DM Darkwalker |
10th of Dravago 998YK
As life sparks before the breaking of dawn,word spreads that another of thier own has been found by the mist. 8 People have gone missing just to be found half eaten or torn apart. Fear grips the townfolk, but noone can explain who or what has been killing. Kandler assures that a monster of the Mournland is responible and that noone should be out after dark.
A widow crys over the loss of her spouse,more like become insane over the loss. Life continues in Mardakine, as the day progresses life hustles and bustles with the daily routine. Midday the alarm of riders echo across town.
Knight of the Silver Flame, only can mean one thing they search for something or someone. Why here many whisper,as Mardak ,Kandler and Burch meet them. Greeting are exchanges as well as distrust. Mardak takes them to his house with Kandler and Burch in tow.
Rumor has it they seek someone in town and this person may the killer. Night falls and the knights raom the town looking searching hoping their wrong. A curfew is hearld anyone out at dusk will be arrested.
As night falls and the curfew in place what are you doing?
Varshk |
Active Draconic Aura - Senses: +1 Listen, Spot and +1 Initiative
Varshk finishes his day tending to the needs of the livestock. One lame cow put down and butchered while the cuts and bruises of an incredibly dumb lamb washed and salved. Shaking his head in wonder at how people miss that their penning of beasts lulls them into stupidity, he makes his way outside of town to the hut he has erected on a low hill. As he approaches, he looks for sign of approach or intrusion. He crouches to enter the low opening into the leather skinned skeleton of willow branches unconsciously stepping over the earthen berm surrounding the structure.
Hanging the haunch of beef he received as payment for his work from a hook dangling from the crossed lashings at the smoke hole, the hulking orc dons his shirt of linked chains then takes up his longspear and short throwing spears. He exits the hut to begin his nightly prowl. As the last rays of the sun are extinguished by the comfortable darkness of night, he removes the shaders from his eyes. Blinking to gather up his night vision, he moves down the hill in a slow spiral in search of the tracks of wild beasts which are prone to hunting the humans livestock.
Vajra |
As the Knights of the Silver Flame leave the house of Mardak, Vajra, who had attended the meeting, addresses them, breaking his long silence.
"If I may, allow me to hunt for the beast, man or monster, that stalks us. I have proven myself once, I shall attempt to do so again."
DM Darkwalker |
Mardak says to you Vajra " Ye have proved yer self the more the better"
Kalas |
As (apparently) the only representative of the Dragonmarked Houses in the settlement - accidentally as that may be - Kalas requests to be present at the meeting with the Knights of the Silver Flame.
At the conclusion of the meeting, the young scion of House Orien speaks after Vajra: "I've had a bit of experience in battling creatures of the Mournland," Kalas shudders involuntarily before continuing, "I'd like to help with the search."
DM Darkwalker |
As (apparently) the only representative of the Dragonmarked Houses in the settlement - accidentally as that may be - Kalas requests to be present at the meeting with the Knights of the Silver Flame.
At the conclusion of the meeting, the young scion of House Orien speaks after Vajra: "I've had a bit of experience in battling creatures of the Mournland," Kalas shudders involuntarily before continuing, "I'd like to help with the search."
read spoiler that says meeting for meeting content
Kalas |
"And even if she is a bearer of the Mark of Death, what does the Church of the Silver Flame seek to do with her? She should be brought to the Twelve for protection," he adds, looking to Kandler.
Vajra |
Hide: 1d20 + 9 ⇒ (3) + 9 = 12
Move Silently: 1d20 + 5 ⇒ (2) + 5 = 7
DM Darkwalker |
** spoiler omitted **
answering what you asked
Vajra |
Vajra attempts to jump up, grab the ledge, and pull himself up to the roof next to the alley, but staying outside the alley.
Jump DC 16: 1d20 + 10 ⇒ (6) + 10 = 16
Climb DC 15: 1d20 + 2 ⇒ (8) + 2 = 10
He successfully grabs the ledge, but is unsuccessful at hauling himself up and falls down the two feet. He rolls his eyes as he musters his strength for another try
DM Darkwalker |
Vajra attempts to jump up, grab the ledge, and pull himself up to the roof next to the alley, but staying outside the alley.
[dice=Jump DC 16]1d20+10
[dice=Climb DC 15] 1d20+2He successfully grabs the ledge, but is unsuccessful at hauling himself up and falls down the two feet. He rolls his eyes as he musters his strength for another try
retry useing your junp check 16, climb gains a +2
Kalas |
You learn that a person is carrying a lost mark of death and the knights know it is one of the towns folk. The signs one that been ill for no reason, tired all the time, and doesnt panic when death has happened. Only one person thats been ill of late is Kandler's step daughter Espre.
