Savage Souls (Inactive)

Game Master rungok

These characters are prepared to die:
Ordric, Count Ethelred
Kearan the Short
Alder Claybourne
Drystan Kressothe
Annalise of Astora

Loot Tracker
Initiative Tracker

Party XP: 6
Next Advance at: 10
Party Rank: Novice (6/20)


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The lands of Astora. Those of Noble blood rule over this kingdom. Alliances are made, manipulated, and lost daily. Brave knights wearing fine armor go to battle with each other as well as the strange creatures that seem to come out of the very dark themselves. The capitol city of Astora, called Astora, is a wondrous walled city with multiple districts, each ruled over by a noble house. Your house is among them.

This day, five souls receive a summons. Prince Ricard has called upon them to present themselves to him posthaste. The summons of one of the Princes of Astora is one not taken lightly, and the five find themselves in the foyer of Prince Ricard's estate.

Hand-carved white marble walls and columns, blue-gold banners bearing the crest of the prince of Astora, and a faint floral scent hangs in the air of this stately manor. Deep blue carpets run the halls like rivers in the night, muffling even booted footsteps. Mute servants lead you deeper into the estate, until you can clearly hear the sounds of steel on steel.

The servants open the fine gilded mahogany doors to reveal a fencing room, and you see Prince Ricard going through the last of his practice spars. The muscled man, obviously a knight of the house, is no match for the lean, but whip-fast rapier of the prince. As the knight backs away, rubbing the already reddening spot on his chest where the dulled tip had struck him, the prince takes off his protective mask. His training clothes are a simple padded gambeson and breeches, yet the crest upon the breast of his coat and fine craftsmanship indicate the status of such a man.

Turning to you five, he tosses the practice rapier aside, somehow landing it in a basket with several others of the same make. Even after exerting himself, he looks to have hardly worked up a sweat. A servant approaches with a towel and a glass of something amber, and he pats his face before taking the glass and sipping from it. Smiling he holds out the glass without looking, and it is taken from him.

"Good evening." he starts. "I'm pleased to see that you all arrived so quickly. Reliable subjects are a blessing, you know." he turns and walks to a wall, where a standing cabinet bears a set of folded clothing. He starts to undo the ties on his gambeson. "I have called you to aid me on something of a diplomatic issue." The armored coat comes off, followed by the sweat-stained undershirt. "Carim tries my patience by citing their religion left and right, and think that just because we allow the Way of the White in our kingdom that means they can walk all over us." he slips on a clean silk shirt and then a less cumbersome jacket. "I, however, need to be more delicate than just outright saying 'no' to their demands, as much as it pains me."

He turns back to you five and smiles, setting his crown on his head. "Which is where you five come in. I order you five to travel to the Astora-Carim border to meet a group on pilgrimage. They've been demanding we allow them to travel our lands, but I cannot just let them go about their business unsupervised. You five shall act as... guides, escorts for the pilgrims. Ensure that no harm comes to them, as well as they bring no harm to our people." Ricard fetches you all a winning smile. "And do try to keep them out of state secrets? Our Bradden steel techniques have been an object of their desire, for example. Do not let them have it."

Before he can say more, the doors fling open and a young boy dressed in his nightclothes comes rushing in. "Father!" the young sandy haired boy shouted. "They're going on an adventure? Let me go too!"

For a moment, you think that the prince might actually saddle you with the extra weight of watching a child. Ricard's smile melts into a scowl as he looks up to see a servant rushing up after the child.
"Why haven't you kept an eye on him!?" he exclaims angrily, the boy shying away from the sudden outburst. "Take him back and put him to bed, dammit!"

The woman grabs the child, and though mute you can see terror in her eyes as she drags him away. Prince Ricard turns back to you five and gives a pained smile. "I'm sorry for that interruption. I'll make sure she's properly disciplined. Now... where was I... Oh yes."

"When you get to the border, seek out my man there. He goes by the name Patches. He'll relay you the pilgrim's locations and give you their travel itenerary. From there, you're going to stay with them until they've left Astora."

He paces before you, eyeing you as he speaks. "Understand? If you have any questions, please ask now." he asks. Almost as an afterthought, he holds up a finger. "Oh yes. Do this, and you will be rewarded with 500 silver coins each, and a piece from my personal armory as thanks."


