Robert "Bo" Hardin |
"As we suspected.. Ninja Iron Golems.. Adamantine will be best if you have it.."
Bo casts a spell and goes invisible.. He then moves up 20'..
"Bandersnatch" McTwilliger |
1d20 + 8 ⇒ (2) + 8 = 10 init
Januarius ibn Fahlad |
Initiative: 1d20 + 5 ⇒ (15) + 5 = 20
Evil statues, evil clown mummies, evil blue meanies. We should have just piled gunpowder in and lit a fuse I say.
drbuzzard |
Both statutes rosined their bows and it made an evil hiss...
Never mind, they draw their bows without actually pulling out arrows, and magically an arrow made of fire appears in the bow.
1 shoots at Bo
to hit: 1d20 ⇒ 16 fire damage: 3d6 ⇒ (5, 5, 1) = 11 hit
to hit: 1d20 ⇒ 1 fire damage: 3d6 ⇒ (1, 4, 4) = 9 miss
to hit: 1d20 ⇒ 5 fire damage: 3d6 ⇒ (5, 1, 5) = 11 miss
to hit: 1d20 ⇒ 15 fire damage: 3d6 ⇒ (3, 3, 5) = 11 hit
2 shoots at Jan
to hit: 1d20 ⇒ 17 fire damage: 3d6 ⇒ (1, 1, 5) = 7 hit
to hit: 1d20 ⇒ 18 fire damage: 3d6 ⇒ (2, 5, 5) = 12 hit
to hit: 1d20 ⇒ 18 fire damage: 3d6 ⇒ (3, 5, 4) = 12 hit
to hit: 1d20 ⇒ 6 fire damage: 3d6 ⇒ (2, 6, 3) = 11 miss
PCs are up.
Robert "Bo" Hardin |
Seeing Invisible eh...
Bo moves up 20' and fires once at #1..
Attack: 1d20 + 15 ⇒ (6) + 15 = 21 adamantine..
Dam: 1d8 + 14 ⇒ (8) + 14 = 22
"Bandersnatch" McTwilliger |
Bander burns a ki point for more movement then does a double move
1d20 + 30 ⇒ (15) + 30 = 45 acro if needed at the end
Obidiah Gerheart |
Obi spends 1 grit to use the Targeting Deed, aiming for #1's arm to make him drop his bow.
Riffle shot: 1d20 + 20 ⇒ (15) + 20 = 35 (seeking, adamantine)
damage: 1d10 + 1 ⇒ (10) + 1 = 11
drbuzzard |
They continue to fire.
1 shoots at Bo some more
to hit: 1d20 ⇒ 19 electric damage: 3d6 ⇒ (5, 6, 5) = 16 hit
to hit: 1d20 ⇒ 4 electric damage: 3d6 ⇒ (6, 2, 2) = 10 hit
to hit: 1d20 ⇒ 4 electric damage: 3d6 ⇒ (5, 4, 1) = 10 miss
to hit: 1d20 ⇒ 15 electric damage: 3d6 ⇒ (5, 3, 5) = 13 hit
2 shoots at Jan (after stepping back 5')
to hit: 1d20 ⇒ 12 electric damage: 3d6 ⇒ (1, 5, 3) = 9 hit
to hit: 1d20 ⇒ 3 electric damage: 3d6 ⇒ (4, 5, 2) = 11 hit
to hit: 1d20 ⇒ 9 electric damage: 3d6 ⇒ (3, 1, 6) = 10 hit
to hit: 1d20 ⇒ 15 electric damage: 3d6 ⇒ (5, 6, 1) = 12 hit
PCs are up.
Obidiah Gerheart |
Obi Shoots #2
riffle #1: 1d20 + 16 ⇒ (6) + 16 = 22 (deadly aim, adamantium, seeking, clustered shots)
riffle #2: 1d20 + 11 ⇒ (17) + 11 = 28
riffle #3: 1d20 + 6 ⇒ (14) + 6 = 20
damage #1: 1d10 + 9 ⇒ (1) + 9 = 10
damage #2: 1d10 + 9 ⇒ (9) + 9 = 18
damage #3: 1d10 + 9 ⇒ (6) + 9 = 15
Robert "Bo" Hardin |
Bo 5' steps closer and fires 4 times at #1.. Swift for Bane, grit used as well..
