Rivers Run Red

Game Master fictionfan

Gona Build a kingdom
BattleMap


1,701 to 1,750 of 2,632 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>

Could you move Toran to the space to the right of Elhedril? That accomplishes two things, it makes us slightly less spread out and it allows me to hopefully present a better target than a more fragile caster.


Female Elf Maestro Bloodline Sorcerer

hey guys sorry I have not been on. I have not been home much this week and been dealing with some medical stuff. I got some catching up to do for sure.


Something interesting about that return letter you got from Lady GreenGrass. The return message must have been sent before you even mailed your letter out.


The inner voice within your ear

I was wondering how he was so quick, DM. Is this an in-game concern to worry about, or did we just flub the time tables in the narrative?

How does this work for map arrangement?


This definitely seems like an in-game concern, that she knows what we're doing before we even do it.


Ravingdork wrote:

I was wondering how he was so quick, DM. Is this an in-game concern to worry about, or did we just flub the time tables in the narrative?

How does this work for map arrangement?

I can't see it. No Microsoft account.


The inner voice within your ear

Is this any better?


That works.


The inner voice within your ear

I will attempt to update the battle map each round of combat, or once each day, whichever is less, so please keep track of events as they occur during the current round (since that map will cease being accurate the moment someone moves or changes something until the next round).


Female Tower Elf Arcanist 8

GM, do you want to roll the trolls' checks once they are under my control, or shall I?


The inner voice within your ear
Mallichatti Cervagio wrote:
not quite updated yet.

Yeah, pictures and large files take time to upload to the server fully. It'll show up. I generally overwrite the previous files, so just keep refreshing the link until you see it.

EDIT: Looks ready now.


Female Tower Elf Arcanist 8

Did anyone else notice that MR ET is hiding in the forest again? ;P

(God I'm old.)


Best if you do the checks for the trolls you control.


Female Tower Elf Arcanist 8

Gotcha.


Powergaming DM wrote:

High Noon it is a medium forest

[dice=distance]2d8

100 feet.

That is the density of the Forrest.


The inner voice within your ear

It's a "medium" forest? Okay, so that tells us that 70% of the squares have typical trees in them (providing partial cover) and an additional 10% have massive trees (which take up whole squares); also that 70% of the squares have light undergrowth (cutting movement in half) and 20% have heavy undergrowth (cutting movement to a quarter).

It tells us nothing about which squares are which, though I'm assuming it will only apply to the dark green squares on the map (since the interior is a clearing).

If it's that much of a concern to you I suppose I'll start rolling for each square once I get home tonight and adding it to the map.


Well you asked.


The inner voice within your ear

I guess I was expecting you to simplify it and say they were all trees and/or light brush or something.

I am SO templating this forest clearing for future use now though. :P


The inner voice within your ear

I have uploaded the new map, which displays typical and massive trees as well as light and heavy undergrowth Here are the rules for each terrain feature.

Small brown circles represent typical trees.
Large brown circles represent massive trees.
Dark green squares with no patterns represent no undergrowth.
Dark green squares with double hatch patterns represent light undergrowth.
Dark green squares with long hatch patterns represent heavy undergrowth.
Light green squares with shrubbery patterns represent open ground.


Female Tower Elf Arcanist 8

I guess I'm up in a tree. :P


The inner voice within your ear

I just noticed that some of the trees are obscured by character/creature tokens. Toran's space does not have a tree. Elhedril and Mallichatti have typical trees in their squares. Riva accidentally ended up in a square with a massive tree, which is problematic since they take up the entire space. I guess she's on top of it hiding in the upper branches?

Please be mindful of the effects on movement that the undergrowth has on you. You only apply the modifiers when moving INTO such a square, not out of one. Makes it easy to move forward, but retreat may prove difficult.

GM, there is a 20% miss chance for attacking anything in light undergrowth and a 30% miss chance for attacking anything in heavy undergrowth. May want to roll that now that we know what's what.

EDIT FOR PREVIOUS POST: It timed out on me, but I meant to add that all the dark green squares on the map have canopies (regardless of what patterns they may or may not have).


The inner voice within your ear

I just received a text from Elhedril asking us to bot her for this turn, since she won't be in a position to post again until Monday afternoon.


where is her character sheet? It's not under her profile.


The inner voice within your ear
Powergaming DM wrote:
where is her character sheet? It's not under her profile.

Here ya' go. I thought I told her to add it to her profile. Will have to remember to talk to her about that.


About all her offensive stuff is mind affecting. Guess I'll settle for magic missiles.


The inner voice within your ear

I've updated the map for the end of the troll's turn, though I think troll 5 is incorrect for the time being since he doesn't start the grapple until Riva goes. (It might be a few minutes before you see the changes.)


Are you waiting for something from me?


Male Orc Expert 5

HAve you considered the third member of the coven is the tree itself?


The inner voice within your ear

Your mercy perhaps.


The inner voice within your ear
Powergaming DM wrote:
Are you waiting for something from me?

On your mercy perhaps.

TarkXT wrote:
HAve you considered the third member of the coven is the tree itself?

More likely she's hiding IN the tree, or might be polymorphed into it with tree shape or something.


