Reign of Winter with Evillain

Game Master Evillain

Evillain's Reign of Winter, chapter one. The Snows of Summer.

Map of Heldren

Massacre Site


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Male Level 1 Human Commoner

The sleepy village of Heldren has rarely seen so much
excitement or concern. Hunters from the nearby Border Wood
speak of unnaturally cold weather at the height of summer that
descended on the forest just days ago. Heavy snow followed,
and those who returned spoke of an uneasy presence in the
woods, as well as new, dangerous predators. No one knows
what this event means, but the town's soothsayer, Old Mother
Theodora, claims dark times lie ahead.

As if in proof of that dire prophecy, a badly wounded
mercenary arrived in town yesterday, claiming to be a bodyguard
of Lady Argentea Malassene. He told the village council that
the noblewoman's escort came under attack by bandits and
strange, wintry creatures near the edge of the Border Wood.
He alone escaped, and Lady Argentea was dragged away into
the forest. Now the townsfolk cast fearful eyes toward the
snowy forest, worried what else might emerge to threaten their
peaceful village.

You may roll the following skill checks to glean a bit about current events in Heldren. Should you get a 20, you will gain all of this information. A 15, all appropriate spoilers. I would prefer you not read any spoilers that you do not (unlock) or are not marked for your character as well. For authenticity's sake. :)

Kn Local/Diplomacy 5+:

Everyone says the weather is unseasonably cold for
midsummer-it even snowed in the Border Wood!
Most suspect magic is involved, and some fear
Qadiran agents played a role in it.

Kn Local/Diplomacy 10+:

Old Man Dansby claims that someone keeps
stealing from his fields. His farm lies closest to the
Border Wood, where half his crops have died from
an icy frost and the rest have been carried off.

Kn Local/Diplomacy 12+:

A farmer's son took ill a few days ago after falling
through the ice over Wishbone Creek. The boy said
he spotted a white stag in the forest-and heard it
talking-then tried to follow it.

Kn Local/Diplomacy 15+:

A group of rangers in the Border Wood called the
High Sentinels usually keep bandit activity curbed.
They're doing a poor job if brigands could attack a
well-armed caravan and abduct Lady Argentea.

Kn Local/Diplomacy 18+:

Locals say a hunter named Dryden Kepp claimed he
saw a giant white weasel on the High Ridge in the
forest. No one believed him so he went back to trap
it and prove them wrong.

Kn Local/Diplomacy 20+:

Two weeks ago, Lady Argentea Malassene traveled
past Heldren on her way from Oppara to Zimar to
meet her betrothed. Rumor has it the two didn't
get along and Lady Argentea caused a scandal by
calling off the engagement and returning home.

It is mid-late afternoon, and has been a typical summer day in Heldren. People are slowly, but steadily meandering into The Silver Stoat, Heldren's only tavern. Off you go, adventurers!


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

Local: 1d20 + 5 ⇒ (3) + 5 = 8

Snow...Just like home, except this isn't home...it should be warm here. A young girl barely an adult, a set of knives strapped on a belt across her chest, and a sword sheathed at her side, She wear's a Purple hooded cloak over hide armor Short white hair, bright violet eye's sits at the Tavern muttering to herself. Could be fun, playing in the snow again with bandits. Maybe i can save her, the cold doesn't bother me as much, not like normal people Her voice quiet and distant, as she ponders the situation.


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

Diplomacy: 1d20 + 6 ⇒ (7) + 6 = 13
Dragos dismounts gracefully from Cornelius and ties him outside the Silver Stoat. Despite it being summer, he's wearing a warm coat to shield himself from the chilly breeze. His unstrung bow over his shoulders, he grabs two dead rabbits from his saddlebags and, after entering the Silver Stoat, drops them uncerimoniously on the counter. "There, with these my tab is paid back! Now that we're even, you can start by filling me a mug."
He sits at the counter, looking around himself. "Met Dansby on the road. Still believes that someone is stealing from him, he's raising twelve kinds of hell. My guess, the old coot just wants to blame the frost on someone."
To avoid the frost, we could move south, like geese. I have the best horse I have ever seen and I can only ride him through this godforsaken countryside. But no, Momma had to take roots in the most boring place in Taldor, never to move, never to see someplace else. Yet I've heard her sing, she's as good as a gleeman and knows twice as many stories, she can't have heard them all here...
He takes a deep gulp from the mug of dark ale.


