They let a snobby, late-coming, bad-acting kid come in and ruin centuries of establishment, and then let him slaughter dozens and dozens of other students before exerting enough force to gain control of the whole school?
Seriously, the genetic link they never mention in the movies (but damn well should) is that, among male Jedi, the number of Mitichlorians is directly proportional to the sheer amount of WHINING and sniveling the Jedi does.
I've heard that some fan made an edited version of Ep 1 on YouTube or something where they just took out all of Jar Jar's lines and the movie is instantly better.
Man, those movies were bad. My brain has blotted out the second trilogy from my usually strong movie-line memory, but I vaguely remember Anakin's pickup line being something like "You torture my soul" and thinking: "why is this chick listening to a word he says?"
I don't know the ruling on this due to their incorporeality, so I thought I'd ask--does them melding into the ground prevent AoO?
For example, the shadow that attacked me moved more than 5 ft. He travels under the ground, then presumably floats straight up into a square adjacent to me (which I threaten) then attacks me. As he is moving vertically up in the square that I threaten (before he attacks), does that movement provoke an AoO? Like, when half off his body is exposed but he is still moving, can I hit him with him getting cover/concealment?
I'm iffy on that one, but here's another example which I don't think came up (excellent placement/maneuvering of the shadows by you, btw, no joke), but could potentially come up next round (if we're alive, hehe).
Suppose a shadow starts within reach of one of us and decides to move more than 5 ft without withdrawing. Such movement normally provokes an AoO--however, this dude is going to meld straight down under the floor, then move. Would we get to AoO him before he moves? I believe the AoO occurs before the triggering action, so for that I would assume yes. (Like when someone tries to move away and you trip them with an AoO, tripping them in the square they were in before they move).
Sorry to keep bringing up rules questions, I just like to know for future reference--no matter how long I play this game and other games, I KEEP finding scenarios that I don't know the answer to.
AoO's based on movement are dependant on a creature moving out of a square you threaten (if I remember correctly). I don't have a rule in front of me that says so, but I can't imagine you're considered to threaten a square completely encased in stone (whether it's floor or wal).
And I think -- regarding your second scenario -- that yes a shadow moving out of one of your threatened squares without a 5' step or withdrawal -- even if it's moving into stone -- provokes an AoO from you... resolved before they leave the square they are leaving.
Jayse has it correct - i.e. according to how I interpret the rules. Basically, anything that blocks your vision (granting concealment) or ability to strike (a wall) prevents you from making an AoO on a square you threaten - because you don't actually threaten it. The floor counts as both.
Similarly, you aren't granted an AoO for something arriving IN a threatened square - unless it already passed through another square you threaten and can attack - this is the 'move through' clause on AoOs.
That leaves just the 'leaves a threatened square' clause... here Orin you are entirely correct. Were a Shadow in threat range to sink into the floor as part of a move action - not a withdrawal or 5' step - you guys would get your hits on them.
I'm pretty anal on reviewing my maps when I do movement to ensure you guys get your AoOs. I do make mistakes, of course. When I adjusted the map last night, I made a point of remembering that Orin's threat range is 10' not 5'. A few Shadows moved 5'. The green one that is now between you was on the far side of Jofram's previous position and clearly out of attack range. He then used his 1/2 distance move (because he was slowed) to sink then move between you all, then resurface. It used up every bit of move he had and prevented him from making an attack since he is slow staggered. At least 2 others also started out of range and then sunk resurfaced closer in. One of those was the guy flanking Straehan.
The thing about incorporeal undead - it's a chess match with them movement wise. By removing Straehan from the creature's AoO range to pull his scroll, he gave the creature the flexibility to sink/reappear without drawing an AoO. But the situation is now quite different. Orin's extended threat range and the ranges of the Ushari and Jofram now intersect with many of the Shadows. They are essentially 'pinned' by your possible AoOs unless they want to 5' or withdraw into the floor (and sacrifice their attacks that round) to then resurface and attack on the following round.
Yep, sounds good. My confusion was I thought it was an AoO if someone MOVES through a threatened square, so I was unsure about the moving up through the floor aspect. That it's when you LEAVE a threatened square makes sense, and I agree that I should get no AoO last round. Thanks for the clarification, and again, good placement SR.
We might need to beat a tactical retreat pretty soon, hehe.
Also, it occurred to me that - according to the rules, a Shadow could attack, then take a 5' to vanish into the floor and then next turn move to reappear and strike.
Despite the 'legality' of that - it is just too metagamey for me. So I won't be having them do it. If they want to get away scot free from your threat range - they have to withdraw.
Man, yesterday and today I did something which I NEVER do which is lie down and take a nap. Yeesh, one week back to work and I'm already exhausted, and the baby's not even here yet. BTW, my wife will be induced on 9/4 if he's not born by then. Almost there!
Your faith in magic allows you to reflexively use the energy of any spell effect on you to save you from death.
Benefit As long as you are under the effects of any spell, you gain a +2 trait bonus on saving throws against death effects. If you are reduced to negative hit points while you are under the effects of any spell, you automatically confirm stabilization checks to stop bleeding.
even though I don't worship Nethys? Seems like a cool trait.
I was just waiting for Jayse to get possessed, kill me and Ushari, and then for Jofram to return in time to see Jayse standing over our lifeless bodies. :-)