Stanislav Greymist |
Yes, 20' reach. Of course he is easier to hit now too, and will have a harder time gaining cover. This build is not a tank. Hope you have some healing ready. :)
Big OM |
I have been away for quiet awhile, sorry.
I need an AoO from evryone of you as the elementals attempt a bull-rush. Stanilsav due to your reach you might be able to make more AoOs, what is the max number you can make?
The noise raises as the elementals slide over the deck and carsh into you like waves on a beach. Stanislavs increased size must have attracted some attention ans bolts whistles through the air and while most misses him a single one finds its mark causing minor damage (4). Those most preceptive among you can make out a low chanting over the roar of battle.
I will post an update when I see you AoOs, only Nadine and Robert are hit atm. Everyone feel free to post your next action with the AoOs.
Bullrush, Stanislav: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Bullrush, Nadine: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17
Bullrush, Robert: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
Bullrush, Vank: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9
Bullrush, Thomas: 1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 2
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (1) + 4 = 5
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (11) + 4 = 15
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (17) + 4 = 21
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (15) + 4 = 19
Heavy crossbow, Stanislav, damage: 1d10 + 1 ⇒ (3) + 1 = 4
Vank Stormfist |
Remember everyone is under the effect of a bless
AoO: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 Power attack, Bless
Damage: 2d6 + 9 ⇒ (3, 3) + 9 = 15
Vank stands firm against the rushing water but his blow is deflected by the unexpected pressure on his arms.
Remembering the deeds of his trides greatest warriors (Active Blood of Heroes revelation for a +1 moral bonus to Attack, Damage and Will saves for 3 rounds, does not stack with bless) he ignores the elemental try to push him and instead he'll strike out at the one going for Robert.
AoO: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 Power attack, Blood of Heroes
Damage: 2d6 + 9 + 1 ⇒ (6, 3) + 9 + 1 = 19 Power attack, Blood of Heroes
Nadine Laveau |
AOO: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Nadine slashes at the elemental with her dagger as it slams into her like a giant wave of water. The witch tumbles back, unable to keep her footing. "Ahhh! Help me you fools! Get this thing off me!"
Shall I wait for the results of the bull rush?
Stanislav Greymist |
Alas, Stanislav only gets one AOO as he has not yet taken Combat Reflexes. Those two Vampire feats have gotten in the way of his planned progression. He will likely take Combat Reflexes at 4th.
Stanislav, now large, commands a 20' reach and chooses to attack the elemental charging at Nadine. He uses both power attack with Furious Focus and Combat Expertise to bolster his armor class. After his AOO he moves to try to maintain cover from the crossbows.
masterwork glaive-guisarme: 1d20 + 8 + 1 - 1 ⇒ (10) + 8 + 1 - 1 = 181d10 + 10 ⇒ (7) + 10 = 17
How far out are the crossbow shooters?
Big OM |
The shooters are roughly 50ft. away
Vank is your second AoO a normal attack on your initiative? If not why are you making two AoO?
While the elementals try to close in only one makes it as Nadine scratches and Stanislav severs what planar connection one of the elemental had. The one which made it cascades down on Robert and pushes him hard into the railing nearly tossing him overboard.
This is the end of the heros round, you are up.
Vank Stormfist |
Sorry that wasn't at all clear. It was my attack for round two. Just to keep things moving.
Nadine Laveau |
Nadine flicks water off her hands and sleeves, quite frustrated at having been assaulted by the elemental. "Kill these pests, gentlemen." She looks over to the elemental harrying Robert.
Evil Eye. DC16 Will save or lower its AC by 2.
Stanislav Greymist |
Maintaining his combat expertise Stanislav goes to work on the elemental on Robert, but is unable to connect.
masterwork glaive-guisarme:: 1d20 + 8 + 1 - 1 ⇒ (1) + 8 + 1 - 1 = 91d10 + 10 ⇒ (8) + 10 = 18
Robert Findlay |
From what I understand, I am pinned in against the rail of the ship. Would.have to cast defensively (not so reliable just yet) or get out of melee. Even then my best attack spell is close (30') range
Big OM |
Just a quick recap. You are in the begining of a fight between some unknown enemies firing at an enlarged Stanislav with crossbowbolt from the water, while you are battling a few water elementals on the Frosthammer.
