Rivers Run Red

Game Master fictionfan

Gona Build a kingdom
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Ravingdork, I'd think that the second one is probably the most realistic, given how Toran typically acts in combat.


Can you do that when being grappled?


Nope, cause I don't have both hands free, good point. I think I can still do my warhammer as long as I have one hand free, in which case the attack goes to 25 and the damage to
Damage: 1d8 + 8 ⇒ (6) + 8 = 14


Riva Sarjenka wrote:
The eat elves for their intelligence? Oh I'm in a heap of trouble now.

Yes


Female Elf Maestro Bloodline Sorcerer

I will have my post made by tonight guys. I just need to double check something in ref to it so I dont hurt my fellow men. :-)


Drat Hope we arn't about to lose another Mayor.


You guys don't have a great retention rate on city leaders, do you?


Ya it's a real pain to bring in new ones. Also are you still the only person in the party able to heal?


I think so :(, but Toran should have a wand of CLW that someone can use if necessary.


The inner voice within your ear
Dragonflyer1243 wrote:
I think so :(, but Toran should have a wand of CLW that someone can use if necessary.

An arcanist, a sorcerer, and a barbarian; none of which have Use Magic Device. A lot of good a divine wand is going to do.

It seems we're all out of potions too. If someone can get to Toran in time, they can attempt a DC 15 heal check to try and stabilize you. That's about all we can do.


Elhedril You might want to go over and try and stabilize you are the only person that goes before his turn and he is 1 hp from death.


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach

I'm sorry to say but I think you're SOL. There's still a shambling mound eating elves no matter what.

Also I'm confused is it my turn yet?

EDIT: Yeah it is. El actually already went and used Fireball.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Well now one, since Riva killed the one grappling me, and there's still a slim chance that I stabilize, but I'd rather not take the chance.


Male Orc Expert 5
Toran Silvercloak wrote:
Well now one, since Riva killed the one grappling me, and there's still a slim chance that I stabilize, but I'd rather not take the chance.

Well just hoping I killed that one so someone can help you. Would suck to have to spend state funds to get you raised.

Trying to stabilize you with that thing there just gives it a chance to drop someone else who tries to help you and I sadly don't have a potion on me to chuck down your throat.


The inner voice within your ear

I haven't made any attacks against them. I couldn't possibly have killed one.

EDIT: Oh, but I guess my troll skeletons could have... :P


Female Elf Maestro Bloodline Sorcerer

I did not realize this..what kind of action would that be to go and try to heal him and can I still do it or is it too late. I just now seen these posts.


Female Elf Maestro Bloodline Sorcerer

If I read the damage right then I'm dead. I only have 32hp


You don't have any AC?


The inner voice within your ear

She had 20 AC. Both your attacks hit. Both combat maneuvers succeeded. She ate 57 damage when you only needed 44 to kill her outright.

I'm also pretty certain Toran died as well, since you take a penalty on your stabilization check equal to your negative hit points.


I guess this is what happens when I don't attack Mallichatti. No one else here can really take a hit.


The inner voice within your ear

lol.


Female Elf Maestro Bloodline Sorcerer

Boo lol can i create a new character?


Male Orc Expert 5
Ravingdork wrote:


I'm also pretty certain Toran died as well, since you take a penalty on your stabilization check equal to your negative hit points.

He took that into account on his original roll. Hence why it was made at a +2 not a +12.


Elhedril Cólthel‏ wrote:
Boo lol can i create a new character?

Yes.


Female Elf Maestro Bloodline Sorcerer

Ty


The inner voice within your ear
TarkXT wrote:
Ravingdork wrote:


I'm also pretty certain Toran died as well, since you take a penalty on your stabilization check equal to your negative hit points.
He took that into account on his original roll. Hence why it was made at a +2 not a +12.

+12? How does one roll a Constitution check with a +12 modifier unless they have a 34 Constitution???


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Notably, I do not have a constitution of 34 lol. I made the roll at +2 since my constitution is 14, and I'm pretty sure that based on Ravingdork's point, which I had forgotten to account for, that I'm dead as well.


Male Orc Expert 5

Well, damn.


Female Elf Maestro Bloodline Sorcerer

Dang Toran we both get slammed this round. Are you going to go ahead and make a new character as well?


The inner voice within your ear

I don't expect we will have much trouble raising funds for raising dead if you want to keep with your original characters. It might actually be more beneficial to the kingdom to stick with the same character (this is particularly true in Toran's case), but it's ultimately up to you to decide what you want to do moving forward.

GM, can I put my magic capital towards the cost to raise dead? I think I might have enough capital already paid for to cover one raise dead spell if need be.


The trick is finding a high enough level divine caster to cast raise dead. You guys are the highest level guys in the kingdom right now. That is why you are the ones adventuring in the first place. So you need to pay for both the cost of raise dead and for the caster to come over here.


Male Orc Expert 5

Aaannddd the closest is probably Restov.

Given the limitations on Raise Dead?

Probably not going to happen.

That was a really mean pair of mounds though if they had gone after Mal he would likely be just as dead.


The inner voice within your ear
TarkXT wrote:

Aaannddd the closest is probably Restov.

Given the limitations on Raise Dead?

Probably not going to happen.

All of Brevoy is less than 50 miles away. One can make 40 miles in a day on a horse with trails/roads, or half that without trails/roads. Traveling by river can be even faster (up to 57 miles per day in a rowboat). The minimum caster level for raise dead is 9. We should totally be able to send for aid and get it within 9 days.

