RoW: Let's Thaw the Frozen Stars! (Inactive)

Game Master Daxter

Loot Tracking Sheet
Yagas Hut
Hall of Thrones!


101 to 150 of 6,780 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

"White witches? My father often spoke of them when I was a boy. Perhaps they're the ones raising the dead", Sven muses aloud.

When Avora moans in pain, Sven frowns and shifts his support further under her.

"Careful. Ankih will be tending that leg as quickly as he can."

Paging Mr. Cleric.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

sorry for the delay, on stay-home-vacation and a huge honey-do-list appeared. got a little behind.
Ankih blinks and shakes his head to break the almost trance like state he had fallen into after channeling his Deity's power to harm the Undead.
" That was... Amazing. I haven't ever channeled in that way before, only to heal, never to harm the foul things. I felt such power flow though me.....Oh My pardon, Lady Avora forgive me. Here Sven let me help her. "
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Frowning as the wound barely close he tries again.
" So sorry apparently the cold is affecting my spells. Please help us Lady Sarenrae, my comrade is hurt."
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
He will also use mending to repair the rent in clothing or armor that was damaged from the spear thrust.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

"I'll be sure to thank your goddess personally", the big ulfen says jovially as the cleric works.

"How's that leg Avora?" Sven asks of the woman cradled in one arm.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora tests the leg, before putting her full weight on it gingerly. With a smile, she steps down fully, then stomps her foot. "The power of the gods never ceases to amaze me. Thank you, Ankih. I guess that I could have done this myself, but my mind was so scattered with the savagery of the attack that the words eluded me."

Translation: Forgot I am playing a druid, who has CLW prepared! Doh!


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven releases his grip but stays close in case Avora falters.

"Kalt, have you got the trail? Having seen what these Winter-touched can do, we should make haste", the big ulfen says.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt sheathes his old sword and keeps his new one in hand, his eyes alight at its exquisite balance. A beautiful blade, ice-born like me. I'll have to give it a suitable name. I hope it protects me better than its previous wielder.

Turning to Sven, he responds, ”Yes, it’s a very easy trail still. The snow helps, but these folk knew nothing of woodcraft and would have left a clear trail regardless. They loaded the plunder from the carriages into a trunk and dragged it that way, south. It should be no trouble at all to find them, though I can’t tell if the Lady’s with them or not. But something left much larger footprints – even bigger than yours, Sven. And I’m not sure where that something went.”

Looking at the rest of his companions, he continues, ”If Ankih’s got Avora all patched up and ready to travel, I suggest we move out.”

@GM – I think I understood you correctly: something left very large footprints, but I couldn’t find a trail of them leaving the site. Is that right?


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven wipes his soiled blade on a corner of cloth from the wreckage and leads the way, following the trail pointed out to him by Kalt.

”You think these bandits have something that large with them? An ogre perhaps?” the big warrior asks with a mix of anxious excitement and hopeful mirth. ”That certainly sounds more sporting than tiny fair-folk with icy weapons.”


No, no large footprints. All the footprints you find are normal medium sized humanoid ones. I mentioned that you do not find any tiny fae ones though.

Ankih: 1d20 + 2 ⇒ (2) + 2 = 4
Avora: 1d20 + 5 ⇒ (15) + 5 = 20
Bugsby: 1d20 + 3 ⇒ (1) + 3 = 4
Kalt: 1d20 + 7 ⇒ (15) + 7 = 22
Lachna: 1d20 + 11 ⇒ (4) + 11 = 15
Sven: 1d20 + 11 ⇒ (1) + 11 = 12
Cold: 1d6 ⇒ 5

Kalt leads the group down the southern path, the snow whipping up to blur vision and chill the group to the bone. Beyond the massacre site, the going slows down, as the snow has accumulated upwards of almost 2 feet. Bugsby especially has trouble with moving through the snow given his short stature. All movement is halved for all PCs.

