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RPG Superstar 2015

Rise of the Red Tunics: Shattered Shackles of the Crimson Regent-Gameplay (Inactive)

Game Master Vuvu

The Red Tunics always die when they go out...right?


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Runelords

Ok all welcome to the Discussion thread. Feel free to discuss your characters and how your characters are intended to play, perhaps figuring out how you will work together. If you want to talk in character head on over to the Gameplay thread.


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

So, I pretty much a super fragile and not exactly bright mage. BUT I have magic. and magic is always fun. For all practical purposes I'll be our party healer. I'll probably be buffing people like crazy or nerfing the baddies rather than out right attacking them.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Hi guys! Excited to be here. This campaign looks to be great fun. :D

And maybe a set-up to a bad joke: A pyromaniac goblin, an egotistical half-elf, and a bashful grippli walk into a camp. . . . The goblin is intelligent but has no common sense, the grippli has a lot of common sense but isn't that bright and the half-elf thinks he has both in spades but is actually just about average in both areas and is too busy hitting on women to care anyway. The goblin's ugly, the half-elf's charming, and the grippli is just confused. Now, they're all given red tunics. What happens next?

Answer: Shenanigans!

Interesting avatar change by the way, MiniGM.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

In terms of what Blamo does, Blamo . . . blows stuff up. And climbs/fiddles with whatever catches his attention. And then incites everyone to attack him with his absurdly low charisma score and insulting nature. And also because he's a goblin. In a campaign where goblins are the enemy and are killing everyone.

(Blamo thinks the recruiters weren't that bright.)


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13

Hello folks. William...well, William isn't all that effective, really, despite high stats. When we hit PC classes, he'll be full of Barditude, but the archetype I'm going with doesn't actually get Inspire Courage, but rather, a bonus to Reflex saves, Acrobatics checks, and such. He'll mostly end up a moderately effective fighter with some decent combat maneuver tricks (primarily Disarm, methinks).


Runelords

great, late night tonight, tomorrow afternoon lots of new stuff, am trying to connect all the threads, so will prob make a new discussion and link it.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Greetings, William! We're an interesting line-up, aren't we? Makes you wonder what the folks up top have in mind for our little group.

As for PC class plans, I'm getting Alchemist (Flame Bomber). Something to look forward to!

I find it amusing that Blamo is the eldest in the group.


Runelords

avatar change moved to a little eviler because in mini's other campaign one character has had his tongue removed, a hand chopped off and was fed his own hand, while two others almost died from giant spider poison, in what was suppossed to be an "easy" fight.


Runelords

finally connected to the main tab!


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

A stocky obsidian colored man with gems grafted to his head pops in,
If they had fewer legs, I would have embarrassed them a little more, but trying to trip a spider is like trying to, well trip a spider, its not as easy as one might think


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

I find it amusing that a goblin is not the shortest one in the group. Although I'm going into the priest class, I may dip into some alchemy and have some fun with poisons. I was looking at the rules for how to apply them such and found that they can be pretty useful. Though I think its dumb that the Vishkanyas can create a dose of poison per Con modifier that is permanent (no expiration time) vs a gripplis can only do it once a day and it goes away after an hour.


Runelords

good go make some gameplay posts!


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Haha, that too. And you could always ask Blamo to make poisons for you. (They may or may not explode.) At level 2, Blamo would never get poisoned if he fails (poison use class feature) and at level 3 it would take him half the amount of time (Swift Alchemy). He already has a high Alchemy level so he'd pretty mostly succeed. He's also fast at applying said poisons (level 3 Swift Alchemy, level 6 Swift Poisoning).

Teamwork!

Also I've looked around at my build and wow, I'm pretty much a heavy-damage dealer.


Runelords

Teamwork is key, I will be awarding tons of things based on your teamwork. Everything from camp privelages to feats to gear to not being dead.

I love the interplay between you two Goobers and the above it all Crimson, this is going to be delightful.

Already much more lighthearted than Absalom Gambit Diu.

Blamo looking forward to starting RotR with you as well


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Looking forward to it as well, MiniGM!

And poor Crimson. Heh. Poor Spes too.


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13
Blamo Geddown wrote:

Roger, roger! As for PB: Crimson has 37, Blamo has 6, and Spes has 29.

Yow. We're both waaaay ahead of Blamo. Good thing he has a billion traits.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Haha, I'm pretty good actually. I was prepared to be stupid, less powerful, and disgusting when I picked to be Goblin! As it is, most of the dump is on my charisma and wisdom which aren't really important for Blamo anyway and both of you have those in spades.

Also, I am really loving goblins at the moment. I just downloaded the We Be Goblins! module and am celebrating my newfound love of the gobby creatures by getting whatever free goblin-related content I can find!

And look at this guy: https://www.paizo.com/image/content/PathfinderRPG/PZO1114_Goblin_180.jpeg
He's adorable! Where did he get a dragon costume? Blamo wants one! *makes it goal to get one such costume*

And apparently Halloween for Paizo is Gobloween! (Just saw their latest blog post.)

*goes off to be excited about goblins*


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Lolz, is Blamo confident that wasn't a Kobold? it would seem to be closer to the right size.


Runelords

yea Blamo will be enjoying finding some goodies I think.

Poor Crimson might have to make a save or develop a nervous disorder


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Blamo enjoys goodies! Also, Blamo is confident that is not a Kobold. Link says Goblin! Is goblin!

I think anyone who's exposed to Blamo for a period of time needs to make a sanity roll. Spes looks to be steadily heading there.


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

yeah, I've already started muttering to the tune of your song


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13

I didn't notice it was listed, but do we have a bedroll in addition to a blanket? I sorta figured we did, since you mentioned it later.

