Rise of the Red Tunics: Shattered Shackles of the Crimson Regent-Gameplay (Inactive)

Game Master Vuvu

The Red Tunics always die when they go out...right?


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Unnamed

He might stabilize...My plan was to let him be injured so if he ever does return he can join us again...but it does not look good.


Unnamed

spes your up!


I've started the update for the rogue - skills are really all I'm missing. I will have to look at the platter closer, but since our insane little goblin called Trickster, I'll look into doing something different. Might go Champion since the cat's kind of a melee build.

The posting rate doesn't bother me - I've been checking the thread as often as the players have, based on the posting rate I've seen. I just need to get Drewan built for that first post, and all will be good.


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

just a heads up, at least for the next week I'll be down to a post a day. I'm going out of town for thanksgiving but I should have internet.


Unnamed

cool. Dont forget your bonus trait. And can you pop your interview answers into your profile as well. I am hoping to give as much feedback in the playtest as I can for this, so I do appreciate it if you all do different paths

Blamo-Trickster
Dewan-Champion?
Spes-Heirophant?

Also a reminder for level 2 when we get there. HP are rolled. You get to roll twice and take the higher of the two rolls.

Glad to have you Ainvar, and more glad that I asked you if you wanted to join up if we had an opening!


*salute*

Early morning tomorrow, got to hit the sack. Til next time...


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Yeah I'll go Heirophant though, I may take the epic feat so that I can get the Guardian abilities as well and score some epic DR (Heirophant only gets it conditionally or to summons and the like)


Unnamed

you can go guardian if you liek

and by the way WELL DONE! this is why I love Spes


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Excellent stabilization there, Spes. :D

And glad ta see Dewan joinin' us!

Blamo will go trickster all the way. It's an excellent path for alchemists.


Great move, Spes!

I am leaning toward Guardian with the Dual Path for Champion, but I don't quite have my head wrapped around the Mythic stuff yet.


Unnamed

come on you guys!!! I am dying to move on to the next section

Tantrum over!


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Believe me, I understand.

Allow me to introduce Drewan.


Unnamed

hey kitty kitty

I will do a round of botting if needed just before I leave the airport later this morning. Then I will be on an international flight so there might be a long delay.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Have a safe trip.

So what is the shiny that my current target is running away with, anyway?


Unnamed

I guess we will find out soon enough

muahahahahaha


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

I think that sort of answered your question, Drewan.

I wonder if we'll ever see that orc and two goblins again.

I forget what I'm supposed to do when I hit PC level 1. We don't do anything, yeah? Or NPC class is already our level 1. Or when we hit PC level 1, do we start taking whichever is higher of the two retroactively? Or do we add everything we get from the PC on top of the NPC?

From the original recruitment thread:

MiniGM wrote:

Yes you do get your first level feat. Youstart with everything you get for the level of the npc class, once you hit level 1 you will add the other bonuses from the PC class. So you will add bonuses to saves, possibly hit points etc.

On the note about hit points max to start, then roll twice each following level and take the high. er of the two rolls

Level 2 is more clear because, if I recall correctly, it's just 'get whichever is better from either of the two classes'.

So if you have a better Fort save from your PC class, take that. If your NPC class's Ref save is better, then you also take that. For skill, just take whichever is higher of the two. Same with HP. And so on.

And have a good flight, MiniGM!


Unnamed

Blamo you get everything from your PC class now that is better than your NPC class. Not sure on expert alchemist

but for example a warrior going rogue. Would get more skill points, a bonus to reflex save sneak attack, trap finding and could use the hand crossbow.

Not sure what you get. I think you might get another skill, but you get the extracts the bombs, and better saves, and mutagen etc.

Basically it is the same idea as level 2, but youjust get to do that for level 1 now.

Does that make sense?

Also you get to add your mythic tier on top of that.

After you are set up each of you will wake up in a tent with only each other in it. Your gear is carefully stowed in a chest at the foot of your bed. Blamo is in the North corner, Spes the south, William the East and Derwin the West.

Also knowing what you know about mythic and your weakness etc, please describe your dreams.

note william wont be waking up for a long time


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Gotcha. *salutes* Nice work on putting William on the bus.

Describe dreams in gameplay thread or just casually here?


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Yeah, part of my delay was getting all of the add-ins to line up right.

When I saw what the shiny was, I definitely regretted asking. I had no idea it was so pertinent to the story.


Unnamed

in the gameplay thread blame.

once you do you can wake up. Just so you know the tent is heavily guarded so no sneaking out.

the blast is responsible for making you mythic as well as making you a gestalt.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Just a note for the GM - my plan was to gestalt warrior and ninja, but you told me to put a level of rogue on. I assumed that was intentional and you did not want to use the ninja class. Was that correct?

