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| 251 to 300 of 328 |
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| Rennick |
| Male Human |
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Hey everyone, I'm sorry for my disappearance. I'm going through a lot of personal problems at the moment and it all kind of overwhelmed me for the last few weeks. Trying to get things sorted, and I'm hoping to be up to posting speed asap, though at the moment I am focusing on family and friends around me, so I may not be back to a rapid update speed yet.
Also, there's a musician I follow, Tyler Ward, who is from Aurora Colorado (Where the Batman shooting happened) and to try and help in what little way that he can he's released one of his original songs to the public for free. You can hear it at the following link, which also provides a link to download the song for free. I found it pretty touching and thought it was something worth spreading.
| Rennick |
| Male Human |
|
Hey everyone! Welcome back to Jade Regent, thanks for sticking around! My schedule is going to be slightly hectic in the coming weeks (moving back from Canada to England again) but I'm also reducing the number of games I'm in or running and JR will be my only game on the Paizo boards.
I'd like to ask everyone to review the caravan rules in the Player's Guide as we'll be getting into that really soon!
| Andrin Valdemar |
| Male Human Oracle (life) |
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Thanks for the notification, Rennick! I was still check in periodically just because I enjoy this pbp so much but sure enough the (x new) notifications had dropped off.
I reviewed the Caravan rules, and by 'review' I mean 'read thoroughly for the first time' =P I was pleasantly surprised to see how many different caravan roles Andrin can perform thanks to his skill set! I also discovered how the relationship scores work with regard to how many points we start with and how we accrue them, so I've adjusted them on my profile accordingly. Naturally, I put the single relationship point we got from hitting level 2 into Shalelu's pool.
[gleeful swoon]We're almost real friends now! [/gleeful swoon]
| Rennick |
| Male Human |
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No worries Kov,
I'm away for the weekend so I doubt there will be any updates.
Could you guys get down what you want to do for your caravan, Your starting caravan is detailed in the Player's Guide. Ameiko will give you 2000 gp to finance the trip and purchase any improvements or new wagons. While you don't have this in game yet, work out what you want to purchase and enhance now.
thanks gang!
| Lirrathan |
| Male Elf Two-Weapon Fighter 1/Ranger 1 |
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Okay, going over the caravan rules, and just wanted to get some information on the table.
Jobs Available: (Each PC counts as Hero job, up to a max bonus of +4)
Lirrathan - Guard, Scout, Trader
NPC Bevelek - Driver
NPC Vankor - Driver
Sandru - Driver (maybe more, but this is the only one expressed in the rules)
(I will compile over time, making a quick post now. Ideally looking to cover as many roles as possible.)
We will start with:
Covered Wagon
Fortune-Teller's Wagon
Supply wagon
2000 gp
Just looking over them, I suggest we use 1500gp to get wagon reinforcements for each wagon (500gp ea wagon, ups speed by 8 miles/day from 32 to 40). Doing this with horse trains would cost 2,400 and require 12 consumption/day. I didn't go through it thoroughly just yet, maybe that's a bad choice, but up front it looks good. Thinking being the sooner we get anywhere the less often we have to worry about using up stores, or daily encounters.
| Rennick |
| Male Human |
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Last minute check, and Lir reminds me of important info, Caravan Jobs!
These are the following jobs that the current NPCs can do.
Ameiko: cook, entertainer, fortune-teller, guard, passenger, spellcaster or trader.
Koya: Fortune-Teller (Default), guard, healer, passenger or spellcaster
Sandru: Driver, Guard, Passenger, Trader, Wainwright
Shalelu: Guard, Passenger, Scout
The only job I am considering to be a "default" position is Koya's as Fortune-teller. You can change this of course, but it's her current spot. everyone else needs to be set by you guys.
Have a good weekend!
| Andrin Valdemar |
| Male Human Oracle (life) |
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I am having Oregon Trail flashbacks! I hope no one dies of dysentery!
