“Say Your Right Words!” (Inactive)

Game Master Terquem

“The thunder is the waterfall, can you hear the laughter?

Climb down to canyon side and explore the here and after

Take the girl and keep her safe, she bakes the treats so fine

Find the words to smite her foes, and let her village shine

Then take the, wait, um, no, it was supposed to start with I wish,

Let me start over” – The Great Chant of Heroes as spoken by Good Chief Darien, moments before the pie was served


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male

I will be off line for the next week. I’m sorry if that makes it seem like I have left all of you in the lurch. If I can get to a computer on Sunday or Monday, I will try to update if I can


male

I'm back. Getting re familiar with all my games now

Thanks for being patient


male

My mapping program is giving me fits! Can we try this without a map, I think we can


Male Goblin Archivist (Bard)/4 AC 18, T 16, FF 13, | HP 28/28 | F +2, R +8, W +5| CMD 17| P 8 | Int +6 | Perform 12/12

Alright. will do.


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

While I'm probably not fighting in this battle, I agree that it can be done without a map, especially since we aren't using AoO rules. I say go for it.


male

There are the following Characters eligible for an attack
Gemdar - 1
Tabaaac - 2
Fluuk - 3
Wup - 4
Ul Skub – 5

The #1 Kobold will attack
Who?: 1d5 ⇒ 4

The Mighty Wup is in melee

The #2 Kobold will attack
Who?: 1d5 ⇒ 5

Ul Skub (who has not posted in a while) is in melee

And the mounted Alicroc (with a +1 for high position)
Who?: 1d5 ⇒ 3

Fluuk is in melee


male

To celebrate our 32nd wedding anniversary, the wife and I are spending two nights in the Tamarack Lodge in Ketchum Idaho, so I will be away from computers for the weekend. Have fun everyone, thanks for being patient with me.

I’ll try to get one update in today before I go


Male Goblin Archivist (Bard)/4 AC 18, T 16, FF 13, | HP 28/28 | F +2, R +8, W +5| CMD 17| P 8 | Int +6 | Perform 12/12

Congrats Terquem!


Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2

Congratulations! My 18th anniversary is on Saturday.


| AC 17, T 13, FF 15, | HP 24 | F +5, R +5, W +2 | CMD 16 | P +6, I +2

I hadn't posted Wup's next attack because I was under the impression the kobolds go before him and that I was waiting on an attack from them. But I'll go ahead and post. Clearer initiative expectations might help?

Congrats on your anniversary.


male

Well, I tried, I think, anyway. I thought that I had said (back in round 2) that I hate individual initiative and that with the Kobolds going in the middle it really just ended up being the Kobolds go, then the party goes(those at the end of the initiative order followed by those at the beginning of the order, so if the Kobolds have gone in round three, it's time for the whole party to go, sorry for the confusion, I'm working on a solution for the next battle.


male

Pretty Sure the Last Kobold is dead. I'll award experience tomorrow and set up the next part of the adventure with a unique puzzle challenge to get you into the dungeon.

Is everyone still on board?

Looks like we lost Ul Skub

Anyone have any complaints?


Male Goblin Archivist (Bard)/4 AC 18, T 16, FF 13, | HP 28/28 | F +2, R +8, W +5| CMD 17| P 8 | Int +6 | Perform 12/12

Ready to move on.


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

Ready to join you guys again. It was a relaxing five weeks. XD


male

5 weeks, sheesh that was horrible. I owe you one for that


Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2

I'm enjoying this so no complaints.


male

none of my games got updated this weekend, I'm shooting for tomorrow, after I digest all the birthday cake I've consumed...


Male Goblin (Monstrous Humanoid) Sorcerer 4 (Wildblooded Fey/Sylvan Bloodline) - [ AC:15 T:15 FF:11 | HP:32/32 | F:+2 R:+5, W:+3 | CMD:14 | P:+7 I: 0/+2* smell ]

Happy Birthday!


male

Thanks!


Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2

Twister!


male

Right side spinner
1 – left hand
2 – right foot
3 – right hand
4 – left foot

Left Spinner
1 – monkey
2 – frog
3 – turtle
4 – bird
5 – beetle
6 – dinosaur

D4
1 – red
2 – green
3 – blue
4 - yellow


| AC 17, T 13, FF 15, | HP 24 | F +5, R +5, W +2 | CMD 16 | P +6, I +2

Sorry for not managing to post much/at all these last few days. Our local convention (which was debuting this year!) turned out to be a huge success, which was great; I had a lot of fun and got to try out the Malifaux RPG. PFS-wise, I ran two games, including being one of the GMs for Legacy of the Stonelords. I also had my first perma-death of a PFS character, a level 2 ranger who got critted when he had 2 HP left. So some highs and lows all around. Anyway, I am rather braindead right now, but I will definitely jump back into the game tomorrow, and apologies if I held anything up.

(Also, apologies if you read this msg multiple times due to being in multiple games with me.)


male

In order for everyone to pass, the whole group must spin the spinners, one at a time, then working together anyone can touch the appropriate marker. If you are all confident that you can complete this task, together, consider it done, and all characters receive 50 experience points.

Now, someone needs to pass a Perform Skill Check, singing the doors open, the DC is 10


male

I simply love it when intention and results are not aligned!


Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2

What do you mean not aligned! My mother loved the way I sing. It's beautiful. Didn't you hear me? :)


male

Well, I may have to remove Ul Skub from the roster, as he has not responded to PMs and I think he may have decided to abandon us, or he is having life gets in the way issues, either way, if the group enters the Mysterious Dungeon, we will leave him outside guarding the exit.

Gemdar - yes, it was beautiful ,just not what she is looking for though ;)


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

I'm a bit busy this week. I will post again on Friday.


male

Where: 2d6 ⇒ (5, 3) = 8

Wow! that Blue Beetle is eight feet up, How are you going to manage that?

Looks like you need a stack of three Goblins (like before)And an acrobatics check with a DC of 14

Also, the singing was great, and the doors will open, once everyone has touched a panel


Male Goblin Archivist (Bard)/4 AC 18, T 16, FF 13, | HP 28/28 | F +2, R +8, W +5| CMD 17| P 8 | Int +6 | Perform 12/12

Tabaaac would like to guard the all important middle of the marching order.


Male Goblin Witch 4 | AC 18 T 14 FF 14 | HP 30/30 | F +4 R +4 W +6 | CMD 15 | Init +10 | Perc +14, I +2

Not point, not the back middle is good. I'll take back if I have to, but I'm a firm believer in squishie sandwiches.


| AC 17, T 13, FF 15, | HP 24 | F +5, R +5, W +2 | CMD 16 | P +6, I +2

MIGHTY WUP LEADS THE WAY


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

Gobzilla and Gaia will guard the back.


male

So it looks like we would have something like this

The Mighty Wup - Ehsmaralduh

Gemdar - Tabaaac

Penny the Wise

Fluuk - Gobzilla

I'll try to get a rudimentary map posted so all can see what choices you have before you


male

I haven't been able to make a map yet, but I'll describe more of the dungeon and see if we can get you guys rolling toward your next big encounter.


male

Sorry, have a quick question for some of you, could those of you with mounts please indicated if you are entering the Dungeon riding your mount, or nor, and if you are not, how do you want to be in relation to your mount, leading (with mount behind), Mount in front of you, or on the side of you. Since all of you are small, and I am assuming your mounts are medium sized, even if walking you and your mount can occupy the same space if you desire.


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

Gaia would be following Gobzilla.


Male Goblin (Monstrous Humanoid) Sorcerer 4 (Wildblooded Fey/Sylvan Bloodline) - [ AC:15 T:15 FF:11 | HP:32/32 | F:+2 R:+5, W:+3 | CMD:14 | P:+7 I: 0/+2* smell ]

mounted on Klobber, a medium sized ape


male

Okay, the beginning of a map is now posted as a link at the top of each game thread (it is labeled "Dungeon Map 1")

the red dot on Fluuk indicates he is mounted on Klobber

What are you going to do now?