While Nadine's foul magic intertwine with the animated water, causing droplets to fall to the deck, the creature still stands. Alas Stanislav's strike is so far of its mark that he can't profit from the witchery, however Vank can and does, his blade cleaves what invisible threats holding the extraplanar in the mortal realm and more water crashes to the deck. Some of the water gathers however raising into another water elemental of small stature. A frightful silence hovers over the water only broken by the same monotone chanting as before.
Robert you are free to take an action this turn as Vank is before you in the initiative order.
The heroes are done, your turn.
Saving vs Evil Eye: 1d20 ⇒ 8
Stanislav Greymist |
Maintaining his combat expertise Stanislav moves to both gain cover from the crossbow men and to attack an elemental.
masterwork glaive-guisarme: 1d20 + 8 + 1 - 1 ⇒ (19) + 8 + 1 - 1 = 271d10 + 10 ⇒ (8) + 10 = 18
He also calls to the captain Can we sail await from or over these archers?
Big OM |
Stil same round. Missing Vank, Nadine and Thomas
Robert's glowing flask sails through the air and splashes into the water a good 30 ft away from the Frosthammer. It bubbles up and down in the moving sea illuminating 5 shapes in the water, they are tritons, busy trying to reload their crossbows safe the one, who is chanting.
Stanislav cuts through the water forming before him ending whatever hope it had of reaching a semi-solid state and harming the agents of Cardinal Thorn. Odenkrik curses under his breath and replies: "There is little wind and we have no oars. I can try both manoeuvres, what do you want?"
Nadine Laveau |
Nadine loads her own crossbow. "Whatever, you do, do it fast! We need to kill that spellcaster or flee." She levels the weapon and fires it at the chanting triton.
Attack: 1d20 ⇒ 10
Damage: 1d8 ⇒ 8
Wait, no wind, no oars, but he can still flee or move closer?
Stanislav Greymist |
Hope you have some healing for Stanislav - he is a pretty big target for all those crossbows. ;) I had hoped to get out of range...
Vank Stormfist |
Found somewhere with free wifi
I still wont have reliable internet for 11 days or so. I'll post next round's action as well so as to not slow things down too much.
Remember everyone is under the effect of a bless
This round:
Vank tries to clear the elementals from around the caster's to give then a chance to deal with the triton.
Attack: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 Power attack, Blood of Heroes
Damage: 2d6 + 9 + 1 ⇒ (4, 1) + 9 + 1 = 15 Power attack, Blood of Heroes
Next round:
Attack: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24 Power attack, Blood of Heroes
Damage: 2d6 + 9 + 1 ⇒ (5, 3) + 9 + 1 = 18 Power attack, Blood of Heroes
Big OM |
With all the elementals on the Frosthammer defeated and vanquished a fragile peace falls over the crew. Odenkrik commands: Sven, Grist man the sail, we need all the wind ye can gather." As a well drilled squad the norsemen spring into action the two largest of the crew begins to hoist the sail and by some miracle the Frosthammer begins moving slowly.
You have just set into motion and doesn't have enough speed to turn or outrun anything. Next Round.
Stanislav Greymist |
Taking whatever cover he can from the crossbow fire in his large form he asks End this spell of enlargement. It is now a curse. As he moves he drops his weapon at his feet and and it returns to its normal size. He pulls his bow and takes a shot at any enemy he can see. 60'darkvision. +11 Perception
Longbow: 1d20 + 4 ⇒ (18) + 4 = 221d8 ⇒ 5
Stanislav Greymist |
Well, when you are shooting a bow Enlarge IS a curse. -2 dex, -1 to hit, AND -1 AC. That is a curse. lol
Stanislav Greymist |
If Stanisav could see well enough he would have targeted the caster. Did his arrow find its mark? And who is up?