Attack 1: 1d20 + 19 ⇒ (6) + 19 = 25 adamantine
Attack 2: 1d20 + 19 ⇒ (2) + 19 = 21
Attack 3: 1d20 + 14 ⇒ (14) + 14 = 28
Attack 4: 1d20 + 9 ⇒ (13) + 9 = 22
Dam 1: 1d8 + 21 + 2d6 ⇒ (2) + 21 + (1, 3) = 27
Dam 2: 1d8 + 21 + 2d6 ⇒ (8) + 21 + (3, 2) = 34
Dam 3: 1d8 + 21 + 2d6 ⇒ (1) + 21 + (1, 3) = 26
Dam 4: 1d8 + 21 + 2d6 ⇒ (4) + 21 + (4, 6) = 35
Januarius ibn Fahlad |
Ow.
Ow.
Attack (Heavy Shield, Power Attack): 1d20 + 25 ⇒ (14) + 25 = 39
Attack (Kukri, Power Attack): 1d20 + 16 ⇒ (16) + 16 = 32
Attack (Heavy Shield, Power Attack): 1d20 + 20 ⇒ (2) + 20 = 22
Attack (Kukri, Power Attack): 1d20 + 11 ⇒ (11) + 11 = 22
Attack (Heavy Shield, Power Attack): 1d20 + 15 ⇒ (10) + 15 = 25
Damage (Heavy Shield, Power Attack): 2d6 + 24 ⇒ (2, 5) + 24 = 31
Damage (Kukri, Power Attack): 1d4 + 15 ⇒ (2) + 15 = 17
Damage (Heavy Shield, Power Attack): 2d6 + 24 ⇒ (1, 4) + 24 = 29
Damage (Kukri, Power Attack): 1d4 + 15 ⇒ (4) + 15 = 19
Damage (Heavy Shield, Power Attack): 2d6 + 24 ⇒ (1, 2) + 24 = 27
Damage (Two-Weapon Rend): 1d10 + 9 ⇒ (8) + 9 = 17
"Bandersnatch" McTwilliger |
Snicker/PS: 1d20 + 23 + 2 - 4 ⇒ (12) + 23 + 2 - 4 = 33 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (3) + 3 + 1 + 8 + (2, 6, 2, 5, 6, 4, 3) = 43 and
Snack/PS: 1d20 + 23 + 2 - 4 ⇒ (20) + 23 + 2 - 4 = 41 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (2) + 3 + 1 + 8 + (2, 1, 2, 6, 4, 4, 5) = 38
Snicker/PS: 1d20 + 18 + 2 - 4 ⇒ (18) + 18 + 2 - 4 = 34 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (1) + 3 + 1 + 8 + (3, 6, 2, 5, 2, 5, 2) = 38 and
Snack/PS: 1d20 + 18 + 2 - 4 ⇒ (10) + 18 + 2 - 4 = 26 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (2) + 3 + 1 + 8 + (6, 3, 6, 3, 6, 4, 1) = 43
Snicker/PS: 1d20 + 13 + 2 - 4 ⇒ (14) + 13 + 2 - 4 = 25 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (1) + 3 + 1 + 8 + (5, 1, 4, 3, 1, 1, 2) = 30 and
Snack/PS: 1d20 + 13 + 2 - 4 ⇒ (19) + 13 + 2 - 4 = 30 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (1) + 3 + 1 + 8 + (6, 5, 4, 1, 2, 3, 4) = 38
to confirm Snack/PS: 1d20 + 23 + 2 - 4 ⇒ (2) + 23 + 2 - 4 = 23 for 1d4 + 3 + 1 + 8 ⇒ (3) + 3 + 1 + 8 = 15
Bander shifts 5 feet and goes to invisible town
Obidiah Gerheart |
Obi shoots #2 with the last two rounds in his riffle
riffle #1: 1d20 + 16 ⇒ (11) + 16 = 27 (deadly aim, adamantium, seeking, clustered shots)
riffle #2: 1d20 + 11 ⇒ (9) + 11 = 20
damage #1: 1d10 + 9 ⇒ (5) + 9 = 14
damage #2: 1d10 + 9 ⇒ (10) + 9 = 19
"Time to reload!"
