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PaizoCon 2014!

RotRL Gestalt Anniversary Special

Game Master Spiral_Ninja

A gestalt AE Rise of the Runelords.Thistletop L1; Thistletop level 2, Thistletop level 3


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AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

I can use a bit of the residual light cast by the group behind us (provided they aren't too far back) to guide my way. And if things get really black - I've got a light spell.

Gotta bag me some Goggles of Night - preferably in the form of some vintage Ray-Bans - at some point. :)


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

had an unplanned business trip, am back now and updated/fixed my char entirely, I read up upon the 20+ comments and post IC again


HP: 31/31 Saves: +5,+5,+5, Cleric(theologian) + Monk(martial artist) 2

Rise-of-the-Runelords-Anniversary-Edition-Players-Guide


DM Ninja/infinite

'tis legit to grab this folks.

In fact, it's recommended. ;)

Busy reading mine.


DM Ninja/infinite

New Campaign Traits: You may swap out if one fits you better.

Eager Performer:
Hearing that Sandpoint had a theater rivaling those found in large cities like Magnimar and Korvosa, you decided to try your luck getting stage time there. After sending a letter to Cyrdak Drokkus requesting an audition and not hearing back, you’ve taken it upon yourself to travel to Sandpoint and meet him in person, trusting your force of will and charming inf luence will get you what you want. You gain a +1 trait bonus on checks for any one Perform skill. Additionally, choose any one spell of the enchantment school; its save DC increases by +1.

Family Ties:
While not ethnically a Varisian, you have been raised among Varisians and they consider you one of their own. Furthermore, you managed to get in good with a group of Sczarni and consider them your new family. After being run out of the last place your Sczarni family camped, you tracked down a friend of the family in Sandpoint—a ruthless thug named Jubrayl Vhiski at the Fatman’s Feedbag. During your time with the Sczarni, you learned a few tricks of the trade. You gain a +1 trait bonus on Knowledge (local) checks and Knowledge (local) is always a class skill for you. In addition, you begin play able to speak and read Varisian.

Friends and Enemies:
One of your family members, perhaps a parent, cousin, aunt, or uncle, helped Daviren Hosk put down a group of goblins near Sandpoint. Since then, your family member passed away, but not before telling you about that day and the offer Daviren made her should she ever be in need. Once you make it to Sandpoint and meet up with Daviren Hosk at the Goblin Squash Stables, he gives you one of his best steeds and all the necessary accoutrements as gratitude for your family member’s help: a heavy combat trained horse, a military saddle, saddlebags, bit and bridle, a month’s worth of feed, and lifetime stabling at the Goblin Squash Stables.

Giant Slayer:
Your family’s village was plundered by giants in the wilds of Varisia, leaving nothing but a smoldering ruin. After the destruction of your village, your family trained for combat against giants to prevent such a tragedy from ever happening again. Since hearing of giants mobilizing throughout the countryside, you ventured to Sandpoint to help the prepare for a possible incursion. You gain a +1 trait bonus on Bluff, Perception, and Sense Motive checks and +1 trait bonus on attack rolls and damage rolls against creatures of the giant subtype.

Goblin Watcher:
You grew up in Sandpoint staring off the cliff across the Varisian Gulf. Spending so much time there at Junker’s Edge watching the goblins below as they scrounged through the discarded junk and seeing what they made out of the garbage, you developed an eye for spotting the most useful and valuable discarded items. You gain a +1 trait bonus on Perception and Appraise checks, and a +5 trait bonus on Appraise checks to determine the most valuable item visible in a treasure hoard.

Hagfish Hopeful:
Ever since passing through Sandpoint when you were a child and hearing about the contest at the popular tavern known as the Hagfish, you wanted to take that coin purse as your own and carve your name on the ceiling beam above the bar. Training yourself to choke down indigestible food and drink water a pig would refuse, you’ve built up quite a strong resistance to all things putrid and gross. You gain a +2 trait bonus on Fortitude saves against disease and poison.

Merchant Family:
You are related to one of the four noble families from Magnimar who founded the Mercantile League of Sandpoint. You either grew up in Magnimar as a cousin in the Valdemar or Deverin family or were born and raised in Sandpoint. Education in running a business and years of looking after the family enterprise have given you a knack for trade. You increase the gp limit of any settlement by 20% and can resell items at an additional 10% over the amount of gp you normally would get from selling off treasure.

Monster Hunter:
Perhaps you came to the Varisian Gulf in search of the Sandpoint Devil, or maybe you followed fisherman’s tales of Old Murdermaw— regardless, you’ve ventured through Varisia to hunt down famous monsters. While they have all eluded you so far, you made it to Sandpoint to research and restock before heading back out into the wilderness. Because of your training, you gain a +1 trait bonus on attack rolls and weapon damage rolls against aberrations and magical beasts.

