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Rise of the Runelords

Game Master Bpa144

An ancient evil is awakening, and they have their sights set on the cozy town of Sandpoint. Will Sandpoint's new group of heroes be able to stand against this evil or will the be overwhelmed?


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F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

I think we lost one of our players.

I'm waiting on:

Goblins
The Prophet
James
Goblin commando

Then its my turn.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I'm still here. However, I'm waiting for the goblins to act...

"A GM! A GM! My kingdom for a GM!"

Grand Lodge

Male Sylph Chirurgeon Alchemist 1

Still here


I'm going to post the update soon.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

BPA are you going to seek a replacement for James?


Most likely, if anyone knows someone who is interested in playing have them contact me.


Female Human Cleric/Holy Vindicator 7/6 Init +4 HP 93/93 AC 25 (touch 12 FF25) F14,R7,W18Per+19

Since the Runelord game I was in is on hiatus due to Dm injury, perhaps I could step in as a temp member? We never even got out of the beginning tavern unfortunatly.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Hi Andrea.


Why don't you make a character and send it to me in a pm and I'll discuss it with you there.


Female Human Cleric/Holy Vindicator 7/6 Init +4 HP 93/93 AC 25 (touch 12 FF25) F14,R7,W18Per+19

PM sent


Female Human Cleric/Holy Vindicator 7/6 Init +4 HP 93/93 AC 25 (touch 12 FF25) F14,R7,W18Per+19

Will we be kicking things back into play?


We will, I'm waiting on Jito and Akaash to clarify actions and finish their round one actions.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Since I'm last in the round, I will wait to take my action.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

I'm still waiting till its a bit closer to my turn.


M Human Fighter 1

Testing update notification


M Human Fighter 1

Well depending on how they feel, the Dm who had to temporarily suspend their Runelord game might be coming back on Monday. They said they would try to check in so I might be leaving this one. I will update as I get the news.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

"Has the Gray Lady claimed so many souls?"

Where's everybody at?


M Human Fighter 1

Still here. We need to ping our DM perhaps


Sorry about that, got distracted. I'll update now, But there won't be a map update.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

That's fine, I just didn't want this game to die.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Okay, my exact actions this round are going to depend on a ruling: if I spend a swift action to switch my judgment to healing and gain fast healing 1, do I automatically heal a hit point? I'm wondering because right now I'm at 0 hp, so what I do will depend on that.


I'll let that work.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Cool, thanks! Will update later today, since I'm only on for a moment right now.


M Human Fighter 1

Since the DM of the previous Runelords game is back after their hospital stay, I will be dropping out of this one. Sorry for any difficulties.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Just checking in.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Is this game going to get back on track?


HP 9, Init +6, AC 12, touch 12, flat-footed 10, Fort +2, Ref +3, Will +2

Checks his magic 8 ball

...


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Shake the magic 8 ball harder.


M Human Fighter 1

Need to assult the GM


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

"PHARASMA! O Pharasma, why have you forsaken us so?????"

...So, what are we gonna call this? Canned? I'd like to keep going, personally, but I'm not sure how.


So it looks like we only have Jiessi, Jerome, The Prophet, and Jito left in the party. I'm going to assume James and Akaash are not coming back.


M Human Fighter 1

We have most of the classic four, so we can make it work.


Evil GM

I'm willing to continue.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I see an arcane caster, a cleric, I'm a bit of a skill monkey, and we have ourselves a meat shield.

I'm good to continue onwards! Let's just take down that freaking commando and the goblin dog already.


M Human Fighter 1

Dot

Both are down now I believe. We are in 'stretch time'.


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Isn't everything dead?


M Human Fighter 1

Yep


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

You're a cleric, Jiessi. Isn't dealing with dead things and bringing them back your department?


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Prophet, I was mentioning if the battle was complete. I thought we killed all the of the enemy. Lets move this game forward.

A party of four works for me especially if keeps their posting active. It seems like the current group is committed.


M Human Fighter 1

Yep. I am here regularly


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6
JeromeCaulflower wrote:
Yep. I am here regularly

did your other RoR game die off?


M Human Fighter 1

Looks like it. Medical issues for the DM's part


HP 9, Init +6, AC 12, touch 12, flat-footed 10, Fort +2, Ref +3, Will +2

I'm still kicking. Might have to rethink my battle strategies though.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Ah, gotcha Jiessi. Yeah, there's still a goblin commando and a riding dog that Prophet has been taking on essentially by himself. Not the wisest of plans, but he's a bit of a zealot. Oh well.


Combat finished, James killed the commando and the dog was taken out by Jerome. Currently Aldrean is waiting for you all to introduce yourselves.


M Human Fighter 1

Board bugs seem to have gotten better


HP 9, Init +6, AC 12, touch 12, flat-footed 10, Fort +2, Ref +3, Will +2

I don't know what bugs you are referring to but my "new post counter" is broken. Says I have 19 new posts in discussion and nothing in gameplay though there were 4 I had not seen previously.


M Human Fighter 1

That happens to me as well


F Aasimar Medium Outsider (Native) Cleric 1, HP 4/9, Int 0, AC 14, T 10, FF 14 , F +3, R +0, W +6, P +6

Jito those are some of the bugs creeping on the board. They rolled out a new website and it is being tweaked.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Yeah. Doesn't seem to be any way to fix it as of yet.

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