Samnell's Against the Necromancers (Inactive)

Game Master Samnell

Sundabar and Environs
Setting primers
Present Battle Map


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HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

Ari draws her bow and notches an arrow on it, ready to release it at a moment's notice.

"Ready when everyone else is."


hp 33E/39H/72T | AC 17, T 12, FF 15 | CMB +6, CMD 18 | F 8, R 7(9 w/ stance), W 9| imn Fear, Dis +4 psn, Elec 5 | init 7 (11 w/stance) | Dark 60' | perc 16
spells:
1st: 4/day
maneuvers:
1st: 3/readied
detect evil at will | summon monster 2 6/day

Hakon nods grimly and readies his sword and shield. I as well.


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

Bolkvar mutters under his breath, and his skin momentarily looked like it was made of stone. The image was gone as quickly and silently as it had appeared. "In we go. I'll go first, to check for traps."

Mage armor cast, will last 3 hours. AC24. If hit by an enemy and he sees it coming, use stone shield as an immediate action to boost AC to 28. Of course don't use on a 20 as that'd be a waste.

Passive perception for traps is a 21


Half-Elf Bard (Rubato) 4 // Fighter 4 | AC: 21, 16 Tch, 15 Fl | CMD: 20 | F: +7, R: +9, W: +7 (Situational) | Init: +4 | Low-Light Vision, Perc: +6 | Bardic Performance: 14/15 | Active conditions: None

"After you, then." Barra whispers, drawing his swords.


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

"I'll follow right behind..." added Marcus.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13


hp 33E/39H/72T | AC 17, T 12, FF 15 | CMB +6, CMD 18 | F 8, R 7(9 w/ stance), W 9| imn Fear, Dis +4 psn, Elec 5 | init 7 (11 w/stance) | Dark 60' | perc 16
spells:
1st: 4/day
maneuvers:
1st: 3/readied
detect evil at will | summon monster 2 6/day

Yes.. I'll be right behind. Hakon boldly walks beside Marcus, ready to attack the moment danger appears.


Gay Male Inhuman

The company forged through drifted snow and came up to the building itself. Within they found a plain chamber that looked to have most recently housed an animal den of some sort. Drobbings and bones lay scattered about. A ladder with most of its rungs still attached rose up to a hole in the ceiling. A long-rotted trap door stood open against one wall, revealing some sort of chamber below. Only the bare rudiments of a ladder remained here, with its wood badly cracked and iron nails rusted to almost nothing.


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

Bolkvar walked over to the trapdoor. Looking down he said "Bloody hell." He chanted words of power, causing stone to come out of the ground, making stairs leading down. Expeditious construction Turning to the party he said "Thurvek, with me. Dwarves go first underground. Also, I'd prefer nay to tire meself out doin' this again. See if any o' ye can find a way up. If nay, I can go up as well."


Male Dwarf| HP: 60/60 | AC: 19 (11 Tch, 18 Fl) | CMB: +5, CMD: 16 | F: +9, R: +3, W: +7 | Init: +1 | Perc: +9, Darkvision 60ft., SM: +9| Speed 30ft (30ft) | Active conditions: Inspired | Channel energy (2d6) 3/3 Gestalt Bloodrager (untouchable rager)/Cleric of Clanggedin Silverbeard/4th | Rage: 12/12 Rounds

Thurvek walked behind the dwarven scholar, battleaxe in hand.
"Wait here", the dwarven cleric said to the others. "Once we make sure it's clear, I'll bellow up to let you know. If you hear the sound of combat, come down anyway."


HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

Ari heads into the building with everyone else. She has to admit that Bolkvar's skill with stone is quite impressive.

At Thurvek's words, Ari says, "And if we don't hear the sound of combat, but you never return? I don't think we should separate. If this is where the children went and those Silver whatevers came, it may take more than two people to deal with it."

Ari pauses for a moment, then adds, "Uh... even if those two people are very skilled dwarves."


Male Dwarf| HP: 60/60 | AC: 19 (11 Tch, 18 Fl) | CMB: +5, CMD: 16 | F: +9, R: +3, W: +7 | Init: +1 | Perc: +9, Darkvision 60ft., SM: +9| Speed 30ft (30ft) | Active conditions: Inspired | Channel energy (2d6) 3/3 Gestalt Bloodrager (untouchable rager)/Cleric of Clanggedin Silverbeard/4th | Rage: 12/12 Rounds

Thurvek pokes his head up through the hole, meeting Ariyana's glaze.
"Wait. Here."
Then the dwarf's head lowers back down the hole.


