Rivers Run Red

Game Master fictionfan

Gona Build a kingdom
BattleMap


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Female Tower Elf Arcanist 8

Elhedril Cólthel (aka Darkwolf2391) has posted her character in the Recruitment thread.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

She looks good to go. Do you mind if I RP in the recruitment thread to learn a little more about her?


not only don't mind, but encourage it.


The inner voice within your ear

I looked up the difference between a Vice Mayor and a Deputy Mayor.

Turns out the former acts sort of like the vice president, fulfilling various political functions and replacing the Mayor should he be incapacitated or killed prior to the expiration of his term. Would be a good fit for heir I guess. The latter, on the other hand, is more like the hand of the king from Game of Thrones, speaking on behalf of the Mayor and seeing that his will is done. A glorified assistant basically.

Not really sure which one would have more political power.


In this kingdom it's mostly the treasury that makes the decisions.;)


Female Tower Elf Arcanist 8

Don't ya' know it! ;D

Spoiler:

Money Talks (ACDC)

Tailored suits, chauffeured cars
Fine hotels and big cigars
Up for grabs, all for a price
Where the red hot girls keep on dancin' through the night
The claim is on you
The sights are on me
So what do you do that's guaranteed
Hey little girl
You want it all
The furs, the diamonds, the painting on the wall
Come on come on, lovin' for the money
Come on come on, listen to the Moneytalk
Come on come on, lovin' for the money
Come on come on, listen to the Moneytalk

A French maids, foreign chef
A big house, with king size bed
You had enough, you ship 'em out
The dollars up, down, you better buy the pound
The claim is on you
The sights are on me
So what do you do, that's guaranteed
Hey little girl
You break the laws
You hustle, you deal, you steal from us all
Come on come on, lovin' for the money
Come on come on, listen to the Moneytalk
Come on come on, lovin' for the money
Come on come on, listen to the Moneytalk
Moneytalks

Moneytalks
B.S. Walks
Moneytalks

Come on come on
Come on come on, lovin' for the money
Come on come on, listen to the Moneytalk
Come on come on, lovin' for the money
Come on come on, listen to the Moneytalk


It seems like the Vice Mayor would have more power, since they're somewhat independent of the mayor. The Deputy Mayor seems more tied to the Mayor, so they'd be stuck expressing Toran's views and executing his will. That may be a good role to have filled, but perhaps not as much fun to play.


The inner voice within your ear

Trying to catch up on my calendar entries. Got Calistril covered I think. Will have to do Pharast tomorrow after I get some sleep.


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach

About how many replacements are you looking for?


I thought only one, but I hadn't realized Maermana had left. If she has left.


The inner voice within your ear
Powergaming DM wrote:
I thought only one, but I hadn't realized Maermana had left. If she has left.

Valek is gone, Maermana is gone, and I feared we were losing Mallichatti's interest as well due to his lack of posts. (If you're still lost, Mal, I'm happy to help you out if you communicate with me a bit.)

Maermana wrote:
I'm going to have to withdraw from this game. There have been a few unsettling medical changes in our lives and I have less free time. Many apologies.
Mallichatti Cervagio wrote:
About how many replacements are you looking for?

We'd be hard pressed to find kingdom positions for newcomers at this point I think. Many of the characters who lost their players are continuing on as NPCs, so I guess we could retire one or more of them as new people come in if needed.

If you aren't going to leave us Mallichatti, as I feared, then we've got our core four with the addition of Elhedril Cólthel and don't need any more (though you guys are welcome to keep recruitment open if you want; Kingmaker is fairly ideal for a larger than normal group).

I'm going to fill out my calendar entries for Pharast, and then we're marching into the wilderness come hell or high water.


Male Orc Expert 5

I'm around but I'm so lost on the kingdom stuff I'm really here for the actual adventuring stuff or those rare moments where Mallichatti actually matters. I'm okay with that really Mallichatti feels more like a secondary character anyway rather than a main protagonist.


The inner voice within your ear

Doesn't sound okay unless that was your intent all along.

I'm wondering if maybe you are missing critical campaign information and that, that may be contributing to your confusion.

Downtime rules - Our calendar for tracking downtime activities

Kingdom rules - The statistics for our kingdom

Various Maps of our kingdoms:
Kingdom Territory, Castle District, Waterfront District

If you haven't already, I suggest bookmarking these documents to make them easier to reference. I update them regularly as our kingdom expands and changes.

You can also find them under the Campaign Info tab.

The calendar applies exclusively to the Downtime rules, and has little to nothing to do with the Kingdom itself.

