Rise of the Runelords AE

Game Master Vuvu

Map of Sandpoint

Loot Sheet


5,751 to 5,800 of 8,433 << first < prev | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | next > last >>

Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil says, "I'd certainly accept the help of someone who hates undead and evil things add much as we do, but I'd hate to be responsible for you to come to harm. "


Check this out!

Bear suddenly turns into a Dire Bear, 12 feet talk, and lets out a terrific roar...

REEOOORWWWR!


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

Grins as she watches Bear's transformation. "Very impressive!" She says as she watches and listens to the fey creature, unsure what to think.

She decides it isn't her place to question it, if the smart folks in the group accept it, so will she.

"Welcome aboard, it seems," she says with a sweet smile.


M
Vital:
60/60 HP; F +4 R +9 W +10; DR5/CI; init +7, AC 16/15/13
Goblin Cat Oracle of Life 7 Spells 1st: 7/7 2nd 7/7 3rd 5/5 Channel 5d6 6/6 Exclude 3, Energy Body 7/7 (1d6+7)

ooooooo Phooka hops up and down.

I can change to! He turns into a small cat, then turns into a raven and flaps up and lands on Bear's head, where he changes again.

What kind of help would you like? My kind has been healers in the past or has been natural warriors!


M
Vital:
60/60 HP; F +4 R +9 W +10; DR5/CI; init +7, AC 16/15/13
Goblin Cat Oracle of Life 7 Spells 1st: 7/7 2nd 7/7 3rd 5/5 Channel 5d6 6/6 Exclude 3, Energy Body 7/7 (1d6+7)

The Phooka giggles then flies down

I kid, I am no warrior. I will become a healer for you. I must take on a curse to be able to do this, let's hope it is not a bad one.

With that he draws a strange circle on the ground and begins to chant and hop around.

Suddenly he begins to babble in a strange language Aklo then it is done.

Well that wasn't so bad. I am really tired now. I think I will take a nap. With that he turns into a cat and walks over to Bear and curls up next to his paw

congratulations you now have an oracle of life traveling with you. He will do nothing other than heal, and remove conditions, maybe toss a buff on occasion. In combat he will always be invisible


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Well, that works.


Unnamed

ok so lets move on. You return to Sanpoint, and report. Sheriff Hemlock frowns, though he and Griff seem to take a liking to each other.

I would be happy to take care of this little guy for you. I mean if thats ok...

LAter

I know this is out of my jurisdiciton, but I think you guys should follow up on this. Get to mangnimar and figure out who this cult is and what they are up to. I would start with whoever runs Pug's contraptions. his mark was found on a cage

It takes about a week to get to Magnimar, you are welcome to take a week to prep as well. So that is 7 days of having half price wands and potions made, and 14 days of crafting if you want the wizard to acompany you. Though you will have to buy him a wagon at a cost of 50 gp. Remember he can craft for you at a 25% discount. Also note that Phooka has no gear, and will not unless you equip him. Also remember he is tiny.[/ooc]


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq chuckles at Pooka and Bear's transformation, "Well. Things get more and more interesting. Welcome Phooka. It is good to have you join us."


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Not sure we have the funds to take full advantage of that -- but if we do, it's totally worth making some stuff... Can Pooka craft wands or potions?


Unnamed

[ooc] no Phooka cannot. The wizard will be traveling with you, if you buy him a wagon. So he can craft wands pptions, rings and wondrous at 75% the witch in Sandpoint can do wands and potions off the adept spell list for 50%


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Plus Tarinhil's got the whole "can brew potions" thing too.

Silver Crusade

Vital:
HP: 31/43, AC: 21 _ T: 11 _ FF: 20 _ Perception +5, Darkvision 60 ft., Initiative: +1, Fort +5 _ Ref +2 _ Will +8, CMB: +4, CMD: 14, Speed: 20
Skills:
Acrobatics -3, Appraise +5, Climb -3, Diplomacy +14, Heal +10, Handle Animal +5, K(A, H, P, N, R) +5, Linguistics +7, Profession +7, Ride -3, Sense Motive +7, Stealth -3, Survival +3, Spellcraft +5, Swim -3

"Good luck all in your quests, I shall do my best to destroy this location and the evil within! May the Dawnflower watch over you all." He says with confidence that only his goddess could have given him as the group heads off and he begins his own quest...


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus could use that time to Scribe a lot of scrolls of Glitterdust, Create Pit and Mage Armour for him to use. More uses of Magic Missile for to use.


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

After changing back to his normal form, Don't like cities and the people in them normally don't like me.
I guess I will have to clean myself.
he says grumpily.

Bear will spend the next couple of weeks crafting a few scrolls himself.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Maybe we can arrange to have someone cast a spell on you from time to time Bear."
Let's definitely buy that wagon for the wizard!


M
Vital:
60/60 HP; F +4 R +9 W +10; DR5/CI; init +7, AC 16/15/13
Goblin Cat Oracle of Life 7 Spells 1st: 7/7 2nd 7/7 3rd 5/5 Channel 5d6 6/6 Exclude 3, Energy Body 7/7 (1d6+7)

we are stalled until you all complete your purchases etc. just let me know when you are all ready to go, and let me know if you equip phooka with anything, you can view his stats in his profile


Unnamed

Don't forget to pay for a wagon and two horses if you want the wizard to come with you

Also do you wanton outfit your healer at all?