Male Human Magus (Kensai) 4/Wizard (Evocation (Admixture)) 4/Gestalt 4 | HP 40/40 | AC 17 21/25, T 17, FF 10 14/18 | CMD 16 | Fort +7, Ref +5, Will +5 | Init +4 | Perception +0 | Arcane pool 5/6 |
Magus Spells:
2nd - 1/1, 1st - 2/3
Wizard Spells:
2nd - 3/4, 1st - 4/5

Ranek shakes his head at the insistence of the Dwarves in going alone before walking over to the ladder and studying, trying to determine how sturdy it was.

Perception: 1d20 + 0 ⇒ (16) + 0 = 16


HP = 36/36|AC=14 (18 Inertial Armor)|PP=23/31|Ki 4 | BP 7 |Ini+2(3)|Per+8|For+6|Ref+7|Will+7 Shadow's Status

Aldon will cautiously peer up the ladder along with Ranek.

Perception 1d20 + 7 ⇒ (6) + 7 = 13


Half-Elf Bard (Rubato) 4 // Fighter 4 | AC: 21, 16 Tch, 15 Fl | CMD: 20 | F: +7, R: +9, W: +7 (Situational) | Init: +4 | Low-Light Vision, Perc: +6 | Bardic Performance: 14/15 | Active conditions: None

While the dwarves are off doing their dwarfy thing (being rude and mysterious) and the others are trying to fit two people on the same ladder, Barra pulls a torch from his pack and makes ready to light it. "It's called Goblin Tower, and it's occupied... we'll be headed down there sooner rather than later."


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

Before everyone blundered in, Marcus pushed in front, "Give me a moment, I'll check for tracks."
Survival: 1d20 + 7 ⇒ (13) + 7 = 20


HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

Go ahead, it's your funeral, Ari wanted to say, but the teachings of her former mentor Rolt kept her from doing so.

Instead, she waited with the others and looked around to see if she saw anything noteworthy.

Perception: 1d20 + 10 ⇒ (3) + 10 = 13


hp 33E/39H/72T | AC 17, T 12, FF 15 | CMB +6, CMD 18 | F 8, R 7(9 w/ stance), W 9| imn Fear, Dis +4 psn, Elec 5 | init 7 (11 w/stance) | Dark 60' | perc 16
spells:
1st: 4/day
maneuvers:
1st: 3/readied
detect evil at will | summon monster 2 6/day

perception: 1d20 + 16 ⇒ (18) + 16 = 34

Hakon stood his ground, surveying the area with his heavens-blessed sight.


Gay Male Inhuman

Up the ladder, nothing appeared unusual. The wood was old, but had the look of something that would still bear weight.

The recent snow disclosed no tracks for Marcus to find save the company's own. Nor did any new secrets appear to those casting about the first floor of the Goblin Tower.

I think that got everyone.

Below, Bolkvar and Thurvek found a filthy basement. Rotted skins and other bedding covered the hard dirt floor. Bits of rusted cooking supplies were heaped in one corner. Smoke stained the ceiling and wall black next to a shallow fire pit. A waist-high, tumbledown stone barrier enclosed what looked to be a well shaft. A battered wooden bucket and a tangled rope lay nearby.


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

Bolkvar spit on the ground. He was about to leave, but having come so far he decided to at least look around. Focusing, he looked around for any trace of magic.

Detect magic


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

How big is the well shaft? Could a kid have fallen in there?


Gay Male Inhuman
Marcus of Torm wrote:
How big is the well shaft? Could a kid have fallen in there?

It's a couple feet across and the barrier around it isn't very robust or high. A kid could have climbed up and fallen in.


Gay Male Inhuman
Bolkvar Stonebeam wrote:

Bolkvar spit on the ground. He was about to leave, but having come so far he decided to at least look around. Focusing, he looked around for any trace of magic.

Detect magic

Bolkvar detected no sleeping Art about.