Robert "Bo" Hardin |
Looks like Obi went again before the monsters took another turn..
drbuzzard |
1 returns fire on Bo.
1d20 ⇒ 13 cold damage: 3d6 ⇒ (5, 1, 5) = 11 hit
1d20 ⇒ 5 cold damage: 3d6 ⇒ (1, 4, 5) = 10 hit
1d20 ⇒ 18 cold damage: 3d6 ⇒ (1, 5, 6) = 12 hit
1d20 ⇒ 8 cold damage: 3d6 ⇒ (4, 4, 1) = 9 miss
2 slams at Jan with his shooting hand.
1d20 ⇒ 18 damage: 2d10 + 19 ⇒ (3, 9) + 19 = 31 hit
1d20 ⇒ 3 damage: 2d10 + 19 ⇒ (9, 4) + 19 = 32 miss
PCs are up, Obi lands 2 more shots on 2.
"Bandersnatch" McTwilliger |
1d4 + 4 ⇒ (3) + 4 = 7 bander activates images and moves into a flank for next round
1d20 + 30 ⇒ (13) + 30 = 43
"Bandersnatch" McTwilliger |
Jan! Step into position!
Robert "Bo" Hardin |
Super busy at work, sorry..
Bo reloads and fires once at the one he's been firing at..
Attack: 1d20 + 16 ⇒ (5) + 16 = 21
Dam: 1d8 + 15 ⇒ (4) + 15 = 19 adamantine
Januarius ibn Fahlad |
More of the same!
Attack (Heavy Shield, Power Attack): 1d20 + 25 ⇒ (16) + 25 = 41
Attack (Kukri, Power Attack): 1d20 + 16 ⇒ (7) + 16 = 23
Attack (Heavy Shield, Power Attack): 1d20 + 20 ⇒ (18) + 20 = 38
Attack (Kukri, Power Attack): 1d20 + 11 ⇒ (15) + 11 = 26
Attack (Heavy Shield, Power Attack): 1d20 + 15 ⇒ (4) + 15 = 19
Damage (Heavy Shield, Power Attack): 2d6 + 24 ⇒ (4, 2) + 24 = 30
Damage (Kukri, Power Attack): 1d4 + 15 ⇒ (1) + 15 = 16
Damage (Heavy Shield, Power Attack): 2d6 + 24 ⇒ (3, 5) + 24 = 32
Damage (Kukri, Power Attack): 1d4 + 15 ⇒ (2) + 15 = 17
Damage (Heavy Shield, Power Attack): 2d6 + 24 ⇒ (4, 2) + 24 = 30
Damage (Two-Weapon Rend): 1d10 + 9 ⇒ (6) + 9 = 15
Obidiah Gerheart |
Obi shoots #2 with his riffle
riffle #1: 1d20 + 16 ⇒ (19) + 16 = 35 (deadly aim, adamantium, seeking, clustered shots)
riffle #2: 1d20 + 11 ⇒ (12) + 11 = 23
riffle #3: 1d20 + 6 ⇒ (4) + 6 = 10
damage #1: 1d10 + 9 ⇒ (6) + 9 = 15
damage #2: 1d10 + 9 ⇒ (2) + 9 = 11
damage #3: 1d10 + 9 ⇒ (1) + 9 = 10
Robert "Bo" Hardin |
Yap channels again..
Channel: 8d6 ⇒ (5, 3, 3, 4, 1, 6, 6, 4) = 32
He then pulls a wand.. Bo does too..
Not sure how much people are still injured.. Get me some numbers please..
"Bandersnatch" McTwilliger |
I am exhausted. I do not think I could turn invisible if I needed to at this point!
take 10 percep
Robert "Bo" Hardin |
How does a 15th level fight have 109 hps? Your profile says 139..
Robert "Bo" Hardin |
Well Yap has the Heal Spell now.. Not much it won't remove.
Yap casts Heal on Jan, taking hism to full hp and hopefully removing his aliment..
Everyone elses stat lines indicate they are at full hp so I'm good to continue.
"Mind checking the next room out Bander?"
Robert "Bo" Hardin |
Ah.. CURSE!!! CURSE!!!
"Bandersnatch" McTwilliger |
Bander nods and moves to the next room taking 10 on stealth and perception, well all 7 banders do...
ill move myself on the mpa shortly