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

When the summons arrives, Kearan himself is sparring, drilling with younger knights and squires in the courtyard of Ethelred Manor (or Keep, or Castle, whatever name it may have). Most warriors would deign to wear leather gambeson or other simple padding for such work, but Kearan, almost as always, prefers to wear his full armor, mail burnished and in fine repair, steel helmet glinting in the sunlight, and his crimson scarf trailing behind.

When the messenger arrives, Kearan is engaged in a unique drill, pressing two squires to work together against a strange opponent: the older knight wields a lance on foot, using its reach to keep the pair off-balance and mobile. It serves as fine practice for both parties, allowing the younger warriors experience with unorthodox fighting styles, and giving Kearan a chance to practice using the same. When he spots the messenger, however, he quickly calls off the bout, listens to the summons, nods, and makes ready to meet the prince.

At that meeting, he's dressed in fine form, with his surcoat over his armor, his sword belted on his hip, and his shield--emblazoned with the Ethelred crest--slung on his back in the proper custom. He gives a formal bow to the prince and listens to his commands, nodding at the end. Although his helmet is off for the formality of the meeting, held in the crook of one arm, Kearan still refrains from speaking overmuch. For another knight it might be considered a slight affront, but even someone as high-ranking as Prince Ricard is aware of the knight's condition.

Even so, he forces out a thin, hoarse affirmation: "We are honored, m'lord."


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

At the urging of his older brother, Drystan Kressothe spent an hour in the neighborhood bathhouse getting clean for the summons to the Prince’s manor. He paid for his hair to be trimmed slightly, his boots to be polished, and his best clothes to be washed then dried by a fire. He didn’t leave until Cian said he didn’t stink of leather or horses anymore.

Later that day, wearing his crimson tunic before the Prince, he feels happy that he listened to Cian. He keeps his hands at his side, reminding himself to keep them still, not hooked in his belt or behind his back. As Cian had told him, he remained silent until it was his turn to speak.

”The pilgrims won’t get any secrets out me your highness. Does someone want to harm them?” the young man says. ”What does Patches look like?”


Annalise rings her hands nervously from the rear of the gathered subjects. She had always known the nobles of Astora to be a critical lot and was thus wary of any sort of formal interaction. The Prince was no exception - in fact, his staff of mute attendants made her even more uneasy. From his voice, she imagined him as strong and imposing with a very commanding gaze.

Now self conscious, Annalise hides her hands and listens for the Counts response.


Inactive

Ordric Ethelred stands straight in front of the Prince. His clothes is pristine and he himself is groomed for a meeting with the high nobility.
The Count's hands are clasped in front of his stomach as he bows waist-deep to the Prince.

"It will be done, Your Grace," Ordric complies with his liege's order. "When shall we depart, Sir?"

Ordric is composed on the outside, however on the inside he is delighted to have an opportunity to be away from the capital. This will be the most welcome distraction.

Prince Ricard's estate.

Ethelred crest. (just the owl, without the curly thingies.)


Male Human Cleric/Novice
Stats:
Ag d8, Sm d4, Sp d8, Str d6, Vig d6 | Parry 6, Toughness 7(2) | Faith d10, Fighting d6, Healing d6, Notice d6, Stealth d6 | 15 PP | Bennies 3, Wounds 0, Fatigue 0, Hollowing 0

Alder Claybourne was doing his morning prayers when the summons came. Finishing his prayers, he went about his daily life at the church, helping to heal people in need, feeding the poor, and guiding those with emotional problems with prayer.

Arriving at the Prince's palace, he contemplated that the Prince's annual budget for merely maintaining the place would probably feed hundreds of peasants for a year.

Standing in front of the Prince in his simple robes, Alder mentally bristled at the Prince's apparent affrontery and arrogance in dismissing his own order in front of him, but held his tongue.

He was going to ask what Patches looked like, but one of the knights beat him to it.


Good job with the pictures, Ordric!