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

”Blast it! Bloody waste o’ time this be. Nothin’ but ruins down ‘ere. Any luck up top?” As Bolkvar yelled this he walked over to the well and peered inside. A child could have fallen in something like this, and as he was here anyways he was intent on doing a thorough search for any bodies.

Perception: 1d20 + 10 ⇒ (17) + 10 = 27


HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

Ari is just about ready to march down into the basement with or without Thurvek's permission. She firmly believes it was stupid to split up. She just hopes the decision doesn't come back to haunt them.

Taking a few deep breaths, she tries to calm her nerves. Ari decides its best to trust her companions and so chooses to wait on the ground floor for a while longer.


Male Dwarf| HP: 60/60 | AC: 19 (11 Tch, 18 Fl) | CMB: +5, CMD: 16 | F: +9, R: +3, W: +7 | Init: +1 | Perc: +9, Darkvision 60ft., SM: +9| Speed 30ft (30ft) | Active conditions: Inspired | Channel energy (2d6) 3/3 Gestalt Bloodrager (untouchable rager)/Cleric of Clanggedin Silverbeard/4th | Rage: 12/12 Rounds

"We're coming up", warns Thurvek to those above.


Male Human Magus (Kensai) 4/Wizard (Evocation (Admixture)) 4/Gestalt 4 | HP 40/40 | AC 17 21/25, T 17, FF 10 14/18 | CMD 16 | Fort +7, Ref +5, Will +5 | Init +4 | Perception +0 | Arcane pool 5/6 |
Magus Spells:
2nd - 1/1, 1st - 2/3
Wizard Spells:
2nd - 3/4, 1st - 4/5

Looking about, Ranek says to Marcus, "Marcus, would you mind climbing up first? The ladder appears sturdy, but you are a bit heavier than I - especially in armor."


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

"Sure." replied Marcus easily. However before he headed up he sent a fervent prayer to Torm Truesayer. In this uncertain world, one could never be sure what was round the corner...

Marcus casts Shield of Faith and Resistance just in case before heading up.
Perception: 1d20 + 6 ⇒ (8) + 6 = 14


HP = 36/36|AC=14 (18 Inertial Armor)|PP=23/31|Ki 4 | BP 7 |Ini+2(3)|Per+8|For+6|Ref+7|Will+7 Shadow's Status

Aldon shifts out of the way to allow Marcus to climb. He still keeps his senses alert for any hit of movement or sound.


Half-Elf Bard (Rubato) 4 // Fighter 4 | AC: 21, 16 Tch, 15 Fl | CMD: 20 | F: +7, R: +9, W: +7 (Situational) | Init: +4 | Low-Light Vision, Perc: +6 | Bardic Performance: 14/15 | Active conditions: None

Similarly, Barra will wait at the foot of the ladder for Marcus' impressions.


hp 33E/39H/72T | AC 17, T 12, FF 15 | CMB +6, CMD 18 | F 8, R 7(9 w/ stance), W 9| imn Fear, Dis +4 psn, Elec 5 | init 7 (11 w/stance) | Dark 60' | perc 16
spells:
1st: 4/day
maneuvers:
1st: 3/readied
detect evil at will | summon monster 2 6/day

Hakon waits for any sign to attack as well.


Gay Male Inhuman

Bolkvar saw nothing down the well but smooth stone walls, neatly rounded and seamless. The bore only a few cracks to show age and clearly were not natural or the work of cut stone. It must have been some Art that carved them.

Up above, Marcus warded himself in Torm's Power and climbed the ladder. He found the Goblin Tower's second floor windier than the first. A large crack on one face let the breeze in and drifted snow all about. He saw no sign of recent habitation, nor whatever ladder must have once gone up to the top level.


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

Sounding a little disappointed, Marcus calls back down, "Doesn't seem to be anything up here. There is a level above, but the ladder is gone. I can't imagine the kids came this way..."

Still for completeness Marcus tries to look for any signs of their passage. And finds nothing, presumably.
Survival: 1d20 + 7 ⇒ (3) + 7 = 10

He heads back down and shrugs, "I suppose we'd better try that mine then."


HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

Ari nods in agreement with Marcus.

"If they're not here, then we should hurry. The farther away from town they went, the more trouble they could be in."

She calls down to the dwarves in the cellar, "There's nothing up above! If you didn't find anything down there we should make haste to the mines!"