Scholar of the Ancients:
Growing up with your nose in books, you’ve had a great interest in past cultures and ancient history. Furthermore, having grown up in Varisia, you know the monuments dotting the landscape belong to an ancient civilization known as Thassilon. From your life of study and dogged research, you’ve pieced together the language and partial history of this once-great empire. You gain a +1 trait bonus on Knowledge (arcana) and Knowledge (history) checks, and begin play able to speak and read Thassilonian.

Student of Faith:
While you have personally dedicated your life to a single deity, you study all religions and mortal faiths. Upon hearing that the town of Sandpoint recently completed a cathedral dedicated to the six deities most popular in the area, you had to see the place for yourself, and have arrived in time for the consecration of this holy edif ice. Because of your strong faith and broad range of study, you cast all cure spells at +1 caster level, and whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

hm, considering my background and how I am just barely more than a year in Sandpoint, I believe none of the additional traits would be fitting so I keep what I have :)


I appreciate the offer, but none of those serve Biter better than having a close tie to Ameiko (given by his Favored Daughter trait).

I'll take a look at the rest, though.


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

Strae is good as is.


HP: 31/31 Saves: +5,+5,+5, Cleric(theologian) + Monk(martial artist) 2

I'm thinking on swapping out "Outsider(Missionary)" for "Student of Faith."


HP 36/19 | AC:22/16/16 CMD:21 | F:4 R:3 W:5 | I: +4 P: +7

I'm with Biter: I wrote my background around the Favored daughter trait. None of the new traits really suite me as well as what I currently have.


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

I'm not sure how well it'll fit, but Scholar of the Ancients seems like it could help tie in to Sparrow's mother a little bit with some modifications to her background, mostly representing what her mother actually managed to drill into her. I might go with that, but I want to read the Player's Guide tonight before deciding if that's all right.

Otherwise Monster Hunter kinda fits as well with what she's been doing the past 2 years.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

I am disappoint no one commented on Giant Slayer considering our members XD


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

I just didn't want to scare Brin by stacking the +1 HIT/DAM with my gnome +4 AC vs giant types. :p


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

I'm having trouble not laughing at the prospect. Suppose our first encounter is something intelligent listening to our ramblings. "Um, so can we roll inish now and get this fight on, 'cause I'm having too much fun just listening to you guys."

Or better yet, we distract it, and Biter comes up behind it and takes it out. Go team!


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

considering our discussion, I wouldn't be surprised if some zombie or monster suddenly joins the conversation and out of the blue tells us its own sexual preferences

With an enlightening debate we may be able to avoid the encounter battle.


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

Just as long as it doesn't have tentacles. I've seen one too many things from Japan for that.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

Oh, if it has tentacles I will have to get a camera from somewhere.

Alkaid: just realized you could become any human girl and woman, damn it, you could mess up Ryu pretty bad if you would turn into Cilyanka XD (well, appearance can be taken even if not as much human, right?)


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3
Sparrow Seacutter wrote:
Just as long as it doesn't have tentacles. I've seen one too many things from Japan for that.

True... but then we'd need some huge-eyed girls in school uniforms to be menaced. Thankfully, Strae doesn't fit the bill.


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

You're fortunate Straehan. I don't have Silent Image in my spellbook at present. Otherwise you just might look like one of those long enough for us to run.


HP: 31/31 Saves: +5,+5,+5, Cleric(theologian) + Monk(martial artist) 2

I prefer to not use my changing abilities, as I dislike deception, though if it's enough of an emergency, I will use it.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9
Straehan. wrote:
Sparrow Seacutter wrote:
Just as long as it doesn't have tentacles. I've seen one too many things from Japan for that.
True... but then we'd need some huge-eyed girls in school uniforms to be menaced. Thankfully, Strae doesn't fit the bill.

Rofl

Someone quickly get Cil and Sparrow some schoolgirl uniforms, bikinis and cat ears may work too

XD


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

And this thread just became a little more wrong. I love it!


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3
Ryu Kaijitsu wrote:

Rofl

Someone quickly get Cil and Sparrow some schoolgirl uniforms, bikinis and cat ears may work too

XD

PASS!


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

Relax, I didn't say a word about Strae wearing one xp


First, I have an alibi for this giant incursion.

Second, my traits are good.


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3
Ryu Kaijitsu wrote:
Relax, I didn't say a word about Strae wearing one xp

LOL! No, I meant Strae has no more interest in women dressed as little girls than he does in being wet-nursed. Despite his size, he is an adult (50 year old) gnome.


