Mr. Whiskers |
Thats not a weapon.
With a shrug, Mr. Whiskers makes his way up the stairs. Nodding to Einar, he is ready to meet Rohkar.
Einar 'Kinslayer' Bjornson |
Thats not a weapon.
With a shrug, Mr. Whiskers makes his way up the stairs. Nodding to Einar, he is ready to meet Rohkar.
what? That's not leather armor and a shortsword?
GM Mort |
Up the stairs
As Einar shoulders the door in, the party sees an L-shaped table with many chairs takes up most of the floor space in this loft.
There is a man with mop like brown hair pouring over a map of Heldren at the end of the table. He is laying out why tokens, surrounding the town of Heldren. "How many times did I tell you knock first..." He rants, irritated. He looks up, realizes that it is not his bandits. "Oh."
A second smaller table sits near the entrance, and several windows look over the snowy grounds of the lodge. In the southwest corner, a large map hangs on the wall, opposite another door in the northeast wall. The party sees 2 walking bones radiating frost in the room.
Cadence Init: 1d20 + 2 ⇒ (11) + 2 = 13
Einar Init: 1d20 + 2 ⇒ (16) + 2 = 18
Mr Whiskers Init: 1d20 + 2 ⇒ (17) + 2 = 19
Crummock Init: 1d20 - 2 ⇒ (19) - 2 = 17
BBEG: 1d20 + 2 ⇒ (2) + 2 = 4
bones: 1d20 + 6 ⇒ (12) + 6 = 18
GM Mort |
Knowledge religion, Cadence: 1d20 + 2 ⇒ (17) + 2 = 19
Mr Whiskers, bones, Einar, Crumock, Cadence, Bbeg
GM Mort |
Cadence recognizes those walking bones as frost skeletons. They're similar to those the parry fought in the Tower trying to rescue Balanar. They are undead, resistant to physical damage except for bludgeoning, anyone standing next to them or hitting them with natural attacks takes 1d6 cold damage. And of course they blow up when they die.
Mr. Whiskers |
Delay. I can't see anything in the room and there isn't a spot for me to stand.
GM Mort |
One of the bones decides to give Einar a good clawing.
CLAW: 1d20 + 2 ⇒ (12) + 2 = 14
CLAW: 1d20 + 2 ⇒ (5) + 2 = 7
The other decides to chillax until there is room.
Einar 'Kinslayer' Bjornson |
1 person marked this as a favorite. |
it's going to get worse before it gets better ;)
is Cadences flag up, if so please add 1 to everything.
Einar seeing his enemy in the room begins to rage, his body tranforms: His ankles and feet shift becoming more animal like, his hands also grew larger with talons, now appearing as claws, his maw extended and his eyes grew red, his small black horns became more prominent as his skin went from pale to shiny. He drops the glaive and Roaring ”rrrroooaaaarrrrrrr” attacks the skeleton right in front of him with tooth and claw.
Rage round 1/3 remaining, Full Attack: maw, claw @ 2. + flag
attack: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20 for damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
attack: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 for damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
attack: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22 for damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
if by chance this one dies, he will step into the room in it's spot
Mr. Whiskers |
Yes, her flag would be out. We are lined up in front of a door waiting to hit the BBEG. If she or Mr. Whiskers had any buff spells, they would have been cast.
If it goes down, are you going to 5' step into the room?
GM Mort |
The first bite drops the first skeleton. Its like biting a chunk of ice.
cold damage: 1d6 ⇒ 3
It goes kaboom, showering Einar with ice shards.
cold damage: 1d6 ⇒ 4
Einar reflex for half: 1d20 + 2 ⇒ (8) + 2 = 10
I suppose you 5 ft in to get the 2nd?
He then moves into the room to strike at the second one, landing with his second claw. He feels right hand grow numb.
cold damage: 1d6 ⇒ 6
It goes kaboom too, showering Einar with ice shards.
cold damage: 1d6 ⇒ 4
Einar reflex for half: 1d20 + 2 ⇒ (15) + 2 = 17
Einar 'Kinslayer' Bjornson |
Yes, her flag would be out. We are lined up in front of a door waiting to hit the BBEG. If she or Mr. Whiskers had any buff spells, they would have been cast.
If it goes down, are you going to 5' step into the room?
yes, if it is possible, also if the first and second blow kills it he would step in and use the third blow on the second skeleton
Mr. Whiskers |
Mr. Whiskers scurries forward to the spot Einar just vacated and looks into the room. Seeing Rohkar, he casts his Daze spell.
I assume others will be able to move past me here.
GM Mort |
The man looks shocked as Einar finishes his minions off in short order, then his eyes glaze over as Mr Whiskers spell catches him.
will save: 1d20 + 5 ⇒ (2) + 5 = 7
Cadence Anakevo |
Cadence comes into the room, takes a hand off the guisarme to hit Einar with the CLW wand, then drops the wand behind her to put both hands on the guisarme and threaten the baddie over the table.