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

Diplomacy: 1d20 + 8 ⇒ (1) + 8 = 9

A very large man is sitting at the bar talking to the innkeeper, and he looks up in surprise as a new fellow comes in and just drops a pair of rabbits on the counter. (Graceful move, that. Seems to have no concern for what's going on...) Turning back to the innkeep, he continues what had been an ongoing conversation.

"I tell you, we need to get out there and go find her. I hate it when anyone is attacked on the road, but particularly when it happens to a lady. If I can't get others to go, I'll go myself, but we can't just stand by and allow this attack to stand. I don't know whether it is Qadiran agents or not, but either way, this incursion cannot be allowed. Little bit of unseasonable cold, and everyone gets all out of sorts..."

The man is huge, standing a good head taller than most, and appears to have the muscles to back up his talk. Nearby him is a huge hammer, handle angled toward him as if ready to be picked up at any moment.


Diplomacy: 1d20 + 3 ⇒ (5) + 3 = 8

A thousand miles from Irrisen and she was still cold, wrapped in a fur cloak she had taken with her when she had escaped the Lady Sorrow--a bit out of place so far south, perhaps, but no more conspicuous than the ice blue dress her mistress had gifted her, still buried somewhere in her backpack despite herself. She should have abandoned it back in Varisia, selling it off to some merchant who wouldn't ask questions--but she couldn't bring herself to pawn it off just yet, even if it meant going hungry--even if it meant

And at least the cold meant no one would notice the way her breathe iced in the air, or how cold her skin felt to the touch. The townsfolk all seemed to think that Qadira was behind the weather--she supposed that Irrisen was a distant idea to most of them, as much of a real place as the Great Beyond or the First World--somewhere that existed, yes, but wasn't going to effect their everyday lives. In her heart, she hoped that they were right. But in her heart, she feared that they were wrong.

She entered the tavern, drawing her cloak tightly around her shoulders and her hood close around her face, finding a table close to the fire where she could listen to what the townsfolk were saying--hopefully without anyone noticing her.


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)
Domitian Albercoft wrote:

[dice=Diplomacy]1d20+8

A very large man is sitting at the bar talking to the innkeeper, and he looks up in surprise as a new fellow comes in and just drops a pair of rabbits on the counter. (Graceful move, that. Seems to have no concern for what's going on...) Turning back to the innkeep, he continues what had been an ongoing conversation.

"I tell you, we need to get out there and go find her. I hate it when anyone is attacked on the road, but particularly when it happens to a lady. If I can't get others to go, I'll go myself, but we can't just stand by and allow this attack to stand. I don't know whether it is Qadiran agents or not, but either way, this incursion cannot be allowed. Little bit of unseasonable cold, and everyone gets all out of sorts..."

The man is huge, standing a good head taller than most, and appears to have the muscles to back up his talk. Nearby him is a huge hammer, handle angled toward him as if ready to be picked up at any moment.

The small girl comments to the large man casually i plan on going anyway...I will join you. the cold does not bother me, though this cold is unnatural


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5
Ashling_Frost-wing wrote:
The small girl comments to the large man casually i plan on going anyway...I will join you. the cold does not bother me, though this cold is unnatural

Domitian glances at the tiny slip of a girl as though unsure. (Such a tiny thing, yet with armor and weapons that look well used. I suppose many people are not quite what they seem, perhaps this one is more fierce than she looks...) "I appreciate the courage you show, but are you sure that is wise? Are you capable in a fight? It may be quite dangerous. It will be more than cold that we face, and a bandit's blade may bother you more than the cold."


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

i can fight, my father trained me...the bandits, the danger...neither will be a problem...it should be fun. she tilts her head and gives a legitimate smile though it seems eerie.


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Diplomacy: 1d20 + 6 ⇒ (15) + 6 = 21

Garran arrives late to The Silver Stoat. he had been talking to the townsfolk all day. They had flocked to the symbol of Iomedae, as people do in troubled times.

The tall, pale-blond haired man fills the door of the Stoat with his bulk. Garran is 6' 3' and weighs 230 lbs. His coat of scale glistens softly in the westering sun, before he steps into the common room.

The priest of Iomedae, for such he obviously is, shrugs out of his pack, shedding a large shield, marked with the symbol of his goddess, and a crossbow, in the process. His sword remains belted at his side.

"An ale, if you would, my good man." Garran fishes around in his belt pouch for the coin.

