Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"Da."


Draconic:
"Baba Yaga? Don't know what that is. But if help Spurhorn you will, can take you there, we. Grateful, will be, for much help, we need."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Draconic:
"Then we will help you."
Neverhome says with a smile.


Bescaylie and Efrixes smile and lead you for several miles, flying slowly so that everyone can keep up. After a few hours, you're within sight of Spurhorn. It's an imposing fortress perched high atop a large rocky crag. While you're still quite distant from the structure, you can tell that the army besieging it is massive and includes a multitude of monstrous creatures - in addition to multiple dragons. It seems, in fact, that draconic creatures are quite common on this planet. Fortunately for the defenders, Spurhorn's position is highly defensible, so the attackers seem to have decided on an extended siege - at least, for now.

Draconic:
"Good. Home not yet fallen in my absence. Need get you inside somehow. If mages you, teleport inside not work. Protected, Spurhorn is. Efrixes outfly enemy sentries can, but carry strangers won't. We fly ahead now, inform friends about you, will. Hopefully not kill you on sight. Get past Burning Legion and inside Spurhorn walls, good way show skills your. Inside Spurhon's walls, I meet you will. May Apsu shield you under His silver wings."

She crosses her lance across her chest in salute before flying toward the fortress.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Well, I guess just cutting through them is out of the question. the still extremely small Percy comments. C'mon Crow. Give me a lift and we can go scope out the situation.

perception: 1d20 + 11 ⇒ (2) + 11 = 13
stealth, added size mod, dex boost: 1d20 + 3 + 11 + 2 ⇒ (12) + 3 + 11 + 2 = 28


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Neverhome hesitates for a moment before he crosses one of his arms against his chest in response to her salute as she and the dragon leave.

"Going on ahead to tell allies nyet to kill us on sight." Neverhome says with a chuckle. "We need to get past Burning Legion, Bescaylie said would show our skill to her allies, she will meet us inside walls. And 'teleport' magic will nyet work."

"Also mentioned Apsu. God-spirit here I guess." he grumbles.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

My post happens after Necerhome's


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"cutting through might be possible, it depends on how they have their siege set up. . . But it wont be easy."

He frowned patting Mule's neck.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"It might be, but it would tip our hand and leave us fighting an army on our own. At this point, those in the citadel could just sit there and do nothing. Any damage we do is to their benefit whether they throw in with us or not." Sigrun says considering the situation. "If we can get in and secure an agreement with whoever is in charge, well then anything we do will be quite a surprise."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"So we sneak."


Sorry about the delay. I've been working through some personal stuff and haven't been in the headspace to post anything substantial. I should be back to normal in the next few days.


The besieging army consists of hundreds of draconic creatures, but you also see cyrohydras, summoned daemons, and triaxians. The army is split among three encampments, each positioned about 1/3mi from Spurhorn to the north, southeast, and southwest. There are also several aerial patrols keeping watch over the area. These seem to consist mainly of frost drakes and the occasional flying mage.

Since you're a martial-heavy party, this challenge will likely prove rather difficult, as flight is by far the easiest way to reach Spurhorn. As you'll probably be looking for alternative solutions, I'll mention that the AP assumes three possibilities (help Spurhorn, help the Burning Legion, or remain neutral). With some creativity, you should be able to figure out something, bu fighting your way through an army won't work, so discretion is encouraged. Good luck!


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy takes out a small mirror and focuses on her divine symbol, her changed eye. She then asks the local divination magic to cooperate and casts Augury asking, "Is trying to get through the camp undetected to or benefit?"

I have a 79% chance of success


GM Rolls:
1d100 ⇒ 94

@Percy: Nothing


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"If we can come up with a way to make us all invisible, we can fly high overhead as quickly as we can." Sigrun says.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Looks like we need the services of our magical merchant then.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Taking out the Obsidian Raven, Sigrun activates the device, sending it off to summon the mercane.


It doesn't take long for the mercane to appear before you. After hearing your request, he rummages through his pockets before producing the scroll. Once payment is rendered, your transaction is complete.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

We cast the needed spells and walk over the army producing neither sight nor sound.


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Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Here goes nothing.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3
Sigrun Jagrsdottir wrote:
Here goes nothing.

Hopefully...


You fly silently past several Frost Drake patrols and are almost halfway to the fortress, when you spot a trio of creatures rising toward you. They look like giant horned bears with talons and seem to have no difficulty seeing you.