As the group progresses, Ankih, Bugsby, and even Sven begin to feel the cold creeping into their bones. It saps their strength and reflexes, turning their normally quick movements into sluggish ones. Ankih, Bugsby, and Sven take 5 non-lethal cold damage and gain the status, fatigued. Fatigued=No running or charging, -2 to Str and Dex. After about a quarter mile of this trek, the trail passes through a small clearing among the taller trees before continuing uphill and out of sight. A large chest lies half-buried in the snow, apparently dropped or discarded by those who hastily passed this way.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Curse you natural 1s!

Despite his heavy furs and natural fortitude, Sven shivers against the cold. Sluggishly, he points at the half-buried chest.

How do you remove this condition?


As long as the nonlethal damage remains, the fatigued effect is in place.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven begins to trudge toward the chest but stops in his tracks.

By Erastil's beard, this is colder than I could have ever imagined. Father used to say the winds of the North could kill a man in seconds and here I am shaking like a cub in the belly of Taldor. I am stronger than this!

"Ankih, I don't suppose your goddess can breathe some heat into my muscles? I've never been this cold before", the big ulfen says with a bit of shame. "Kalt, how you holding up?"

A channel or two could fix us up.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Teeth chattering in the cold Ankih replies..." I..I..I h..have never b..been this cold before. Maybe t..the power of S..Sarenrae will h..help. As y..you say. G..gather round please." he grasps his holy symbol with numb fingers and continues.
" Hear my plea , oh Lady of the Dawn, please and help to stem this soul freezing cold." He struggles hard not to stutter from the cold, and succeeds long enough for his prayer.
channel energy: 1d6 ⇒ 2
" Thank you for the aid Mylady, one more try should do it."
channel energy: 1d6 ⇒ 2
"B..better, but n..not quite there..."
channel energy: 1d6 ⇒ 4
only 3 left today now.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

The big ulfen breathes easier after Ankih's prayers push away the worst of the chill. Sven gives the dark-skinned priest a nod of thanks and pulls his furs tighter. He silently curses his own weakness.


Female Dwarf Inquisitor 2; HP: 17/17; AC: 18; Touch: 13; Flat-foot: 17; Fort: +7 (+11 v. Cold Weather) Ref: +2 Will: +6; Init: +3; Percep: 6 (8); 2 cold resist, +2 save v. poison/spells/abilities, +4 dodge v. giants

Lachna trudges through the snow with the others, keeping her scarves up around her mouth, so that most of what you can see of her face are eyes and nose. Her eyes begin to sparkle when the chest is sighted. Without a word, she rushes to it as fast as she can and begins to dig it out with gloved hands.

As soon as enough of it is exposed to potentially be opened, she tries to open it.


What's this?: 1d20 + 6 ⇒ (3) + 6 = 9

Ankih: 1d20 + 10 ⇒ (18) + 10 = 281d8 + 3 ⇒ (3) + 3 = 6
Avora: 1d20 + 10 ⇒ (8) + 10 = 181d8 + 3 ⇒ (2) + 3 = 5
Bugsby: 1d20 + 10 ⇒ (13) + 10 = 231d8 + 3 ⇒ (1) + 3 = 4
Kalt: 1d20 + 10 ⇒ (16) + 10 = 261d8 + 3 ⇒ (1) + 3 = 4
Lachna: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 3 ⇒ (3) + 3 = 6
Sven: 1d20 + 10 ⇒ (18) + 10 = 281d8 + 3 ⇒ (8) + 3 = 11

Ouch, I'm sorry :\

When Lachna opens the chest, a thread she failed to notices breaks. From up in the trees a massive spiked log sweeps through the area. It whistles over Lachna's head as she's examining the chest, but those behind her are not so fortunate. Sven takes the full force of the blow, adjusting the trajectory slightly so those behind only take gashes from the spikes. See damage above

Lachna meanwhile flips open the lid and sees an empty trunk. As she steps away, she hears the sound of metal scraping on metal from under her feet. Digging there, she finds the spoils of war taken from the Lady Argentea's guards.