Unnamed

ok time is up! Make any adjustments to the loot sheet as needed please. We are moving on. Time to have crafting already done has been SQUANDERED!! You can commission things, but it takes 1 day per 1,000

The small caravan makes its way to the gates of Magnimar between Fernus and the Dear Wizard, who's name I have forgotten...you know everything on that link


Unnamed

ah there it is. Born

Xorn pops his head out of his wagon. I will go make arrangements for some rooms for us. I will contact you via Sending and let you know where. I certainly want enough space to continue my work. I am familiar with Magnimar so I suggest you check out the Foxglove Townhouse. That is located in the Grand Arch Distrcit not far from Starsilver Plaza.

ok so what is your plan


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"We came to learn more about Foxglove and what he was involved with. Let us go to the townhouse and see what we can discover."


Unnamed

Our heroes arrive at a very nice townhouse, though the windows are boarded up. There is moderate foot traffic in the area.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq looks up at the townhouse. "Looks pretty abandoned. Shall we see if we can get permission from the town guards to enter? Perhaps the sheriff has put in good word for us."


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil says, "I'd imagine I can get us in there easily enough... I'm not sure how far the Sheriff's word would take us in the big city."


Unnamed

Plan?


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Since entering the city Bear has been quite gruff and said little, he suddenly speaks up,
Let's go roun' the back and away from people...I am already starting to get some funny looks. Maybe there's a back way in?

He starts to trundle off to the back not bothering to see if anyone follows...


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil nods, "A good plan. Plus, we can see if anyone has broken in that way. "


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq joins the others circling around to see if there is a back entrance.


Unnamed

There is a back door though it has also been boarded over. Only the front door is not boarded


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

"Didn't we find a few keys in that gods forsaken mansion? Perhaps one of them is good for the door....If we simply go in with a key, then surely no one will stop us....Right?" she is hopeful that her conceptualization of laws and ownership have some semblance of help here. ..


Unnamed

One of them might. I'll assume you try it in the morning if no one says anything different


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil shrugs, "That assumes we know which key. I could open the lock pretty quickly, to be fair, with my picks if people just give me a touch of cover... It'd be even easier if we come back at night. "


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Let Tarin try...we can stay out of sight. If they open the door just come and get us so we don't look suspicious all hanging about the outside.

Bear begins to look around in a predatory manner to make sure no one is watching us.
Perception 1d20 + 13 ⇒ (5) + 13 = 18


Unnamed

1d100 ⇒ 99

No on seems to pass up and down the street on Tarins first attempt.

DC 25 on the lock Tarin.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil starts to pull out his masterwork pucks, then realizes that he'll only get one chance at this. He considers his mutagen for a moment, then thinks, No, that'd attract to much attention... . Instead, he draws his alchemical allocation extract and drinks it, feeling its magic fill his mouth... and then gargles the potion of heroism, pushing some of his own magic into it before spitting it back into the metal flask..

Enhanced potion, brings it up to CL 7 (70 mins)

Disable Device: 1d20 + 15 + 2 ⇒ (14) + 15 + 2 = 31


Unnamed

Click, the door is unlocked


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil smiles and says, "Let's go.", quickly throwing back his extract of false life in case of anything hostile. "I'll take my mutagen once we're inside."

False Life: 1d10 + 7 ⇒ (5) + 7 = 12


Unnamed

Te door swings open with a loud creek. From further ibside there is a call of a woman's voice

Hello? Who is there? Aldern is that you?


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Acquaintances from Sandpoint. Aldern is dead. Who are you?"


Unnamed

his wife! And what are you talking about I just saw him 5 minutes ago!


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

"Oh my, dear...well you must be seeing ghosts...because he is dead and gone...We found him dead in his home near Sandpoint..."

Mini, was it clear form pictures and haunts who the Revenant was to us, or did we miss that because of our desires to avoid things?


Unnamed

Don't recall exactly, but unless I told you specifically who it was you do not know.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil whispers, "Didn't one of us live through Aldern strangling his wife? Also, the house was mostly boarded up. It's a ruse, and a bad one at that. "

He quickly throw back his mutagen, barely wincing as his sinews loosen, his limbs lengthen and his shoulder blades extend, growing fleshy batlike wings.

Dex mutagen, w/ fly (30' avg) and darkvision


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

Sounds good, just wanted to make sure!


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Bear casts Barkskin and sprouts claws!


Unnamed

The voice came from the back room.

really was a lame lie wasn't it. Guess the author wanted it to be obvious


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Coming!
Bear states as he looks to the others to follow him cautiously.

Waiting for everyone to have a round to prepare as he did of course.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil asks, "Should I try to get a peek, or are we just rushing in?"


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

Seeing Bear's shift in stance, she draws her dagger and clasps her hands behind her back, magic blade at the ready.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Sorry for some reason posts didn't show. Thanks to Mini for alerting me.

Fernus hobbles in after the others and already touches into his magical reserves, for his own safety and security and calmness of mind.


Unnamed

ok moving forward, any more buffs will happen in combat if you go that route

The heroes make there way to the kitchen, and through the open door they see a striking woman standing with a kettle of, what seems to be tea.

Hello. I don't recall inviting you in. But since you are here, would you like some tea? Unless of course you are here to rob or...violate me.

5,751 to 5,800 of 8,433 << first < prev | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / MiniGM's Rise of the Runelords All Messageboards

Want to post a reply? Sign in.