Common Knowledge/Nobility:

It's rumored that the reason his staff is mute is because they actually are all mutes. Those of noble blood who talk of it insist it's because the prince's family hires those who are born mute, but the lower class tend to twist the tale, saying that those who serve the royal families have their tongues cut from their mouths. There is no confirmation of either, and no one has the gall or authority to actually investigate.

Prince Ricard will nod. "Patches is a little older than I. Taller, fair skinned, with a bald head. He's not a knight, so he won't be in heavy armor. He's a skilled fighter though, so I am not worried he'd have any trouble waiting for you at such a tame area as the border."

He reaches out, and his glass is handed back to him immediately. Taking the time to finish it off with relish, he hands the empty glass back to the servant and licks his lips. "Ah yes. One last thing. Fire Keeper..." he turns to address the blind woman directly. "I want you to do whatever it is you do and monitor the pilgrims. I hear they have maidens in training partake in their pilgrimage before becoming a fire keeper themselves. I would like to hear if their ability is anything like yours."


Inactive

Kn. Nobility: 1d6 ⇒ 5 Wild: 1d6 ⇒ 4


That's a hit, so you can read the above spoiler


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

Common Knowledge: 1d4 ⇒ 4
Wild: 1d6 ⇒ 5

Kearan remains still and quiet as the others speak further, taking a moment to think on the surroundings--although his mind is neither quicker nor sharper than the average man, he is thoughtful, methodical. He recalls the rumors of the Prince's servants, and he wonders how close he himself came to serving Ricard directly. But I still have some voice, even thin and painful. He fights a wry smile from his face and glances at his companions.

Ordric is a good man, the youngest Count Ethelred in years. The loss of his father and brother still weighs on the house, and as with any similar circumstance there had been whispers that he wasn't ready, that another noble family would move in to absorb the Ethelreds forever. But thus far Ordric was a fine leader, if inexperienced, and if nothing else the knights of Ethelred remain loyal.

The Fire Keeper's presence is unexpected, although appreciated. She's an oddity to Kearan--blind, but she's capable of so much on her own. And of course her more overtly mystical powers: the way she could manipulate flame, and the additional warmth and comfort that comes from a fire she tends. Kearan has come to think of her as a kindred spirit in a way, with fate giving them each great strengths and then crippling them with a weakness, although hers are more grandiose, certainly. Even from just a practical standpoint, having Annalise along makes sense, but even beyond that Kearan is glad to see she's accompanying them.

The cleric and the other young man, he doesn't know quite as well. He recalls their names, of course, and remembers Drystan participating in some hunting, but they aren't as close. Nominally, Kearan follows the Way of White, but he isn't a very religious man, and has only really interacted with the priests when someone needs healing. And Drystan, well--he's a stout enough youth, but a tad off, and certainly not in the same vein as a knight.

His reverie comes to a close as Ricard finishes answering the first round of questions, and he brings his eyes back to the Prince, then follows his gaze back to Annalise. More of them? Are there Fire Keepers and masters of the flame beyond Astora?


Male Human Cleric/Novice
Stats:
Ag d8, Sm d4, Sp d8, Str d6, Vig d6 | Parry 6, Toughness 7(2) | Faith d10, Fighting d6, Healing d6, Notice d6, Stealth d6 | 15 PP | Bennies 3, Wounds 0, Fatigue 0, Hollowing 0

Common Knowledge & Wild: 1d4 ⇒ 31d6 ⇒ 5

Alder idly wonders if he were to use his healing power on a servant, if they'd suddenly start talking - and what they'd have to say...


GM Mercanian wrote:
"I want you to do whatever it is you do and monitor the pilgrims. I hear they have maidens in training partake in their pilgrimage before becoming a fire keeper themselves. I would like to hear if their ability is anything like yours."

"O-of course your lordship!" stammers Annalise, startled at being addressed directly. She recovers her composure as best she can "Should aspirants to the tradition be among them then I will see them vetted properly."

Common Knowledge: 1d4 ⇒ 4


Okay everyone can read the spoiler! :D Alder, if they are in fact mute (however they came to be that way), the 'golden hour' where regular healing magic could fix it has looooong since passed. Specialized spells would be required. Just, you know, helping.

Ricard nods. "Thank you. You may take your leave. I await reports of a successful mission." With that, he turns from you and takes the other doors out of the room, the same ones that the child and servant had come from.

