Renaissance Strange Aeons (Inactive)

Game Master Keith S.

Renaissance Strange Aeons
current map
Player's stuff
Info from Dr. Losandro's journal
The Clue Bat
handout 2


This is a time of burgeoning technological growth in Golarion. Firearms (muzzle loaders) are common. They are a significant part of armed forces - and they have killed the heavily armed knight. Almost anyone can use a firearm.

Magic is still commonplace, but the peasant sees hope in technology. After all, anyone can use a gun, but only after years of study can the most special people cast a spell.

Adventure path specific rules.

The game is set in the Golarion Renaissance. A time of burgeoning technological development, but the world is still a magic heavy place.

No heavy armor (firearms have killed the knights)
All weapons are allowed.
Firearms are a simple weapon. Yes, all can use them, including the mage.
Muzzle loader firearms are the only available guns
Cannons exist but are rare and are NOT known to be field pieces. They are used in fortifications, or cast on location to assist with sieges.
Rule of Law is increasing; most cities do not allow heavy weapons to be carried by the general population. A heavy weapon is any two handed weapon (including rifles). This doesn’t mean you can’t own them or move them into your hovel; it means you generally don’t go shopping with a pike or a double barrel muzzle loader. One handed weapons are fine to be worn in such locations (if there is an exception it will be part of the RP and you will know about it ahead of time).
We will need to pay attention to some encumbrance rules, so the spindly armed magician doesn’t have 42 pistols on his belt.