Male Orc Expert 5

In any case this approach is failing badly and frankly I'm tempted to call in the big green dragon on this and have them kill each other.


Covens of hags are do have alot of fire power especially with a blood hag in them. Have to admit I did not realize just how powerful fire storm is. Still they are also vulnerable. The can only use there coven abilities when within 10 feet of each other. Sorry I under estimated them a bit. Whenever I fought a coven I used Aqueous Orb and scattered them all over.


By the way Riva Could you do the reflex saves for the trolls you control? Also how much str damage did you take?


Female Tower Elf Arcanist 8

Meh, don't worry about it. Just learn from it for next time. We'll just run away, get a little XP, and fight harder another day. If you're going to continue throwing custom encounters at us though, please read the Game Mastering chapter of the Core Rulebook on Designing Encounters. It goes a long ways towards making things challenging, but manageable.

According to those rules and guidelines six CR 4 bloody skeleton trolls are an appropriate encounter for a level 9 group of player characters by themselves. The blood hag could potentially have wiped the floor with us just because of its at-will 12d6 scorching ray spells all by itself!

As for the trolls, you can see in my last post that Five got a 15, Four got a 12, and Three got an 8. All my troll minions failed and should still be active battlefield participants unless they previously took damage, in which case they are likely disabled. Keep in mind that command undead lasts for DAYS, whereas their disability is only for 1 hour. They may well rise again to follow the last order given to them: the destruction of the hags. It would be pretty cool if we later found out the covey was murdered int heir sleep or something by the very monsters they created.

I was waiting on you to roll the strength damage, but I can if you want me to.

Strength damage: 1d6 ⇒ 6


The inner voice within your ear

Darn. Bleeding out, on fire, and suffering from a lot of strength damage.

Time for a vacation. :P


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach
Ravingdork wrote:

Darn. Bleeding out, on fire, and suffering from a lot of strength damage.

Time for a vacation. :P

"Walk it off."


The inner voice within your ear

Please just put the fire out. Maybe you could pee on her or something whilst in your enlarged state.


The inner voice within your ear

Or, on second thought, smother it with a large cloak or something. :P


I am leaving on a trip till monday.


Well I'm gone take 1800 exp each for defeating the Blood trolls plus another 1000 as an apology for my misevaluation. You can use them to level up mid battle. Consider it a heroic second wind.

If you do manage to survive expect the hags to be very treasure full.


The inner voice within your ear
Powergaming DM wrote:
Well I'm gone take 1800 exp each for defeating the Blood trolls plus another 1000...

No! You can't take our XP from us! It's ours we earned it! Nuh uh!

(My the difference one word can make. ;P )

Powergaming DM wrote:
...as an apology for my misevaluation.

The rules are so complicated that it happens to everyone at some point. Don't worry about it.

Powergaming DM wrote:

You can use them to level up mid battle. Consider it a heroic second wind.

If you do manage to survive...

So I might level up only to die anyway. Here's hoping I don't end up wasting a bunch of time on that.

Powergaming DM wrote:
...expect the hags to be very treasure full.

Does that really matter if we don't off them first?

EDIT: So do we each get 2,800 XP, or is the 1,000 ad hoc portion of it split between us?


If we level up mid-battle, do we get refreshed HP and spell slots?


Female Tower Elf Arcanist 8

I imagine we'd get the new level's hit points and spell slots. Expended hit points and spell slots likely stay expended.

Helps us out without making it seem terribly video-gamey. (Just my thoughts; GM has the final say.) If the GM goes this route, then I'm at +3 HP and am 75 feet into the forest.

I get two new 3rd-level spells at 6th. Which do you guys think I should choose? Currently, I'm leaning towards the following:


  • fly - good mobility buff that can be cast on anyone
  • gaseous form - great for getting in and out of trouble, can be cast on anyone
  • haste - excellent short-term buff for the whole party
  • heroism - amazing long-term buff that can be cast on anyone


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Haste would be awesome, and fly or gaseous form are both always nice.


Female Tower Elf Arcanist 8

Using my last three points of Magic capital, this is what I will be picking up:

1stchastise (Faction Guide), heightened awareness (Advanced Class Guide)
2ndraiment of command (Rise of the Runelords)
3rddispel magic, fireball, fly, gaseous form, haste, heroism, magic circle against evil, protection from energy

Also, I have updated my character sheet to account for the new level.


Female Tower Elf Arcanist 8

Deciding to take explosive runes instead of protection from energy, since I have resist energy already.


Ravingdork wrote:

EDIT: So do we each get 2,800 XP, or is the 1,000 ad hoc portion of it split between us?

Each.


The inner voice within your ear

If I'm not mistaken that means we're actually 500 XP away from leveling up. Did I forget to add some earlier XP at some point?


Did I say 1000 bonus exp each you must have misheard me. I meant 1500 exp each. ;)


The inner voice within your ear

Alright, so I've uploaded the latest version of the battle map, which shows four trolls commanded with one disabled and another still in fighting condition. There are also two witches stuck in a tree surrounded by their former minions, two heroes falling back to a safe location and still two more stuck in the fray.

1,701 to 1,750 of 2,632 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Rivers Run Red Discussion All Messageboards

Want to post a reply? Sign in.