Second Darkness

Game Master Tuyena

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I am assuming this is the round a grab the necklace


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

If Seniko is correct, then Sabola will follow her directions.

I will charge 20' feet due south (provoking from the one halbardier left alive) and attack the bad guy with the black face mark thingy. Power Attacking.

Club Hit: 1d20 + 4 + 2 + 1 + 1 - 1 ⇒ (10) + 4 + 2 + 1 + 1 - 1 = 17
Club Damage: 1d6 + 2 + 1 + 3 ⇒ (3) + 2 + 1 + 3 = 9


You can't charge through a podium, and two people are still alive facing you.

-Posted with Wayfinder


Female Tiefling(Motherless) Samurai(Swordsaint) 3
stuff :
Init +2; Per +1 ;AC 20 hp 28 Fort +5, Ref +3, Will +3(+2 against evil)

undo the move action, miscounted the number of enemys, thought the one south west of me was the one I took down last turn


Male Pseudodragon Molting 3 (HP 41/41) | AC:22 | T:16 | FF:18 | CMD 15 | Fort +6 | Ref +8 | Will +6 | Init +4 | Perc: +8 | Speed 15ft, 30 ft. Fly: Good)

Ternock looks at Seeker with much disappoint. Then looks back at the devil with draconic hatred in his eyes. Before lashing out with a vicious, yet defensive tail strike. For with a barbed tail similar to his, the devil probably has poison in it. And Ternock doesn't want to deal with that at the current moment.

Fighting Defensively
Blessed, Inspired, Arcane Topor Tail Strike: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d3 + 5 ⇒ (3) + 5 = 8

Ternock then nimbly moves through the air away from the devil, hoping to gain a better position.
Acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23

AC24


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

As Seniko's assumptions were incorrect, then I just attack the one next to me, so I get a 15 to hit for 9 damage. Just took off the +2 for charging.


Female Tiefling(Motherless) Samurai(Swordsaint) 3
stuff :
Init +2; Per +1 ;AC 20 hp 28 Fort +5, Ref +3, Will +3(+2 against evil)

not the one I chalenged, I need to defeat them myself to continue my glorious chalenge. I origninally chalenged the northern one of the two.

would it work, to ready an action on defeat of an enemy?


Again no, because you have to interrupt an action, not the completion of an action.

In either case, Sabola missed.

-Posted with Wayfinder


Female Tiefling(Motherless) Samurai(Swordsaint) 3
stuff :
Init +2; Per +1 ;AC 20 hp 28 Fort +5, Ref +3, Will +3(+2 against evil)

ok, the chalenge is against the one adjectand to me (hopefully done retconning)


Female Tiefling Female Witch 3 (HP 21/21) | AC:13| T:13 | FF:10 | CMD 13 | Fort +3 | Ref +4 | Will +3 | Init +3 | Perc: +5 | Speed 30ft)
active effects:
Mage armor AC 17

Naranae is going to move 30 ft behind Volk's wall, then cast cure light wounds on herself

Heal: 1d8 + 3 ⇒ (4) + 3 = 7


Seeker makes her Attack vs Saul.

AoO: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 2d8 + 10 ⇒ (7, 1) + 10 = 18

Seeker uses Adoration vs her attacker.

Adoration Will Save: 1d20 + 1 ⇒ (9) + 1 = 10

Laurer pulls a shot against Naranae.

Arrow Naranae: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d8 + 2d6 + 2 ⇒ (7) + (5, 4) + 2 = 18

Arrow Naranae: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 2d8 ⇒ (8, 5) = 13

Finally, the imp goes invisible.

Naranae takes 26 damage. Seeker does not take 9, but misses Saul.

Seeker, Volk, and Nel may now act.


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

Volk's changed form looks up at one of the Gendarmes completely enraged. As Naranae goes down the dark figure gives off a wail of horrifying proportions and looks to Laurer. " WWRRRRRRRRRRYYYYYYYY! "

He leaps from the table and runs on all fours before leaping up into the air and creating a massive claw to rip into one of Seeker's Gendarmes. His body constantly twitching and chanting disturbing sounds.