One of the servants will arrive from behind you to lead you out of the palace. As you walk, other servants come up and pass you various things, to the point that some of you have your arms full by the time you get out the door. You find yourself in the dark Astora streets before you have a chance to really take stock of what you were given.

Traveling equipment:

You are given:
A pair of brass binoculars
A pack of 10 torches
20 days of trail rations
Two scrolls in silver tubes
A basket containing a bottle of wine, a fine meal for each member of the party, and five rare pieces of dark chocolate.
A blank, leatherbound journal and a fine chalcedony writing pen.
A set of tools useful for working with locks or traps.
Stuffed between the pack of torches and trail rations is a hand-stitched stuffed teddy bear wearing an Elite Knight's set and carrying a felt straight sword.


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

Kearan wordlessly accepts the equipment, taking as much of the heavy goods as he can carry, and brings it outside with the others. There, he pauses to take stock of things, and discovers an oddity between the bundle of torches and the sack of rations. He silently holds up the bear and looks at the others, a question in his eyes if not on his lips. What have we here?


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

Drystan bows deeply to the prince and exits the room following the others. His eyes drink in the hallways and splendor of the it all.

Outside, Drystan examines the binoculars, looking through the wrong end first before turning them around. ”What are these?” he asks. ”Some sort of magic glass,” he mumbles as he peers at buildings and the torches lighting the night. He passes them to the cleric, Alder Claybourne.

He rubs his fingers along the teddy bear’s coat. ”Why would he give us this?” he wonders aloud.

”Oh my lords,” he says with a bow. ”Please don’t take offense. I forgot to introduce myself. My name is Drystan Kressothe. You’ve probably seen me about helping repair roofs, make saddles, scrape rust off armor, hunting, and all sorts of other things. It’s an honor to be assisting you, my lords.”


The stuffed bear-knight crinkles a little as he's handled, as if something not-stuffing is inside him.


Inactive

"Binoculars," Ordric is pleasantly surprised that the Prince would give such an expensive item. "Prince Ricard is putting a lot of effort in this escort mission."

The Count does not pay much attention to the stuffed bear.
"His son has must've sneaked this toy."

"Count Ordric Ethelred, pleased to meet you," he nods to Drystan's introduction.

He then addresses his future companions.
"Drystan, Father, I'd like to invite you to my estate," Ordric lifts the basket slightly. "We should all enjoy the gift."


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

Kearan considers speaking up about the bear, but decides it isn't worth the effort just to disagree with his lord. Instead he simply sees if it will open at a weak stitch or a fold in the fabric, and failing that, he opens it slightly with his dagger.


Male Human Cleric/Novice
Stats:
Ag d8, Sm d4, Sp d8, Str d6, Vig d6 | Parry 6, Toughness 7(2) | Faith d10, Fighting d6, Healing d6, Notice d6, Stealth d6 | 15 PP | Bennies 3, Wounds 0, Fatigue 0, Hollowing 0

"Greetings, all. My name is Alder Claybourne, a humble servant of the Way of the White. I will be able to provide healing to the group, as well as smite my god's enemies, with his help."

Having heard of "chocolate" as a rare delicacy, Alder promptly takes his piece and takes a bite of it. An expression of indescribable joy comes over his face, and his mouth wriggles as he lets the confection melt over his tongue. "Well, I'll have to savor this only every so often, to make it last" he finally says.

Hearing the crinkle in the teddy bear, Alder asks to see it, inspecting it closely for any breaks or re-sewing in the stitching. Arrgh! Ninja'd by 2 minutes! :)

Mercanian - I knew that, I was just going for some flavor...but thanks!


The bears tabard is loose at certain parts, and you find a small note tucked between that and his fuzzy belly.

Dear sirs, the note begins. The handwriting is childish but surprisingly crisp and clear. Since i am unable to aid you in your quest, I would request that you take my chevalier in my stead. He is a stalwart companion and a comfort in the darkness. I have included some of my allowance to cover his expenses. Set at the bottom of the letter is a wax blot holding a single gold piece. With gratitude, Oscar.