He looks around the room taking stock of the others. "A young lady has been kidnapped. I intend to rescue her." The cleric's blue eyes take each in by turn. "There is other mischief afoot as well. Strange frosty creatures. Creatures that speak. It seems to me that this town needs skilled folk to investigate these things." Garran gives a grim smile. "Some of you look like you know your way around a blade. So... Who wants to make a rescue?"


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

Turning to the new arrival, Domitian stands and finds to his surprise that the man is roughly the same height as himself. Domitian is also 6'3", but sadly clocks in at only 220 lbs. I will hang my head in shame now. He can see that he is obviously well equipped for battle and ready to step into the fray.

"It's about bloody time. I've been trying to rouse this group to go after her for some time, and so far only the girl there" he says, nodding toward Ashling "has stepped forward. If we've got you as well, perhaps we can do some good. Anybody else willing, or are you too worried about a bit of cold?" His steady gaze searches out the rest of the room, willing others in the room to step up.


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

Dragos is shorter and leaner, 5' 10'' and 150 lbs respectively.
The young man raises his eyes to the sky. Of course nobody in this awful village would do something. But then, they aren't locals, perhaps they could show me the way out...
"Alright" he says, resting the mug on the counter and turning to the big men. "You'll need someone who knows this place, or we'll need to rescue the rescue party. Name's Dragos, I'm coming with you."


"I will come with you," says Serena, rising from her seat. She keeps her cloak wrapped tightly around her body and her hood drawn down over her face, and maintains a good amount of distance between herself and the men as she speaks. "I am--a healer. If the girl is injured, or if any of you are hurt looking for her, than I will be able to help you. I do not have battle experience but--I have a little bit of magic that could help you find her. And perhaps we could discover the source of this cold as well."


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

"Very well, us five it shall be, if nobody else is willing to step forward. My name is Domitian Albercoft, a traveler dedicated to trying to keep my fellow travelers safe in the name of Abadar. I am glad I won't be at the task alone. I am already prepared to set out," he says, patting the handle of the giant hammer next to him, "but if any of you are not please make haste. I think we should strike out together, but we should do so as soon as possible."


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Garran nods his head in agreement with Dragos. 'Someone who knows the area is most welcome." Then he asks: "Are you one of the High Sentinels?"

"Healers are always welcome." Garran attention is drawn to the fact that Serena is taking pains to hide her appearance. He doesn't dwell on it long.

Garran offers a hand in greeting to Domitian. "I'm Garran Oakthorn. Priest of Iomedae. I don't have combat experience, but I have had plenty of training with arms.'
He shrugs. "There is need of my service, I will not shirk.' Then he grins. "Green troops go in, veterans walk out, everyone has to have a first battle."


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

I am Ashling... an assa...hunter...no no that's not a good word either She mutter's quietly noticing everyone else introducing themselves I am a mercenary and am prepared when needed. She draws her hood up and her cloak around her, maintaining a straight face.


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

"High Sentinel? Hardly. We have not had any offensive from Qadira for scores now, the Sentinels are little more than a militia. Nah, I'm just a hunter, good with a bow and great on a horse. Nice to meet you, Domitian, Garran, Serena, Ashling." He raises his mug in acknowledgment. "You look like travelers, if I'm not mistaken, what brought you to this sleepy little village? "


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

"I am from Oppara. Now I just travel around, trying to protect my fellow travelers, one day at a time. Well met, all of you. I don't mean to be short, but the longer we stand around here talking the longer that woman is in danger. We should head out."


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

Shouldn't we talk to the man...the one who was there, he could point us in a direction...better than wandering aimlessly...would waste time just wandering


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

"Certainly, that would be an excellent first step."


"My name is Serena--Mossflower," Serena says, pulling back the hem of her hood slightly so her face is not so obscured, though still not bringing it all the way back. "I was traveling to Absalom, from Kalsgard, when the snow struck. It reminds me of home but--snow in Taldor, in this time of year? So far south? It is strange, is it not? The townsfolk seem to think that it is the Qadirans--could this be so?"


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Garran nods at Drago's answer. "The High Sentinels are charged with keeping the peace hereabouts, I'm told. Every villager I spoke with seemed to think they had really fallen down on the job to let Lady Argentea's retinue fall into the hands of bandits."

After listening to Ashling, Garran asks:"Old Man Danby? That would be a good place to start. I've heard of a hunter that claims he saw a giant white weasel as well. People say he plans to trap it. The consensus around town, is that he is lying, or crazy." Garran shakes his head at intellect of townsfolk. "His story is consistent with the other happening around here."