Spoils:
5 suits of leather armor, 3 suits of studded leather, a very nice chain shirtMW, 2 light wooden shields, 7 longswords, 2 spears, a well made daggerMW, and 3 light crossbows with 25 total bolts.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

That loot was not worth 30 damage. =/

Sven's eyes go wide as the massive spiked ram descends on the group. Throwing himself in its way to shield the rest of the party, the big ulfen groans in pain as the log knocks the wind from his burly frame with a crushing impact that would easily kill a lesser man. Sven falls to his knees once he's sure the trap's done its worse.

Clutching his no doubt broken ribs, the hulking ulfen looks over the others.

"Is everyone alive?" he asks weakly.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora has managed to avoid the worst of the spikes, thanks to Sven's quick action. Now, she rushes to return the favor, moving to his side and placing hr hands gently on his massive chest. "As the seasons turn, so let this man recover from his wounds."

Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5


Female Dwarf Inquisitor 2; HP: 17/17; AC: 18; Touch: 13; Flat-foot: 17; Fort: +7 (+11 v. Cold Weather) Ref: +2 Will: +6; Init: +3; Percep: 6 (8); 2 cold resist, +2 save v. poison/spells/abilities, +4 dodge v. giants

Lachna squeaks as the log sails over her head and it seems an odd sound coming from the dwarf. In the aftermath, she looks around and begins to nearly blubber apologies mingled with mumbling curses to herself.

Damn fool. Did it again.

So sorry. Got carried away.

She approaches Ankih slowly, seeing that Avora is attending to the worst wounded, and places a hand on his shoulder.
Let me help yer wit that.

cure: 1d8 + 1 ⇒ (2) + 1 = 3


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven grits his teeth and clenches his meaty fists as Avora's quick spell begins to mend his splintered ribs. Despite the pain caused by the healing, somehow worse than the initial injury, the big ulfen manages a grin as the woman lays her hands on his chest. He breathes a little easier with each passing moment.

"Thanks girl", he mutters through the pain.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby was moving slowly, far slower than the others, and his attempts to scale logs and move through the snow was clearly difficult for the gnome. His face has a definitely bluish cast that only gets alleviated by the channels. Icicles still hang from his ears and the brim of his hat, but he tries to put a brave face on as his teeth chatter. At least he seems not so fatigued.

His elation at seeing the chest is quickly lost as the spikes from the log-trap rake down his small frame, drawing a cry from his small lips. He chatters, "Th-th-th-thisisnotnearlyasfunasIhoped!" as he looks around at the others. He slows his racing heart to try and get the words out, "Is this what it's like to die? I n-n-need... somewarmerclothes!" He prods gingerly at his scratched skin, wincing frequently.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Seeing the smaller crossbows pulled from the snow, Bugsby runs... moving verrrry slowly in the snow, over to where they are, eyes big, "Oooh! CanIusea crossbow!? PleasepleasePLEASE!!"


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Once Sven steps up and takes the brunt of the damage from the swinging log, Kalt manages to side-step most of its remaining force. He still grimaces a moment in pain, then says "Thanks, Sven. Looks like we all owe you one. Not sure what we owe Lachna there..."

Seeing his companions suffering so from the cold, Kalt takes off his woolen cloak and doubles it up, wrapping it around the shivering, chattering Bugsby. He checks the gear of his other companions, pulling a long wool scarf from his pack and wrapping it around Ankih's neck

Survival to better endure cold: 1d20 + 6 ⇒ (14) + 6 = 20

I beat the DC by 5, so this will allow us all to get a +2 to saves vs. cold. Kalt will give his cold weather gear to Bugsby, for a +5 to saves.

GM - remember that Kalt treats cold climates as one step less severe, due to the Child of the Snows, trait. So if the rest of the party is saving once per hour, Kalt does not need to save at all.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven climbs to his feet with a groan. He’s still busted up inside but Avora’s spell seems to have taken the edge off. As Kalt works to make some of the group more comfortable, the big ulfen considers his partner’s comment.

