from greater trip to hit: 1d20 ⇒ 6 damage: 1d8 + 9 ⇒ (2) + 9 = 11

5,6 also get AOOs on Jean
to hit: 1d20 ⇒ 5 damage: 1d6 + 8 ⇒ (6) + 8 = 14 miss
to hit: 1d20 ⇒ 5 damage: 1d6 + 8 ⇒ (2) + 8 = 10 miss

Lady Drow tries to trip the pooped Kronug
trip: 1d20 ⇒ 17 yep tripped
AOO from greater trip to hit: 1d20 ⇒ 11 damage: 1d8 + 9 ⇒ (1) + 9 = 10 hit

#8 gets an AOO to hit: 1d20 ⇒ 18 damage: 1d6 + 8 ⇒ (6) + 8 = 14 hit
confirm: 1d20 ⇒ 8 damage: 1d6 + 8 ⇒ (2) + 8 = 10 miss

8 attacks prone Kronug
to hit: 1d20 ⇒ 13 damage: 1d6 + 8 ⇒ (2) + 8 = 10 hit

5,6 attack prone Jean
to hit: 1d20 ⇒ 5 damage: 1d6 + 8 ⇒ (3) + 8 = 11 miss
to hit: 1d20 ⇒ 13 damage: 1d6 + 8 ⇒ (2) + 8 = 10 hit

3 tries to get loose from the 'web' 1d20 ⇒ 11 fail

Caster in the back tosses a spell at Sileth for daring to shoot at him. DC 19 will save, then DC 19 fort save. If you fail will, but pass fort 3d6 ⇒ (6, 5, 1) = 12 damage, if you fail both, you are pushing up daisies

PCs are up.


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Rags uses an Evil Eye hex on the caster in the back for -2 Saves (DC19 Will save to reduce to 1 round).

Then he cackles to extend the evil eye.


will save: 1d20 ⇒ 20 pass


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus wields his fists in a dazzling display of martial prowess from his place on the ground. "Watch out, I'm standing up!" He says in preparation for standing up next round.
Intimidate vs all: 1d20 + 23 ⇒ (4) + 23 = 27
Shaken for 1 round, +1 per 5 by which 27 exceeds HD + Wis mod


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

(He has 2 rounds of -2 saves then)


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Will : 1d20 + 8 ⇒ (19) + 8 = 27 Fort : 1d20 + 9 ⇒ (14) + 9 = 23

the florist is put on hold for this round. "belay that order of daisies... Don't need them right now. " probably will the next round though

-Posted with Wayfinder


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Jean, trying to be as inconspicuous as possible, asks for Besmara to help him in the trial ahead.
As a swift action uses Weapon Master
Domain Ability to get the Combat Casting for 1 round.

He tries to cast defensively Blessing of Favor.
Concentration Check DC 23 (+4 Combat Casting): 1d20 + 11 + 4 ⇒ (4) + 11 + 4 = 19
He fails, and his spell fizzles...
Damn!


Still need actions from Kronug, Ulthar and Sileth.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

The stands up, a mix of tired and annoyed, before lazily trying to stab #2.

Eating the AoO
Power Attack: 1d20 + 12 - 1 ⇒ (7) + 12 - 1 = 18
Damage: 1d8 + 18 - 1 ⇒ (4) + 18 - 1 = 21


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Frustrated with missing due to cover Sileth casts Fly, 5ft steps (flies) above his current position and shoots at the damn evil spellcaster in the rear.

+16 SEEKING (+6 BAB +6 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat, +1haste )

arrow#1: 1d20 + 16 ⇒ (4) + 16 = 20 damage: 1d8 + 5 ⇒ (6) + 5 = 11
cold damage: 1d6 ⇒ 6
shock damage: 1d6 ⇒ 1

xtra Haste arrow: 1d20 + 16 ⇒ (13) + 16 = 29 damage: 1d8 + 5 ⇒ (4) + 5 = 9
cold damage: 1d6 ⇒ 1
shock damage: 1d6 ⇒ 3

arrow#2: 1d20 + 11 ⇒ (11) + 11 = 22 damage: 1d8 + 5 ⇒ (6) + 5 = 11
cold damage: 1d6 ⇒ 5
shock damage: 1d6 ⇒ 5

apply cover penalty if necessary but my 5ft step should give me a clear firing lane.

