Samnell's Barbaric, Gestalt Iron Gods (Inactive)

Game Master Samnell

Step into a strange world of savagery, super-science, and sorcery. Be the heroes that burst their bonds to fight against all the hated workers of the Dark Arts! Rar!

Current Battle Map

Loot spreadsheet


801 to 850 of 2,180 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>

Gay Male Inhuman
Rikal Elkhorn wrote:
"Tell us, Khonnir Baine, are your friends still down there?"

"They were...I think the robots killed them..." Khonnir said.

Also, everybody take a level for rescuing him. It snuck up on me.


Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

"What can you tell me of them? Perhaps we will find something of them for your remembrance."


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

"Are... are we headed back down there?" Spidre asked curiously. "Khonnir is back, and barely survived. Shouldn't that whole place be sealed and forgotten? That's surely where the robots are coming from!" She balled her fists in obvious outrage at the metal monsters and their escape into the natural world. The sight was a little funny given the circumstances, but she was nothing if not serious.


Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
Status:
  • Nothing right now
  • "They stole my clan. That demands either their return, or the blood of the metal men," Chotka replied solemnly.


    Gay Male Inhuman
    Rikal Elkhorn wrote:
    "What can you tell me of them? Perhaps we will find something of them for your remembrance."

    "They were...just men... Strong men... Fi- Fou-...three of them. Dorn always had that axe...frightful thing. Matteo always loved his knives. Carried more steel on him than Gorum... Varic had a metal arm... I don't think there'd be anything left."


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka translated the man's tale,

    Orc:
    "Baine is a very wise man. He did not go alone into the metal land, but took strong warriors with him. Dorn, wielder of a wicked axe, though obviously with less skill than you have shown. Matteo, a man who follows the path of our Lord in Iron, never without a sharp knife. And Varic, a man who stole the arm from a metal man and claimed it as his own."


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk laughs and pounds his chest. veS ra'wI'! nuvpu' SuvwI' moj jagh 'Iw HIq!

    in orc:

    war leader! the warriors of our people shall be drink the blood of their enemies!


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    "We have also another obligation from the Blackhands." Rikal holds up his hand showing the bone ring the shaman had given them. "We will have to go back in. We should focus on exterminating the metal men in the process."


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre approaches and examines Rikal's ring, noting the others bearing similar ornaments. She looks at it very curiously with a slight expression of wonder evident in her eyes. "Oh, what is it? And what's a Black Hand?"


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    "It is a ring made from the thigh bone of a bull moose. It is the symbol given to us by the Blackhands, a wise shaman who tasked us with finding out what happened to the fire that burns the earth, and to find Khonnir Bhaine. If you will be joining us, we must resupply. We shall go to the Dwarven councilman who has told us of a reward for retrieving Khonnir. Though we typically do not use the coinage of the city, in this case, we shall use it to resupply."


    Gay Male Inhuman
    Rikal Elkhorn wrote:
    "It is a ring made from the thigh bone of a bull moose. It is the symbol given to us by the Blackhands, a wise shaman who tasked us with finding out what happened to the fire that burns the earth, and to find Khonnir Bhaine. If you will be joining us, we must resupply. We shall go to the Dwarven councilman who has told us of a reward for retrieving Khonnir. Though we typically do not use the coinage of the city, in this case, we shall use it to resupply."

    Dolga is overjoyed to hear Khonnir has been restored and happily gives over the scroll and the promised gold, all of it with gear-tooth milled edges and stamped with Numeria's Silver Mount.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "Yes, we intend to return to the land of metal, and find the metal man that has quenched the fire of the hill. And then kill him."

    At the mention of supplies, Chotka grunted, "Does anyone know what the things we found are? Useless junk, or strange magics?"


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    Karek brings out all the stuff we found and shows it to Val (If she's not still hugging her pop?)


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk watches with mild interest as Karek brings out the spoils from their battles beneath the hill. He pounds his chest and snarls as the others examine the pieces.

    nuq ghojwI'pu'lI' maH nuH baS-ghot? ghob groomahk je nuvpu' nuH!

    He finishes with another pound to his chest as he shakes his massive axe.

    google translate FTW:

    What do we care for the weapons of the metal-men? Groomahk will fight with the weapons of his people!


    Gay Male Inhuman
    Karek Redhand wrote:
    Karek brings out all the stuff we found and shows it to Val (If she's not still hugging her pop?)