”Don’t give Lachna too much of a hard time. The bastards that laid the trap did a good job – anyone could have fallen for it. We’ll just have to be more cautious moving forward.”

Seeing Kalt strip out of his furs, Sven laughs.

”Ice-Son indeed. Aren’t you freezing?”


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby almost immediately stops shivering as he dons the enormous (on him) cloak, practically lost inside the bunched, thick material. "Fnkuvrymch!" his voice calls from inside, then he rearranges the cloak a little and tries again, "Thankyou-verymuch!" The gnome's small form resembles a squat stump, so gathered is the fabric of the cold-weather cloak. Assuming he gets a crossbow.

Bugsby hefts one of the light crossbows, taking about ten bolts in hand, and spends a minute figuring a way to secure it to his back, "Pull-point-shoot! haha!" seeming quite merry about this new acquisition.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

As the spiked log barrels down on him, Ankih pushes his mule Scarab to the side out of the way. With a loud bray of protest he moves, but Ankih is struck sidelong by it. Knocked to the ground he screams.
" Aaagh. By the Dawnflower that burns that HURT!"
He is struggling to rise when Lachna, coming to his aid, spends some healing on him.
" Thank you, Lady. That was a near thing. Help me to the others and I will ask Sarenrae to aid us once more."
As he gets to the group again, making sure everyone is in range he expends a healing burst.
" May the light of the Dawn heal and warm you. Thanks to you O my Goddess, Sarenrae!"
channel energy: 1d6 ⇒ 6


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

between the CLW and the channel everybody should be A Ok again.8D. only 2 left however. XD
" Thank you for the scarf friend Kalt. However I already had one, just wasn't sure how to wear it. "
Ankih is wearing cold weather gear, just not really in the right way. Kalt's help in readjusting it should suffice.
So Ankih should also get the same as Bugsby, +5 right?

He proceeds to look around at the harsh white environment...
" We should continue on with due caution I believe. Apparently our 'kidnappers' were prepared for someone to follow them...
By the way Bugsby, it wont be comfortable, but Scarabs pack saddle is mostly empty. If you are having too much of a tough time with the snow, you could ride up there..."


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

The gnome looks up at Ankih with eyes wide as saucers, "Really!? Oh yesyesyesyesyesyesYES!" and moves to stand next to Scarab, holding his arms out wide and hopping up and down impatiently, apparently waiting for someone to lift him up.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven grimaces as more of his broken ribs are righted but grunts in satisfaction when it’s done and he’s mostly whole again.

I’m temporarily full!

The big ulfen trudges through the snow and easily lifts the excitable gnome up into the saddle.

”There you go little man. She’s a noble steed alright”, he says with a laugh.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Not to mention the fact that if he drapes the extra length of his winter coat over the mule, they will both be warmer. XD
Once the little gnome is situated, Ankih will start loading the gear into the pack frame behind him. Everything but the suits of armor as they are too bulky. He will hang the shields, one on each side making a barding of sorts for Bugsby's warmule. Leaving out anything others might want of course.
Giving the mule a hand full of feed to calm him, Ankih again takes up the reins and gets ready to move forward.
" Again, I suggest caution. That log almost killed me, one of the spikes had punctured my liver I'm sure."


Oh yeah, you have a pack animal. Since the AP is already fairly harsh with the weather issue, I'm going to be a nice GM and NOT have Scarab freeze to death or burn party resources to keep it going. On cold weather gear: Kalt cannot turn one set into enough for both Bugsby and Ankih to fully benefit from them. You guys can chose to split up the +5 bonus if you want, since you are sharing cloths, but you both don't get +5 for it.

After packing the spoils onto the pack animal, and the gnome too, the group journeys onward, going slightly southeast. After about 10 minutes, they come to an area where feathered bundles and strange fetishes hang from the lowest branches of the trees, swaying and shifting in the wind. All are stuck through with very small pins holding pieces of leather bound to around them.

