Robert "Bo" Hardin |
"Mummy Clowns? I sure hope not.."
drbuzzard |
You head through the north door (which does not ping the TRAPDAR)
The bookshelf-lined walls of this room contain a large collection of dog-eared tomes, manuals, and scrolls, as well as jars of fluid in which float humanoid organs and bits of flesh. A dissected human torso sits atop the room’s stone table.
There is a figure standing over the corpse with a scalpel in its hand. It looks at your hungrily as you come in. It's mouth is dripping blood, and it is still chewing on something.
init: 1d20 + 8 ⇒ (2) + 8 = 10 bah
Obidiah Gerheart |
initiative: 1d20 + 5 ⇒ (4) + 5 = 9 Obi decides to give the drooler a sporting chance to go first.
Robert "Bo" Hardin |
Init: 1d20 + 10 ⇒ (4) + 10 = 14
Yap Init: 1d20 + 8 ⇒ (15) + 8 = 23
Any Knowledge Checks?
Robert "Bo" Hardin |
Know Religion: 1d20 + 14 ⇒ (5) + 14 = 19
Yap Religion: 1d20 + 14 ⇒ (14) + 14 = 28
Robert "Bo" Hardin |
A squeaky voice relays the information..
Bo frowns.. "Well that will not do at all.."
He uses smite evil and burns a grit before firing 4 times at the critter..
Attack 1: 1d20 + 19 ⇒ (5) + 19 = 24 vs FF, steel..
Attack 2: 1d20 + 19 ⇒ (3) + 19 = 22
Attack 3: 1d20 + 14 ⇒ (16) + 14 = 30
Attack 4: 1d20 + 9 ⇒ (8) + 9 = 17
Dam 1: 1d8 + 29 ⇒ (5) + 29 = 34 First hit +10 damage
Dam 2: 1d8 + 29 ⇒ (5) + 29 = 34
Dam 3: 1d8 + 29 ⇒ (5) + 29 = 34
Dam 4: 1d8 + 29 ⇒ (8) + 29 = 37
Yap holds his action..
"Bandersnatch" McTwilliger |
1d20 + 8 ⇒ (1) + 8 = 9 init
Robert "Bo" Hardin |
Yap moves to Bo anc casts Freedom of Movement on him.. Bo then 5' steps away, loads a round as a swift and fires 3 times..
I'll wait till everyone else takes there round 1 before firing..
Obidiah Gerheart |
Obi pumps three Named Bullet (undead) rounds into him.
Targeting touch AC because of Named Bullet
It gets SR (if any) to cancel the Named Bullet
Rifle Shot #1: 1d20 + 15 ⇒ (11) + 15 = 26
Rifle Shot #2: 1d20 + 10 ⇒ (18) + 10 = 28
Rifle Shot #3: 1d20 + 5 ⇒ (11) + 5 = 16
Auto Crit Threatens if they hit
Confirm Shot #1: 1d20 + 15 ⇒ (6) + 15 = 21
Confirm Shot #2: 1d20 + 10 ⇒ (16) + 10 = 26
Confirm Shot #3: 1d20 + 5 ⇒ (7) + 5 = 12
Damage #1: 1d10 + 9 + 7 + 3d10 + 27 ⇒ (5) + 9 + 7 + (9, 3, 8) + 27 = 68
Damage #2: 1d10 + 9 + 7 + 3d10 + 27 ⇒ (1) + 9 + 7 + (3, 10, 3) + 27 = 60
Damage #3: 1d10 + 9 + 7 + 3d10 + 27 ⇒ (8) + 9 + 7 + (10, 3, 7) + 27 = 71
Januarius ibn Fahlad |
Initiative: 1d20 + 5 ⇒ (6) + 5 = 11
Jan will hold his action since he can't get to the monster per the map and doesn't have Point Blank Shot.
Robert "Bo" Hardin |
Fire 3 times..
Attack 1: 1d20 + 19 ⇒ (10) + 19 = 29 steel..
Attack 2: 1d20 + 19 ⇒ (8) + 19 = 27
Attack 3: 1d20 + 14 ⇒ (19) + 14 = 33
Confirm: 1d20 + 14 ⇒ (5) + 14 = 19..
Dam 1: 1d8 + 29 ⇒ (5) + 29 = 34 all damage bypasses via smite evil..
Dam 2: 1d8 + 29 ⇒ (5) + 29 = 34
Dam 3: 1d8 + 29 ⇒ (6) + 29 = 35
Dam Crit: 3d8 + 87 ⇒ (4, 6, 1) + 87 = 98
Robert "Bo" Hardin |
Bo does have a shield bash you know! It doesn't matter as he would prob need a crit to hit..
Bo reloads as a move action and fires once at the thing..
Bang!: 1d20 + 21 ⇒ (12) + 21 = 33 steel..
