Second chance - Way of the Wicked (Inactive)

Game Master Big OM

A second chance for everyone, and now with a map of Branderscar


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Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Sorry, she's casting at one of the Tritons (I don't know why I said boat). With your enlarged form, I figure getting one of them into range quickly is a good idea.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Yes, 20' reach. Of course he is easier to hit now too, and will have a harder time gaining cover. This build is not a tank. Hope you have some healing ready. :)


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

I do for sure


I have been away for quiet awhile, sorry.

I need an AoO from evryone of you as the elementals attempt a bull-rush. Stanilsav due to your reach you might be able to make more AoOs, what is the max number you can make?

The noise raises as the elementals slide over the deck and carsh into you like waves on a beach. Stanislavs increased size must have attracted some attention ans bolts whistles through the air and while most misses him a single one finds its mark causing minor damage (4). Those most preceptive among you can make out a low chanting over the roar of battle.

I will post an update when I see you AoOs, only Nadine and Robert are hit atm. Everyone feel free to post your next action with the AoOs.

Dices:

Bullrush, Stanislav: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Bullrush, Nadine: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17
Bullrush, Robert: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
Bullrush, Vank: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9
Bullrush, Thomas: 1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 2
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (1) + 4 = 5
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (11) + 4 = 15
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (17) + 4 = 21
Heavy crossbow, Stanislav: 1d20 + 4 ⇒ (15) + 4 = 19
Heavy crossbow, Stanislav, damage: 1d10 + 1 ⇒ (3) + 1 = 4


Uses per day remaining:
Wisdom of the Ancestors 1/1; Blood of Heroes 2/2; Ancestral Weapon 6/6; 1st lv spells 7/7; 2nd lv spells 6/6, 3rd lv spells 3/3
Hobgoblin; Oracle 6 (Ancestor)
Status:
HP: 57/57; AC: 18/12/16; Saves: F +4, R +4, W +3; Init: +4; Per: +2 Darkvision;

Remember everyone is under the effect of a bless

AoO: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 Power attack, Bless
Damage: 2d6 + 9 ⇒ (3, 3) + 9 = 15

Vank stands firm against the rushing water but his blow is deflected by the unexpected pressure on his arms.

Remembering the deeds of his trides greatest warriors (Active Blood of Heroes revelation for a +1 moral bonus to Attack, Damage and Will saves for 3 rounds, does not stack with bless) he ignores the elemental try to push him and instead he'll strike out at the one going for Robert.
AoO: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 Power attack, Blood of Heroes
Damage: 2d6 + 9 + 1 ⇒ (6, 3) + 9 + 1 = 19 Power attack, Blood of Heroes


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

AOO: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Nadine slashes at the elemental with her dagger as it slams into her like a giant wave of water. The witch tumbles back, unable to keep her footing. "Ahhh! Help me you fools! Get this thing off me!"

Shall I wait for the results of the bull rush?


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Alas, Stanislav only gets one AOO as he has not yet taken Combat Reflexes. Those two Vampire feats have gotten in the way of his planned progression. He will likely take Combat Reflexes at 4th.

Stanislav, now large, commands a 20' reach and chooses to attack the elemental charging at Nadine. He uses both power attack with Furious Focus and Combat Expertise to bolster his armor class. After his AOO he moves to try to maintain cover from the crossbows.

masterwork glaive-guisarme: 1d20 + 8 + 1 - 1 ⇒ (10) + 8 + 1 - 1 = 181d10 + 10 ⇒ (7) + 10 = 17

How far out are the crossbow shooters?


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

AoO:

1d20 - 2 ⇒ (4) - 2 = 2 to hit; 1d6 - 1 ⇒ (1) - 1 = 0 damage


The shooters are roughly 50ft. away
Vank is your second AoO a normal attack on your initiative? If not why are you making two AoO?

While the elementals try to close in only one makes it as Nadine scratches and Stanislav severs what planar connection one of the elemental had. The one which made it cascades down on Robert and pushes him hard into the railing nearly tossing him overboard.

This is the end of the heros round, you are up.


Uses per day remaining:
Wisdom of the Ancestors 1/1; Blood of Heroes 2/2; Ancestral Weapon 6/6; 1st lv spells 7/7; 2nd lv spells 6/6, 3rd lv spells 3/3
Hobgoblin; Oracle 6 (Ancestor)
Status:
HP: 57/57; AC: 18/12/16; Saves: F +4, R +4, W +3; Init: +4; Per: +2 Darkvision;

Sorry that wasn't at all clear. It was my attack for round two. Just to keep things moving.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine flicks water off her hands and sleeves, quite frustrated at having been assaulted by the elemental. "Kill these pests, gentlemen." She looks over to the elemental harrying Robert.

Evil Eye. DC16 Will save or lower its AC by 2.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Maintaining his combat expertise Stanislav goes to work on the elemental on Robert, but is unable to connect.

masterwork glaive-guisarme:: 1d20 + 8 + 1 - 1 ⇒ (1) + 8 + 1 - 1 = 91d10 + 10 ⇒ (8) + 10 = 18


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

RoBert takes a total defense, all but useleuseless in close combat.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

There are a bunch of enemy 50' away in the water...


