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Sardaukar's Legacy of Fire

Game Master Sardaukar


7,251 to 7,292 of 7,292 << first < prev | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | next > last >>
Scarab Sages

The paladin agrees, "Where shall we head?"


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

While they are moving Efreat asks, "This woman who was crying for efreet, what became of her?" Efreat looks up to the dragon. "I can't tell, is it coming towards us?"
making an assumption based upon my abysmal perception score


As you head down the ziggurat, the efreeti follows answering Efreat's question. "Prince Jhavhul took both her and the man as his prisoners. I believe he has special plans for the two of them." A wicked smile crosses his face.

From the looks of it, the dragon is simply circling overhead like a massive vulture.

Once off the ziggurat, which way?


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

Hazreem comments, "Good to see the Prince has not killed Haleen or Rayhan yet." He turns to face Vezzaresh. "Do you know of a place inside where we can talk without being disturbed?"


Vezzaresh follows but shakes his head. "If I knew of such a place in the Prince's Palace, I wouldn't have been taken capture trying to leave it after securing the scroll." He gestures towards the grand staircase to the north leading down. "That is the main entrance to Bayt al-Bazan. It leads down to the street, though it appeared guarded when I arrived. So we came in over there..." gesturing to the small door to the far west, "...by scaling the side of the palace wall to a balcony. The chamber there was clear when we came through."


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

Hazreem nods as he eyes the dragon flying overhead nervously. "Yeah, the balcony is the safest place for now. We can plan our next move there."

...For instance learning more about the location of the Impossible Eye.


Rushing towards the door to the farthest west, you open the large brass door to find a relatively small round minaret that includes an opening on the far side that leads out to a balcony. This balcony looks out over the streets of the noble district below, although the minaret itself is empty. The street directly below is completely empty, though you can see some activity off in the distance.

Knowledge Nobility or Religion DC20:
From here, the imam of the palace would recite the adhan to call the citizens to salah. (Translation: From here, the religious leader would call the people to prayer)

Map Link (Note: From the linked Google+ page, you can use the back arrow to look at previous maps posted in the LoF album.)

Scarab Sages

"Wait, where has Jhavhul gone? Where has he taken his prisoners?"


"I was to report back to him up in the Brazen Peaks of your Material Plane after securing the scroll here. He was returning to his former seat of power where he plans to finish his ritual to dominate and enslave your world. This is where we were before we were trapped in Kakishon and his plan was interrupted. I would assume he took the prisoners there with him."


Fem Half-Elven Cleric L10+Bard L1 | HP56/67 | AC (29)21 T16F17 CMD24 | Saves F9R9W14 | Percep +11 | Endure Elements | Status: Hasted

Knowledge:Religion: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
Mah'ysa nodded.
"Oh yes! From here, the religious leader would call the people to prayer. The Imam I think."


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

Efreat rubs his eyes as a slight wisp of steam escapes from them. "Why did he not bring the scroll here himself? Why send you?"


"It is not my place to question his orders."


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

"So what happened once you arrived? How did you end up in that bull?


The expression on the genie's face almost looks solemn as he addresses Efreat. Almost. "The lieutenant and I came through here because we found the main entrance guarded by fire giants and their pets. We managed to sneak downstairs to the mosque where there is a large statue of the Grand Sultan of the Efreet. The basin held by the statue contains continuous flames that actually serve to teleport anything thrown in it down to the secret vaults deep below. We found a tribe of lizardfolk camped in the mosque, so we quickly tossed the scroll into the fire and fled. In our haste to escape, we ran right into a group of fire giants who quickly overwhelmed us. They immediately killed the lieutenant and I was taken captive. They were attempting to extract information when I was forced to suffer the fate of the sacred apis." He seems most distraught when he mentioned his own torturous fate as compared to the other efreeti that was killed.


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

okay, it looks like I have all the information about Haleen that I'm going to get but I think there is more information about the layout of this place. DM, do you want me to continue the "interrogation" or can we just a sum up post?


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

Hazreem nods in response. "Yeah we also had to deal with them as well. Anyway, I wanted to ask you what you know of the artifact 'The Impossible Eye'? Do you know where it might be now?"


Sorry... flight, jet-lag, etc...