    Sanvil is the guy who buys tech salvage. He's willing to take whatever you've got for the normal prices, so if there's nothing in the latest batch that you want to keep you can turn it into 3,500gp.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    I'll trust you guys to clue me in on any awesome loot.

    Spidre looks a bit surprised, and perhaps a little offended. "Well of course I'm coming! If there's robots to kill, I'm just the girl for the job!" she declares, standing up proudly. As a halfling, she still only comes up to everyone else's belt, but she clearly means to be taken just as seriously.

    -Posted with Wayfinder


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "Well little one, do you know what these things are?"


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.
    Samnell wrote:
    Karek Redhand wrote:
    Karek brings out all the stuff we found and shows it to Val (If she's not still hugging her pop?)
    Sanvil is the guy who buys tech salvage. He's willing to take whatever you've got for the normal prices, so if there's nothing in the latest batch that you want to keep you can turn it into 3,500gp.

    Ok. There was nothing there anyone wanted, so sell it all. Get the reward for saving Bhaine. Spilt it all between Karek, Chokta, Rikal and Groomahk. 1875gp each. Spend it and head back down to kill more bots.


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk returns to the group with an even larger axe and a massive longbow strapped to his body. The cured hide of some great beast covers his shoulders, forearms, and loins; and he proudly wears the the knife-claws of the robots as piercings. Otherwise, he little has changed about him.


    Gay Male Inhuman

    Unless plans have changed...

    Khonnir is happy to honor his daughter's promise and let the Sworn Band continue in lodging in the Foundry. While they go about selling their wares to Sanvil and purchasing other oddments, he retires there with Val. In the morning, she comes out to see the Sworn Band off while her father remains abed, still recovering.

    So straight back in?


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    I'm ready to go.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Sure.
    Spidre finds herself party to some kind of barbarian tribe, a small war band driven by whatever sacred oaths and primitive moral imperatives compel such individuals to step beyond their homelands and into such a technology-ridden society. She wasn't sure what it was about them, or how they came to cross paths exactly, but they seemed to be committed to something important--something that could help the people here. And that was something she wanted to be a part of.
    She wakes up early the next morning, eager to set out and discover more strange things that the metal caves hold, as well as what fate may have in store for her and the unusual band of angry fellows.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • All set.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Ready


    Gay Male Inhuman

    The Sworn Band reassemble and swim through the cold, poisoned waters beneath Black Hill. They emerge in the caves without incident.

    Right back to where you left off? Or did you want to stop for the body in the mold?


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    Might as well, that's why Karek bought Liquid ice. So he heads that way first.


    Gay Male Inhuman

    The liquid ice makes quick work of the mold, which shrivels and dies in great sheets. Soon enough the cave's normal temperature returns and the corpse, that of a human man, is safe enough to approach.


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    Karek approaches the corpse cautiously.
    Knowledge(Nature): 1d20 + 8 ⇒ (5) + 8 = 13 Or Dungeoneering since it's exactly the same as his knowledge nature.

    Examining the body carefully, as he knew those killed by the horrible fungi and molds often carried more in them.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal studies the man from a distance, trying to see if he recognizes him at all.

    Knowledge (local): 1d20 + 5 ⇒ (9) + 5 = 14


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka accompanied Karek to inspect the body. "Do you think he's one of Baine's companions?"


    Gay Male Inhuman

    Karek confirmed that all the fungus had gone.

    Despite his best efforts, Rikaal couldn't recognize the body. It was that of a human man, who looked to have been slight in life. He wore leathers that the fungus infiltrated and reduced to uselessness, except for a sash that held a dozen daggers. Each was in its own sheath.

    Loot:

    12 daggers

    The sash is an Ever-Ready Bandoleer. It can hold up to 12 daggers or other similarly-shaped items. The wearer can draw these daggers by a swift action, teleporting one into each empty hand. The blades of daggers drawn this way glow brightly, shedding light equivalent to torches for 10 rounds thereafter.

    The Ever-Ready Bandoleer occupies the chest slot.


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk spent the night in revelry, performing many feats of strength and feasting with the warriors of the city dwellers. When the Burning Angel returned to taint the sky with her early waters, the mighty warrior pulls himself from the pile of furs and company he took last night and stomps back to his war-chief and the battle Blackeyes promised!