Dam: 1d8 + 29 ⇒ (7) + 29 = 36 smite evil..
Obidiah Gerheart |
"Coward is hiding around that corner. I say we either send Bander in first to see if it can see invisible enemies, or send Jan in to bash it with his shield."
Robert "Bo" Hardin |
Totally missed the part about him moving..
Bo reloads and then moves 20' down the hall..
"Bandersnatch" McTwilliger |
alright finally evening are free again!
"Bandersnatch" McTwilliger |
bander double moves to get in range.
drbuzzard |
I am sorely tempted to note that Bander is not actually invisible at this time, and thus I can grapple him with ease. But since he didn't do anything last round, I'll be nice and say he did vanishing trick.
The baddie launches a punch at Bo (knowing he is immune to grapple).
to hit: 1d20 ⇒ 12 miss
PCs are up.
Robert "Bo" Hardin |
Bo fires 4 times at the undead monk.. Burning a grit..
Attack 1: 1d20 + 19 ⇒ (18) + 19 = 37 steel
Attack 2: 1d20 + 19 ⇒ (11) + 19 = 30
Attack 3: 1d20 + 14 ⇒ (14) + 14 = 28
Attack 4: 1d20 + 9 ⇒ (9) + 9 = 18
Dam 1: 1d8 + 29 ⇒ (3) + 29 = 32 smite evil
Dam 2: 1d8 + 29 ⇒ (7) + 29 = 36
Dam 3: 1d8 + 29 ⇒ (8) + 29 = 37
Dam 4: 1d8 + 29 ⇒ (5) + 29 = 34
Robert "Bo" Hardin |
>AC 40 is tough lol..
Robert "Bo" Hardin |
I didnt think guns shot at touch AC in this campaign.. I thought that bullets, depending on what material they are, subtracted armor or natural armor bonuses.. Steel subtracting 10, adamantine 20.. At least thats how I thought it had been working this whole time lol.
Robert "Bo" Hardin |
Oh I see.. He just doesn't have much AC from armor or natural armor so its just a straight roll vs his AC pretty much..
"Bandersnatch" McTwilliger |
Bander tumbles through his foe into a flanking position...maybe
1d20 + 29 ⇒ (20) + 29 = 49
Then he slice with Snicker
Snicker/PS: 1d20 + 25 + 2 - 4 ⇒ (18) + 25 + 2 - 4 = 41 for 1d4 + 3 + 1 + 8 + 7d6 ⇒ (1) + 3 + 1 + 8 + (1, 6, 2, 4, 3, 1, 5) = 35
to confirm Snicker/PS: 1d20 + 25 + 2 - 4 ⇒ (13) + 25 + 2 - 4 = 36 for 1d4 + 3 + 1 + 8 ⇒ (2) + 3 + 1 + 8 = 14
Januarius ibn Fahlad |
Jan steps around Bo to try and slam his shield into the undead.
Stay in the damn ground!
Attack (Heavy Shield, Flanking): 1d20 + 31 ⇒ (1) + 31 = 32
Damage (Heavy Shield, Flanking): 2d6 + 16 ⇒ (1, 6) + 16 = 23
Well, that went poorly. At least Bander gets +4 to flanking for the next round.
Robert "Bo" Hardin |
Not sure if it's still active but Yap cast Freedom of Movement on Jan right before he got turned to a fish if that helps. Bander also got a dose when he got paralyzed by the mummies.. It's last 110 min so please make a note so I don't have to keep going back and find out when buffs we cast..
Bo reloads a round as a swift action and fires 3 times.. Using a grit..
Attack 1: 1d20 + 19 ⇒ (20) + 19 = 39 steel
Attack 2: 1d20 + 19 ⇒ (19) + 19 = 38
Attack 3: 1d20 + 14 ⇒ (10) + 14 = 24
Confirm 1: 1d20 + 19 ⇒ (4) + 19 = 23
Confirm 2: 1d20 + 19 ⇒ (7) + 19 = 26 bummer..
Dam 1: 1d8 + 29 ⇒ (8) + 29 = 37 smite evil bypasses all DR..
Dam 2: 1d8 + 29 ⇒ (1) + 29 = 30
"Bandersnatch" McTwilliger |
How come we can never run into someone that just wants us to eat pie with them or something?
Bander says as he moves around the room checking for traps with Trapdar
Robert "Bo" Hardin |
Bo cast detect magic and has a look..
"Well we are not in what you call pie country Bander.."
drbuzzard |
Considering the likely ingredients of the pie...
The body has a cloak, headband and ring which glow.
Not sure if I gave the room description before:
The bookshelf-lined walls of this room contain a large collection of dog-eared tomes, manuals, and scrolls, as well as jars of fluid in which float humanoid organs and bits of flesh. A dissected human torso sits atop the room’s stone table.
There is some sort of contraption built around the table for examination involving a bunch of lenses, which look valuable.