DM Amazing Red |
Inoklar steps forward and to the north. She raises her horsechopper high in the air while spinning it."Flee and forget you were ever here! I will not tell you a second time!" She roars.
Dazzling Display: 1d20 + 21 ⇒ (10) + 21 = 31 versus all within 30, which is Cliff, Erin, and Trys.
Cliff, Erin, and Trys would normally shaken, but since the duration would be 4 rounds or more, she has decided to frighten the three of you for 1 round.
After seeing how terrifying the bugbear is, Lucia takes another shot with her bow and almost hits her right in the chest.
Lucia hits but doesn't confirm.
Trys and Cliff both blink at the impressive display and high tail it out of the room. They are both in the hallway behind Ekkie now.
"Told you she was scary."The little she-goblin comments as she see people run past her. "What do I do now?" Delay
Erin also runs past the back line and into the hallway, out of sight of the she-bear.
Yandu and Mayumi
Mayumi Sato |
Mayumi withdraws in the direction the others fled to.
She readies an illusion for Erin.
"Be brave friends. We are mighty Pathfinders!"
Ready to hit Erin with Vanish when she comes back. It only lasts one round Erin but that should be enough time for you to get close enough for a ranged sneak attack.
DM Amazing Red |
Out of Delay
Ekkie smiles as she nods her head and moves into the center of the room while drawing an alchemist's fire. In defiance of her former leader, she hurls it.
1d20 + 10 ⇒ (12) + 10 = 22
1d6 ⇒ 2 And she is on fire.
The flask hits Inoklar which invokes another roar. "How dare you defy me!"
Yandu! I'll post the map after he posts.
DM Amazing Red |
Oh, I believe I mentioned her horsechopper which has reach? Anya would provoke by throwing the tanglefoot bag and puts her in full attack range. If you would like to change your action, you can. But I will roll the AOO and her attacks.
AOO: 1d20 + 12 ⇒ (6) + 12 = 18
1d10 + 7 ⇒ (1) + 7 = 8
The bag of goo hits the bugbear and threatens to render her immobile.
Reflex: 1d20 + 9 ⇒ (6) + 9 = 15
Duration: 2d4 ⇒ (4, 1) = 5
But she dodges just enough to only be entangled.
Outraged by this fey looking creature daring to throw goo at her, Inoklar strikes at her, twice.
Entangled: 1d20 + 12 - 2 ⇒ (19) + 12 - 2 = 29
1d10 + 7 ⇒ (3) + 7 = 10
Entangled: 1d20 + 7 - 2 ⇒ (10) + 7 - 2 = 15
1d10 + 7 ⇒ (7) + 7 = 14
Only the primary hits for 10 damage.
Trys |
Trys hustles up next to Anya and takes a swing with her hammer.
Attack: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Non-Lethal Damage: 1d12 + 4 ⇒ (8) + 4 = 12
Intimidate: 1d20 + 16 ⇒ (10) + 16 = 26
Assuming all that works, I want to leave her Shaken for 13 Rounds.
Yandu |
On his turn:
Yandu rushes forward and casts Mage Armor on Anya.
Anya flies forward 5 foot and starts clawing at the large creature.
Claw 1 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12 Damage 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 Damage 1d4 + 2 ⇒ (1) + 2 = 3
Haste
Claw 1 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19 Damage 1d4 + 2 ⇒ (4) + 2 = 6
I did see the T in front - Anya was flying to reach his height in case it is a pit trap. I'm trying here not to metagame - but can't see her going for the legs.
Her fly skill is 9 - so she might have to try to hoover.
Yandu will use live bond until he is below 15 HP.
Erin Alegra |
Sorry Mayumi. I do not think I have enough actions to swap to a ranged weapon, move within 30 feet and fire in one round :(.
Erin double moves back into the room getting as close to the hobgoblin as she can.
Regaining her senses, Erin charges back in wondering why she would flee the fight when they have the advantage of numbers.
Trys |
Remember Erin, you have haste, so a double move can get you right next to her if you want too. And would result in a Perception check for that trap. Or you could move 60 feet and shoot.
Erin Alegra |
I have haste? Must have missed that. Will be moving right next to the bugbear, on the far side for flanks.