Also, durr, I have a human bonus feat I forgot existed. Combat Expertise ahoy.

Edit: I lie. I forgot Duelist has prereqs, and Will's going to be all about the Duelist (despite it not being a great fit for him). Therefore, Dodge ahoy instead.


Runelords

so something to know. I plan to award bonuses like candy, there will be various feats awarded due to gameplay. Using will as an example if you say kept attempting to disarm eating the hit, you might suddenlt be able to do it without provoking and qualify to take improved without CE. Or you fight densively a lot, you might be awarded CE.

if spes kept avoiding ranged attacks with no armor he might be awarded dodge

see what I mean?

I fully expect this game to become ridiculous and I am alright with that, it is y there are only 3 of you


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

So I just did the math on everyone's packs and by pack I just including everything you are carrying including your armor). its a net: 147.875 lbs. If everyone gives me their pack (minus 17 lbs), I can take 10, and climb the wall faster than most people despite the fact that I'm carrying more than 4x my weight How Spes Feels Knowing He Can Do This


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13

Yech. With armor and encumbrance, Will's sitting at a mighty +0 to Acrobatics and Climb. I think I might take you up on that whole 'carrying my stuff' thing.


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13

Huh. That was interesting. I got all excited 'cause I thought I made it, then the dice changed on me from preview to not. Fail and in the mud. Poo.

Unless that's not a bad enough fail to fall, and I just swing uselessly?


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

If Spes were human...


Runelords

spalsh. Dc 5 swim


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Considering Spes' old master made him do all the heavy lifting, that makes sense!


Runelords

hahahaha

this is delightful! You guys are such crappy recruits! Your rise to dragonslaying is going to be EPIC!


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Blamo will look forward to that and burning all and also making costume out of dragon's skin!


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Lucky William! Also just waiting if anything's happened due to my failure of the Climb roll.

(Oh, and Spes, I notice you have Create Water. Might be useful with cleaning up, eh?)


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

yes, yes it will


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

So, does the fact that I threw Blamo a rope reduce the Climb DC to 5 or just give him a +2 on the roll. If its just plus two, I can just lift him up (he weighs so little and he'll move the same speed)


Runelords

when posting you guys can assume that things are around. want to throw a lantern at a guard, just tell me you take one from a table and do it, dont have to ask if there is one. It will make thigns faster and sillier.

just keep it within reason :)


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Gotcha! :D


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Blamo, if you are proficient with it, you might notice the sling and pouch of bullets tied to my pack. I figure your pretty bright and might figure that works a tad better than just throwing rocks. I'm still deciding if I should repay the kindness and burn the ropes at the top.... But, as much as I'd like to do that, its not very Spes like.


Runelords

blamo, perception 10 to notice


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Ooh, excellent. And just bring Blamo to the top. He'll burn all for you! :D

Should be proficient with sling since it's a simple weapon so I'll try using it!

And was honestly wishing for critical fumble fun XD. Not that I'm complaining, mind you.

Perception 1d20 - 2 ⇒ (3) - 2 = 1

Nope, Blamo is an inattentive loon.


Runelords

I will see if I ca find a good critical fumble chart


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

I honestly am only excited for this.

Shall I wait for critical fumble?


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13

Whoof. I miss a day and that much happens. Something I'm starting to notice - I'm not sure I can keep up with the pace you guys are setting. I can post something like once a day, a little more on days I happen to be free. I'm totally happy to keep playing, and just play catch-up, but if you folks wanted to find somebody who can post more often, I would totally understand.


Runelords

No need. once is fine. I try to reply to each post I see. I would like for you to stay.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Nah, I'm having fun with ya. We're working so well! :D

'Sides, I'm on break for only a week more and then it's back to being busy so I'm probably not going to be able to keep this amount of activity up everyday. :P


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

lolz, yeah we can slow down if we need to. I just like to respond to every post that involves me. This often results in pushing things faster than they need to be, so we can slow down if we need to.


Runelords

Let us say that, unless you someone misses a day and I bot them (or something like I did when Blamo and Will needed another climb check) Let us do nothing that advances the party until everyone has posted. However, feel free to do whatever you would like in the meantime.

So chatter and planning or squabbling is all good.

Does that make sense?


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Yuppers, makes total sense to me.


Runelords

btw you do not need to roll for the assist on STR check in this case. For each of you working in tandem you can add +2, and if Spes wants to make the check he can (I think you are strongest actually)


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Yup, Spes is the strongest. Crimson has the least strength but can lift the most because of his size.

And ohhh.

Currently trying to figure out how to get the other two through the brambles. I can get through no problem even if I can't take 10 because of my high Stealth. Would burn it, but that kind of makes it hard for the other two to get through. I could probably Assist them by leading them on a safe path.

(Blamo would prefer punching people in the face then burning everything. You may need to remind him that there is food.)

We need to get cleaned up too. When we get up top, Spes should starting hosing us down with water while Blamo gets vengeance by throwing things at people at the brambles. He doesn't even need to hit them, just get them or the bells to touch each other. (Blamo would prefer hitting them.)


Male Human Gestalt: Warrior 1/Bard 0. AC 17/13/14 Init: +3, Fort: 5, Ref: 3, Will: -1 HP 7/13

Thanks, guys. Oh, and if you feel the need to bot me, go for it, doesn't bother me.

Anyway, as for the game - I'm running at a mere +2 to either Stealth or Escape Artist at the moment (curse you, Warrior skill points!), so I'm probably the most likely to fail this pretty hard. Fortunately, I'm also reasonably tough (bless you, Warrior hit points!), so I don't think it'll be an issue.

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