Wagon Statistics
We get 3 points to start out and get to distribute them across 4 Statistics as we see fit.
Offense - used for attack checks
Defense - used for armor class
Mobility - used for security checks (there seem to be a lot of these potentially)
Morale - used for resolve checks
To start, I'd suggest at least 1 point go into Mobility but I'd be more comfortable with 2. I also think 1 point in Defense wouldn't be a bad idea either, but I think it'd be useful anywhere we put it. The hero bonus that the PCs provide goes into everything BUT defense though, which is why I suggest shoring that up.
So, my vote is 2 in Mobility, 1 in Defense. (If we flipped those around, I'd be alright with that too)
Caravan Feat
I'd be the most comfortable if we can keep our consumption score as low as possible. Efficient Consumption gets my vote.
That leaves the wagons giving us Traveler Capacity 10, Cargo 16, and Consumption 4.
With 6 NPCs and 6 PCs, our Total Consumption Score is 16 and we need more traveler capacity before we even leave =P
Picking up a 2nd Covered Wagon (500 gp) will increase our total Traveler Capacity to 16, our Cargo to 20, and our Consumption to 18. (The Efficient Consumption feat would reduce this to 16, Ameiko as cook could reduce it to 14).
A Horse Train (1,200gp) instead of a 2nd Covered Wagon would increase our Traveler Capacity to 16, our Cargo to 17, and our Consumption to 22. Also, our base speed would increase from 32 miles/day to 36/day.
I vote for a 2nd Covered Wagon. Horsies are too expensive at this point, methinks.
Spellcasters can actually do a bunch of roles, but if his relationship point pool with Shalelu should start to climb higher, then down the line I can see Andrin hoping to go off scouting with her. Have no fear, Lir, Andrin will exercise the utmost propriety and decorum should such a thing happen =P
Due to Andrin's background with his family's shipping business and his focus in Diplomacy, Trader seems the easiest fit for him when we actually arrive at places to trade.
While travelling though, I think he’ll default to the Spellcaster job to function as a Guide.
A Caravan w/ 1 Covered Wagon, 1 Fortune Teller’s Wagon, and 2 Supply Wagons would give us 20 Cargo Spaces to utilize and if we take the Efficient Consumption Feat and have Ameiko cook us delicious foods, a Consumption Score of 14. If Shalelu and Lir both run off and Scout, that'd drop it to 12. If we did all that, we could fill ½ our Cargo spaces with Stores and we’d have enough to go 8 days. That would leave us with 10 Cargo spaces to do what we want with.
Putting it All Together
The Caravan of Destiny
Statistics: 0 Offense, 1 Defense, 2 Mobility, 0 Morale (Or 2 Defense, 1 Mobility)
Feat: Efficient Consumption
Wagons: 1 Covered Wagon, 1 Fortune Teller Wagon, 2 Supply Wagons
Total HP: 90
Capacities: 16 Traveler, 20 Cargo
Base Consumption: 19 (14 Travelers + 5 from wagons)
Modified Consumption: 14 (feat, cook, scout) (down to 13 if Lir functions as a scout too)
Travelers: Sandru (guard), Bevelek (driver), Vankor (driver), Hired Driver 1 (driver), Hired Driver 2 (driver), Koya (fortune teller), Ameiko (cook), Shalelu (scout), 6 PCs (+5 hero bonus to all checks, various jobs tbd)
Costs: 2 drivers (20gp + 20gp/mo), Supply Wagon (300gp), 10 units of Stores (50gp), 5 units of Trade Goods(50gp)
Total: 420gp
Attack Bonus: +6 (5 heroes + 1 guard)
AC: 11 (or 12)
Security Checks: +8(9) (5 heroes + 1(2) scout(s) + 1 guard + 1 guide)
Resolve Checks: +5 (5 heroes)
This leaves us with about 1500 gp to work with and 5 open cargo units. We could start to purchase the Enhanced undercarriages, but we wouldn’t get a mechanical benefit from them until all four wagons had them.
