Rhea's Serpent Skull (Inactive)

Game Master MayDay


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If selected I'll complete the rebuild to 1st level.


Good luck everyone!


Still not quite where I want it, but out of time. :(

Rukea

Ranger - lv 1

Female

Drow

Str 13 = 13
Dex 14 + 2 = 16
Con 14 - 2 = 12
Int 10 = 10
Wis 15 = 15
Cha 10 + 2 = 12

Stats:

-----------------
Racial Abilities
-----------------

Ability Score: +2 Dex -2 Con +2 Cha
Size: Medium
Base Speed: 30 ft.
Weapons Familiarity:
Spell Resistance:
Keen Senses:
Spell Like Abilities:
Poison Use:

Alternative Race Trait
---------------------------
Surface Infultraitor: Some drow dwell close to the surface lands, either because they serve drow causes or they were exiled. Drow with this racial trait gain low-light vision, allowing them to see twice as far as humans in conditions of dim light.
Suducer: Certain drow possess an innate understanding of the darkest desires that lurk in every heart. Drow with this racial trait add +1 to the saving throw DCs for spells and spell-like abilities of the enchantment school. In addition, drow with a Wisdom score of 15 or higher may use charm person once per day as a spell-like ability (caster level equal to the drow's character level).

----------------
Class Abilities
----------------

Favored Enemy: Human
Track: +4
Wild Empathy: +2

-------
Traits
-------

Heavy Hitter
Armor Master

------
Feats
------

Improved Unarmed Combat

-------------
Languages
-------------

Undercommon, Elven, Common

Skills:

Acrobatics: 1 + 3 = 4
Appraise:
Bluff:
Climb:
Craft:
Diplomacy:
Disable Device:
Disguise:
Escape Artist:
Fly:
Handle Animal: 1 + 1 + 3 = 5
Heal:
Intimidate:
Knowledge(Arcana):
Knowledge(Dungeoneering):
Knowledge(Engineering):
Knowledge(Geography): 1 + 3 = 4
Knowledge(History):
Knowledge(Local):
Knowledge(Nature): 1 + 3 = 4
Knowledge(Nobility):
Knowledge(Planes):
Knowledge(Religion):
Linguistics: 1
Perception: 2 + 1 + 3 = 6
Perform:
Profession:
Ride: 3 + 1 + 3 = 7
Sense Motive:
Sleight of Hand:
Spellcraft:
Stealth:
Survival:
Swim:
Use Magic Device:

Combat Stats:

Initiative: +3

--------
Offense
--------

BAB: 0
CMB: 1
_____________Attack____Damage
Quarterstaff 1d20 + 2 1d6 + 1

--------
Defense
--------

Hide Shirt +3

HP: d10 + 1 = 11
AC: 10 + 3 + 3 = 16
Touch AC: 10 + 3 = 13
Flat-Footed AC: 10 + 3 = 13
CMD: 10 + 1 + 3 = 14
Fortitude: 2 + 1 = 3
Reflex: 3
Will: 2 + 2 = 4

Equipment:

Explorers Outfit 8lbs
Quarterstaff 4lbs
Hide Shirt 20gp 18lbs
Rangers Kit 9gp 28lbs
Masterwork Backpack 50gp 4lbs
Total 91gp 62lbs

Appearance:

A pale gray skinned lithe girl, with purple eyes. She can often be seen wearing her explorers outfit. Her hair flowing and wild and free. Her every look and movement feral and predatory.

Personality:

A harsh girl, harsh from growing up in a harsh environment. She only believe what she sees and what she has seen is cruelty savagery and the triumph of the strong. From this she has learned to be strong. In the the Jungles of the Magwi expanse she has seen the strength of the animals. From this she has drawn strength and learned to fight. Their movements ingrained in her every movement their attitudes reflected in her eyes. Above all she reveres the Tiger, the apex predator of her adopted home.