Trapspotter 1d20 + 16 ⇒ (6) + 16 = 22
If Erin spots the trap she will jump over it and call it out to her allies. If not she will trigger it running through.
Acrobatics 1d20 + 11 ⇒ (17) + 11 = 28
DM Amazing Red |
And Erin moves with amazing speed while invisibly doing a high jump over the bugbear into the flank. But not before quickly mentioning that there's a trap right in front of the bugbear.
Ekkie moves forward and tosses another alchemist's fire at Inoklar.
1d20 + 10 ⇒ (11) + 10 = 21
1d6 ⇒ 4
Anya and Erin take 1 from the splash.
And I forgot the burning damage from last turn, so I will roll it now.
1d6 ⇒ 2
The flaming bugbear roars in pain from the fire. She strikes at Trys twice.
1d20 + 12 - 2 - 2 ⇒ (11) + 12 - 2 - 2 = 19
1d10 + 7 ⇒ (6) + 7 = 13
Her pain seems to just fuel her attacks as she deals 2 powerful blows.
The second one drops Trys and her head lands with a thud.
1d20 + 7 - 2 - 2 ⇒ (20) + 7 - 2 - 2 = 23
1d10 + 7 ⇒ (10) + 7 = 17
Confirming: 1d20 + 7 - 2 - 2 ⇒ (8) + 7 - 2 - 2 = 11
2d10 + 14 ⇒ (9, 9) + 14 = 32 That was close.
Map Update, Erin is invisible until Mayumi's next turn and Trys is down at -3.
Next!
Trys Give me a stablization roll
Cliff
Lucia
Mayumi
Erin
Ekkie
Trys
Erin Alegra |
"Probaby should not have hurt Cuz like that you ugly brute."
Erin says calmly as she appears and begins laying into the back of the Hobgoblin with her blades.
Attack 1 1d20 + 10 ⇒ (2) + 10 = 12 (Flank, Haste, Inspire)
Damage 1 1d6 + 5 + 3d6 ⇒ (6) + 5 + (1, 4, 4) = 20 (Flank, Inspire)
Attack 2 1d20 + 10 ⇒ (2) + 10 = 12 (Flank, Haste, Inspire)
Damage 2 1d6 + 5 + 3d6 ⇒ (5) + 5 + (2, 3, 4) = 19 (Flank, Inspire)
Attack 3 1d20 + 10 ⇒ (16) + 10 = 26 (Flank, Haste, Inspire)
Damage 3 1d6 + 3 + 3d6 ⇒ (4) + 3 + (5, 5, 3) = 20 (Flank, Inspire)
+1 AC for each landing Sneak attack die.
DM Amazing Red |
Lucia bravely hurls herself into the fight, deftly moving around the trap and around a column to strike at the bugbear. She swings with her mace. It looks like Inoklar is about to dodge it, but she gets cannot move as well due to the tanglefoot goo. She takes a might 9 damage.
I believe Yandu said he would be back tommorow, so I will wait for him.
DM Amazing Red |
NPCing Yandu.
The gnome summoner gives another guidance to Anya before she continues her fight with the bugbear.
Guidance: 1d20 + 7 + 1 + 2 + 1 ⇒ (3) + 7 + 1 + 2 + 1 = 14
1d4 + 2 ⇒ (4) + 2 = 6
1d20 + 7 + 1 + 2 ⇒ (3) + 7 + 1 + 2 = 13
1d4 + 2 ⇒ (2) + 2 = 4
1d20 + 7 + 1 + 2 ⇒ (16) + 7 + 1 + 2 = 26
1d4 + 2 ⇒ (1) + 2 = 3
However only her last claw is able to penetrate the bugbear's thick hide despite the flank from Erin.
Inoklar burns for another
1d6 ⇒ 5
Ekkie steps back and throws another flask at her.
1d20 + 10 - 4 ⇒ (14) + 10 - 4 = 20
1d6 ⇒ 1
Inoklar steps south and unleashes her rage on Lucia now that Trys was taken care of, at least as far as she was concerned.