We could stock more Stores instead, or we could add Wagon reinforcements to some of the wagons. Each wagon we add reinforcements to adds 10 to the max hp of the caravan.
| Andrin Valdemar |
| Male Human Oracle (life) |
|
Yos, I think the way the Spellcaster job works is that you could fulfill the job of entertainer, guard, guide, healer, or scout even if you don't meet the skill requirements to do so.
Entertainer would give us a +1 to resolve checks
Guard would give us a +1 bonus to attack and security checks (only vs being surprised)
Guide would give us a +1 to security checks
Healer (not necessary until we get in a fight)
Scout would give us either 2 units of provisions OR +1 to security checks
I think when we get to settlements to trade though, Yos and Andrin and the very least should try peddling some wares. Every one of us has at least one rank in either bluff or diplomacy though, so if we wanted to we can hit the 5 trades/settlement cap.
| Daemon Grizwold |
| Male Human Inquisitor - 2 |
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These are the jobs I believe that Daemon could fulfill...
Guard, Healer, Scout, Spellcaster, or Trader.
I, honestly, think that Scout would suit his role the best, considering his attention to detail. However, sense rolls can be changed every 24 hours to match the needs of the caravan, we can rotate them around if needed.
| Lirrathan |
| Male Elf Two-Weapon Fighter 1/Ranger 1 |
|
According to benefits/abilities, the priority of jobs to be filled would be:
Driver (at least 4 if we go with buying the other wagon)
Fortune-teller, it hurts us more to not have one, than the benefits any other job offers
Spellcaster, can fill the role of five other jobs/day
Wainwright as the ONLY way to 'heal' a wagon en route
Scout as each one negates their own consumption, and can possibly provide extra provisions.
without hiring any, the two NPC driver, Sandru and Andrin will NEED to be drivers (again if we buy the other wagon. We are lucky to have so many spellcasters that can do any job on a given day (including scout for those that don't meet it)
Rennick, any way we can get some of this in the campaign tab for reference (not the opinions, just the fact stuff like jobs and capabilities)?
| Andrin Valdemar |
| Male Human Oracle (life) |
|
Do you guys want to skip hiring extra drivers when we set out initially and just have Sandru, me, and the other 2 fellahs perform those jobs (presuming we purchase a fourth wagon)? We could also have as many people out scouting as we can so they won't count against our consumption score.
| Andrin Valdemar |
| Male Human Oracle (life) |
|
Write long ass update. click post. Connection failur deletes post. >_<
Update will be delayed for a few days.
This is what taught me to always CTRL+A, CTRL+C, THEN click the Submit Post button. Nothing sucks the steam out of my sails the same as loosing a lengthy post like that. Ugh.
Caravan Stuff
Do we want 3 wagons or 4? A part of me thinks it'd be amazing and hilarious to buy a 4th wagon only to outfit it with a ballista. I would totally drive that wagon and pretend the whole time it was the Warthog from Halo =P
| Rennick |
| Male Human |
|
Hey guys, great work so for for the caravan!
Just checking in. I've landed in the UK, spent the last couple nights on a friend's couch, just getting into my own room today, and the airline lost my luggage... that had my entire set of clothes and the rest of my life in it. That was two days ago and they still don't know where it is.
So either my updates are a few days off, or I'll have the most b&@in' post ever up later today, depends what my frustration of exhaustion channel into. For now I'm off to kill dragons in Skyrim.
| Rennick |
| Male Human |
|
Hi Everyone.
So yeah, School definitely has taken its toll on my free time, way more than I expected. I'm three weeks away from showtime for our first production, then off to Russia to study at their National Theatre Academy for a month, and then home for X-mas break.
I will be re-assessing if I can run this game around then and I'm hoping to start us up around December or January. I will send PMs out so don't feel you need to keep an eye here.
| 251 to 300 of 328 |
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