CLW on Einar: 1d8 + 1 ⇒ (8) + 1 = 9
GM Mort |
I don't get a turn due to daze, so its back to the party, starting from Einar, again.
Einar 'Kinslayer' Bjornson |
Einar quickly moves through the room, knocking over a chair as he does so. Roaring at the necromancer ” Yr wyf yn eich marwolaeth” He slashes with both hands and bites at the mans throat.
Rage round 2/2 remaining, Full Attack: maw, claw @ 2: flag
attack: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17 for damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
attack: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17 for damage: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13
attack: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12 for damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
GM Mort |
Einar bites him on his shoulder and he yelps in pain. Crummocks blade does not manage to pierce through his leather armor.
Still up, chair is DT, so no full attacks.
Cadence Anakevo |
Cadence climbs on top of the table and stabs the necromancer that has brought misery and winter to her small town. "For Heldren!"
cold iron guisarme+flag+higher ground: 1d20 + 4 + 1 + 1 ⇒ (14) + 4 + 1 + 1 = 20
Damage: 2d4 + 5 ⇒ (4, 3) + 5 = 12
Mr. Whiskers |
Mr. Whiskers moves into the space where Cadence was and shoots his blob of acid at Rohkar.
Acid Splash, RTA, flag, melee: 1d20 + 3 + 1 - 4 ⇒ (7) + 3 + 1 - 4 = 7
Acid Splash damage w/flask: 1d3 + 1 ⇒ (1) + 1 = 2
Once again, I expect that I miss!
GM Mort |
Cadence stabs him deeply in the chest and he collapses on the ground.
stabilize: 1d20 - 3 ⇒ (4) - 3 = 1
GM Mort |
On his body the party finds:
scroll of animate dead (10 HD), greenblood oil (1), oil of taggit (2); Other Gear mwk studded leather, dagger, light crossbow with 10 bolts, mwk short sword, a white, furry cloak of the yeti, mwk thieves’ tools, ring of keys, stolen spellbook (contains alarm, chill touch, expeditious retreat, feather fall, identify, locate object, and ray of enfeeblement), wooden holy symbol, 15 gp
knowledge religion Cadence: 1d20 + 2 ⇒ (15) + 2 = 17
Cadence identifies the holyunholy symbol as that of Norgorber. God of secrets and murder.
Cadence Anakevo |
"This guy I don't need to save," Cadence says, looking with distaste at the spellbook and the unholy symbol. "Can anyone give me any good reason to save this bastard?"
Ooh, Cloak of the Yeti looks neat.
"This would be useful both for keeping someone warm and for putting fear into one's enemies. Which of you fine comrades would like to wear it?"
Mr. Whiskers |
Mr. Whiskers asks "What god did he worship? I doubt it would make a difference, but I am curious."
Looking at the cloak, Mr. Whiskers laughs and says "Too big for me. I think you could fit a small family in it!"
Cadence Anakevo |
"Norgorber. God of sociopaths, murderers, honorless thieves and back-stabbing jerks." She picks up the unholy symbol and tosses it into the fire, after showing it to the others so that they can recognize the symbol in the future. "Good riddance."
Please assume that Cadence would always share the results of her knowledge rolls.
GM Mort |
The keys open the door to the room beyond.A half-dozen boxes and barrels take up the majority of this underground cellar. A rough blanket lies spread on the floor in the southeast corner next to a bowl of half-eaten food. A battered woman with wavy brown hair and eyes and in a torn green dress stands straight and proud, despite her injuries. ”What have you come to do, this time?”
Cadence recognizes the woman as Lady Argentea.
Mr. Whiskers |
"I see no reason to preserve his life. I would like to peruse the spellbook and see if there is anything of interest to me in it."
--- After the door is opened ---
”What have you come to do, this time?”
"Rescue you, my lady." Mr. Whiskers says with a wide smile.
"I am known as Mr. Whiskers." he says with a bow.
GM Mort |
”Praise be in Iomedae’s name, I’ve finally been rescued from this hellhole. Thank you so much!" Her face lights up when she hears the word rescue. "Is there anything I can do to repay you?"
"Sorry,"she apologizes to Crummock. "I mistook you as one of them...and they haven't been treating me very well."
Cadence Anakevo |
"And I am Cadence, my lady. Can we provide healing? Real food?"
I wish I could do more to heal the wounds they've left deep inside.
She holds out a hand to the woman. "You shall suffer no harm in our charge, I swear it."
Einar 'Kinslayer' Bjornson |
1 person marked this as a favorite. |
"This would be useful both for keeping someone warm and for putting fear into one's enemies. Which of you fine comrades would like to wear it?"
who has the highest intimidate that we want to boost?