Abyssal:
" BLOOD, BLOOD, RIP, TEAR, REND, NO MERCY, KILL THEM ALL, DEVOUR THE FLESH! " x8

Berserk Blessed Inspired Void Blast (Slashing): 1d20 + 9 ⇒ (15) + 9 = 24
Berserk Blessed Inspired Void Blast (Slashing) Damage: 2d6 + 10 ⇒ (2, 6) + 10 = 18

The darkness around him seems to build up once more and a viscous purplish-black substance covering his wound.

This is the round you have moved and picked up the necklace btw Nel


thanks. Well I've done my action then.


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

Yeah i was a bit confused too, basically I assume the attacks from before were some sort of surprise round, then they went into initiative. So like our last round actions went already.. because we didnt know the Init had changed. Either way we both went now.


Female Human Cleric/3

Speaker Steps back, and channels positive energy.Channel energy: 2d6 ⇒ (2, 6) = 8


The Gendarmes fall back to near the staircase shouting out, "It's no good, retreat to upstairs!!!"

But, as they draw near the stairs, all of them fall into pieces near Bojask.

"I do not approve of running away." Bojask states matter of factly.

Seniko, Sabola, and Ternock may act.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Sabola casts grease under the enlarged opponent [i'll draw a square on the map] and moves back towards Naranae.

Reflex save DC 14


You...You...Poked the hornet's nest...My god.

Reflex Save: 1d20 + 7 ⇒ (8) + 7 = 15

^^^^ This is bad for you.


Male Pseudodragon Molting 3 (HP 41/41) | AC:22 | T:16 | FF:18 | CMD 15 | Fort +6 | Ref +8 | Will +6 | Init +4 | Perc: +8 | Speed 15ft, 30 ft. Fly: Good)

...uh oh...


Male Pseudodragon Molting 3 (HP 41/41) | AC:22 | T:16 | FF:18 | CMD 15 | Fort +6 | Ref +8 | Will +6 | Init +4 | Perc: +8 | Speed 15ft, 30 ft. Fly: Good)

Currently can't move myself due to the device I'm on but I'm gonna move next to Naranae.

Ternock administers smelling salts to Naranae so she wakes up.
I rather have you half dead and conscious than dead.


Female Tiefling(Motherless) Samurai(Swordsaint) 3
stuff :
Init +2; Per +1 ;AC 20 hp 28 Fort +5, Ref +3, Will +3(+2 against evil)

Seniko, her eyes no longer the color of fresh blood lit by the setting sun, shouts towards Volk

Abyssal:

"Calm down, all enemys beside Bojask are dead"

The Samurai girl picks up a crossbow and walks closer to Bojask
"Volk does not want you dead, so please throw away your weapon and surrender, if you don't I might be forced to kill you"

, pick up crossbow, move, ready free action against approach (drop crossbow)


Bojask, please take heed. We only want Saul, who betrayed us by sending us into an ambush. Just him. Stand aside and we don't need to fight.

Nel moves so the big warrior would not get a clean charge.

He has already deserted you. Why show loyalty that he spits on.


Bojask looks towards Sabola and slowly shakes his head before making his way towards him.

Acrobatics: 1d20 - 2 ⇒ (19) - 2 = 17

As Bojask passes Seniko he looks down at her, "Women shouldn't fight." He also pats Nel on the head as he goes.

Once he makes it to within reach of Sabola, he strikes.

Sword Sabola: 1d20 + 15 ⇒ (15) + 15 = 30
Damage: 2d6 + 22 ⇒ (6, 4) + 22 = 32

Sword Crit Confirm Sabola: 1d20 + 17 ⇒ (4) + 17 = 21
Damage: 2d6 + 22 ⇒ (2, 1) + 22 = 25

Sabola is struck down brutally by Bojask, whose weapon you still are unable to perceive.

Sabola takes 57 damage.


His vengeance obtained he turns back to Nel, "I owe Saul my life, and I am sworn to protect him, if what you say is true, then that is a shame. I do not wish to harm you, Nel, or Volk. So take your still living comrades and leave."


Laurer delays. The rest of the Parry is free to act.

-Posted with Wayfinder


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

Volk looks at Sabola being cut down and then at Bojask, then Laurer and roars out. " SAAUUUUUUUUUUUUUUUUUULL! " Looking to Seniko, Sabola's corpse, Nel, Gramlag's corpse.