-Posted with Wayfinder


Kronug: miss
Sileth:
I imagine it would if you weren't outside shooting in a doorway. However since I'm kicking everyone's butt, I'll let you have it. We'll call it a tall door.

One arrow hits.


Ulthar?


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Continuing to aim for the same target, Ulthar keeps swinging.

Smack: 1d20 + 14 ⇒ (16) + 14 = 30

Damage: 1d10 + 20 ⇒ (6) + 20 = 26

A: 1d20 + 14 ⇒ (8) + 14 = 22

Damage: 1d10 + 20 ⇒ (5) + 20 = 25

Foo': 1d20 + 9 ⇒ (16) + 9 = 25

Damage: 1d10 + 20 ⇒ (5) + 20 = 25


Forgot to AOO Kronug when he stood up.

Drow Lady #2: to hit: 1d20 ⇒ 11 damage: 1d8 + 9 ⇒ (4) + 9 = 13 hit

Dro #8 : to hit: 1d20 ⇒ 17 damage: 1d6 + 8 ⇒ (1) + 8 = 9 hit

She will then beat on Marckus since he's so scary.
to hit: 1d20 ⇒ 12 damage: 1d8 + 9 ⇒ (2) + 9 = 11 hit
to hit: 1d20 ⇒ 12 damage: 1d8 + 9 ⇒ (1) + 9 = 10 hit

#5, #6 attack prone Jean
to hit: 1d20 ⇒ 7 damage: 1d6 + 8 ⇒ (4) + 8 = 12 hit
to hit: 1d20 ⇒ 8 damage: 1d6 + 8 ⇒ (1) + 8 = 9 hit

robey casty drow lobs a spell at Rags. DC 19 will save, if you fail DC 19 fort save.

PCs are up.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Don't forget the -2 to hit from being shaken.
Also ouch.


I remembered it, but the +4 since you're still prone more than makes up for it.


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Does Jean gets the +4 to AC from mobility when he stands up?
Jean grimaces... this is going to hurt.
He stands up from prone and attacks #5.
+2 Attuned Masterwork Rapier (+2 flanking): 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
Damage (+ Sneak attack): 1d6 + 3 + 4d6 ⇒ (3) + 3 + (5, 6, 1, 2) = 20


Mobility applies to movement through threatened areas, not actions which might use move actions. Standing from prone is not quite it.


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

will: 1d20 + 10 ⇒ (10) + 10 = 20

Rags shrugs off the bad mojo and tosses a Misfortune hex back at the spellcaster (DC19 will save or take the worse of 2 d20 rolls for 2 rounds)

Then he cackles to extend the Evil Eye on the spellcaster.

Hopefully the stacked shaken and Evil Eye penalties will make it stick


will: 1d20 ⇒ 19 pass


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus stands up very carefully.
Full Defense for +6 AC, standing


5 gets an AOO on you as 2 and 8 have already used theirs on Kronug.

to hit: 1d20 ⇒ 2 damage: 1d6 + 8 ⇒ (4) + 8 = 12 miss


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Does Jean hits? Does #5 drops?


5 is hit and drops.


Ulthar, Kronug and Sileth are all up.


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Jean thanks Besmara in his mind for the break he got.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Flying above the melee-bros Sileth has a clear shot, firing rapidly at spellcaster in the rear seeking to make him a pincushion.