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

From what I understand, I am pinned in against the rail of the ship. Would.have to cast defensively (not so reliable just yet) or get out of melee. Even then my best attack spell is close (30') range


Just a quick recap. You are in the begining of a fight between some unknown enemies firing at an enlarged Stanislav with crossbowbolt from the water, while you are battling a few water elementals on the Frosthammer.

While Nadine's foul magic intertwine with the animated water, causing droplets to fall to the deck, the creature still stands. Alas Stanislav's strike is so far of its mark that he can't profit from the witchery, however Vank can and does, his blade cleaves what invisible threats holding the extraplanar in the mortal realm and more water crashes to the deck. Some of the water gathers however raising into another water elemental of small stature. A frightful silence hovers over the water only broken by the same monotone chanting as before.

Robert you are free to take an action this turn as Vank is before you in the initiative order.

The heroes are done, your turn.

Dices:

Saving vs Evil Eye: 1d20 ⇒ 8


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

Robert grabs a nearby bottle and casts light on it.

20' normal lighting, 20' dim from around me currently.


Your action illuminates most of the ship and the surrounding water, however even the dimly lit shadows does not reveal you attackers.

The next round is up for everyone.


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

Robert tosses his glowing bottle towards the attackers, assuming he can make out the general area they're in.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Maintaining his combat expertise Stanislav moves to both gain cover from the crossbow men and to attack an elemental.

masterwork glaive-guisarme: 1d20 + 8 + 1 - 1 ⇒ (19) + 8 + 1 - 1 = 271d10 + 10 ⇒ (8) + 10 = 18

He also calls to the captain Can we sail await from or over these archers?


Stil same round. Missing Vank, Nadine and Thomas
Robert's glowing flask sails through the air and splashes into the water a good 30 ft away from the Frosthammer. It bubbles up and down in the moving sea illuminating 5 shapes in the water, they are tritons, busy trying to reload their crossbows safe the one, who is chanting.

Stanislav cuts through the water forming before him ending whatever hope it had of reaching a semi-solid state and harming the agents of Cardinal Thorn. Odenkrik curses under his breath and replies: "There is little wind and we have no oars. I can try both manoeuvres, what do you want?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine loads her own crossbow. "Whatever, you do, do it fast! We need to kill that spellcaster or flee." She levels the weapon and fires it at the chanting triton.

Attack: 1d20 ⇒ 10
Damage: 1d8 ⇒ 8

Wait, no wind, no oars, but he can still flee or move closer?


A little wind, so he might, he is after all an excellent captain.


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

"Bring us closer! And target that chanter!"


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Hope you have some healing for Stanislav - he is a pretty big target for all those crossbows. ;) I had hoped to get out of range...


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

Of course. And closer means hexes & murderous command!


Uses per day remaining:
Wisdom of the Ancestors 1/1; Blood of Heroes 2/2; Ancestral Weapon 6/6; 1st lv spells 7/7; 2nd lv spells 6/6, 3rd lv spells 3/3
Hobgoblin; Oracle 6 (Ancestor)
Status:
HP: 57/57; AC: 18/12/16; Saves: F +4, R +4, W +3; Init: +4; Per: +2 Darkvision;

Found somewhere with free wifi
I still wont have reliable internet for 11 days or so. I'll post next round's action as well so as to not slow things down too much.
Remember everyone is under the effect of a bless

This round:
Vank tries to clear the elementals from around the caster's to give then a chance to deal with the triton.
Attack: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 Power attack, Blood of Heroes
Damage: 2d6 + 9 + 1 ⇒ (4, 1) + 9 + 1 = 15 Power attack, Blood of Heroes

Next round:
Attack: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24 Power attack, Blood of Heroes
Damage: 2d6 + 9 + 1 ⇒ (5, 3) + 9 + 1 = 18 Power attack, Blood of Heroes


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Are there anymore elementals?


With all the elementals on the Frosthammer defeated and vanquished a fragile peace falls over the crew. Odenkrik commands: Sven, Grist man the sail, we need all the wind ye can gather." As a well drilled squad the norsemen spring into action the two largest of the crew begins to hoist the sail and by some miracle the Frosthammer begins moving slowly.

You have just set into motion and doesn't have enough speed to turn or outrun anything. Next Round.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

They're 30 feet away?


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Taking whatever cover he can from the crossbow fire in his large form he asks End this spell of enlargement. It is now a curse. As he moves he drops his weapon at his feet and and it returns to its normal size. He pulls his bow and takes a shot at any enemy he can see. 60'darkvision. +11 Perception

Longbow: 1d20 + 4 ⇒ (18) + 4 = 221d8 ⇒ 5


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine rolls her eyes and waves a hand toward the Captain. He begins to shrink back to his original size.

Dismiss Enlarge Person


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Well, when you are shooting a bow Enlarge IS a curse. -2 dex, -1 to hit, AND -1 AC. That is a curse. lol


No they are still 50 ft. away


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

But Stanislav had 60' darkvision, so can shoot, I hope.


Sure It was an answer to Nadine's question.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

So Nadine can't even see them. Dismissing the spell is a standard action.