The Efreeti addresses Hazreem with a look of confusion on his reddish face that quickly changes to one of recognition. "I do not know of this Impossible Eye you speak of. No, wait. Yes. Yes I do. The fabled Impossible Eye. One of the many treasures kept by the Grand Vizier of this city. It should be safely locked away far from here."

Continued "interrogation" of your charmed guest reveals that the Impossible Eye is a powerful magical artifact, a mirror used to for seeing. But he doesn't know much else about it properties. His knowledge is very limited in this subject and he doesn't seem to know any more. Taking the topic back to Jhavhul and his prisoners. You learn that this palace known as Bayt al-Bazan belonged to Jhavhul himself, a powerful man who was part of the Sultan's Court and aspires to greatness and power. While in the mortal realm, he seems to be preoccupied with a long ago beast of Rovagug to which he calls Xotani or the Firebleeder. He is attempting to transfuse a portion of Xotani's essence into his own body to become one with the Firebleeder. Mortals are brought in and he grants them three wishes, but only if the first two wishes are for what he desires. He believes that through this wishcraft he can become one with Rovagug. He is one of Jhavhul's lieutenants and handles the Prince's business as needed.

He is able to provide you with details about the layout of this palace, at least as it stood over a hundred years ago, but he is unable to provide you with any details about the current inhabitants others than the ones he has already encountered and informed you about.


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

Hazreem hovers in place motionless as he thinks over what the efreat has said so far. Finally he speaks, "Well, if we don't find the Impossible Eye then Jhavhul will have no one to stop him. I wonder..." He flies over to the balconies' edge and looks off to the distance. "That spirit mentioned 'A fiery orb from days of old lies suspended between brass and sky, yet hidden from mortal eye.' And also 'In ancient adoration did this fiery heart lie, and only by heart's blood of the true believer can the way be opened.'" He turns to the others, looking at Mah'ysa in particular. "What do you think of that?"

Scarab Sages

"The fiery orb sounds like the sun. Does this place even have a sun? Or an invisible sun maybe? Hmmmm, not sure." He frowns, "The heart's blood sounds a little too much like some sort of ritual sacrifice of someone. I don't like the sound of that..."


Fem Half-Elven Cleric L10+Bard L1 | HP56/67 | AC (29)21 T16F17 CMD24 | Saves F9R9W14 | Percep +11 | Endure Elements | Status: Hasted

Mah'ysa pondered the phrases Hazreem quoted.
Knowledge (arcana): 1d20 + 8 ⇒ (7) + 8 = 15
Knowledge (history): 1d20 + 9 ⇒ (1) + 9 = 10
Knowledge (local): 1d20 + 3 ⇒ (10) + 3 = 13
Knowledge (nobility): 1d20 + 7 ⇒ (13) + 7 = 20
Knowledge (planes): 1d20 + 11 ⇒ (7) + 11 = 18
Knowledge (religion): 1d20 + 11 ⇒ (15) + 11 = 26


The charmed genie speaks up in response to the discussion about a fiery orb. "There is a shrine to Queen Ymeri, the Queen of the Inferno as they call her. It is said that inside there is a crystal orb which burns with a raging inferno. Though few, if any, have been inside to confirm this. This may be the fiery orb that this spirit you mention is referring to. The shrine is up above at the top of the palace."

To Mah'ysa, the reference to heart's blood does appear to be a ritualistic requirement to open some path or door. But it is too vague to be of any use at this time.


Fem Half-Elven Cleric L10+Bard L1 | HP56/67 | AC (29)21 T16F17 CMD24 | Saves F9R9W14 | Percep +11 | Endure Elements | Status: Hasted

After some thought, Mah'ysa just shakes her head.
'Heart's Blood', might be some kind of ritual sacrifice to open a path or door, but I cannot think what it could be right now.


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

Hazreem shakes his head in frustration. "So looks like we have a couple of places to check out. We can try to reach the shrine up top or head back inside the palace and see if we can find whoever was watching us earlier. No telling who else is guarding that shrine though."


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

"Hazreem and Mah'ysa, how are your spells? If we are low, it would not be prudent to go to the shrine. If we have magic to spare, then I think we should head there first. I, myself, have exhausted a little over half of my powers."