+16 SEEKING (+6 BAB +6 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat, +1haste)

spellstike arrow#1: 1d20 + 16 ⇒ (20) + 16 = 36
damage: 1d8 + 5 ⇒ (2) + 5 = 7
acid damage: 1d3 ⇒ 2
cold damage: 1d6 ⇒ 6
shock damage: 1d6 ⇒ 6

arrow#1: 1d20 + 16 ⇒ (12) + 16 = 28
damage: 1d8 + 5 ⇒ (6) + 5 = 11
cold damage: 1d6 ⇒ 1
shock damage: 1d6 ⇒ 3

xtra Haste arrow: 1d20 + 16 ⇒ (15) + 16 = 31
damage: 1d8 + 5 ⇒ (1) + 5 = 6
cold damage: 1d6 ⇒ 2
shock damage: 1d6 ⇒ 5

arrow#2: 1d20 + 11 ⇒ (5) + 11 = 16
damage: 1d8 + 5 ⇒ (3) + 5 = 8
cold damage: 1d6 ⇒ 6
shock damage: 1d6 ⇒ 4

CRIT CONFIRMATION spellstike arrow#1: 1d20 + 16 ⇒ (11) + 16 = 27
AADDITIONAL crit damage: 2d8 + 10 ⇒ (4, 8) + 10 = 22


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar's still pretty sure this #2 guy called him tubby, which is ridiculous. Or maybe the voice in his head said it. Unfortunately, he can only kill one of them.

Swing: 1d20 + 14 ⇒ (14) + 14 = 28

Damage: 1d10 + 20 ⇒ (10) + 20 = 30

Haste Swing: 1d20 + 14 ⇒ (6) + 14 = 20

Damage: 1d10 + 20 ⇒ (6) + 20 = 26

Swing: 1d20 + 9 ⇒ (12) + 9 = 21

Damage: 1d10 + 20 ⇒ (8) + 20 = 28

I gotta figure out ways to raise my attack bonus.


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Flank with Jean.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Uhh, can't move. Kronug, Rags, and Marckus' fat asses are in my way.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

My fault. I should channel my inner rogue and flank somebody.

-Posted with Wayfinder


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

If only you were in a position to flank people.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug attacks #2 before attempting to 'withdraw' for a moment... which means the kellid simply moves past his allies yelling "I need a mofockin' medic right here and right now!" as he tries to twist and doge to evade possible AoOs.

Power Attack: 1d20 + 12 - 1 ⇒ (6) + 12 - 1 = 17
Damage: 1d8 + 18 - 1 ⇒ (5) + 18 - 1 = 22

Acrobatics to avoid AoO: 1d20 + 13 - 1 ⇒ (18) + 13 - 1 = 30


Sileth drops the caster with an arrow in the eye (BTW the cold and shock are not multiplied on a crit, only the weapon damage).

Ulthar tags his target once quite solidly.

Kronug misses and runs away like a bard screaming something about his owies.

2 attacks Marckus this time.

Trip again.

trip: 1d20 ⇒ 2 fail
iterative
trip: 1d20 ⇒ 19 but with total defense still active, this fails.

8 will poke away at him
trip: 1d20 ⇒ 17 miss

6 will attack Jean
trip: 1d20 ⇒ 7 miss

3 tries to get loose
trip: 1d20 ⇒ 16 and finally does it

PCs are up.


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

"Just should have hentaied the whole room when we opened the door...." Rags mutters to no one in particular.

"Now the cleric is in there wiggling with the dark elves and he'll act like he doesn't like it if a black tentacle gets him from behind."

Watching the guy he had just set up for a nasty spell get killed by the archer, Rags waits until Kronug gets out of the way and changes targets to the drow standing in front of him.