'with Mister Whiskers putting him out of commission that went quick, If I had been quicker he would have been dead before Cadence got to him, but she did her part, as we all did. Einar pondered the necromancers death as he released the rage. Fatigue setting in, he watched the door as Cadence rifled through the mans possessions. Shaking his head as she lifted the cloak, "I have confiscated zee bear fur i lawr y grisiau, er down zee stairs, somevone else may have zat."
Norgorber, what a poor choice.' Recovering his strength Einar watches as his companions open the door. 'Anything I can do to repay you, that's the question I was waiting to hear.' Einar quickly wipes the blood off of his hands and chin, waiting to hear what is offered.
GM Mort |
Now if you want to search, you can. Its about 3 pm in the day, considering what time you came here..you might reconsider if you want to get out of this place now...not everyone can see in the dark.
"Oh thank you so much. I heard Rokhar gloating that there would be a full blown invasion coming soon...and those soft people in Heldren would pay. He was plotting with an Izoze...and some Teb Knotten, and he wanted to send me to them..all the way to the portal. I don't know what it'd involve, but nothing good..."She says to Cadence.
"Well...all my belongings were robbed, but I have a spare stash at Heldren. If you'll bring me back, I'll give you all of it."
GM Mort |
"If it's too much of a bother, I'll just help myself to one of those wool blankets and get myself back to Heldren, you've done enough already." She tells the party.
Cadence Anakevo |
All of us can see in the dark. Not the lady, but all of us.
Cadence wraps the blanket around the woman, tucking it into rough dress. "These are dangerous woods. May we escort you home?"
Einar 'Kinslayer' Bjornson |
'We still need to find out about the cook.' Einar, raises a hand, lifting one finger. "A gvick question, zare is a voman, zee cook, she is still alive, she claims to not be a part of zis grŵp, She is half orc, did you have unrhyw ryngweithio, any interaction vit her, vee are trying to determine ei euogrwydd, er her culpability."
GM Mort |
"Sure, I'd be glad for your assistance. You are most kind." She compliments Cadence.
Leaving the place now? You haven't explored all of it...
Mr. Whiskers |
"There are supposed to be some horses in the stable, although I haven't looked. Do you know how to ride?"
No, I expect we need to take care of the cellar and do a proper job of looting yet.
GM Mort |
"Oh, the half orc? She just delivered food up here, and to me. Never spoke much." She answers Einar. "Yes, I know how to ride. I ride very well." She proclaims proudly."I would have ridden off myself if you didn't offer to escort me back to Heldren."
Mr. Whiskers |
"Do you know anything about this Izoze, Teb or the portal? Any idea why they chose to take you?"
Einar 'Kinslayer' Bjornson |
'that sounds fairly innocent to me.' nodding his head at the answer he proves information. ”Zare are three horses in zee barn, Ten-Penny dweud wrthyf.” Escorting the lady back downstairs Einar still drawn to the cellar entrance recommends, ”Before ve leave ve should check zee basement, zare may be invormation or something else zare.” Going to the basement hatch he opens the door and peers inside.
He will take 20 (24) on the lock and look inside.
GM Mort |
The chest (after Rokhar’s keys are used on it) yields up a gold ingot engraved with the Taldan royal seal (worth 50 gp), a spyglass stolen from a captain out of Cassomir, a silver lady’s ring (worth 25 gp), three shards of tiger’s eye gemstones taken from a Qadiran merchant (worth 10 gp each), a fine pair of leather riding boots of elven make (worth 15 gp), a silver dagger with a hidden compartment in the hilt, and a leather portfolio containing several pieces of parchment, including a scroll of endure elements, two scrolls of magic weapon, and a scroll of unseen servant.
GM Mort |
"I think Teb's the leader, Izoze is just a high ranking officer. And the portal that caused the winter snows is somewhere in Borderwood, down the trail from the lodge. They said more reinforcements were arriving through the portal.” She shrugs. ”Of what sort, I don’t know. Probably nothing you’d want to run into. I think they kidnapped me so they could deter the Taldan army from entering borderwood and interfering with their plans.
In basement
Dozens of small boxes, bottles, and papers fill this musty storeroom. A small iron cage sits on the top shelf, emanating a flickering light like that of a candle. From the case a tiny voice shouts "Please, let me out, I beg of you!" In the cage Einar finds the same type of sprite that had ambushed the party earlier.
Einar prys open a loose tile on the floor and finds three scrolls of lesser animate dead (2 HD) as well as 2 more doses of greenblood oil and a small lockbox containing 25 pp, 150 gp, 180 sp, and a blue quartz “ice diamond” from Irrisen worth 100 gp. There are also stockpiled three oils of magic weapon and 10 flasks of alchemist’s fire and a bottle of smelling salts.