Sneaky: 1d20 + 20 ⇒ (5) + 20 = 25
Ankih: 1d20 + 5 ⇒ (7) + 5 = 12
Avora: 1d20 + 7 ⇒ (8) + 7 = 15
Bugsby: 1d20 + 2 ⇒ (16) + 2 = 18
Kalt: 1d20 + 6 ⇒ (14) + 6 = 20
Lachna: 1d20 + 6 ⇒ (17) + 6 = 23
Sven: 1d20 - 1 ⇒ (20) - 1 = 19

From about 50 feet ahead, the group sees a diminutive blue skinned fae. It's ice blue hair flows in the gentle gusts of wind, and at times it seems as if she vanishes in the swirl of snow before being seen again. She stares intently at the group before speaking.

Sylvan:
Halt, why have you entered our woods, Rokhar gave us no warning. Turn back or be turned to ice.

Forest Map Make sure my placement is OK as far as matching order.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Once things have been arranged on the mule, Bugsby spreads out the cloak over the both of them, carrying on a conversation with Scarab about the pleasant (if chilly) weather they're having, how nice his ears look, and what a big strong animal he is, among other topics.

----------

Bugsby smiles as he spots the blue skinned fae ahead, waves excitedly, and responds in the same exotic language. His arms gesticulate wildly as he speaks, and some have the sense his motions are to better convey the hurried nature of his sentences. To those listening closely, the gnome's name does seem to come up during his speaking, possibly making an introduction to the Fae creature.

Sylvan:
"Hello there! I've not seen Rokhar or I'd have been sure to ask permission first! I'm BugsbyFeatherfoot, who are you? We're trying to find a silly Big One who was taken here! Have you seen her? Apparently she makes flowers blossom, if that helps?"

Diplomacy: 1d20 + 3 ⇒ (12) + 3 = 15

Marching Order looks ok to me.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

"What did she say?" Avora asks, not certain what to make of the strange, yet oddly familiar language.

I am assuming that Sylvan is similar to Druidic, but not close enough to allow her to understand it.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

While he waits for the fae to respond he speaks out of the side of his mouth to clue the others in on their unintentionally private conversation.

Read spoilers :)


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

As the gnome and the fey speak, Avora takes a moment to more closely study the fetishes. She tries to recall if any creatures specifically arrange displays of this type.

Knowledge (nature): 1d20 + 7 ⇒ (15) + 7 = 22


Sense Motive: 1d20 + 5 ⇒ (20) + 5 = 25

The Fae looks at Bugsby as he talks, smiling and nodding. She then starts to respond, shrieking near the end.

Sylvan:
Oh, OK, you are not Rokhar Raiders. Good. Brothers, KILL THEM!

Ankih: 1d20 + 2 ⇒ (3) + 2 = 5
Avora: 1d20 ⇒ 1
Bugsby: 1d20 + 3 ⇒ (4) + 3 = 7
Kalt: 1d20 + 2 ⇒ (9) + 2 = 11
Lachna: 1d20 + 1 ⇒ (17) + 1 = 18
Sven: 1d20 + 1 ⇒ (13) + 1 = 14
Fae: 1d20 + 3 ⇒ (12) + 3 = 15

Lachna, hearing the shriek from the Fae girl, leaps into action.

Lachna up, then the Fae, then all PC's. As a reminder, you are all moving at half speed due to the snow.


Female Dwarf Inquisitor 2; HP: 17/17; AC: 18; Touch: 13; Flat-foot: 17; Fort: +7 (+11 v. Cold Weather) Ref: +2 Will: +6; Init: +3; Percep: 6 (8); 2 cold resist, +2 save v. poison/spells/abilities, +4 dodge v. giants

Lachna wasn't exactly sure what the gnome was saying to the small fae, but she was sure that the shriek did not sound friendly. She pulled out her sword and shield and rushed forward. Well, as rush as she could considering the surroundings.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Ankih isn't sharing the cold weather gear from Kalt with Bugsby. He has his own as his original travel plans included going to Irrisen to begin with. XD
On his turn...

