Copperscale |
Copper sees his buddy struggle so he will deal with the door.
Disable: 1d20 + 18 ⇒ (1) + 18 = 19
Disable: 1d20 + 18 ⇒ (3) + 18 = 21
Disable: 1d20 + 18 ⇒ (8) + 18 = 26
Disable: 1d20 + 18 ⇒ (16) + 18 = 34
Eventually...
Blue and Nu |
Blue generally places himself near enough to Natalia to block projectiles and help her get out of the complex in an emergency. Otherwise he keeps his bow at the ready.
Vanea Lothmatis |
Doesn't seem there's too much goblins so far.I've seen enough of their ugly faces for today, anyway.
Out of boredom, Vanea uses a minor magical trick to color her usual red hair in golden hues, then to color Blue's attire.... in blue.
Now that's a fitting name.
she giggles
Use Prestidigitation
Blue and Nu |
Blue watches his newer companions spread out in two separate directions with dismay. "mm, my guess is that the double-wide 'allway leads to the 'eart of the place. Maybe the smaller doors open onta minor rooms, or barracks. Should we clear the side rooms or disable the locks to those doors first? You know, to prevent an ambush?" Blue poses, looking at Copper, the lock expert?
Eloviel |
Eloviel slowly approaches the double doors and tries to listen for any disturbances from the other side.
Perception: 1d20 + 5 ⇒ (14) + 5 = 19
jimibones83 |
This large throne room is decorated with hanging furs along it's walls, mostly black and red striped firepelt skins, various dog pelts, and in some cases, what look like horse hides. Four square timbers support the ceiling, their faces studded with dozens of iron spikes, with the lower reaches decorated with dozens of impaled and severed hands in various stages of decay. To the northeast, a wooden platform supports a throne heaped with dog pelts and horse hides. Dog skulls adorn the armrests and a horse skull leers over the thrones back.
The chief sits atop the throne, a giant gecko by his side, and surrounded by numerous goblins.
Eloviel |
Max finds only food stocks, while Rohan finds yet another empty room with a pair of double doors on the far side.
Eloviel walks up to the front and tries to talk in Common to the goblin obviously dress as the chief gobby. "We have come here looking for a female Aasimar. Many of your people have died trying to prevent us from doing so, but if you leave this place unarmed we can be convinced to let you go. Remember, she has been doing foul experiments upon your kind as well and sacrificed your kin to a failed assault upon Sandpoint. I'm sure you're not that keen to follow her any further."
Diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24
Blue and Nu |
Through the narrow view Blue has into the throne room he sees numerous goblins and goblin dogs. He steps five feet to the northwest and nocks an arrow to his bow, shouting over his shoulder in
"We've found 'em! Call in the reinforcements! The green-skins 'ave twenty seconds to give up!"
He holds a readied action to fire at the first goblin that approaches Eloviel or Rohan in his field of vision.
Nicolae "Nic" Plamen |
Nic moves up behind Rohan, shielding Cooper. May Desna smile upon the brave, the bold, and the foolish, to each unto his merits.
I don't know how much time remains on Nic's Mage Armor, cast just before we enter the outer hedge. He can call upon his Arcane Bond to cast one Burst of Radiance, then he's got two Magic Missiles, a few Force Bolts, and the Wand of Shock. A couple of scrolls but he will need the coverage to use them.
Eloviel |
Sense Motive to detect baiting me just to get surrounded?: 1d20 + 0 ⇒ (16) + 0 = 16
Eloviel pats Blue's back slow, as if to console him for being a bad liar (while giving time for the rest to assemble).
It's alright.
She steps forward and carefully looks around, stopping right beside a pillar ready to use it as cover.
How can we help you be free of the Aasimar witch?
Eloviel |
I will just stand here, thank you very much. I'm sure you can understand that nowhere is safe nowadays, and trust is scarcely given. She bows slightly.
Now, how can we help you be free of that Aasimar witch?
If not, I know someone who wouldn't mind whipping you all... Eloviel glances back at Vanea.
Just in case, my Windy Escape will be used for a fatal blow.
jimibones83 |
"I invite you in to speak, and you refuse... Prepare to pay for your insults!"
The goblin jumps up from his throne and points in the groups direction and orders an attack in goblin, then mounts his gecko.
Blue: 1d20 + 6 ⇒ (12) + 6 = 18
Eloviel: 1d20 + 5 ⇒ (18) + 5 = 23
Natalia: 1d20 + 3 ⇒ (6) + 3 = 9
Nic: 1d20 + 4 ⇒ (4) + 4 = 8
Vanea: 1d20 + 3 ⇒ (15) + 3 = 18
Rohan: 1d20 + 4 ⇒ (9) + 4 = 13
Copperscale: 1d20 + 3 ⇒ (16) + 3 = 19
Max: 1d20 + 8 ⇒ (10) + 8 = 18
Goblins: 1d20 + 2 ⇒ (6) + 2 = 8
Goblins go last!
Heroes up!
Anyone who speaks goblin understands the order to attack
Eloviel |
Eloviel dashes back into the corridor, Get back in the corridor quickly! We can better defend from there! as she whips out her flute and begins to let out a tune to Inspire Courage.
Don't forget those +1's :D
Nicolae "Nic" Plamen |
Here goes the nothings...
Holding his staff tightly for defense, Nic steps out into the room, using the pillar as a bit of extra cover, and eyes up the chieftain mounting his gecko. As the goblin seems ready to ride, Nic calls forth his energies, adding a pinch of black powder and pooling his Intense Spell Bonus to release three Magic Missiles: 3d4 + 5 ⇒ (1, 3, 4) + 5 = 13 at the gecko, striking it just below the throat.
In for a penny, out for a pound(ing)
Vanea Lothmatis |
[b]I'm not taking this lightly, dear, believe me. Our only chance might be to kill their boss as quickly as possible to disorganise them, or to fight them in a small place so they can't overrun us. So we'll need to hold the door passage.[/dice]
jimibones83 |
@Vanea Sorry, guidance doesn't stack with inspire courage.
Nic's energy missiles drop the gecko flat on it's face! The goblins all kind of look at each other in surprise. The look on Ripnuggests face is that of confusion, then rage.
Kill them! Kill them all! Anyone who disobeys will be thrown to Melfeshnekor!
One of the goblins in the back begins to sing a goblin song, while 6 others fire arrows at Nic and Rohan. The remaining goblins charge them, aside for Ripnugget, who watches and evaluates.
Purple Goblin Short Bow: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Red Goblin Short Bow: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Yellow Goblin Short Bow: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Green Commando Horsechopper: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Yellow Commando Horsechopper: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Black Goblin Short Bow: 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Green Goblin Short Bow: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19 Damage: 1d4 ⇒ 4
Red Commando Short Bow: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Purple Rider Horsechopper: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Purple Mount Bite: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Red Rider Horsechopper: 1d20 + 4 + 1 + 2 ⇒ (7) + 4 + 1 + 2 = 14
Red Mount Bite: 1d20 + 2 + 1 + 2 ⇒ (2) + 2 + 1 + 2 = 7
Heroes up!
Eloviel |
Eloviel continues the tune by whistling as she releases her flute before drawing out her bow. Aiming at the goblin chief, she looses an arrow.
Longbow, Atk (+PntBlk, +InspCour): 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15
Dmg: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5