And you mentioned a bonus trait - I forgot to look that up and get it figured out - I will try to do so soon.


Unnamed

o no ninja is fine, i just forgot. sorry about that!!


Unnamed

hey guys super helpful how you put the mythic info into the alias, so i can easily see what each is! thanks


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

I'll tweak to make him a ninja, then. Should not be a lot of changes at only first level...

When you get a chance can you include him as a character in the game? I think that might be why it's not taking the poor kitty to the top of my alias list.


Unnamed

just make a post in gameplay should do it. I will play around in campaign info as well. Even a post of snore is fine.

But i am checking!


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

I'll give it a shot. The epic dream post is still in process.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Hmm... the only difference between a first level rogue and a first level ninja, apparently, is flavor and the exchange of trapfinding for poison use. I did not realize they were so close.

Oh, and the weapon proficiencies are completely different, of course.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Still hashing out my dream post.

Speaking of which, excellent dream post, Drewan. :D


Unnamed

spes needed me to e him the pdf. So a little delay. It's ok it is a holiday :)


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Lolz yeah sorry about the delay. I've had to do most of the stuff by hand and then type it in on an IPod.... Almost done with the dream though.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision
Blamo Geddown wrote:

Still hashing out my dream post.

Speaking of which, excellent dream post, Drewan. :D

Thanks! Took a long time, but it kind of flowed once I got the gist in my head.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

My post is being tricky. I'll probably have it up later, still working on it.


Unnamed

all good holiday


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

I had to do my epic in a text editor and paste it in. Otherwise, the heartache of losing it would have done me in for sure.

Hope everyone had/is having a great holiday!


Unnamed

lets plan on cranking up on monday


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

That took waaay longer than I thought. Sorry for the delay.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Are you kidding? That was amazing! Please tell me you did not create that from whole cloth.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

I did not create that from whole cloth.

I actually lifted a bunch of stuff off for it:

The italicized quotes are from actual alchemy material, albeit with edits and some additional Ye Old Englishe styling on some of them because all Blamo read was that type of old book.

Lessee…

"Thou, Empedocles…." is a quote from Diodorus of Sicily on Empedocles.

"To keep fire in a glasse…" is from John French's 1961 The Art of Distillation.

"For it is fire…" is a quote from George Ripley on Multiplication in Alchemy.

"The fire that giveth Life and Reality, and beholde, the secret fire burnt at the heart of the world." is a direct quote from J. R. R. Tolkien on the Secret Fire from his mythology.

"This fire will be poured upon the earth…" as well as "…and earth will separate from fire.…" are from the Emerald Tablet of Hermes, albeit different translations of it.

The others are quotes from The Ancient Greek Esoteric Doctrine of the Elements: Fire (extended version) and Secret Fire: The Relationship Between Kundalini, Kabbalah, and Alchemy.

Aside from that, repurposed some lines from other works. The 'He is Thinker, Utterer…' is from the part with Pointland of Abbott's Flatland and "he was burned, or [was] about to burn […] still on fire." from Richard Siken's Straw House, Straw Dog.


Unnamed

pffft I did not expect you guys to throw down like that!


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

*puts shades on*

That's just how I roll for Perform (storytelling).


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

So random thought: As a priest I get 3 domains: Knowledge is free and 2 to choose, can I take an Inquisition in place of one of the 2 domains I take? )


Unnamed

Probably not, unless there is a specific one that REALLY makes sense


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

hehe, there isn't, I just thought it would be funny to add my wisdom to everyone initiative (granted thats at lvl 8 but whatever)


Unnamed

because after tier 2 mythic you all will really need that


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

lolz true, but spend the mythic point to go a second time in a round and it helps to make sure that you go before they go their first time. I set up a monk that grapples, pins, and ties up an opponent in the first round of combat by going twice.

random thought, would my adept class be considered divine or arcane? It gets spells from both lists so I thought I would ask. It may affect one of my abilities a little as well as a potential prestige class I might take.


Unnamed

divine, since you are using wisdom


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

What are you using for your spellcasting stat?

Ninja'd


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Lolz, so I just realized, I'm going to need a divine focus before I can channel (hehe, this should be interesting since it'll be new to spes)


Unnamed

you also need a deity


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

well, yes and no. Priests aren't required to take a deity which doesnt make sense considering that its a divine power. But in any case, I'll play it out. Getting a deity makes a whole lot more sense than RAW.

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