Knowledge(planes) DC 17:
These are clearly ceustodaemons that have likely been bound into service. Like all daemons, they have numerous resistances and immunities (as listed in the daemon subtype), but they can also cast several debuffs and have fairly nasty electric breath.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"Friends... i think they see us yes yes."

He said from atop Mule drawing his bow and getting ready.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Insert this after someone identifies them. I forgot I don't have that skill.

Let me talk to them. Percy says. She rides hobbes and Hila out front and calls to them, Hello, slaves of mortals! I'm here to make your day!


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Drawing a throwing axe, Sigrun awaits the approach, and Percy's attempt to communicate.


With a +16 to Knowledge(planes), Zses autopasses the check, so Percy can do her thing. :-)

<"Explain what you mean, puny mortal, so we can laugh at your stupidity as we devour you.">

Currently 100ft below your position and closing fast


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"They don't sound friendly."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy snorts laughter at the suggestion that they would be devoured. There are, what, 5 or 6 of us. You are currently on the material plane sitting around waiting for a city worth of good slaughter to expire via boredom and the best you can do is threaten a three inch gnome? Tell you what. Let us pass and we'll lead that entire city out here in a blaze of glory. Whichever side wins makes zero difference to me. It'll be the battle you were promised and more.

diplo with a dash of sarcasm and easy confidence: 1d20 + 13 ⇒ (7) + 13 = 20


<"Sounds like fun. But we're bound to devour any invisible flying creatures, and you fit the bill perfectly. Plus, gnomes taste good.">

70ft below you


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

So snap your leash! My word! What are you, devils?
The mortals down there negotiated with you, right? That's what a binding IS. I'm changing the terms, and not even by that much! You let us go, not the other invisible flying things just us, and you get to devour a city. You don't and you will continue to only get scraps from the mortal's table until this tasty city is too beaten to put up much of a fight.
Besides, most of us aren't flying. We're Air Walk-ing. Different spell entirely.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

bluff, if you think I need it: 1d20 + 15 ⇒ (19) + 15 = 34


The daemons pause, considering your words, before reaching a decision. <"Promises mean nothing without proof. If one of you surrenders to us, we'll let the rest go. We'd prefer someone young and tender; those ones taste better.">

Still 70ft below you. Also, as a reminder, everyone's invisibility breaks if one person attacks.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He kept quiet like his namesake and instead of attacking kicked Mule forward even faster if he could.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

One moment. Percy says. She turns to her companions.
I'll stay. Wrost case scenario, I unleash hell in the middle of their camp. Best case, I get our item before the city attacks and we all quietly abscond while they're busy killing each other. Either way sounds fun.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"No way, doll. You heard them. They're gonna eat ya. Or at least try to. I say we end them now."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

She smiles and pats Hobbes' cheek. We end them now and we'll have half the army and all manner of arrows up here before you can say "bored soldier". Not to mention it'll look bad for those who do make it. Besides, eating me would prove to be a profoundly unpleasant experience. For them.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"Yea, but what if you get hurt while yer wastin' them?" Hobbes says with a frown.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy smiles and hugs his neck. The sooner you deliver, the sooner I'll be back. The hug lingers for a long moment. If Percy is scared she's doing a fantastic job of not letting on.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"Fine. Just stay safe."


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"I don't like it at all. Not you being in danger or possibly betraying someone I've given my word to. But I'll admit, we face an army now, up here...we probably die." Sigrun says with a frown.


WIS DC 5:
There's absolutely no guarantee that the daemon will keep its word. It's not a devil, after all. And the fact that it said it was 'bound' to attack you means there's likely magic ensuring it won't violate its original orders.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Wisdom check: 1d20 + 2 ⇒ (15) + 2 = 17

Her frown intensifying Sigrun shakes her head. "It'll attack anyway. Daemons aren't restricted to keep their word. It said it was 'bound' to attack us so probably under some kind of spell that will force it's actions no matter what it says."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"Da..." Neverhome adds while looking at the tiny fey out of the corner of his eye with some concern.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy play-scowls at Sigrun. Unsing my own arguments against me, I see. Good point. The question then is how did we lure them high enough to not immediately get turned into pin cousins?


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"... want to eat us?"


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Do you think we can move high enough before they catch up?


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"Will nyet know if we just sit here talking."


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"As fast as they're moving, I doubt it." Sigrun adds.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Whats the fly speed of Mule right now? and how fast does it appear they are gaining?


Zses and Crow can estimate the daemons have a 30ft fly speed. The air walk spell, meanwhile, gives you a fly speed equal to your base land speed.

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