Rule the City! (Inactive)

Game Master D-Kal

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Sarcon is my favorite villain. All who oppose him will suffer a fate of falling rocks.
Welcome back Sarcon.


Now just as a reminder to everyone, to avoid this kind of thing in the future:
1) no hostility in the discussion thread
2) no remarks suggesting ill-will from other players (though you may ask for GM clarification at any time)
3) no remarks suggesting physical/mental deficiency on the part of other players ("are you blind, or just stupid?")

Also, I support Crystals mention of needing extra roleplay fluff to justify why heroes might jump in on what does on the front of it appear as an unprovoked attack by Ransaq.
And Ransaq, I don't want to hear why this is a special ops seal team and everyone's on the same page; you're third level. I could kill your whole team with a 7th-level ninja.

EDIT: I just got an idea for a challenge in the Keep...


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

@Crystal Your point's a good one. Although if Sanza doesn't want to be my lover, I think my reasoning would be acceptable. However, being my lover might be more fun.

EDIT* Nevermind, my ol lady disagree's


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
DM-Kal wrote:
And Ransaq, I don't want to hear why this is a special ops seal team and everyone's on the same page; you're third level. I could kill your whole team with a 7th-level ninja.

I wasn't comparing us to a special ops seal team, just listing other teams with the same mindset. We'd be more like an over-involved neighborhood watch, lol

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

So it looks like I need to make another will save?


No, all of this "make another save" nonsense is just that.

Color Spray wrote:
3 or 4 HD The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

Unless Ransaq rolled a 1 on his surprise round color spray duration (he didn't, right?) then all of you hit with it are still blinded.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

He did, so

Will: 1d20 + 2 ⇒ (11) + 2 = 13

Dag nabit


Oh, he did? Well then forget I spoke. I am the one nonsense-ing here apparently.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I did indeed roll a 1, and I only rolled a 2 for the second one. So currently, Crystal is stunned for 1 round, everyone else except Marcello is blind for 2 rounds and stunned for 3. Rounds turn over at the begining of my initiative, so Crytal will still be stunned for her next action.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I concur.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Well, it looks like I'm headed to the pub. I'd have liked to have went first, but I can wait no longer. I must have a stout. I'll check a couple times while I'm there, but my actions in game may get increasingly more ridiculous the more I drink, so I will have to cut myself off at some point.

EDIT* Cut myself off from checking the boards, not the stout. lol


At concert. Away for a while.

-Posted with Wayfinder


Female Aasimar Cave Druid/3 | HP -2/38 (stable) | AC 16 | Fort +5, Ref +2, Will +8 | Init +1 || Trilby: Bear (M) | HP 27/40 | AC 19 | Fort +6, Ref +6, Will +2 | Init +0/2

I like the conflicted conflict! We're fighting, but no one wants to, but we can't just let things go even though nothing's really happened yet. haha!

Here's hoping we stop fighting before Patry's turn.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I'm pretty sure its your turn now Party, since Sarcon is stunned. I haven't got a solid answer from the GM though to be sure.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

@Sanza I believe you would have needed a 20 to specifically believe me. Not that you would dibelieve me now, just that you don't have a solid feel on the situation. Good call on the sense motive though, that was a good way to handle it.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Also, me so hung over....

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |
Ransaq wrote:
I did indeed roll a 1, and I only rolled a 2 for the second one. So currently, Crystal is stunned for 1 round, everyone else except Marcello is blind for 2 rounds and stunned for 3. Rounds turn over at the begining of my initiative, so Crytal will still be stunned for her next action.

Just noticed this, don't think the durations stack. Everyone that failed both should be blind and stunned for 2 rounds and then stunned for 1. Which I think is what you meant, just want to be sure. I'm sleepy.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

That's correct. They don't stack, just overlap. I guess I should have said blind for 2 rounds while stunned for 3.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

So, to clarify for everyone's benefit, I am no longer blind, but still stunned. When Ransaq's next turn comes, I will be able to defend myself as normal.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

So... Who's turn is it now?


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

It should be Garroth, Melaphi, and Patricie's turn, in any order. I've asked the GM for confirmation a couple times, but I haven't gotten an answer.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I sent the GM a message about establishing a protocol for mishaps. I figured in a game like this, with high chance for frequent pvp, it would be a good way to avoid arguments in the future. I suggested that the opposite team be allowed to stick you with the mistake or force you to fix it, but that it be wholly up to them. I figured everyone would like that, and it's perfectly fair. If applied to prior events, I could have forced Fate to delete her mistaken roll and relabel her lower one, but also would have had no hope of declaring prior actions taken differently. I feel like if we agree to handle it like this from now on, there would be nothing to get into arguments over in the future.

This is obviously up to the GM, but what do you guys think?

EDIT* I hope I don't sound like a nagging buzz-kill for bringing up bad times, I just figured we should settle on a way to handle these things before they pop up again. Mistakes are the easiest thing in the world to make, which makes them frequent.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

That sounds like a fair resolution, although good sportsmanship would also work.


I got very sick today. Will be out. Sorry all.

-Posted with Wayfinder


Female Aasimar Cave Druid/3 | HP -2/38 (stable) | AC 16 | Fort +5, Ref +2, Will +8 | Init +1 || Trilby: Bear (M) | HP 27/40 | AC 19 | Fort +6, Ref +6, Will +2 | Init +0/2

I'm gonna hold off, just in case. Not that I don't trust you, I'd just hate to move (which is a lot of actions with a companion) and then have to change things.