You can see them as Robert threw a flash with light on it and it is currently illuminating them.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

If Stanisav could see well enough he would have targeted the caster. Did his arrow find its mark? And who is up?


I was waiting to sum up the round. I haven't found Thomas' post. But yes your attack did hit. If Thomas hasn't posted tomorrow I will move this round along.


Would one of you control Thomas until he is back?

As the ship sets into motion Stanislav significantly decrease in size. His smaller stature allows a finer adjustment of his range attack and the arrow sails high into the air before digging it self deeply into the shoulder of the chanting creature, effectively interrupt what divine ritual it was trying to perform. With only enemies left in the water our villains prepare to close in. Although interrupted by the pain your opponent begins to chant anew. Without a clear target crossbow bolts flies against different targets and while mostly hitting the railing, a single finds itself lodged into Nadine's right lung, knocking the wind out of her and causing difficult breathing. (Nadine 13 damage)

Dices:

Attacking Stanislav: 1d20 + 4 ⇒ (4) + 4 = 8
Attacking Nadine: 1d20 + 4 ⇒ (12) + 4 = 16
Attacking Vank: 1d20 + 4 ⇒ (15) + 4 = 19
Attacking Robert: 1d20 + 4 ⇒ (8) + 4 = 12
Damage Nadine: 1d10 + 4 ⇒ (9) + 4 = 13

Next Round
Having gained a little more speed the heavily laden Frosthammer continues to move straight ahead. "Aye boys, she is moving, give'er some more sails," Odenkirk shouts encouraging.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I can give it a try. Two questions: 1) With the damage from the crossbow bold being what it is can Stanislav make any conclusions that maybe these are rangers with favored enemy bonuses or something. A norman crossbow does a d8… And 2) Are we moving closer to, or away from the enemy?


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Not sure if he is behind in rounds or not. Here are two rounds worth of activities for him.

Thomas hits the deck, going prone as crossbow fire skitters across the boat. He calls Light um up so I can see um. and crawling to cover, he uses there rest of the round to hide.

Stealth: 1d20 + 10 ⇒ (8) + 10 = 18 He might get some bonus from cover or concealment, if any is to be had.

Next round he watches as boat brings them closer to the enemy. Choosing a target that seems unaware of him he stands and throws a dagger. Note that he does not stand and attack until he is within 30' of the enemy and chooses the chanter unless he thinks he is not hidden from that enemy.

Range Sneak Attack, flat footed enemy: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 181d4 + 2d6 ⇒ (2) + (3, 1) = 6 +2 ongoing bleed

After the throw Thomas drops prone again as a free action.


Male Human AC 19, T 13, FF 16 | Fort +1, Ref +4, Will +4 | Init +3 | HP 26/26 | Perception +2 Darkvision 60 Oracle (Dark Tapestry) 4

"Take cover, Nadine!"

Robert moves over and casts CLW on Nadine.

1d8 + 2 ⇒ (7) + 2 = 9 healed


You can see it is a heavy crossbow, I think that is 1d10. You are currently moving parallel to the enemy, so a little away. You need more speed to turn towards them, which is the plan.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine gives a short scream as the bolt slams into her chest and knocks her halfway to the deck. She gasps, but before she can even reach, Robert is there healing her. "Oh, thank you."

She glares out at the water. She casts a short spell on Stanislav. "Kill them. I want to gut their fish bodies myself."

Cast Guidance on Stanislav.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Stanislav will try to put another shaft into the chanter, wishing that his bow was both masterwork and a strength bow.

Longbow: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 151d8 ⇒ 2


All right that was Stanislav, Thomas(Stanislav), Nadine and Robert. As I recall Vank is away from stable internet so I'll advance this round.

Thomas, Nadine and Robert are safely tucked behind the hard wooden railing of the Frosthammer. The most grievous wound Nadine suffered from the crossbow bolt is mostly healed and she has the energy enhance Stanislav's formidable capabilities. It is however not enough as the arrow flies well above the chanting opponent. The chanting concludes and the water splashed across the deck once again gathers and an elemental raises.

Next Round
"Ready for the turn, on my count," Odenkirk instructs preparing to turn soon.


Uses per day remaining:
Wisdom of the Ancestors 1/1; Blood of Heroes 2/2; Ancestral Weapon 6/6; 1st lv spells 7/7; 2nd lv spells 6/6, 3rd lv spells 3/3
Hobgoblin; Oracle 6 (Ancestor)
Status:
HP: 57/57; AC: 18/12/16; Saves: F +4, R +4, W +3; Init: +4; Per: +2 Darkvision;

"I'll deal with the elemental, everyone else deal with the fish." Vank says again swinging at water.

Attack: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 Power attack, Blood of Heroes (last round)
Damage: 2d6 + 9 + 1 ⇒ (3, 3) + 9 + 1 = 16 Power attack, Blood of Heroes (last round)

Remember Bless is still active


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine sneers at the fish-men over the railing. She waits until the boat is closer and attacks one of them with her dark powers.

Delay until within 30 feet. Evil Eye on the closest one. Will save DC 16 or have -2 to AC.

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