Whenever the GM posts his various "phases," for each in-game month that's him walking us through the Kingdom Rules step by step, using the numbers found on the Kingdom Statistics Sheet above. That's the Kingdom rules in action and has little to nothing to do with Downtime rules.


Female Tower Elf Arcanist 8

I have finished my calendar entries for Pharast. Notable accomplishments include the completion of the First Bank of Caerulus and the formation of a small mercenary band that operates out of the nearby castle.


Wow, you're a lot more productive than I am!


Female Tower Elf Arcanist 8
Dragonflyer1243 wrote:
Wow, you're a lot more productive than I am!

I had a pile of capital sitting around from the previous month for the bank. Most of its construction was completed in the previous month too.

The merc team was mostly an after thought, a cheap way to boost the numbers with what resources I had remaining. Unlike the bank which took ~1.5 months, the merc team was all started and completed in the month of Pharast.

The cumulative bonuses for my library, bank, and mercenary company are as follows:
Gold +241, Goods +52, Influence +225, Labor +55, Magic +54

If each of my holdings takes a 10 on their check that means I can effectively add 30 to each of the above modifiers to determine how much capital I earn THAT DAY. And that's without Riva getting personally involved at all. With her spending a downtime day to run ONE of the holdings, I can effectively add 59 instead.

For example, I could potentially earn 28 influence every day
(225 + 59 = 284, 284 / 10 = 28.4, rounded down)

However, it is highly unlikely that I would have the gold necessary to pay for that much capital, so it just sits around doing nothing until I am able to pay for it.

What's more, it is generally more efficient to split up the bonuses and earn several different types of capital at once (since you get to make a new check, adding 10 or +1d20, for each type of capital you attempt to obtain).


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Ah, I've been counting all my stuff together, so I've only been adding my modifier to one thing, without being able to take ten on the rest. Either way, those are some very impressive modifiers!


Female Tower Elf Arcanist 8
Toran Silvercloak wrote:
Ah, I've been counting all my stuff together, so I've only been adding my modifier to one thing, without being able to take ten on the rest. Either way, those are some very impressive modifiers!

The rules do recommend that for ease of record keeping. If it wasn't so easy for me to simply "add 10" for each extra business entity, I probably would have done it their way.

Note that you get to roll once for each building and/or organization, not for each room and/or team; though you can get more checks if you split up the bonus types as shown below:

You can apply each room's or team's bonus to any one listed type or [sic] capital each day or divide it among multiple listed types of capital. For example, an Alchemy Lab can generate only gp, Goods, or Magic, and not Influence or Labor. One day you could use all +10 of its bonus on the building's capital check to generate gp, on the next day you could use +5 on a check for generating gp and +5 on a check for generating Goods, and so on.


Yeah, but I now have 2 finished and 1 incomplete entity, so that's still pretty helpful.


The inner voice within your ear

What were the finished ones again? Should I put them on one of the the district maps?
(Please only say yes if you intend to later use BP to bring them to Kingdom scale.)


I don't have nearly enough money to convert to BP, so I wouldn't put them on one of the district maps. I have a completed Herbalist and an Artisan's Guild.


The inner voice within your ear

Alright, I've added those two to the Kingdom sheet's "discounted buildings" listing, just in case we decide to make the BP investment later.

Do you guys think I should remove the arena, bank, and hospital from the Castle District map since they are only considered downtime buildings at this time, or do you think it makes more sense to leave them there?


It never hurts to have that stuff up there, in case we decide to do it. I'm completely fine if as a kingdom we do the BP investment on my stuff, I just can't personally afford it.


The inner voice within your ear

Even I can't afford to do it personally, that's why we go through the ruling council if we do so at all. :P


I'm going to need Elhedril Cólthel to post again or someone to tell her she is hired to move on.


Ravingdork wrote:

Alright, I've added those two to the Kingdom sheet's "discounted buildings" listing, just in case we decide to make the BP investment later.

Do you guys think I should remove the arena, bank, and hospital from the Castle District map since they are only considered downtime buildings at this time, or do you think it makes more sense to leave them there?

If they are downtime building made by players that have left then get rid of them. The business failed or something.


Female Elf Maestro Bloodline Sorcerer

Thanks Powergaming DM. Sorry it has taken me a few days to post. Things have been a bit busy between work and other things going on at home. I do apologize it has taken this long.


Female Elf Maestro Bloodline Sorcerer

The hospital may not be a bad thing to keep in the event the characters have illness or even some in town. Without having a way to heal people could actually hurt the kingdom... lack in confidence.