Character Backstory:

Rukea was born the 6th child and 3rd daughter to low level nobility in drow society. So when her older sister Rukea got to go to the academy to train to train as a warrior it was a great step forward for their family. Even though she was going to be a fighter and not a priestess or a powerful magic user acceptance into the elite school of the upper nobility was a step forward for the family. Rokea was a good hand to hand fighter but was one of the best ranged fighters in her class. Capitalizing on her stealth, ranged attacks, surprise, and her innate magical abilities, she decided to become a cavern sniper.

Rokea just before her graduation as is tradition she went on a surface raid. During this raid she got lost and upon finding her way back was accused of desertion. She was thrown out of the academy and brought to trial. This was the ultimate embarrassment for her family and could not be tolerated. Rukea, her younger sister tried to defend her but was quickly shut down by her mother and the authorities. Rokea's sentence was exile.

Rukea begged and pleeded with her mother to fight for Rokea, and not to banish her, but Rukea's mother refused. Rukea angered by her mothers abandonment of her older sister ran away to join her. They made their way to surface but somewhere took a wrong turn and ended up in the middle of the Magwi Expanse.

Rokea and Rukea spent the several years living in the wild until they met up with a group of travelers. After finding out who they were and followed the explorers back to Sargarva. After learning about local cities they took up jobs as guides to explorers.


goodz luck. to everyone but those contesting me in the martial category :P haha.


Ya'll did not make this easy. If you belong to one of these names, dot in on discussion thread!

-Bayani Nishou (Paladin of Baha-who?)
-Mobutu Sese Seko KuKu (Uncle Taco)
-Tusara Khione (Gignaninja)
-Ivar "Goldilocks" Theodinson (Robert Henry)
-Captain Albrecht (The_Lake)
-Merelinda Falvian (Silvertongue)
-The Emerald Duke

I really hope to see the rest of you at another table soon...You each get a +1 boon to your awesomeness scores in Real Life tomorrow.

-Rhea


Grats everyone that got in!


Congrats everyone who made it in, and I hope that the rest of you get accepted to other campaigns soon. Like Rhea said, this was not an easy choice.


Rukea

Ranger - lv 1

Female

Drow

Str 13 = 13
Dex 14 + 2 = 16
Con 14 - 2 = 12
Int 10 = 10
Wis 15 = 15
Cha 10 + 2 = 12

Stats:

-----------------
Racial Abilities
-----------------

Ability Score: +2 Dex -2 Con +2 Cha
Size: Medium
Base Speed: 30 ft.
Weapons Familiarity:
Spell Resistance:
Keen Senses:
Spell Like Abilities:
Poison Use:

Alternative Race Trait
---------------------------
Surface Infultraitor: Some drow dwell close to the surface lands, either because they serve drow causes or they were exiled. Drow with this racial trait gain low-light vision, allowing them to see twice as far as humans in conditions of dim light.
Suducer: Certain drow possess an innate understanding of the darkest desires that lurk in every heart. Drow with this racial trait add +1 to the saving throw DCs for spells and spell-like abilities of the enchantment school. In addition, drow with a Wisdom score of 15 or higher may use charm person once per day as a spell-like ability (caster level equal to the drow's character level).

----------------
Class Abilities
----------------

Favored Enemy: Human
Track: +4
Wild Empathy: +2

-------
Traits
-------

Heavy Hitter
Armor Master

------
Feats
------

Improved Unarmed Combat

-------------
Languages
-------------

Undercommon, Elven, Common

Skills:

Acrobatics: 1 + 3 = 4
Appraise:
Bluff:
Climb:
Craft:
Diplomacy:
Disable Device:
Disguise:
Escape Artist:
Fly:
Handle Animal: 1 + 1 + 3 = 5
Heal:
Intimidate:
Knowledge(Arcana):
Knowledge(Dungeoneering):
Knowledge(Engineering):
Knowledge(Geography): 1 + 3 = 4
Knowledge(History):
Knowledge(Local):
Knowledge(Nature): 1 + 3 = 4
Knowledge(Nobility):
Knowledge(Planes):
Knowledge(Religion):
Linguistics: 1
Perception: 2 + 1 + 3 = 6
Perform:
Profession:
Ride: 3 + 1 + 3 = 7
Sense Motive:
Sleight of Hand:
Spellcraft:
Stealth:
Survival:
Swim:
Use Magic Device:

Combat Stats:

Initiative: +3

--------
Offense
--------

BAB: 0
CMB: 1
_____________Attack____Damage
Quarterstaff 1d20 + 2 1d6 + 1

--------
Defense
--------

Hide Shirt +3

HP: d10 + 1 = 11
AC: 10 + 3 + 3 = 16
Touch AC: 10 + 3 = 13
Flat-Footed AC: 10 + 3 = 13
CMD: 10 + 1 + 3 = 14
Fortitude: 2 + 1 = 3
Reflex: 3
Will: 2 + 2 = 4

Equipment:

Explorers Outfit 8lbs
Quarterstaff 4lbs
Hide Shirt 20gp 18lbs
Rangers Kit 9gp 28lbs
Masterwork Backpack 50gp 4lbs
Total 91gp 62lbs

Appearance:

A pale gray skinned lithe girl, with purple eyes. She can often be seen wearing her explorers outfit. Her hair flowing and wild and free. Her every look and movement feral and predatory.

Personality:

A harsh girl, harsh from growing up in a harsh environment. She only believe what she sees and what she has seen is cruelty savagery and the triumph of the strong. From this she has learned to be strong. In the the Jungles of the Magwi expanse she has seen the strength of the animals. From this she has drawn strength and learned to fight. Their movements ingrained in her every movement their attitudes reflected in her eyes. Above all she reveres the Tiger, the apex predator of her adopted home.

Character Backstory:

Rukea was born the 6th child and 3rd daughter to low level nobility in drow society. So when her older sister Rukea got to go to the academy to train to train as a warrior it was a great step forward for their family. Even though she was going to be a fighter and not a priestess or a powerful magic user acceptance into the elite school of the upper nobility was a step forward for the family. Rokea was a good hand to hand fighter but was one of the best ranged fighters in her class. Capitalizing on her stealth, ranged attacks, surprise, and her innate magical abilities, she decided to become a cavern sniper.

Rokea just before her graduation as is tradition she went on a surface raid. During this raid she got lost and upon finding her way back was accused of desertion. She was thrown out of the academy and brought to trial. This was the ultimate embarrassment for her family and could not be tolerated. Rukea, her younger sister tried to defend her but was quickly shut down by her mother and the authorities. Rokea's sentence was exile.

Rukea begged and pleaded with her mother to fight for Rokea, and take her back, but Rukea's mother refused. Rukea angered by her mothers abandonment of her older sister ran away to join her. They made their way to surface but somewhere took a wrong turn and ended up in the middle of the Magwi Expanse.

Rokea and Rukea spent the several years living in the wild. Together they learned how to survive and navigate the deadly jungle. While Rokea often went hunting alone, Rukea would sit and watch the animals. From watching the animals Rukea learned to fight. She learned how to be as nimble as a crane and as deadly as a tiger.

Life like this continued until they spotted a group of explorers. After observing the explorers, they are followed back to Sargarva. After learning about the cities location they visited. Staying in the shadows Rokea and Rukea went to the seedier part of town and started learning as much as they could about it. After doing this for several weeks they finally decided what they would do, so took up jobs as guides to explorers. Using the skills and information gathered over their many years living in the jungle they decided to become jungle guides.

One day a very wealthy client asked of them in they would be in the mood for something a little different. And with that they answered, "depends." This client then went on to offer A large amount of money for them to accompany him to his own town. So they went, and when they reached his home town, he offered them more money to stay. Sensing something fishy they declined his offer. So Rokea and Rukea set sail aboard the Jenivere, and headed back home.


Uh, I'm having technical difficulties creating the discussion thread. Please stand by...


heh, it worked enough for me to invisi-dot the thread and have it tracking on my page now Rhea. ;)


Yeah, I fixed it. The dam paizo techno-goblins are already after us!


Ivar hefts his ax and pulls his shield up in a ready position looking for unknown breed of goblins to exterminate.

here goblin, goblin, goblin, Rhea says you gotta go.


Awe, you are goblin hunting for me? How sweet!

RPG Superstar 2013 Top 8

Bon voyage!

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