Hearing the shriek but not understanding it, Ankih cautiously draws a javelin from its quiver and prepares to throw at the Fey if necessary.
He looks around for more trouble as he hefts the weapon.
perception: 1d20 + 5 ⇒ (10) + 5 = 15
" So. little one, what did she say?"
Marching orders fine By the way. XD


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

The gnome yelps as the fae decides to attack, "Lookout! There's more and they'regonnafreezeustodeath!" and looks around for the other attackers.


Ankih: Sorry, I didn't see any cold weather gear listed in your mini-stats so I didn't think you had them. As a reminder, please update your mini-stat blocks to reflect any cold resistances or bonuses against cold and cold weather. And I assume that sword Lachna pulls out is really her warhammer :)

Lachna rumbles forward as the world erupts in chaos. Sprites appear in all the nearby trees, peppering the group with arrows, and the one closest to the group unleashes a rainbow spray of colors that catches nearly the entire group.

Arrow at Lachna: 1d20 + 7 ⇒ (5) + 7 = 121d2 ⇒ 1
Arrow at Kalt: 1d20 + 7 ⇒ (16) + 7 = 231d2 ⇒ 1
Arrow at Sven: 1d20 + 7 ⇒ (15) + 7 = 221d2 ⇒ 2
Kalt Fortsave: 1d20 + 5 ⇒ (9) + 5 = 14
Sven Fortsave: 1d20 + 6 ⇒ (14) + 6 = 20

Ankih Willsave: 1d20 + 4 ⇒ (8) + 4 = 12
Avora Willsave: 1d20 + 5 ⇒ (7) + 5 = 12
Bugsby Willsave: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12
Kalt Willsave: 1d20 + 2 ⇒ (13) + 2 = 15
Sven Willsave: 1d20 + 1 ⇒ (1) + 1 = 2
Effects are Unconscious and then Blinded/Stunned: 2d4 ⇒ (1, 4) = 51d4 ⇒ 4

The arrows minorly annoy Sven and Kalt causing irritating puncture wounds in their shoulders. The shafts, flecks of icy wood creep their numbing cold into the skin of the two ulfen, but it fails to slow them down. The spray of colors of the flanking sprite however has a devastating effects as Sven is overwhelmed by the collage of colors and fall head first into the snow, unmoving.

Edited as Bugsby is a gnome, and finds the colors pretty, instead of overwhelming.


Avora:
Winter sprites are know to have a few devastating effects. Their weapons carry the chill of the north, numbing to the bone and limiting the movements of those they touch. They are also effective sorcerers and can cast a few different incapacitating magics. They prefer to fight at a distance, even fly above their prey raining arrows down. If near death, they prove cowardly and will flee given the chance.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

This is getting real old...

With a groan, Sven collapses into the snow.


Female Dwarf Inquisitor 2; HP: 17/17; AC: 18; Touch: 13; Flat-foot: 17; Fort: +7 (+11 v. Cold Weather) Ref: +2 Will: +6; Init: +3; Percep: 6 (8); 2 cold resist, +2 save v. poison/spells/abilities, +4 dodge v. giants

Oblivious to the goings on behind her, Lachna continues to trudge "charge" and forward, ready to strike at the first sprite she reaches.

Readying an action to take a swing at the first thing that comes in range.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby makes a couple swipes at the pretty colors, but then seems to come back to himself as his gnomish resistance to illusion keeps him on his feet. His ire up, Bugsby pulls again at the strange strands of glowing green energy as he did early, sneezes violently into the collected mass of magic and hurls it at the nearest sprite, verbally assaulting them as well in that same strange tongue.

Sylvan:
"Your mother was a penguin and your father smells of freshly yellowed snow!"