Garran looks at Serena as she speaks. She seems very reserved... He thinks, silently.
"I've heard similar rumors as well. it's certainly possible."

"I tend to think we should go to the site of the attack on the Lady's caravan. We might be able to backtrack from there. That's why I was asking about the High Sentinels. They should at least know that much."


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

"Well then," says Dragos, after gulping down the last of his ale, "no time like the present. Danby's probably just an old codger with too much imagination, I reckon Ashling was speaking about the woman's guard. He was wounded, guess he's still in the village. Or, if you'd like to go to the woods, I could try to follow the tracks of the attackers."
He gets up and stretches, then strings his bow in one smooth motion. "I'm taking my horse Cornelius, do you have a ride?"


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Garran nods. "Oh, right. Him. That would be the logical place to start."
The cleric shakes his head, no. "I'm on foot."


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

I imagine most of us will be on foot, with what i do most animals would wind up being a hassle


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

"I agree, let's go talk to the guard. I'm on foot as well, I'm afraid."


"I will be on foot as well," says Serena, following behind the others.


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

Would the location of the guard be common knowledge, or do we need to ask around?


Male Level 1 Human Commoner

Those of you that may be more familiar with the town would know that there really isn't much of a guard. But there is a stable next door that might have horses. Marker 8 on the map.


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

Not guard as in City Guard, the wounded escort of Lady Malassene.
Dragos steps outside, caressing Cornelius' black mane and whispering softly to him. "Perhaps we're about to leave this hole, big boy. Momma won't like that, but I couldn't stand another season here."
He then faces the others. "If you don't want to ride, I'll go your pace, but there's a stable nearby with some good horses. Not as good as my Cornelius, though."


Male Level 1 Human Commoner

Ah yes. I unfortunately won't be able to really,post much else until I get home later.


Male Level 1 Human Commoner

Alright folks, sorry for the delay. You have yet to hear of the guard, though asking around about the incident may prove fruitful.


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

So the introductory text is not common character knowledge? Were we supposed to know that Lady Malassene was attacked?


Male Level 1 Human Commoner

I do believe I've made a communication error. His location is currently unknown beside having arrived in town.


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

After finishing his ale, and retrieving his pack, and other gear, Garran follows Dragos outside."I don't have the coin for a horse." Garran tells Dragos.

"If I were injured, I would head to the chapel for some healing. Even if he's not there, the preacher may know where he is. We of the cloth like to keep tabs on our flock." Garran winks at his companions. he looks around for a building that might be a temple.


Male Level 1 Human Commoner

Stepping outside, you see a modest, wooden-built temple east southeast of the Silver Stoat. The sigil of Erastil is carved into the wood above the doors. Marker 11 on the map.


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

Urgh. Why the temple? I don't like the place.
Dragos takes Cornelius' reins, walking him towards the temple. "Let's get going, then, the sooner we get there, the sooner I can leave." And this one is a priest of that stuck-up Iomedae, goodness, if he starts preaching to me I'm leaving him in the Border Wood.


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

Domitian walks directly to the temple without hesitation, and walks right in. Finding a preacher, he says "We are looking for the guard of Lady Malassene. By any chance, was he brought here? Do you know where we could find him? We are mounting an expedition to try to go help her, and would like to talk to him about what he knows."

Diplomacy: 1d20 + 8 ⇒ (5) + 8 = 13


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Garran walks over to temple, along with Domitian. He offers a hand in greeting to the priest. "As my associate says. We intend to rescue Lady Malassene. I'm Garran Oakthorn, Acolyte of Iomedae. I'm here to assist if I can, then be on my way. There's bound to be a village that needs a priest. I've no doubt that this one is well tended."

Diplomacy: 1d20 + 6 ⇒ (15) + 6 = 21


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

Ashling stay's on the outside leaning against the church wall waiting for her companions


Male Level 1 Human Commoner

The man turns to greet you all with a warm smile, setting the broom he held to rest against the wall and clasps his hands. "Ah, a noble cause indeed." Nods to Garran as he enters, and dips into a light bow. "Followers of the Inheritor will always have a seat at our hearth."

"I had met briefly with the man you seek. Badly injured, together Tessarea and I managed to nurse him back to health. He is currently staying with her at the Willowbark Apothecary getting some much needed rest."


"What were the nature of his injuries? Did he say what had happened to him?" asks Serena from behind the others.


Male Level 1 Human Commoner

"When I saw him, he'd been suffering from a rather severe case of Frostbite. Additionally he had several wounds that I could only guess were from their battle."