-Posted with Wayfinder


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

Kearan smiles as he reads the note, and it widens as he sees the gold piece attached at the bottom. And so we have six. He wonders about how best to carry the bear along with him, not even questioning leaving it behind. Perhaps a sling to balance on a shoulder? Or on the saddle of my horse. That may be best.


"Well, what is it?" asks Annalise, waiting patiently.


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

”Well thank you Count Ethelred. That is very kind of you,” Drystan says. ”Bin-oc-u-lars,” the man repeats the word, pronouncing it slowly. ”It helps you see far.”

He gives a bow to Alder, followed by a shy smile. ”Was that really good?” he asks about the chocolate.

His eyes follow the activity with the bear. Seeing the note in Kearan’s hands, he looks down at his feet then around the area. A glance to the dark sky.

He bends down and inspects the items given to them again. He takes three of the torches and begins juggling them. Drystan is known to some as a talented amateur. He’s proficient at juggling, but doesn’t have the personality or training to be a performer.


You five retire to Count Ordric's estate for the evening, enjoying the meal and treats the prince had bestowed upon you.

Feel free to roleplay out anything, getting to know each other better, etc.

The two silver tubes weren't even scroll cases, simply means to prevent the papers within from unfurling while carried. One is a letter addressed to Berenike that introduces you five and requests that you be given the family discount on their services, the other is to the royal stables, where it orders them to outfit you with two horses and a wagon.


Inactive

In the estate Ordric orders servants to bring additional food and drinks for the guests.

"We will leave tomorrow before noon," tells Ordirc everyone. "If you have any matters to attend to before that, I suggest you do that in the morning."

He then addresses Alder.
"This escort mission concerns your brethren," he begins. "I'm not a religious person myself, so I'd welcome any advice about your order, though I know the basics."


Male Human Cleric/Novice
Stats:
Ag d8, Sm d4, Sp d8, Str d6, Vig d6 | Parry 6, Toughness 7(2) | Faith d10, Fighting d6, Healing d6, Notice d6, Stealth d6 | 15 PP | Bennies 3, Wounds 0, Fatigue 0, Hollowing 0

Upon hearing that the Prince outfitted us with only 2 horses, Alder mutters something about the rich being stingy with their resources.

Ordric, I'll get back to you as soon as Mercanian gets back to me... ;)


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

At Annalise's question, Kearan looks up, surprised for a moment, and then he smiles and hands it for her to look at. "Children," he comments simply. Once she's finished looking at it--along with anyone else who wants to do so--he holds his hand out to take the bear back and hold onto it for the time being.

At dinner, Kearan is as always quiet, savoring the fine food and wine. He raises an eyebrow at Alder's grumbling, but saves his voice from commenting, figuring Ordric may well offer his own thoughts. Two horses are all needed to pull the wagon. And I have my own to ride.


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

Before noon, Drystan returns to Count Ethelred’s estate wearing his leather armor. A throwing axe and dagger are attached to his belt. Long bow and quiver of arrows and a backpack complete his gear. All his gear looks used, but well maintained.

”My parents wanted me to ask you to give me a blessing before leaving the city,” Drystan says to Alder. ”I promised them and the rest of my family that I’d be good and behave. No chasing women. No drinking too much. Nothing that’d dishonor the family name. Kressothe.” he nods in satisfaction and gets on one knee to receive the cleric’s benediction.


"So you are a troublemaker, then?" asks Annalise


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

”Troublemaker?” Drystan looks blinks three times and stares at her face to make sure she’s talking to him. ”Huh, I’m not a troublemaker. I say my prayers. Don’t like fighting. I do all sorts of jobs. Next time you need a ditch dug, ask me. I’m good at leather tooling. ‘No fooling!’ My brother Cian likes to say. Why’d you call me a troublemaker?”


"Well, you said you promised your family you wouldn't dishonor them on your journey" responds Annalise, tapping the back of her hand idly. She stared towards the sound of Dystans voice, but ultimately looked past him as she spoke. "Wouldn't they only have to worry if you were a bit of a scoundrel?"


Inactive

Ordric prefers to ignore Alder's grumbling. People always find things that displease them, don't they?