Kalas' eyes widen in shock at the Knights' announcement. "The Mark of Death?!? But all of the bearers of that dragonmark were eradicated millenia ago. How could the Justicar's daughter be a bearer of the Lost Mark?" the young Orien blurts out.
"And even if she is a bearer of the Mark of Death, what does the Church of the Silver Flame seek to do with her? She should be brought to the Twelve for protection," he adds, looking to Kandler.
as you blurt out your questions; the older looking kight says to you: what is it to you what happens to this person of this mark? Are you a house member of the 12? Do you really think the 12 Houses will protect this mark,I would say the war of the mark was to protect themselves from dragonmarks them considered dangerous. And how old is this daughter of yours Kandler? Kandler stares at you intently.
answering what you asked
Uh-oh! I hope Kalas isn't the one who just let the cat out of the bag about Espre! The way I understood your initial post quoted above was that the others (NPCs) involved in the meeting were the ones who indicated 'Only one person that's been ill of late is Kandler's step-daughter Espre'.
"Yes, I am a House member of the Twelve. Kalas d'Orien, at your service," Kalas replies to the Knight's question, bowing his head respectfully. "And the War of the Mark was to protect all of Khorvaire from aberrant dragonmarks - the Mark of Death was a recognized pure dragonmark. The citadel of the Twelve in Korth even has thirteen towers; my teachers taught me that this represents all of the true, pure dragonmarks even though the Mark of Death had been lost. I am certain that if Espre bears the Mark of Death, then the Twelve will do all they can to protect her from those who would seek her harm," Kalas asserts with (somewhat naive, perhaps) conviction.
"However," Kalas adds as a new thought occurs to him, "if Espre does bear a dragonmark and it is not the Mark of Death or another true mark, then it would be an aberrant mark. Nowadays those with aberrant marks are grudgingly accepted, but the Houses still view aberrants with suspicion," he says, his expression turning to one of worry as he turns to address Kandler directly. "If what she bears is an aberrant mark, then she could be a danger to herself and to those close to her - particularly if she can't control its power. You must do what you can to protect her."
Kalas |
Kalas&Vajra you both notice shambling shadows moving in an alley
Vajra attempts to jump up, grab the ledge, and pull himself up to the roof next to the alley, but staying outside the alley.
Kalas reaches into his pack to retrieve a length of silk rope securely tied to a grappling hook. The young man tosses the grappling hook upward in an attempt to secure it on the ledge above. DC 12 Use Rope check to secure a grappling hook 10 ft up; failure by 4 or less indicates hook fails to catch and falls, allowing retry.
DC 12 Use Rope check: 1d20 + 3 ⇒ (6) + 3 = 9 - fail by 4 or less, try againDC 12 Use Rope check: 1d20 + 3 ⇒ (7) + 3 = 10 - fail by 4 or less, try again
DC 12 Use Rope check: 1d20 + 3 ⇒ (5) + 3 = 8 - good lord! fail by 4 or less, try again
DC 12 Use Rope check: 1d20 + 3 ⇒ (18) + 3 = 21 - success - that is, if there's been enough time to actually make four attempts! Kalas certainly isn't winning any awards for stealth with this maneuver... but at least he's hopefully created a good distraction to keep Vajra from being noticed!
Kalas |
Initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Kalas shares an alarmed look with Vajra, grabs his grappling hook, jumps down from the ledge, and begins moving toward the sounds of battle.
Move action to pick up grappling hook. Second move action to jump down 10 feet and begin moving toward the sounds of battle.
DC 15 Jump check to negate 10 feet of falling damage: 1d20 + 5 ⇒ (15) + 5 = 20
Vajra |
Vajra's only response to the boast of the shadowed figures is with a raise of the eyebrow.
init: 1d20 + 5 ⇒ (1) + 5 = 6
Vajra begins the hunt after a moment confused looking towards the escaping enemies. Did they vanish magically or simply drop down to street level?
[spoiler=If the DC would be more than 15] Vajra jumps down to the street and then begins running towards the fight.
Jump: 1d20 + 10 ⇒ (1) + 10 = 11
DM Darkwalker |
Vajra's only response to the boast of the shadowed figures is with a raise of the eyebrow.
[dice=init]1d20+5
Vajra begins the hunt after a moment confused looking towards the escaping enemies. Did they vanish magically or simply drop down to street level?
** spoiler omitted **
[dice=Jump]1d20+10
you can make the jump fairly easy