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SMG's Kingmaker PbP
Game Master SMG Tabletop

A game made of rookie mistakes.



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Male Tengu Level 2 Druid

"Haha..oh man, little sis Dariya's gon get in so much trouble...she could prob handle it though. I don't think there's too much to be fraid of...we're all tough adventurers, right?

Raido says this just to lighten up the atmosphere, but the caution on his face says otherwise. He was never really good at that.

Initiative:
1d20 + 0 ⇒ (12) + 0 = 12

CHP: 17/17


Male Kobold Rogue Level 2

Oomlowt keeps his crossbow ready, to murder whatever might pop out of the trap cart.

He hoped it was a mite.

Oomlowt is readying his action for when the monster or whatever appears OR firing his crossbow if it appears before his turn, because he was steeling himself for trouble even before the fight started.

Initiative:
1d20 + 4 ⇒ (9) + 4 = 13

Attack (if needed)
1d20 + 6 ⇒ (7) + 6 = 13
1d6 + 2 ⇒ (1) + 2 = 3

CHP: 16/16
Crossbow bolts: 100 (or 99 if he attacks) normal, 6 red


ROUND 1

Secret Rolls:

Thunderstone Toss: 1d20 + 2 ⇒ (11) + 2 = 13

Bandit1 Attack: 1d20 + 2 ⇒ (16) + 2 = 18

Bandit1 Damage: 1d8 ⇒ 4

Gird Will Save: 1d20 + 5 ⇒ (18) + 5 = 23

Bandit1 stealth check: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Bandit2 Stealth check: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17

Bandit3 Attack: 1d20 + 2 ⇒ (12) + 2 = 14

Bandit3 Damage: 1d8 ⇒ 5

19 Bandits: You don't see anything, but as Dariya approaches the cart, a small object sails through the air, and strikes the ground next to the cart, splintering the wood, and making a very large bang. The sound is so loud you can hear it clearly sixty feet down the path.
Dariya doesn't let is stop he though, and starts bringing Lockjaw around to the open end of the cart. However, as she nears it, an arrow sticks her in the shoulder, dealing 4 points of damage!
Then a man dressed in wood-stained leather armor comes up from behind a log and fires at Dariya! However, he misses and ducks back down behind the log.

18 Dariya and Lockjaw: Wow! That sure is... exciting! Finally, you have a chance to prove you're a true hero to all of those greenhorns back there.
You reach the cart and look inside. You can see some crates, no doubt full of gold, as well as bags of spare silver and gold pieces. Two ornate wooden boxes are also stacked in the cart, and one is finely polished.

17 Kressle: Who/what is Kressle, and why is he/she/it involved here?

13 Oomlowt: You see Dariya get pegged by the arrow, but do when you whip your crossbow up to counter attack!
But you're not quite sure where the shot came from, but you have a pretty good idea... you just need to look a little more closely before firing.
However, you can see the other bandit just fine, and fire at him. But he's too far away, and your shot goes wide. You'll have to move in a little closer to do any real damage to him.

12 Raido: It's a long walk to the cart, so instead of moving on up, you try to give some sage advice.
It didn't come out right.

11 Thrae: The little person is an idiot, the bird-man is an idiot, and you don't even know what that idiot of a Half-Orc is doing. What's so interesting about those bushes that she can't focus on the fight going on right in front of her?
Whatever, you've got your trident out, and you're pretty sure you can take whatever is thrown at you.

3 Gird: You were set to fight, but then you saw something out of the corner of your eye. It was blue, but ti went by too quickly for you to make out any details. Then there was a flash and you saw a flicker of something before it vanished.
Now the bushes are cooing at you, and you're pretty sure bushes shouldn't do that.

Updated Map


Male Kobold Rogue Level 2

Oomlowt cautiously moves closer just enough to be visible on the map and fires his crossbow again!

Attack (if needed)
1d20 + 6 ⇒ (1) + 6 = 7
1d6 + 2 ⇒ (3) + 2 = 5

CHP: 16/16
Crossbow bolts: 98 normal, 6 red


Female Half-Orc Level 2 Paladin

"Stupid arrogant piss-drinking short wolf lady can't even wait to look for a trap..." Gird snarls as she draws her bow. Advancing farther than Oomlowt (As close as she can get, I'm trying for her Point-Blank Shot feat), she knocks an arrow and fires at the bandit hiding by the logs.

Attack roll:
1d20 + 2 ⇒ (15) + 2 = 17
1d8 + 2 ⇒ (8) + 2 = 10

If the PBS feat can apply, then
Attack roll:
1d20 +3 => (15) + 2 = 18
1d8 +3 => (8) + 2 = 11

CHP: 17/17
HH: 4/4
Arrows: 90


Female Halfling Level 2 Cavalier

Well, judging by how the cart looks, at least you'll have a pretty sweet reward waiting for you once you're done with these silly bandits.
Dariya shouts commands, and Lockjaw advances towards this Bandit Number Three who just missed firing at her.

She won't reach 3 on this round but she'll move as close to him as she can on this round.

Also, any time Lockjaw might be the target of an attack, Dariya will take advantage of Mounted Combat feat.

CHP: 22/26


Male Tengu Level 2 Druid

"Whoa....like, dang man. Guess there ain't no avoidin it. Guess ol Raido's gonna havta step onto the field...I guess."

Raido moves forward enough to be seen on the map, read to provide some slashings and healings. Hiba greatly regrets getting up today.

CHP: 17/17


Female Gnoll Level 2 Cleric

Thrae's ears perk up and she notices it's battle time. "Finally, some actual fighting." she says to herself. She follows Oomlowt (to be also seen on the map) and the stands about 10 feet away from him.
She might like to fight, but she thinks that maybe she should wait, prepare herself, and not just go into this fight head-first.
Or maybe she's just a little lazy.

CHP: 24/24

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