EDIT: Starting to notice that the various official maps covering the area have inconsistent measurements. Restov is 120 miles away by river according to our hex map. River travel is pretty fast from what I understand. According to other maps, the capital of Brevoy, the metropolis of New Stetven, is right next door to Restov (and is also positioned on a river).

All is not lost my friend!

Powergaming DM wrote:
So you need to pay for both the cost of raise dead and for the caster to come over here.

How much is it going to cost to get someone to come over and, hopefully, stay? I'm guessing it's the regular cost of spellcasting services plus the material component, plus travel expenses?

My best estimate:

Spell Services: CL 9 * spell level 5 * 10gp = 450gp
Material component: 5,000gp
Travel arrangements: 1sp/mile ship's passage * 240 mile round trip = 24gp

That comes to 5,474gp total cost, a fairly significant sum for characters of our level, and that doesn't even cover the cost for the removal of the two permanent negative levels the revived recipient will receive.

I say we should do it. The kingdom may actually lose more money than that for not having a ruler in office. That wreaks all kinds of havoc with the kingdom's morale, and by extension, it's economy and stability.


The inner voice within your ear

A kingdom without a ruler cannot claim new hexes, create Farms, build Roads, or purchase settlement districts. Unrest increases by 4 during the kingdom's Upkeep phase.

Subtract your kingdom's Unrest from all Economy, Loyalty, and Stability checks. If your kingdom's Unrest is 11 or higher, the kingdom begins to lose control of hexes it has claimed. If your kingdom's Unrest ever reaches 20, the kingdom falls into anarchy (see Upkeep Phase).

If Toran remains slain, the kingdom will soon follow his lead.


If you make a Caster Tower you should be able to convince him to stay.


The inner voice within your ear

Aren't caster towers more for arcane types rather than divine types? You'd think the temple we already possess would be better suited.


We need our leader no matter what. Like Ravingdork pointed out it would be much worse on our entire kingdom if he remains dead. If you can just get him revived, I can create a new character easily enough.


Male Orc Expert 5

So, let's talk a worst case scenario.

Let's say we can't do it. Do we have an alternative leader? An heir? Or some such?


Ravingdork wrote:
Aren't caster towers more for arcane types rather than divine types? You'd think the temple we already possess would be better suited.

You plan on kicking out the current high Priest?


The inner voice within your ear
TarkXT wrote:

So, let's talk a worst case scenario.

Let's say we can't do it. Do we have an alternative leader? An heir? Or some such?

Elhedril was the heir... XD

Powergaming DM wrote:
Ravingdork wrote:
Aren't caster towers more for arcane types rather than divine types? You'd think the temple we already possess would be better suited.
You plan on kicking out the current high Priest?

Would a bishop not step aside for the Pope? Unless they are of opposing faiths, kicking should be unnecessary.


Well the current high priest does worship a god of war. In any case do you plan on sending a message asking for a priest to come to you or are you going to drag Torran over there?


Female Tower Elf Arcanist 8

Riva is going to cast whispering wind to instantaneously send a message to Adular Garess at the temple (being as time is of the essence). Riva will then cast mount to summon horses for herself and Mallichatti.

Each one of us will carry one of our comrade's bodies on our respective steed as we make our way back to Allania with all haste. As summoned creatures, we don't really have to worry about riding our steeds to death. Normally we can cover 42 miles in 6 hours before having to summon new mounts (due to hustle fatigue). That assumes clear highways the whole way though. With the trackless hills for the first half and simple roads for the second half of the journey, it will have a time-equivalent of an 80 mile trip. In short, we will make it home again in under 12 hours and should only have to change mounts once along the way.

Adular is to make use of his authority as High Priest of Caerulus to reach out to his contacts in neighboring regions with all haste (using magic if possible) to find someone capable and willing to come out and aid us in our endeavor. Full and fair compensation/donation will be offered (as mentioned in the posts above).

There might not be much point to getting to Caerulus quickly if we have to wait for a cleric to arrive there anyways, but we never know if they have a faster means of travel (such as teleport) or if we may encounter delays of some sort. Better to be safe than sorry and have as much time on our side as possible.

The NPC members of our expedition will have to make their own way back at their own pace, relying on their knowledge of areas already explored and Riva's skeletal guardians to make it back safely (she leaves the undead orders to defend the caravan from threats). If any wish to travel alongside us on their own horses, they are welcome to try.

If Mal agrees with this (and Toran too of course), I will make a post describing these actions in the gameplay thread.

We will also wrap the bodies securely in blankets, making a point not to cause undo alarm upon our arrival to the city. If anyone probes too deeply, we will tell them that the mayor and vice mayor were injured on a hunting expedition.


I'm totally fine with either being revived or not, but I do agree that in character you would want to do anything possible to revive Toran because of how vital he is to the kingdom's survival.
The kingdom could theoretically survive without him provided that a new ruler was selected soon, but that's a risk that you'd have to be willing to take.


I love having players that think around problems. You have no idea how rare that is in player.


Who was doing that(I'd assume you meant Riva, but wanted to make sure to know what logic you were approving of)?


Female Tower Elf Arcanist 8

Also, prior to leaving, Riva alerts the caravan to the limited duration of her control on their skeletal guard. If they don't make it back to Riva within the next few days, they should distance themselves from their would be guards as much as they can.


Everyone really. General statement.

Also how man days are left on the spell?


The inner voice within your ear

When was the last day in which I didn't expend all of my 2nd-level and 3rd-level spells? If I ended a day with left over slots, you can bet they would have been put towards a renewal.

Haven't done it today I don't think, so maybe 5 days left.


Toran Silvercloak wrote:
This should be interesting...

Don't worry the chances of her turning you into a newt are really small.

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