After a brief moment the priest momentarily looked a bit shamefaced. "Ah forgive me my manners, I haven't even introduced myself. I am Natharen Safander, a humble servant of Old Deadeye.

Still a bit sheepish, he continues. "He had mentioned strange creatures allied with the bandits who had attacked the Lady and her caravan. Aside from that I'm afraid I know nothing more."


Male Human Fighter 1 | HP 12/12 | AC: 18, T: 12, FF: 16 | Fort: +4, Ref: +2, Will: +3 | BAB: +1, CMB: +5, CMD: 17, M.Attack +5 [1d8+4] | Init: +4 | Perception: +2 | Stamina 3/3

Dragos is intently munching hazelnuts and visibly ignoring Natharen.
"Cold as it may be, frostbite is excessive, magic must be afoot. We should head to the Apothecary if we still want to speak with him, then head towards the Border Wood." And I'll have to tell Momma. Better sooner than later, I guess.
He then badly pretends to be surprised at the sight of the priest.
"Oh, hiya, Nat, didn't see you there. Sorry if I leave suddenly, but I'd rather be anywhere but here."
He then carelessly strides out of the temple.


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Garran gives a slight bow. "A pleasure to make your acquaintance, Natharen. Thanks for the information."
The cleric's eyes narrow at Dragos' odd behavior, but it is really of no concern.
"Off to see this bodyguard, then. What is his name, by the way?"

After getting Natharen's answer Garran sets out toward the Willowbark Apothecary.


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

"Thank you for the information, Natharen. I'm sorry that I was somewhat abrupt myself, and failed to properly introduce myself; I'm just eager to set out, the thought of her being alone with those bandits and who knows what else is just too much for me to remember my courtesies. My name is Domitian Albercoft. Thank you for your time, sir."

With a curt nod of the head, the large man turns and leaves the building. Once outside, he turns to Dragos and asks "Where is the Apothecary located? I haven't been there."


Male Level 1 Human Commoner

Natharen shows some great patience with Dragos' behavior, and returns Garran's bow in kind. "You are most welcome. His name is Yuln Oerstag. I wish you all the best and for your safe return with Lady Mallasene."

To Domitian, he waves his hand. "There is nothing to forgive. The Apothecary lies just around the corner from The Silver Stoat, past the Barber's place. You'll know it by the beautifully kept garden in front of the property."


Male Human Sorcerer 1 / Archmage 1 | HP 13/13 | MP 5/5 | AC 14, T 14, FF 10 | CMD 15 | F +5, R +4, W +3 | Init +10 | Perception +5

On leaving the building, Domitian starts walking toward where Natharen indicated the Apothecary was, and motions for Ash to join him. He fills her in on what they found inside. "The priest said that the guard is named Yuln Oerstag, and he was suffering from battle wounds and, oddly enough, frostbite. He mentioned strange creatures allied with the bandits. We are heading over to the Apothecary, where he is now." Looking at the small girl, he asks "Do churches make you uncomfortable?"


Serena follows the others to the apothecary, staying a few strides behind the others.


Female Human Oracle 7 / Lore warden Fighter 2 | HP 29/61| (if cold Ac: 23) AC:21 / T: 15 / FF: 15 /Resist: 10 Cold| Fort: +7, Ref: +6(+8 if winter), Will: +4 | CMB: +9/4, CMD: 24 | Init: +8(+10 if winter), Perception: +3 (Snow Sight)

Yes... She turns away uncomfortably, To the Apothecary then? Ashling follows saying little, though the entire time she twirls the moon shaped pendant hanging from her neck between her fingers. My parent's worshiped Ashava...as do i. i guess, I'm not entirely sure.


Male LG Human (Ulfen) Cleric 2/Slayer 1 | HP 21/23|AC 18 T 11 FF 17 |CMB +3 CMD 14 | Fort +7 Ref +3 Will +7| Init + 1 | Perc +11| Speed 20’ |Channel 3/4 | Spells 1st: 3/4| Active conditions: None | Special powers: Cold resistance 2, Sun's blessing +1 Touch of glory 6/6 Studied target, Track

Knowledge, religion: 1d20 + 5 ⇒ (6) + 5 = 11

Garran's forehead furrows as he tries to remember what he's ever heard about Ashava. An empyreal lord, he thinks.

"To the apothecary." The cleric makes his way toward the Willowbark Apothecary with long strides, his black, tall boots crunching in the gravel of the street.

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