Male Human Cleric/Novice
Stats:
Ag d8, Sm d4, Sp d8, Str d6, Vig d6 | Parry 6, Toughness 7(2) | Faith d10, Fighting d6, Healing d6, Notice d6, Stealth d6 | 15 PP | Bennies 3, Wounds 0, Fatigue 0, Hollowing 0

After thinking carefully for a few moments, Alder says "Ordric - I'm not so sure that these 'pilgrims' are all servants to the Way of the White. What I recall is that the Prince was complaining about Carim's 'excessive' faith, and he said that there may be firekeepers among the pilgrims.

While it is true that my order supports firekeepers, they are not a part of my order, which worships the god Gwyn, who rules the sunlight. After he brought fire to mankind, it started to wane, and he sacrificed himself to renew its strength. That's why we support firekeepers, as they represent Gwyn's sacrifice."


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

”Oh, oh, okay,” Drystan’s brows are drawn together and his cheeks puff with air for a moment. His silence stretches for seconds and then he says, ”Oh, so you’re saying because I promise to be good I must be a troublemaker. I don’t know. Plenty of people make promises. When Ma died, she promised she’d watch over. Then, I remember when Pa married Ma, the new Ma, he promised her all sorts of things. And her too. My sister when she got married promised my good-brother -- well I don’t remember exactly what. Oh, and when my brother Range joined that one company, he had to swear to obey the officer and commander and people of higher rank.”

He scratches his head and shifts from foot to foot. ”I’ve been saying I’ll be good for longer than I can remember. Probably since I was a kid. Are you saying I shouldn’t promise to be good?” He frowns, thinking to himself.


"Only that promising the norm is odd to me, that's all" says Annalise in return.


Inactive

"I see," the Count remembers what he heard. "It is useful information, Alder."

He continues to talk with new comrades in the evening until everyone go to sleep. Only after that he leaves to his bedroom.

In the morning Ordric finds Annalise and Drystan talking but cathces only the last part.
"But the norm differs in various lands, Annalise," he joins the conversation.


The next morning, you five set out to gather the wagon and horses. Easily acquired, all that remains is a visit to the royal blacksmith. Blacksmith Berenike's place is large, with multiple forges running at all times with numerous apprentices learning from one of the master smiths.

Berenike, a powerfully muscled woman with tanned skin and frizzly dark hair, is warming up a bar of bradden steel in her forge when you arrive. She looks up at you five for but an instant before returning her attention to the metal.

"I don' work with common folk." she says, her tone gruff. "Don' have the coin. I don' need no more apprentices either, 'less they be journeymen."

-Posted with Wayfinder


Inactive

"I am Count Ordric Ethelred," the well dressed man announces. "We have a mission given to us by Prince Ricard. I am sure you ought to know about that."


"Nope." she replies. "They don' tell me nuthin. But ya got proof of what yer sayin'?"

-Posted with Wayfinder


Inactive

"Of course. Here is our recommendation," Ordric pulls out the letter from the silver tube and shows it to Berenike.


"Ah. Andre, look it over." she says aloud. A young lad, barely in his teens, comes up and takes the scroll with a bow of his head. After reading it through he will turn to the master smith. "It's from Prince Ricard, ma'am." he says, his voice cracking. "Wants us to give them the 'family discount', in his terms."

Berenike rolls her eyes. "'course they do. Well, the prince gets as close to 'at cost' as an'one gets. I'd still be stuck shoe'n horses if he hadn' stood up for me, back then." She pulls the bar of Bradden steel out of the forge with some tongs and sets it on the anvil, raising her blacksmith's hammer. She gives the bar a hit from her hammer, tilting her head and listening to the sound. Seemingly satisfied with whatever she was listening for, Berenike will start shaping up the metal with lighter strikes.

"Andre, help them with what'ver they want." She finally says as she works. "And bring me the crest design for this shield while yer at it."

Andre will lead the group away from Berenike's forge, smiling apologetically. "She's a bit gruff, but no one works rare metals better than her." he apologizes. "It's a great honor to learn under her, once you figure out how to interpret the grunts." he jokes, grinning. "Already we've learned a lot... so, what can we outfit you with?"

You can buy most forms of armor and weapons here at 75% the normal cost.


Inactive

"I do not doubt her skill - it's not easy to become a royal blacksmith."