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

Bolkvar emerges looking grumpy. ”Aye.” He says, curtly. ”Wasted enough time here. To the mines.”


Male Dwarf| HP: 60/60 | AC: 19 (11 Tch, 18 Fl) | CMB: +5, CMD: 16 | F: +9, R: +3, W: +7 | Init: +1 | Perc: +9, Darkvision 60ft., SM: +9| Speed 30ft (30ft) | Active conditions: Inspired | Channel energy (2d6) 3/3 Gestalt Bloodrager (untouchable rager)/Cleric of Clanggedin Silverbeard/4th | Rage: 12/12 Rounds

Thurvek follows right behind Bolkvar up from the hole.


Male Human Magus (Kensai) 4/Wizard (Evocation (Admixture)) 4/Gestalt 4 | HP 40/40 | AC 17 21/25, T 17, FF 10 14/18 | CMD 16 | Fort +7, Ref +5, Will +5 | Init +4 | Perception +0 | Arcane pool 5/6 |
Magus Spells:
2nd - 1/1, 1st - 2/3
Wizard Spells:
2nd - 3/4, 1st - 4/5

"To the mines, then. Let's move."


Gay Male Inhuman

The company left the Goblin Tower for the Old Mines, following Serpentbane's directions over land where only a thin layer of snow hid the rock, gravel, and dirt at the foot of the mountains. They came to a badly overgrown hill, with only a few old wagon ruts to show where an old road may have come through. From its crest, they could just see where the mine must lay amid a snow-covered ruin of tangled and rotted wood and the few large stones standing erect that might once have anchored it. Heading that way, they find some withered brush about the edges of a pit plunging into the earth.


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

How Long did it take? Bolkvar’s Mage Armor lasts 3 hours

”Call this a mine?” Bolkvar sounded offended. ”Shoddily made and shoddily maintained. Nay heart or soul was put into this.”


Half-Elf Bard (Rubato) 4 // Fighter 4 | AC: 21, 16 Tch, 15 Fl | CMD: 20 | F: +7, R: +9, W: +7 (Situational) | Init: +4 | Low-Light Vision, Perc: +6 | Bardic Performance: 14/15 | Active conditions: None

"I know, right? It's basically just a hole in the ground!" Barra grinned from ear to ear, before pulling a leather cap out of his pack and tying it on. "Would them that's more experienced with holes in the ground like to go first? And I'll have a torch lit, but we'll want more than one."


Male Dwarf| HP: 60/60 | AC: 19 (11 Tch, 18 Fl) | CMB: +5, CMD: 16 | F: +9, R: +3, W: +7 | Init: +1 | Perc: +9, Darkvision 60ft., SM: +9| Speed 30ft (30ft) | Active conditions: Inspired | Channel energy (2d6) 3/3 Gestalt Bloodrager (untouchable rager)/Cleric of Clanggedin Silverbeard/4th | Rage: 12/12 Rounds
Bolkvar Stonebeam wrote:
”Call this a mine?” Bolkvar sounded offended. ”Shoddily made and shoddily maintained. Nay heart or soul was put into this.”

Walking next to Bolkvar, Thurvek mutters under his breath, "..humans."

Lightfooted Barra wrote:
"I know, right? It's basically just a hole in the ground!" Barra grinned from ear to ear, before pulling a leather cap out of his pack and tying it on. "Would them that's more experienced with holes in the ground like to go first? And I'll have a torch lit, but we'll want more than one."

Speaking louder, the dwarven cleric comments, "I cede to Bolkvar's wisdom. His knowledge of mine construction exceeds my own He has Knowledge (dungeoneering). I would recommend one dwarf in front to lead, one to protect our flank."


Male Human Magus (Kensai) 4/Wizard (Evocation (Admixture)) 4/Gestalt 4 | HP 40/40 | AC 17 21/25, T 17, FF 10 14/18 | CMD 16 | Fort +7, Ref +5, Will +5 | Init +4 | Perception +0 | Arcane pool 5/6 |
Magus Spells:
2nd - 1/1, 1st - 2/3
Wizard Spells:
2nd - 3/4, 1st - 4/5

Ranek draws out his sword and speaks a word, casting a cantrip upon his sword. "I can provide a certain amount of light as well," he says with a smile.

Casting light on my sword.