    At the sight of the corpse, Groomahk snorts. maqDar Doqqu' 'ej wov-DIr! chaH puj je je' toy'wI''a'! he gestures further into the cavern with his massive axe. veS ra'wI'! groomahk baS ghung may'! he snarls and bares his tusks as a show of strength and silent challenge.

    in orc:

    pathetic pink-skins! They are too weak to feed to slaves!
    War leader! Groomahk's metal is hungry for battle!


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre stays politely silent while she follows the others through the caves. They take a path she hadn't yet been on, and find some kind of dangerous fungus that the bottle man kills with ice. And then a corpse. She examines it, noting the knives. "Could this be Bhaine's companion?" she suggests to the most reasonable looking fellow, Rikal. "We was said to carry lots of knives, right?"


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    Karek shrugs, taking the Bandoleer and slinging the corpse over his shoulder.

    "Let the townfolk worry over who it is?" He grumbles, making a quick trip back to return the body to the Temple for identification and disposal.

    Karek will just run back and give the corpse to the priest. Then return quickly. Anyone want the Bandoleer? Karek has Throw anything so he can get some use out of it by filling it with daggers and throwing axes.


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    the idea of a large orc hurling huge throwing axes is seriously kind of awesome... but I think you'd get a better use form it right now


    Gay Male Inhuman
    Karek Redhand wrote:

    Karek shrugs, taking the Bandoleer and slinging the corpse over his shoulder.

    "Let the townfolk worry over who it is?" He grumbles, making a quick trip back to return the body to the Temple for identification and disposal.

    Karek will just run back and give the corpse to the priest. Then return quickly. Anyone want the Bandoleer? Karek has Throw anything so he can get some use out of it by filling it with daggers and throwing axes.

    Karek goes back and returns the body without incident.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    I'm good.

    Rikal shakes his head to Chotka's query. "I cannot say. Karek is correct, though, we should leave it to the townspeople to identify him and notify his next of kin. We have others to find."


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "Fair. Let's return to our search," Chotka responded, delving deeper into the earth.


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk hefts his axe with a snarl and follows his war-chief to more battle!


    Gay Male Inhuman

    Karek rejoined the sworn band and they pressed on through the caves, into the great cave with the false sky above, and finally came to the blue and white cave they had last seen.

    Left you at the start of the area on the map because you have a few different options for exploring.

    Spidre:
    Forgot to set you up with the map before. This will add you as a player upon clicking. Once you're set I'll give you control of your token. Also did you find an image for your eidolon?


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Samnell:
    I've joined the game. You can get Raven's portrait here.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal moved towards a set of double doors in front of them, then stopped when he noticed a small door off to the side. Intrigued, he wandered over to it and motioned the sworn band into position, in case some metal man leaped through when he opened the door.

    Moved myself on the map to the door I think we should open.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre climbed up the platform, some kind of desk or table perhaps, and crouched with her bow, an arrow ready and aimed whatever may lie beyond the door.
    Drawing bow and saving myself the touble of getting around/over the desk later.

    -Posted with Wayfinder


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    Karek moves to support Rikal when the door is opened.


    Gay Male Inhuman
    Rikal Elkhorn wrote:
    Rikal moved towards a set of double doors in front of them, then stopped when he noticed a small door off to the side. Intrigued, he wandered over to it and motioned the sworn band into position, in case some metal man leaped through when he opened the door.

    Rikal found a small chamber holding several metal boxes stood on their small ends. The looked to mostly contain broken metal and other debris, including a pool of that strange multicolored liquid. He found a few things of metal that might be of worth to the trader and a closed bin he could not open.

    Loot:

    1 flashlight
    3 batteries
    26 silverdisks
    5 vials Numerian fluid

    Contents of the bin are unknown, but it is small enough to carry around.


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk snarls and stalks over to the opening to keep watch on the entry way


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    "There appear to be some items the trader in town would take, as well as more of the strange Numerian liquids. We can take them with us."


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka snarled in disgust. "I want nothing more to do with that foul stuff. It granted me no strength nor insight to our enemies, and felt worse than the morning after a successful raid."


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    "What stuff? What is that?" Spidre asks curiously, craning to see what Rikal has discovered. "Wait. You didn't... drink it, did you?"


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    "Perhaps those in the town can make us of it. We will see if it has any value."

    Looking at the handling, Rikal says, Taldane "They have consumed some of the fluids we found in this place. I have not, as my tribe has a ritual that must be passed involving drinking a similar fluid."

    801 to 850 of 2,180 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / Samnell's Barbaric, Gestalt Iron Gods Gameplay All Messageboards

    Want to post a reply? Sign in.