"I think I have everything I need." Ordric then asks his companions. "Do you?"

Young Andre.


Male Human Cleric/Novice
Stats:
Ag d8, Sm d4, Sp d8, Str d6, Vig d6 | Parry 6, Toughness 7(2) | Faith d10, Fighting d6, Healing d6, Notice d6, Stealth d6 | 15 PP | Bennies 3, Wounds 0, Fatigue 0, Hollowing 0

"I'm good."


Great picture... Ah Andre, back before he hated shirts.

Andre looks between you all. "Aah... now don't be like that. She's going to yell at me if you came and bothered her without buying nothin." he looks genuinely concerned. "I've got a thin skin for those kinds of things. Here, let me show you a few of our cheaper selections. Do you have arrows? Throwing knives? Shields?" he starts showing off his selection of pre-crafted goods.

He gives the indication that Berenike might get offended if you bothered her for nothing, though to be fair you didn't exactly know why you were here before giving her the scroll.


Inactive

"If you put like this," Ordric thinks for a moment and continues. "Do you have a full helmet of my size? I wouldn't mind buying one."


"I will admit, I have not given much though to what I may need for protection along the way. I have heard some tell of bradden steel, but there is much I do not know about arms and armour."


"Ah, Bradden steel. It's a fine metal, it is." Andre says as he looks through the available wares. "As strong and tough as the best steels, but weighs only three-quarter as much. Ah, here!" he plucks up a helmet and holds it up next to Ordric's head. Curiously, the visor is slightly exaggerated, with slightly wider than usual slits (You could at most stick a really thin blade in there, but mechanically there's no penalty). "This piece was meant to be a replacement for someone of a bit of repute, but alas, he never returned to pick it up." Andre answers. "But if you meet a knight named Alva and he asks about it, just uh... tell him it's for sale here."

Top Quality Alva set helm. For sale, only 75% normal price. 188 Silver. Provides +3 armor, weighs 2 units, and has 100% application against head shots. It's a bit more than your current helm, but it's slightly better on protection and weighs half your current one. You might be able to trade it for some value too.

While Ordric tries on the helm, he turns to Annalise and scratches his chin. "You aren't looking around much, so do yeh not have a preference?" he asks. "Though I don't see many fire keepers in full armor, now do I?" he laughs a little. "Don't see any fire keepers at all, now that I think about it. For you, I suggest something light, so you can move fast enough to put the knight between you and harm, eh?" he chuckles at his joke again. "Light leather armor'd be good for you, though we don' do much with skins, unless it's putting a fresh buckle or boots on your armor."

He gestures at Annalise's clothing. "I've heard tell that you can roll titanite out into a thread and hem clothing in it, an' it becomes tougher than iron and lighter than leather." he sighs. "What I would give to get me hands on a shipment of titanite."


Inactive

"If I meet him, I will," promises Ordric. "As for this helmet - I will take it."

"Metal weaved into clothes?" asks Ordric asks in surprise. "It would cost hundreds of gold."

-188 silver from my personal funds.


Ag d8 Sm d4 Sp d4 Str d6 Vig d8 Climb d6, Fight d4, Healing d4, Lockpick d4, Notice d4, Repair d4, Shoot d6, Stealth d8, Survival d4, Swim d4, Throw d4, Track d4 Wounds 0 | Fatigue 0 | Charisma +0 Parry 4 Toughness 6

”Oh, it’s normal for me when I leave the house to say things like that,” Drystan says to Annalise with a grin.

At the blacksmith
Drystan watches Berenike shape the metal in wonder and glee. After about a minute, he looks down at his right bicep and feels it with his hand as he flexes. ”I’d have to be much stronger,” he says to himself.

When Andre leads them away he gives a last look to Berenike and waves farewell. He peruses the helms, wrapping his knuckles gently on them. Looking at the weapons he picks up a throwing dagger and feels its balance. He mimes throwing it across the room.

”I’ll buy this,” Drystan says. ”It feels good.” He sees the arrows for sale and smiles in anticipation of using them. ”And five arrows too.”

Pretty sure the dagger and five arrows costs 20 silver (18=dagger, 2=arrows)


yeah thats fine!

-Posted with Wayfinder

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