He forms a platform 15ft up and then leaps up from a table to catch the edge pulling himself up.

Acrobatics: 1d20 + 7 ⇒ (19) + 7 = 26

Hrm makes it 6 ft a foot more than needed so he grabs the ledge and pulls himself up I think that is like.. DC5 ?

Climb: 1d20 - 2 ⇒ (13) - 2 = 11


Female Tiefling(Motherless) Samurai(Swordsaint) 3
stuff :
Init +2; Per +1 ;AC 20 hp 28 Fort +5, Ref +3, Will +3(+2 against evil)

"Those people" Seniko makes a sweeping motion including all her allies, lingering on Sabola " have saved my life against the treachery of Saul's wizard ally. I will fight at their side till the very end."


holy @#$@. What level is this guy? A crit with a fifteen?

Nel looks out, the shade persona dropped, in stunned disbelief. That was so...effective.
Uh, OK

She shakes her head
Invisible, the weapon has to be invisible. A greatsword...or a falchion. Poor Sabola.


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

That damage looks like a level 4 Barb really... And a crit can be just the weapon. Told you not to poke him.


Except he doesn't seem to be raging. And +15 to hit? Damage +22? What is his strength?


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

How can you tell someone is raging? You generally cant. Much like you cant tell if someone challenges.. or smites.


well, the frothing, roaring and snarling is a big hint. Come on, be real. Rage is basically the same as going berserk. It is not a subtle or quiet thing. Or it shouldn't be. It is not just being angry. but even if he was, a 4th level barb would get +6 damage from power attack and +2 from rage. where did the other +15 damage come from? He has to be higher level.


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

Thats your opinion not a fact or proponent of the game at all. Not all barbarians are illiterate frothing savages. Rage is just as likely an Adrenaline rush.. you know.. those things that allow mothers to rip car doors off to save thier children? As for the damage I explained it in the discussion thread. Two handing a weapon does wondrous things with Str.


The ability is called rage, not adrenaline rush or such. Rage. Your view is s much an opinion as mine. The name says what it is.


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

A barbarian can call upon inner reserves of strength and ferocity, granting her additional combat prowess. Thats all it actually says at no point is that aubdible or seeable, thus my statement is closer to the truth


Female Tiefling Female Witch 3 (HP 21/21) | AC:13| T:13 | FF:10 | CMD 13 | Fort +3 | Ref +4 | Will +3 | Init +3 | Perc: +5 | Speed 30ft)
active effects:
Mage armor AC 17

I like this Bojask fello, BRAVO DM!!!! XD


Male Pseudodragon Molting 3 (HP 41/41) | AC:22 | T:16 | FF:18 | CMD 15 | Fort +6 | Ref +8 | Will +6 | Init +4 | Perc: +8 | Speed 15ft, 30 ft. Fly: Good)

The most Epic Bluff Ever that could very well be true!: 1d20 + 5 ⇒ (15) + 5 = 20
He... he... ha... haha... HAHAHAHAHA!
Ternock laughs loudly! His body shaking hard from laughter. The sound rings out over the Golden Goblin.
You... haha... you still think haha... that Saul just, "happened" by you when you were getting your bones broken in the streets... haha. Saul doesn't just "happen" by things Bojask. He made a deal with Croat... They staged it all... that way you would feel in debt to him for "saving" you. Croat thought you lost your edge and agreed to sell you to Saul, but only after your bones were broken. So you could never be as good as you were and wouldn't pose a threat to him. 100gp doesn't buy a killer like you, cripple or not.

Ternock then looks to Laurer.
The same goes for you. Do you really think Saul just "happened" by when you were about to be executed. Every job we have been on for him, Saul has kept something from us or deceived us to think of our job in another way. He's pulled the wool over our eyes for far to long. Why do you think Croat and Padomae were still on speaking terms with Saul after his so called, "not being in the business anymore" turn? He wanted you two. And he got both of you; through a very underhanded way. And kept allies to do business with.

Welp... we will see how this plays out!


Sense Motive (Bojask): 1d20 ⇒ 19

Sense Motive (Laurer): 1d20 + 2 ⇒ (14) + 2 = 16

-Posted with Wayfinder


"That... Doesn't sound right." says Bojask, but he is clearly confused.