Fem Half-Elven Cleric L10+Bard L1 | HP56/67 | AC (29)21 T16F17 CMD24 | Saves F9R9W14 | Percep +11 | Endure Elements | Status: Hasted

Mah'ysa nodded.
"Yes, I too have expended about half of the power given to me by the Dawnflower.

Scarab Sages

Bahir nods in agreement, "We shall wait to go to the shrine until we have rested. Perhaps Hazreem's suggestion that we find the one watching us is the better path for now." To the efreeti, "If you wait here you should be safe for now. We can lead you to a safer location once we are done here."

I suggest investigating the closest door to us when we leave this platform. I'm ready to go.


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

Hazreem nods, "I am ready to go now. Hope this unseen person has more answers for us."


The Efreeti is still leaning against death's door and has no real interest in going along with you. In fact, he seems to be glancing out over the balcony frequently. So he'll gladly remain behind.

Ready to proceed, you head back to the door you came in from. Carefully opening it, you find the vast courtyard to be deserted. It is strangely quiet without the large bull screaming in agony. The five of you plus a cat quietly and quickly move to the first door on the right. Pae checks it and finds it unlocked and untrapped.

Bahir takes the lead and opens the massive door revealing a relatively smaller chamber. From here, two more doors lead off from the far wall and the wall on the right. Above the right door, the wall bears a colorful fresco with writing incorporated into the design. The words are in Ignan which some of you can read. It says, Welcome to the House of al-Bazan. May the grace of flame bring you good fortune.

Map Link

Scarab Sages

"Well, that sounds friendly. Let's try that one." The paladin opens the door on the right after Pae gives the thumbs up, as usual.


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

DM: are my mirror images and see invisibility spells still running?
"That door looks good."


Efreat: See Invisibility, yes. Mirror Image, no.

The door opens inward to reveal a long chamber. A battered, fifteen-foot-diameter circular stone table stands in this room, surrounded by several chairs, many of which lie on their sides. The edges of the table are heaped with half-eaten, well-burnt foods, goblets, and hookahs. The central ten feet of the table is clear, surrounded by a three-foot-high railing of brass latticework.

Down the left wall is another door. Near it, you hear the faint sound of clanking coming from the other side, as if something metal just hit metal. Or likely in this place, brass on brass. A wide stairwell leads down to the south. Another door leads off to the west.

Map Link

Scarab Sages

"Hmmm, they appear to have left in a hurry. Whoever "they" are."

Same routine. Open the nearest door to us. Just west or our position.


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

"Be careful Pae. Whoever is making that noise knows we are here."

Scarab Sages

Quirking an eyebrow, "Why do you think that? Sounds like a forge or something."


Wild Shape: Medium Air Elemental Male Human (Desert) Druid 11

"I'm no expert in such matters, but doesn't that mean SOMEONE actually has to run it?" Hazreem replies sardonically.

Scarab Sages

Smiling without the least hint of sarcasm, "Of course, but with all that racket they probably are not aware we are here." He looks to Pae, "Shall we find out?" He advances to the door preparing to open it as soon as he once again gets the all clear from his diminutive friend.


Bahir wrote:
Open the nearest door to us. Just west or our position.

The door that you heard the noise through is to your south. Are you going to that door or the one to the west of your position? You said west, but conversation seems to indicate the southern door.

Scarab Sages

I wanted to check the west door first.


Ignoring the southern doors for now, you head west to the next door. This door opens to reveal a landing for a wide staircase leading up. At the top of the stairs, the corridor appears to head to the left. All these passages and chambers are still lit by the flames coming out of the brass pipes in the wall at set intervals. Nothing but silence greets you.

Map Link


Male Human (Keleshite) Sorc (Efreeti) 11 l AC 23(ff21/t14) l F7 l R7 l W9 l HP(76) I

"Stairs. Well, why don't we try the door to the south next to the other stairs first."

Scarab Sages

Not wanting to go up yet himself, Bahir nods in agreement and we go open the southern non-clangy door next to the stairs and open it. Standard Pae search


Fem Half-Elven Cleric L10+Bard L1 | HP56/67 | AC (29)21 T16F17 CMD24 | Saves F9R9W14 | Percep +11 | Endure Elements | Status: Hasted

Stroking Spooky, Mah'ysa carefully listened at the door before Bahir opened the door.
Perception: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15

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