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

I'm going to be a bit busy for the next couple of days. Please NPC Gobzilla as necessary.


male

Broken water pipe,
Be back as soon as I can


male

Making “unusual weapons”

I have two things to say

First – I think that being creative is what the whole game is about, really, whether that is being creative in portraying your character or in thinking of unusual ways to overcome challenges, so way to go Wup!
Second – it’s difficult, in the current game rules, to come up with ways of handling unusual plans that don’t create a work around so that the basic rule you are adapting just becomes burdensome and no one would ever actually use it (in this case why would anyone ever throw only one flask if we make a decision, now, that throwing four is just going to be better)

So with both points in mind – I am going to say that Wup has a brilliant plan, a cunning idea, but it carries a greater risk! You can fashion as many as four flasks together with string, and then hurl the whole mess at a target no more than 20 feet away. If you score a hit (versus touch AC) the flasks break all around the target and do double the normal damage. If you miss the target, the vials land five feet from the target in a direction determined by the roll of a d8 (with a 1 being due north, or to the top of the map). Roll a d6 on a miss, and if you roll a 1 or 2, then that number of flask do not break and can be recovered.

Warning – if you fumble the attack the flasks break as you are spinning them over your head in the attempt. You take damage as if you were hit by one of the flasks, and the others fall to the floor and do not break.


Male Goblin Archivist (Bard)/4 AC 18, T 16, FF 13, | HP 28/28 | F +2, R +8, W +5| CMD 17| P 8 | Int +6 | Perform 12/12

Sounds like a good plan to me. BTW what was the experience for the combat win? I looked over the thread and think I missed it.


male

Looks like I skipped it. You received 200 for driving off the bulk of the foes, and then 50 for getting through the door

So

Each Character receives 100 experience points for defeating the Kobolds and Alicrocobolds


Male Goblin Druid (Saurian Shaman) 3 | AC 19 T 14 FF 16 | HP 33/33 | F +6 R +4 W +6 | CMD 20 | Init +9 | Perc +9

I'm going to be really busy until Saturday, so please NPC my character as necessary. I'm looking forward to seeing how the goblins get pasted this obstacle.


male

Well, what are you going to do? Please don't make me use one of the NPC's to push this forward


male

Yes, BAB +dex (plus any relevant feat bonuses for close range that you might have)

You each get to make one attack, a surprise attack, and the we'll roll an initiative check to se it the Pudding will go immediately after your attack or if you can get a second attack in as it comes for you.


male

Pretty sure no one got to within 10 feet of the statue, so not throwing into melee, however, the thing has got a ridiculously low AC so everyone who doesn't roll a 1 or 2, hits. By double I meant that all four flasks will do double the damage one flask would do, to the same target, without getting into discussions about covering a larger area instead, so 2d6 - and now you've pissed it off!

How come nobody rolled Initiative? *pout* mean players not reading my posts…

Party Initiative: 1d20 + 5 ⇒ (20) + 5 = 25
Pudding Initiative: 1d20 - 5 ⇒ (15) - 5 = 10


male

Thanksgiving is just about a week away and I know it is a time here in the U.S. when many people spend happy times (and sometimes not so happy times, haha) with their extended families. I am off work all next week and will try to keep all my games up dated, but I expect everyone here in the U.S. will be a bit busier than normal.


Male Goblin Archivist (Bard)/4 AC 18, T 16, FF 13, | HP 28/28 | F +2, R +8, W +5| CMD 17| P 8 | Int +6 | Perform 12/12

Happy Thanksgiving US peoples. Question Terquem. This thing is going to take burn damage from the alchemist fire right?


male

I am rereading the "catching fire" rules now, but I seem to remember it gets another reflex save at the beginning of its turn, and if it fails that it takes another d6 fire damage. if I find I am wrong I'll let you know

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