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3
Straehan. wrote:
Ryu Kaijitsu wrote:
Relax, I didn't say a word about Strae wearing one xp
LOL! No, I meant Strae has no more interest in women dressed as little girls than he does in being wet-nursed. Despite his size, he is an adult (50 year old) gnome.

Is it wrong that Sparrow might want to see Strae wearing one? ;p


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

;)

If Sparrow asks him nicely, he just might try one on.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9
Straehan. wrote:

;)

If Sparrow asks him nicely, he just might try one on.

schoolgirl uniform, swimsuit, cat ears, or tentacles?


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

That combo together sounds like a Mindflayer with a seriously kinky side.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

I would vote for one of those as school president, well, if I would still go to school that is. It would probably also be a member of the Anime or Lovecraft Club, although by now the two don't exclude each other out.

less prudent and more open minded kinkiness is the way to go :)


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

You know the difference between 'exotic' and 'kinky', right?

With 'exotic', you use a feather.
With 'kinky', you use the whole chicken.


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

Who needs Kitsune and Catfolk? Just put the ears on and make a disguise check!

Hmm, are Illithids open to be used by Paizo? I don't recall them in a bestiary.

Spiral_Ninja's going to come back, see "oh, lot's of OOC posts!", and then, well I'm not sure. But I bet it'll be funny!


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

After viewing the game thread, Spiral may just avoid the OOC altogether. :)


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

Good point, actually.

Now to continue. We've got

Schoolgirl outfit
Swimsuit
Cat ears/tail
Fox ears/tail
Maid outfit

We need three more good ones and the entire group can be outfitted.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

That would be a bad choice, this is more fun to read than anything. XD

...and I need to stop drinking beer in these damn hot summer nights, gets into my head easier

EDIT:
ooh Sparrow, you little devil, you added the Maid Outfit when I wasn't looking! XD

Well, lets go traditional and pick the Nurse Outfit, the little princess outfit (Ojousama), and the bunnygirl

EDIT2: you forgot the tentacles


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

Where's the Gimp?


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

Oh, and a Kimono as well. That way there can be some selections available.

So now we have

Schoolgirl outfit
Swimsuit
Cat ears/tail
Fox ears/tail
Maid outfit
Nurse outfit
Little Princess (Ojousama)
Bunnygirl
Kimono
Tentacles

That's 10 then so far. Might as well try to come up with a few more if we can.


HP: 31/31 Saves: +5,+5,+5, Cleric(theologian) + Monk(martial artist) 2

ninja outfit


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

hm, Miko Outfit


HP 36/19 | AC:22/16/16 CMD:21 | F:4 R:3 W:5 | I: +4 P: +7
Sparrow Seacutter wrote:

Who needs Kitsune and Catfolk? Just put the ears on and make a disguise check!

Hmm, are Illithids open to be used by Paizo? I don't recall them in a bestiary.

Spiral_Ninja's going to come back, see "oh, lot's of OOC posts!", and then, well I'm not sure. But I bet it'll be funny!

Illithids and beholders were not included in the OGL. Wizards regarded them as Iconic monsters.


HP 36/19 | AC:22/16/16 CMD:21 | F:4 R:3 W:5 | I: +4 P: +7
Ryu Kaijitsu wrote:


Someone quickly get Cil and Sparrow some schoolgirl uniforms, bikinis and cat ears may work too

XD

I'd probably better fit the goth girl image.


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9

okay, Cil gets a black and white little princess outfit... AND cat ears :3

also, if we got maids there needs to be a butler outfit, and also a Prince Outfit

and for girls an addon of magical Girl outfit


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

Or Cil could have a Gothic Lolita look too. That kind of fits both sides of the coin there.


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

Its a well known fact that Gnomes are hung.... just saying.

:P


Male Human Gestalt HP:24 | AC:17 T:13 FF:14 CMD:15 | F:5 R:7 W:6 | Init: +3 | Per: +9
Sparrow Seacutter wrote:
Or Cil could have a Gothic Lolita look too. That kind of fits both sides of the coin there.

well the "little princess" outfit works well for the goth loli look, if it is a black dress


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3
Straehan. wrote:

Its a well known fact that Gnomes are hung.... just saying.

:P

New plan. Finish that line!

1) ...like a pixie.

2) ...immediately upon discovery.

Okay, that's all I can think of. Anyone else wanna try?


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

3) ...Like a Hamster


{HP 16/36 | AC13 T13 FF10 CMD 16 | F/R/W 4/6/4 | Inish +3, Per +9}Female Elf Ranger (Urban Ranger) 3 / Wizard (Foreteller) 3

4)...like a Mannequin.


AC:16|16|14 - F:+4|R:+6|W:+5 - Per:+9 Init:+3

5) ...from the trees on Chopper's Island.

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