The inner voice within your ear

I suspect the Temple's clerics might be able to do something in such an event. In fact, they might be why the hospital failed. ;P


Female Elf Maestro Bloodline Sorcerer

Is it wise to over load them with the sick, hurt, and dying though?


Perhaps not, but they may well be our best option in this case.


I just looked at the adventure path and I should have given you exp for some of your kingdom building Consider them achievements.
Founding a kingdom: 2,400 XP Check
Establishing a capital city: 1,200 XP Check
Reaching a kingdom size of 5: 1,600 XP Check
Reaching a kingdom size of 10: 2,400 XP Not yet
Filling a square with four blocks of buildings: 1,600 XP Check
Filling three city squares with buildings: 4,800 Check
XP Filling an entire city grid with buildings: 12,800 XP Check

So that's 6100 xp for each of you sorry it as been so long coming.


Female Elf Maestro Bloodline Sorcerer

DM with me being new that wouldn't go for me as well is it? I could see if being for all the players who have been here, but am not sure about that being the same for myself since i just started with you guys


The inner voice within your ear

I've been tracking a single total for the whole group.

GM, I'm not certain we have filled an entire district grid yet.


Ok so not that one then.


The inner voice within your ear

Current: 19,700 XP
Next Level: 23,000 XP

We fill up a whole district, we will be just 100 XP away from leveling up to 6. XD


Female Elf Maestro Bloodline Sorcerer

How far away are we from filling up a district?


The inner voice within your ear

About 9 squares I think.

Removing the arena gives us 4 back. Removing the hospital gives us 2 back. We had 2 left over already. My bank technically doesn't take up a district spot currently, as I've not spent BP on it yet.

4 + 2 + 2 + 1 = 9

If the GM will let us backtrack a little, we could replace the arena with the Waterfront, going back to only a single district.


The inner voice within your ear

GM, is that something we could do?

Toran, is that something you would want to do?


Alright you can take back making the Waterfront district. Besides I suspect you might want to make an underground district instead.


I'd think so, since it goes along with being elected, it's our responsibility to let our people know what's going on, and some may have already noticed.


So if that's decided, would you like me to set up the background of a political event and whatnot when I post his speech?


That would be nice.


Female Tower Elf Arcanist 8

As one of your advisers, I feel it is prudent to remind you to share your speech with us for peer review prior to your event; otherwise, we can't advise you very well. :)

That is, post it here first, then once we've all agreed that it is well written, you can post the final in the gameplay thread. If we say the wrong thing and infuriate the public, then at least we all had our say in the matter. :P


Don't worry, I'm a political science student irl, speeches are my specialty! I'll try to get it up tonight or tomorrow for your review.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Here's what I would post, word for word. Let me know what you think. As he gets ready to speak, he'd quietly cast Enhanced Diplomacy on himself to be a little more persuasive.

Toran, with the help of his advisers, calls a massive city-wide meeting. On the steps of the castle we can replace this with any government building we choose, but I'm pretty sure we have a castle, he stands before the amassed citizens of Caerulus, flanked by Riva and Elhedril. As the crowd quiets, Toran speaks, his voice booming out over the crowds,
People of Allania, today our great city faces a situation unlike any we have seen before. I, along with my fellow city leaders and I'm sure many of you, have noticed several instances of vandalism throughout our city. These vandals have not merely defaced our city, but the symbols now displayed on our buildings are both offensive and threatening to the well-being of our city, and indeed to our kingdom.

For those of you who do not know, these symbols are the sign of Mestama, Demon Lord of cruelty, deception and hags. I tell you this not to alarm you, but to warn you to be on your watch! I ask you, as responsible members of our citizenry, to report any further instances of vandalism, as well as any activity that clearly relates to these symbols. It is only when we work together, as a united front, that we can repudiate what these symbols stand for and uphold the values we hold so dear.

I thank you for taking the time out of your busy day to attend this town gathering, and I have faith that together we can overcome this menace to our society with courage and integrity.


Female Tower Elf Arcanist 8

I approve of the message. Our newly built city hall might be a good place to hold such a meeting.

I assume that the rest of it will likely be answering questions from the citizenry, keeping moods calm, and explaining in more detail what the cult is and the kinds of threats it represents.

Hopefully, a tip or something will come out of it that we can more directly act upon.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Good idea, I forgot about the city hall. Yeah, this is the opening speech and then there will be time for questions and further explanation.


So you are doing that? In that case post the speech in gameplay along with a diplomacy role.

You know there are alot of spells that enhance the diplomacy skill


Yeah, but he only knows so many spells, the only one he knows is the cantrip called Enhanced Diplomacy. If anyone has any other spells to help, that'd be great as well.

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