Wounds (1) HP (25) AC (17/12/15, +1 will rage) Saves (+6/+4/+2, +2 Fear/Emotion, +2 Hardy,) CMD (16, +1 v slow) Initiative (+2) Rage (4/7) Sanity Threshhold (26/28) Edge (14)

Bolkvar nods. ”Plenty o’ dangers in a death trap like this. Greatest o’ all it fallin’ on our heads. Follow me, but nay too close. Nay reason for all o’ us to be buried alive. An’ Thurvek, ye should guard the rear. Should we be ambushed it’ll be the front lines.”

Passive K-Dungeoneering: 21. Passive Perception: 20. Passive Perception for Traps: 21


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

"Before we get ahead of ourselves gentlefolks, let's see if there's any sign of anyone or anything coming this way..." interjected Marcus.

It was going to be tricky with any trail under snow or passing over rock, but with a patient eye one could spot all sorts of things that might otherwise get overlooked.

Survival: 1d20 + 7 ⇒ (18) + 7 = 25


HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

Ari whispers a few words and four balls of light appear in front of her. Casting Dancing Lights

She inspects her bow to make sure it's in good shape before saying, "Marcus is right. We need to take care, lest whomever or whatever might have taken the children gets the jump on us as well."

Survival (Aid Another): 1d20 + 10 ⇒ (4) + 10 = 14


Gay Male Inhuman
Bolkvar Stonebeam wrote:

How Long did it take? Bolkvar’s Mage Armor lasts 3 hours

”Call this a mine?” Bolkvar sounded offended. ”Shoddily made and shoddily maintained. Nay heart or soul was put into this.”

It's been about 45 minutes.


Gay Male Inhuman

Marcus and Ariyana find tracks about the mine. It looks as though others have come through fairly recently, including some with rather large, bare feet.


Human Oradin 4 | HP 44 AC 19 T12 FF16 | CMB + 8 CMD 20 | +9 fort +7 ref +8 will | +2 init (roll twice) | Resource Tracker
Skills:
Diplomacy +10 Handle Animal +9 Kn:Local +7 Kn:Nobles +8 Kn:Religion +8 Perception +7 Sense Motive +7 Spellcraft +8 Survival +8

"Look at that!" Marcus points to a huge footprint in the snow, "Something big made that, and it wasn't wearing boots... I fear we may be dealing with Ogres or worse here. We must investigate."

Lets move in? Marcus will be right behind the Dwarves.
Perception if we do: 1d20 + 6 ⇒ (1) + 6 = 7
Survival to follow the tracks if possible: 1d20 + 7 ⇒ (17) + 7 = 24

Marcus was concentrating so hard on following the tracks, he literally wouldn't notice if a man in a bearsuit tapped him in the shoulder...


HP 48/48 | AC 16, T 16, FF 15 | CMD 22 | F +5, R +6, W +9 | Init +5 | Perc +11
Resources:
Arcane Pool (6/6) | Ki Pool (6/6) | Perfect Strike (3/3) | Spells Prepared (Conc +8) - 0 Level: 4, 1st Level: 4/4, 2nd Level: 2/2

We should tread lightly. Ogres or worse would be very dangerous foes in close quarters. Not to mention the possibility that they could cause a cave in."

Ari follows behind the others, but lets Thurvek take the rearmost position, if he wants to.

Take 10 on Perception for 20.
Survival (Aid Another) to follow tracks with Marcus: 1d20 + 9 ⇒ (19) + 9 = 28


HP = 36/36|AC=14 (18 Inertial Armor)|PP=23/31|Ki 4 | BP 7 |Ini+2(3)|Per+8|For+6|Ref+7|Will+7 Shadow's Status

Aldon remains quiet and in the middle of the pack as the journey into the mine begins.

Aldon has Inertial Armor for about another 2 hr 10 min then.


hp 33E/39H/72T | AC 17, T 12, FF 15 | CMB +6, CMD 18 | F 8, R 7(9 w/ stance), W 9| imn Fear, Dis +4 psn, Elec 5 | init 7 (11 w/stance) | Dark 60' | perc 16
spells:
1st: 4/day
maneuvers:
1st: 3/readied
detect evil at will | summon monster 2 6/day

Hakon remains quiet, as well. Although he takes a lead beside Marcus. survival (aid another): 1d20 + 2 ⇒ (2) + 2 = 4

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