Ray of Exhaustion on #8

touch to hit: 1d20 + 11 ⇒ (7) + 11 = 18

sr check: 1d20 + 2 + 2 + 8 ⇒ (8) + 2 + 2 + 8 = 20

DC18 Fort save or become exhausted, otherwise fatigued, Duration 8 minutes.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus, back on his feet, retaliates against the annoying tripper!
Exploit Weakness vs DC CR+10: 1d20 + 11 ⇒ (15) + 11 = 26
+2 to attacks
If I strike a foe that is shaken, the rest of my attacks are vs FF AC (and have sneak); Target may still be shaken from dazzling display.
Unarmed 1: 1d20 + 15 + 2 + 1 - 2 ⇒ (13) + 15 + 2 + 1 - 2 = 29, Damage: 1d10 + 8 ⇒ (9) + 8 = 17
Demoralize: 1d20 + 23 ⇒ (11) + 23 = 34
Unarmed 2: 1d20 + 15 + 2 + 1 - 2 ⇒ (19) + 15 + 2 + 1 - 2 = 35, Damage: 1d10 + 8 ⇒ (4) + 8 = 12, Sneak if applicable: 4d6 ⇒ (3, 2, 3, 1) = 9
Demoralize: 1d20 + 23 ⇒ (13) + 23 = 36

Unarmed 1 iterative: 1d20 + 15 + 2 + 1 - 2 - 5 ⇒ (1) + 15 + 2 + 1 - 2 - 5 = 12, Damage: 1d10 + 8 ⇒ (5) + 8 = 13, Sneak if applicable: 4d6 ⇒ (5, 2, 2, 1) = 10
Demoralize: 1d20 + 23 ⇒ (1) + 23 = 24
Unarmed 2 iterative: 1d20 + 15 + 2 + 1 - 2 - 5 ⇒ (7) + 15 + 2 + 1 - 2 - 5 = 18, Damage: 1d10 + 8 ⇒ (10) + 8 = 18, Sneak if applicable: 4d6 ⇒ (2, 1, 2, 5) = 10
Demoralize: 1d20 + 23 ⇒ (16) + 23 = 39

Unarmed Haste: 1d20 + 15 + 2 + 1 - 2 ⇒ (9) + 15 + 2 + 1 - 2 = 25, Damage: 1d10 + 8 ⇒ (8) + 8 = 16, Sneak if applicable: 4d6 ⇒ (5, 3, 2, 6) = 16
Demoralize: 1d20 + 23 ⇒ (3) + 23 = 26


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

re crit damage: I only multiplied weapon damage for the crit. Longbow is a x3 weapon

Satisfied with dropping the spellcaster Sileth focuses his attention on lucky drow#3, looks like I've got a clear shot.

+16 SEEKING (+6 BAB +6 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat, +1haste) swft action using arcane pool to add 1d6cold and 1d6 shock to arrows

spell combat arrow#: 1d20 + 16 ⇒ (10) + 16 = 26
damage: 1d8 + 5 ⇒ (1) + 5 = 6
acid damage: 1d3 ⇒ 2
cold damage: 1d6 ⇒ 4
shock damage: 1d6 ⇒ 3

arrow#1: 1d20 + 16 ⇒ (4) + 16 = 20
damage: 1d8 + 5 ⇒ (3) + 5 = 8
cold damage: 1d6 ⇒ 1
shock damage: 1d6 ⇒ 4

xtra Haste arrow: 1d20 + 16 ⇒ (16) + 16 = 32
damage: 1d8 + 5 ⇒ (1) + 5 = 6
cold damage: 1d6 ⇒ 5
shock damage: 1d6 ⇒ 6

arrow#2: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d8 + 5 ⇒ (1) + 5 = 6
cold damage: 1d6 ⇒ 5
shock damage: 1d6 ⇒ 4

apply cover penalty if necessary


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

"Stay still Kronug!"
Jean chases after the barbarian, trying to avoid any AoO on the way.
Acrobatics Check (+4 mobility): 1d20 + 13 + 4 ⇒ (13) + 13 + 4 = 30
When he catches with him he will spontaneously cast Cure Serious Wounds on him.
Heals: 3d8 + 8 ⇒ (2, 1, 4) + 8 = 15


Marckus lands one blow, and Sileth misses due to Markcus providing cover.

fort save: 1d20 ⇒ 11 fail, 8 sags

Jean dodges around successfully.

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