Salty GM's Serpent's Skull (Inactive)

Game Master Saltykid

Book 1: Smuggler's Shiv

Map

Explore Formation
Combat Grid
Camp


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Please dot here so I can gather all of you.


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

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Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Dot


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Dotting in, might only be able to post sporadically until wednesday due to heavy workload but will still participate as much as possible!


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

Dot. Thank you for selecting me. I didn't think I'd make it.


I have to apologize for my atrocious grammar and spelling earlier. I was posting on my phone and it kinda turn into a garble mess.

@Albawar Not a problem. I probably won't start until tomorrow or until everyone checks in.


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

.

everybody:
Thanks for having me. Should be fun with this cool group.


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Great thanks for selecting me!


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

I've updated backstory, found that HeroLab didn't exported my formula book. One moment about Lormo: looks like he is totally combat-useless person. So he is adventuring mostly because he can bring all knowledges and trapfinding into equation. And of course of roleplay :)


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Well sir, you're more combat prowess than a humble gnome.
How many skillpoints do you get per lvl man? :)

Kasia, how come you move only 20ft for a human? Encumberment?


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

I have 6 + 4 (INT) + 1 Favourite class and my only feat went for Elven +2 all Knowledges and they count as trained. So, my second name is Skill Monkey. I expect his language selection will be enough to communicate around, but I still will bother all party members to teach him those he don't know.


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Hehe, we should discuss lingual exchange when hitting the next level.


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

It appears that I am the face and secondary front liner. Good to see you in another game Chyrone. Actually I'm surprised that Kasia does not have the feat Channel Endurance as she is a worshiper of Gozreh.


Campaign is live.


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

This is going to be a challenge for me, I haven't played a cheeky face in many years. I have to get back into the swing of things.


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Seems to me you're off to a good start.

In S&S there's this cleric piratess NPC who's friendly.
Problem, party cleric is of the same faith and hit off on good footing with her. Me being the bard i perform an on the spot serenade with high rolls, added magic SFX and get her to blush and shaky. ^^

Funny...the dice don't roll that well thusfar when talking to a guy opposed to women.

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

hmmm how will I ever defend myself without weapons! oh dear!


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

I'm just glad I didn't take the toothy trait... In my mind there is a limit to what you can do and I do not want to parry swords and spears with my teeth. That being said, I need to get to my morningstar.


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Spamming frost ray is the way to survival....


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Sometimes I'm envious of monks and how they don't need any weapons =.=

@Mosi: And catfolk, they've got it good as well :P


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Meow....*scratches eyes out*
Flurry of claws


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

lol


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

With all this action going on... where's Puffy?


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Hiding in my front pocket is the most logical place.
But with me being KO, he could be flying around out of reach for the sake of survival.


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

@albawar I'm probably going to cast Enlarge Person on yourself next round, unless you don't want it. That's what Kasia's question was in reference to.


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Sorry missed that part of your post, go ahead! MWAHAHAHA :P


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

so begins the tale of el dwarf jigante


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

To me he'd become Goliath. Being shorter than a halfling does that when you're next to a large creature.


NG Male Elf Investigator2 Init +2; AC15, Touch12, FF13, CMD13; hp 10/15; Fort -1, Ref +5, Will +3 (+2 vs. enchantment & poisons); Perception:+7 (low-light, +1 vs traps); Inspiration: 5/5
Resources:
Extracts: comp. languages, endure elements, touch of the sea

Sorry, for get to warn you... I'm away for random chaotic role playing this weekend at convent in Finland, so I have some time and Internet access troubles and cannot keep very fast pace. I'll be back next Monday and everything will go back to normal.


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Dwarf you say? Nay, I am MEGA-DWARF!!!

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

LOL I love it :)

I believe right now I am doing an amazing job of imitating a log. ZZZZZ


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Holy damage output! Never knew someone could do that much at level 1 :O


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

Well you shouldn't be large yet, enlarge person has a 1 full round casting time. So you don't become large until Kasia has her next action.


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

I know, but Kasia's turn comes before me due to the initiative order meaning I get it before my turn comes around


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

Ugh So late.
I almost forgot about the Enlarge Person thing.
Glad we got to make the scene shine.


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Indeed I think we managed to make the most of your spell and I expect that I might be asking you for it again one of these days, Albawar may have taken a liking to being taller than everyone else :)

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

I think if I was aiming for a barn I would miss that as well!


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

No, no, that'd be the bard's grease spell's fault.


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

Now to figure out what we got poisoned with, and of course figure out where the heck we are.


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

Indeed. I hope someone besides me has good survival skills otherwise we're doomed


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

@WildCleric says:
Hopefully can roll well enough to cover some of those areas.

And maybe this wasn't the best use of Enlarge Person, but I enjoyed it. So fair's fair.

Liberty's Edge

Female Catfolk Monk - Zen Archer/1 HP 11/11
stats:
AC=14, T=14 , FF=12 | CMD=15, CMB=3 | F=3 , R=5 , W=5 | Init +2 | Perc= 8 + | (Unarmed +4/1d6+2/20/X2, Short Bow +4/1d6 /20/x3)

Whats the use of having spells if you cant have fun with them :)


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

Further note: not certain who exactly was stung. If I can get a sound off of everyone who requires special treatment, I'll be happy to treat you guys (assuming I'm the only one with a bunch of Heal). Otherwise I'll prep Channel.

So far I have on my list:
*George Cloony
*Baelir University
*Professor Lormo

Mosi Night Arrow wrote:
Whats the use of having spells if you cant have fun with them :)

exactly, FUN, which we are all here for!


Cloony would be the one poisoned, though he did pretty well consider his low fort. If he hadn't succeed on his second roll, he would have lost 1 dex. They were not meant to be challenging. The book had half that many


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

I must say there is something comically ironic about casting enlarge person on a dwarf :P


Male Human Oracle 1; 9/9 hp; AC 19, T 12, FF 17; Fort +1, Ref +2, Will +2; Init +2; Perc +2

You mean like the old duergar? I actually like a lot of the stuff for dwarves, especially their deities. Specifically Trudd the Mighty. If a cleric worships him as a fourth level spell they can cast a spell similar to bulls strength with a +8 enhancement bonus to strength.


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

Well that shows i'll pick up something for my fort later on.


Female Human Cleric 1 |AC 15 |HP 14/14 |F+4; R+1;W+6| Channel (+) energ 4/4 | Perc+3 ||D+6, H+9, Surv+7(Find Food) +12

I'll pop another Channel later today when I post back. Off 2 werk


Male Dwarf Fighter 1 14hp/14hp | AC 18, T 12, FF 16 | Spell Resistance 6 | F +5, R +2, W +2 | Init. +3 | Perception +1

@Baelir: Wow that actually sounds pretty badass :O
@Cloony: Yeah but I think in the future you'll probably have me being a meat shield for you as well :P


Gnome Wizard 1. Hp 7/7 AC 13, 13,11 F+0, R+2, W+3, Init +2, Perc. +3

@Albawar: In the future i'll do all sorts of stuff. Gnomes are for entertaining and trickery, dwarves are for being badass.

Add to that what we can do lateron and we'll see. ^^

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