1d20 + 12 - 2 - 2 ⇒ (14) + 12 - 2 - 2 = 22
1d10 + 7 ⇒ (3) + 7 = 10
1d20 + 7 - 2 - 2 ⇒ (18) + 7 - 2 - 2 = 21
1d10 + 7 ⇒ (5) + 7 = 12
And she connects twice despite her fear and her physical impediment for 22.
PCs up next
Trys |
Well, by my count she has taken 56 damage and 12 non-lethal damage, so this should be close to over. Erin, you can use me for a flank.
Trys comes to life and lashes out from the floor a split second after Erin moves into position.
Attack 1: 1d20 + 6 - 4 - 1 + 2 ⇒ (8) + 6 - 4 - 1 + 2 = 11
Damage: 1d12 + 4 + 3 ⇒ (5) + 4 + 3 = 12
Attack 2: 1d20 + 6 - 4 - 1 + 2 ⇒ (18) + 6 - 4 - 1 + 2 = 21
Damage: 1d12 + 4 + 3 ⇒ (6) + 4 + 3 = 13
DM Amazing Red |
Yea, except I am counting 58 regular damage. Though it matters little.
Trys springs to life and attempts to surprise Inoklar. However even that was not enough for the half-elf to get through her armor.
And since you were unconscious you need atleast a move action to pick up your weapon, so u only get one attack.
Erin Alegra |
Erin 5 foots if necessary for flank, then full attacks.
Attack 1 1d20 + 9 ⇒ (17) + 9 = 26 (Flank, Haste)
Damage 1 1d6 + 4 + 3d6 ⇒ (3) + 4 + (1, 2, 2) = 12 (Flank, Haste)
Attack 2 1d20 + 9 ⇒ (6) + 9 = 15 (Flank, Haste)
Damage 2 1d6 + 4 + 3d6 ⇒ (4) + 4 + (4, 6, 3) = 21 (Flank, Haste)
Attack 3 1d20 + 9 ⇒ (1) + 9 = 10 (Flank, Haste)
Damage 3 1d6 + 2 + 3d6 ⇒ (1) + 2 + (6, 1, 4) = 14 (Flank, Haste)
Erin begins to panic and attack more desperately, seeing her allies being seriously hurt one-by-one.
Starting to look like death of a thousand cuts, sorry guys. :/
Trys |
Trys lays back on the cold stone, Ow. And here I thought guard duty was going to be boring.
After Trys is helped up by Erin, she approaches the fallen foe, makes sure she is dead, and pulls out a small and rounded set of pliers. Forcing them into the creature's mouth, she yanks a long, pointy tooth free, wraps it in a small cloth and stuffs it in a belt pouch. Then she proceeded to search the body and area for anything of value.
DM Amazing Red |
You all search the rest of the lair until you come to a chest. After Erin opens it,Inoklar’s takings from the Nightsoil Marauders’ operations, including emblems and tokens of rival crime organizations in Magnimar: a set of miniature scales carved from black onyx stolen from an inattentive
Night Scale thief, several Varisian scarves and knives taken from Sczarni thugs, an ornamental star of Desna filched from one of the Gallowed, a broken klar that belonged to a Shoanti gang leader, and most importantly, a golden Aspis Consortium badge. At the bottom of the chest, well hidden
from her superstitious goblin minions, are Inoklar’s scrawled notes detailing her plans to take over Magnimar, which was to turn all the gangs against each other. Her plan with Ekkie was to involve the Society in the mix. Which led to her downfall.
You all make your way back to Heidmarch Manor and report in. Sheila is very disturbed by the intricate plan laid out by a bugbear of all creatures, but is content that it is resolved and none of you have any permanent injuries.
You can roll dayjobs in the OOC thread, and as soon as people PM me your emails, I will send out the chronicles.
Oh and one last thing, what do you wish to do with Ekkie?
Yandu |
"Eckie - you have done really well. Maybe the Pathfinder Society can use your skills in the future - if you like. It surely will be a better and more exiting life as following a bugbear who doesn't care about you."
Yandu |
"Look at me - they allowed me to join. It is up to Sheila - the Venture Captain if you can join. But I know that it helps if you have someone recommending you - and you can be sure I will do so.
You did great in the last fight. And Anya is surely of the same opinion. That would be two votes."