Cast Protoplasm (2/6) - Ranged Touch / lasts for X rounds: 1d20 + 3 ⇒ (15) + 3 = 181d4 ⇒ 2 Dissolves after 2 rounds and causes 1 acid damage each round, as well as all other negative Tanglefoot bag effects.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora responds by flicking a wrist at the nearest fey (the one who cast the color spray) and shouting, "Solas, dall!"

Druidic:
"Light, blind!"

Avora casts flare at her target (DC 13) and then moves to be adjacent, readying her spear as she does so.


Reflex save: 1d20 + 5 ⇒ (13) + 5 = 18
Fort save: 1d20 + 3 ⇒ (14) + 3 = 17

The Fae resists the spell from Avora, and the sticky goo flung by Bugsby sticks to its arms, but failing to bind the fae to the ground.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Turning and seeing the diminutive size of the attackers, Ankih drops the javelin and instead intones..
" Dawnflower Starburst."
As a bright spark of fire leaps from his hand towards the sprite near Avora.
domain ability, 5/day ranged touch attack. 1d4 fire +1 every 2 levels.
touch attack: 1d20 + 2 ⇒ (5) + 2 = 7
fire damage: 1d4 ⇒ 3
Hopefully the little buggers are vulnerable to fire. Woulda done a burst Sven but it wouldn't help vs the color spray effects.
X( swing and a miss.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Earlier...

As Ankih loads the spoils from the bandits on to Scarab, Kalt picks up the masterwork chain shirt and adds it to the mule's load, if the beast and his master will allow it. That could come in very handy, though I've no interest in putting it on here in the cold. And it would be hard to part with my uncle's armor. Perhaps I could get it re-worked to be as finely made as this one we've found. Or I could accept this new one as a gift of the ice, much like my new sword.

In the Icy Vale of the Fae...

The conversation between Bugsby and the small fae creature turns south, and Kalt finds himself thinking, Well, this'll be interesting. I wonder if I'm related to these nasty buggers. Would explain a lot. As violence erupts in the snowy corner of the wood, he manages to withstand the effects of the creatures' strange little arrows, and resist the magic that has caused his partner to drop to the snow. "Sven, get up, ya lazy sod!" he calls loudly as he evaluates their opponents. Seeing that Avora, Ankih and Bugsby are all focused on the sprite that spoke to them, Kalt then turns to the fae behind them. He moves as fast as he can towards the one in the center of their line, his sword held out level before him. The snow slows him, but he moves quickly enough to land a decent shot.

Charge and attack the one at H9. His move is 30', doubled for charging. With half movement due to snow, he'll still have 30', so he should be able to reach G8 and attack.

Longsword attack, Power Attack, Charge: 1d20 + 5 - 1 + 2 ⇒ (16) + 5 - 1 + 2 = 22
Longsword damage, 2H, Power Attack: 1d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11


The fae covered in Bugsby's protoplasm retreats from the group before too many more things get flung at it, acid sizzling away on its flesh. The one nearly split in two by Kalt retreats as well, zipping low across the ground before disappearing into the snowy wilderness. The two remaining ones fire frosty arrows, one at Avora and one at Lachna.

Attack Avora: 1d20 + 7 ⇒ (8) + 7 = 151d2 ⇒ 2
Attack Lachna: 1d20 + 7 ⇒ (16) + 7 = 231d2 ⇒ 1
Avora Fort: 1d20 + 5 ⇒ (14) + 5 = 19
Lachna Fort: 1d20 + 6 ⇒ (13) + 6 = 19

Both strike home, the icy shafts freezing the blood in the wound, but failing to truly slow the women down.

PC's are up!


"Come back here ya cowards!" Lachna shouts after the retreating pixies. Knowing it's useless to chase the tiny buggers in this terrain, she looks around quickly for the location of other enemies and sees them all woefully out of reach. Spotting Sven on the ground, she begins to make her way back in the direction of the main group.

101 to 150 of 6,780 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Snows of Summer All Messageboards

Want to post a reply? Sign in.