Bojask looks to Laurer, who shrugs.

-Posted with Wayfinder


brilliant! This might work
it makes sense. I wondered about that when he told us the stories of how he found you. It gad a false note to it. He spoke like a con man, like someone who is selling the same story. To you two. shade gestures at the two of them.
not us. I thought it was odd, him sayin what a nice person he was.

bluff aid roll: 1d20 + 10 ⇒ (4) + 10 = 14


Bojask is becoming visibly more agitated as Nel chimes in with her bit.

-Posted with Wayfinder


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

[tension intensifies]


Male Pseudodragon Molting 3 (HP 41/41) | AC:22 | T:16 | FF:18 | CMD 15 | Fort +6 | Ref +8 | Will +6 | Init +4 | Perc: +8 | Speed 15ft, 30 ft. Fly: Good)

Diplomacy: 1d20 + 5 ⇒ (20) + 5 = 25
Size bonus not included.

He betrayed us, he will betray you... or was about to... Nel found a necklace of fireballs on Nicar er... the Faceless Man. Saul was was planning to blow everyone up on the ground floor with no regard for anyone, Nicar just never made it to the correct position for him to do so. You would think after all this time, you and Laurer would be something he would want to keep right? He has no allegiance to anyone. And will sacrifice anyone to get ahead. And you and Laurer are worth more than than that! You are people too!

Ternock steps forward.
If you feel differently then let it be so.
Ternock lands and spreads his wings, then bows his head down to the floor.

To Bojask in his mind:

I... a Dragon... will admit... You are far superior... to even me Bojask...
Ternock says with the up most honesty.


Bojask's face cracks with Rage, he runs to where Volk has summoned panels and begins to climb.

Combat is very over.

-Posted with Wayfinder


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

Very Appropriate Music


Laurer goes and sits on the stairs and sighs as he watches Bojask scale onto the catwalk.

"Sorry everyone, I'll do my best to help fix the damage we caused."

By the time the party catches up to Volk and Bojask, the body of Saul, what's left of it, would be unrecognizable if not for the intact golden key.

-Posted with Wayfinder


Loot Time.

On the bodies you find.

13x Halbreds
13x Light Crossbows
13x Chain Shirts
274x bolts
A Rapier
The Golden Key
A Skeleton Key
A Chain Shirt
A Circlet
The Gold Goblin Deed
412g

-Posted with Wayfinder


As the party gathers up the things, as soon as the Deed to the Gold Goblin is touched, a voice addresses you all.

"I couldn't help but notice some of your friends died. I'm bound to serve the owner of the Gold Goblin for the next year. I'd really rather not. You release me from my contract, I'll show you where Saul hid a scroll of Reincarnate. You won't find it without my help."

-Posted with Wayfinder


Male Pseudodragon Molting 3 (HP 41/41) | AC:22 | T:16 | FF:18 | CMD 15 | Fort +6 | Ref +8 | Will +6 | Init +4 | Perc: +8 | Speed 15ft, 30 ft. Fly: Good)

Ternock will eat some Gendarmes then head upstairs and will slurp down some Saul juices... and smile happily. Drinking deeply.

DM, rolls in roll20, 5 groups of rolls, Gendarmes then Saul


Male Human Aetherkineticst 3 | HP 30/33 (3 NL) | AC 17 T 13 FF 14 | Fort +7 Ref +4 Will +2| CMD 13 | Init +3 | Perception +7 | 24/100 Evils

When the party does reach the Two they see or rather hear sobbing, roar and the sound of crunching bones and ripping flesh and see Volk perched over Saul on all fours... Eating him. Or whats left of him. He looks up to the party entrails hanging from his lips as the viscous coating that covered him started to fall off like oil being cleaned by rain. And under it the absolute pained and tear-stricken grief-filled face of innocence slowly and painfully dying. The approach of confusion.. then realization then utter despair as the viscera drops to the ground. Volk wailed and sobbed curling into himself.

" Mister Gramlag.. and everyone.. got hurt.. died.. And I.. I... I am a bad person too! I was too weak! Waaaaaaahh! " The odd appearance of a grown man.. weeping covered in gore and blood.

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