Big OM |
Would one of you control Thomas until he is back?
As the ship sets into motion Stanislav significantly decrease in size. His smaller stature allows a finer adjustment of his range attack and the arrow sails high into the air before digging it self deeply into the shoulder of the chanting creature, effectively interrupt what divine ritual it was trying to perform. With only enemies left in the water our villains prepare to close in. Although interrupted by the pain your opponent begins to chant anew. Without a clear target crossbow bolts flies against different targets and while mostly hitting the railing, a single finds itself lodged into Nadine's right lung, knocking the wind out of her and causing difficult breathing. (Nadine 13 damage)
Attacking Stanislav: 1d20 + 4 ⇒ (4) + 4 = 8
Attacking Nadine: 1d20 + 4 ⇒ (12) + 4 = 16
Attacking Vank: 1d20 + 4 ⇒ (15) + 4 = 19
Attacking Robert: 1d20 + 4 ⇒ (8) + 4 = 12
Damage Nadine: 1d10 + 4 ⇒ (9) + 4 = 13
Next Round
Having gained a little more speed the heavily laden Frosthammer continues to move straight ahead. "Aye boys, she is moving, give'er some more sails," Odenkirk shouts encouraging.
Stanislav Greymist |
I can give it a try. Two questions: 1) With the damage from the crossbow bold being what it is can Stanislav make any conclusions that maybe these are rangers with favored enemy bonuses or something. A norman crossbow does a d8… And 2) Are we moving closer to, or away from the enemy?
Stanislav Greymist |
Not sure if he is behind in rounds or not. Here are two rounds worth of activities for him.
Thomas hits the deck, going prone as crossbow fire skitters across the boat. He calls Light um up so I can see um. and crawling to cover, he uses there rest of the round to hide.
Stealth: 1d20 + 10 ⇒ (8) + 10 = 18 He might get some bonus from cover or concealment, if any is to be had.
Next round he watches as boat brings them closer to the enemy. Choosing a target that seems unaware of him he stands and throws a dagger. Note that he does not stand and attack until he is within 30' of the enemy and chooses the chanter unless he thinks he is not hidden from that enemy.
Range Sneak Attack, flat footed enemy: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 181d4 + 2d6 ⇒ (2) + (3, 1) = 6 +2 ongoing bleed
After the throw Thomas drops prone again as a free action.
Nadine Laveau |
Nadine gives a short scream as the bolt slams into her chest and knocks her halfway to the deck. She gasps, but before she can even reach, Robert is there healing her. "Oh, thank you."
She glares out at the water. She casts a short spell on Stanislav. "Kill them. I want to gut their fish bodies myself."
Cast Guidance on Stanislav.
Stanislav Greymist |
Stanislav will try to put another shaft into the chanter, wishing that his bow was both masterwork and a strength bow.
Longbow: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 151d8 ⇒ 2
Big OM |
All right that was Stanislav, Thomas(Stanislav), Nadine and Robert. As I recall Vank is away from stable internet so I'll advance this round.
Thomas, Nadine and Robert are safely tucked behind the hard wooden railing of the Frosthammer. The most grievous wound Nadine suffered from the crossbow bolt is mostly healed and she has the energy enhance Stanislav's formidable capabilities. It is however not enough as the arrow flies well above the chanting opponent. The chanting concludes and the water splashed across the deck once again gathers and an elemental raises.
Next Round
"Ready for the turn, on my count," Odenkirk instructs preparing to turn soon.
Vank Stormfist |
"I'll deal with the elemental, everyone else deal with the fish." Vank says again swinging at water.
Attack: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 Power attack, Blood of Heroes (last round)
Damage: 2d6 + 9 + 1 ⇒ (3, 3) + 9 + 1 = 16 Power attack, Blood of Heroes (last round)
Remember Bless is still active
Nadine Laveau |
Nadine sneers at the fish-men over the railing. She waits until the boat is closer and attacks one of them with her dark powers.
Delay until within 30 feet. Evil Eye on the closest one. Will save DC 16 or have -2 to AC.