Good morning all. I spent the night dosing with every immuno-boosting compound I had in my home, and now I'm feeling a good deal less like death. On an unrelated note, the concert was excellent.

Now then, on turns, yes, you may act in blocks according to the posted initiative. Basically, if 3 heroes are up before the next villain, you may all post your actions as you wish. I don't mind the 3 of you in the block changing turn order between each other between rounds as long as you stay in the same block (or officially delay, which will of course move you to a different block). Anyway, short of rules clarifications and such, you should be able to ride through combat without much intervention from me.


On cheating, protocols, and procedures, I have already stated my position. You may address the person's actions directly in a calm and unassuming fashion in order to point out something they may have missed. If that fails to remedy the situation, you may ask for me to consider the situation specifically. But over all I expect none of you are cheaters. Between cheaters and sticklers, one is much more common than the other, but they can both ruin a game just as fast. I'll be watching for both.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

How are your feelings about talking when out of turn?

I'm asking because a friend of mine, who DM's a lot, has made it a fair point that talking is a free action... And since you can only make free actions in your own turn, you can ask questions to the rest of the team of enemy and they will respond in their turn.

Do you mind that I answered Ransaq back out of turn? Will I be able to answer back out of turn to what Garroth is saying? I'm just asking for a fair idea of what to expect :)


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

The Rulebook explicitly states that speaking is a free action that can be performed even when it is not your turn (as long as we're talking a couple of short sentences). And it makes sense.

Of course, I'm not a stickler for rules as written, but this makes sense, since we are not standing around like automatons, waiting on our next turn.


I'm not super strict, but if things get ridiculous ...

-Posted with Wayfinder


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

B%#%*~&s, and here I was hoping that I could hold another speech while we were fighting.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

The whole Talking while in combat, I can dig that, but I'll just try and keep the sentences to something that I, myself, am able to say in 6 seconds... Just so there won't be endless paragraphs of talking and me quoting Martin Luther King and such...

Otherwise people like Victor will just keep writing long speeches to prolong his turn :P


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I don't think anyone has tried to cheat, I was just suggesting an argument proof way to handle mistakes.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I dont know whats going on with the map but sometimes i check it and i can move my piece and other times i cant. right now i cant

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

I know Ransaq, not trying to start a new argument... It's just that the guy I learned to play Pathfinder from said the whole, 'you can't speak in others turns' Stuff, so I needed to know if it was the same here.

I will still call WTF if you start to go like... 200 words in one round... not even a world class rapper can talk that fast and still be understandable.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Are you testing my skills, Wintrish?

I am OG Raven and I can rock the battle with my sweet rhymes.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I feel my actions are becoming predictable, lol

My character is very unoptimized at this low of a level, one of the reasons I didn''t want to fight yet in the first place. When building towards arcane trickster, the low levels kinda suck.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Eh, sorry for the slow reaction, I didn't think Garroth moved into my threaten zone, so I forgot the attack I had readied.

He takes a bit of a slap tho.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

No big deal. You owe me a will save though

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Ok that I just roll it here? Did you use some kind of point of something to heitghten the Save Dc?

Will Save: 1d20 + 3 ⇒ (12) + 3 = 15


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

I did yes, a point from my arcane reservoir. I have no reason to complain about a failed save, but in the future, I'd roll in gameplay so there's nothing for me to fuss about.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Does Arcanist work the same way Sorcerors do? You have a pick of spells, limited, but then you can cast any of them freely?


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

They're a mix of sorcerer and wizard. I pick spells at the beginning of the day to cast freely from like a sorcerer, but I can change the spells every day. It's pretty nice


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

You guys just picked a fight, and now your screaming for the guards! Ba hahahahaha

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

We never picked it.

Sarcon initiated it, because you acted like a douche toward him. He is Chaotic Evil, so he did what he wanted.

You saw it before it happened.

and because of that we are in this situation. Because we aren't going to let it slide that a Elf colorspray 4/5(6) of the group because one guy get's annoyed.

Marcello was perfectly fine with just waiting for the guards to arrive and sort it out >_>

Edit: Also, I would have murdered for making that hit on you Ransaq :D

Edit 2: I never said you acted un-rightly so against us with your arogance and such, no problems on that part. Sarcon just acted like his character would. Just as you did.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I was spoiling for a fight, although Sarcon hogging the surprise round kind of screwed the pooch on that one. Oh well. Nat 1's on will saves I am likely to make don't help, either. I suspect that bloody stripe that's decorating Garroth now won't help, either.

Such is life.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

Sarcon and Crystal were both trying to pick a fight. Sarcon even challenged me to one outright. I didn't act like a douche, I reacted like a douche, to douchery itself.

But, I single handedly bossed the crap outta this fight, even with my back turned, and now Crystal is calling for the guards to save her. I find that pretty funny, the irony.

I'll be snatching Sarcon's gold as payment for his ill intent and leaving now. I'm sure you guys will have a great deal of fun plotting your revenge.


Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15

It's ok Crystal, you'll get your chance at revenge:)


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Pardon, I am wondering how Ransaq managed to hit Crystal and Marcello without hitting Garroth. My currently look at the map doesn't seem to make it clear.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

If he is directly above Garroth he can originate the cone in his bottom left corner in a down and left diagonal, missing Garroth.

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