Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)
Your Benevolent Dictator wrote:

The spirit sounds proud. "I put it inside a porcelain doll and sent it in a different Hut layout. There's no way she'll bother searching every room in the Hut. I'm so clever!"

Mission accomplished, and you're free to leave at any time. If you continue talking to her, get ready to make another Will Save. ;-)

will save: 1d20 + 4 - 1 ⇒ (8) + 4 - 1 = 11

Even though it hurt his mind so very much he was not just going to run so quickly away even if they held the information they needed, while his friends withdrew he politely finished the conversation.

Thank you so very much for your aid Queen Yelizaveta, we will take this information and certainly get some measure of revenge for you, please rest in finality well.

He offered her his most stoic and serious of samurai bows before leaving the room too, his tail limply hanging as he rubbed at his ears with his paws. That room had been very not nice.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes and Hila walk out with Percy, the former rubbing his head.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

With her arm around Lyosha, Sigrun heads out of the room.


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The ravens look pleased as they nod in understanding. "Well done. You have completed all three Trials and are now free to proceed. The hallway opposite the kitchen hides a secret doorway. Now that you hold all three amulets, it will reveal itself." Each of the birds then gives you one more piece of advice before flying away.

Twilight Raven - brooch of shielding - "Dragon" rune
"My amulet reveals the first ingredient for Baba Yaga's kettle. Look for this key where time catches up to us all. Look for the Mother when the moon is full!"

Night Raven - aegis of recovery - "Gold" rune
"You have taken upon yourselves a great burden. For that which you desire, the changeling holds. Know this as well - you will find the Crone only when the moon wanes."

Dawn Raven - chime of opening (9 charges remaining) - "Artrosa" rune
"So be it. Seek now the sisters three who are one: Mother, Maiden, Crone. But know that the Maiden is elusive, and may only be caught with the waxing moon."

Knowledge (geography or local) DC 20:
Artrosa is the name of a trio of giant carved figures in northeastern Iobaria. Also known as "The Three Who Watch," these massive statues were created by Baba Yaga as a warning system against the return of Demon Lord Kostchtchie.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Geography: 1d20 + 12 ⇒ (13) + 12 = 25

"Hey, those are the names of the three statues that are supposed to help warn against that demon lord guy, Kostchtchie."


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Will Save: 1d20 + 9 ⇒ (13) + 9 = 22
Will Save: 1d20 + 9 ⇒ (4) + 9 = 13
Will Save: 1d20 + 9 ⇒ (19) + 9 = 28
Will Save: 1d20 + 9 ⇒ (10) + 9 = 19
Will Save: 1d20 + 9 ⇒ (13) + 9 = 22


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"That was way too cryptic to be useful." Zses sighs to himself, nodding to Hobbes "I think those are in Iobaria, too. Don't really know how we'll get there..."


"Well, we'll check this secret hallway, first." Crow chirps (metaphorically) "It's nice to be the only talking bird in the room again."


This spacious room resembles the interior of a wooden cottage. Stairs to the right of the entrance climb to a balcony atop which rests a wooden table. Sitting atop this table rests a wooden bowl and a brown speckled hen's egg. A wooden walkway continues around the room to a small landing and another set of stairs to the left of the entrance. A third staircase leads down from the walkway to an alcove opposite the door. Crates, boxes, barrels, and other mundane materials crowd the space.

Standing facing the hut's outer door is an armored man holding a large axe. As you enter, he turns in surprise and furrows his brow in confusion. "Prisencolinensinainciusol Ratibor. In de col men seivuan. Uis de seim cius nau op de seim?"

Image

I've also updated the map so you can visualize the room. I haven't supplied a spoilered translation of the man's words because nobody in the party speaks his language.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Seeing the armored and armed man speak an unknown language, rather than attack them, Neverhome holds up his hand towards in a slight wave.

Unsure what to do he simply says hello in the four tongues he knows, pausing inbetween each one. First in the common tongue, second in the harsh tongue, third in the song tongue, and finally in the sibilant tongue he only recently knew he knew.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy frowns at him. She should really ask Imbrex for a spell of languages...
She adds a greeting in Sylvan, just in case.


The man assumes an arrogant expression as Neverhome speaks.

Draconic:
"As you do not speak the common tongue, this crude language will have to do. Let me repeat myself. I am Ratibor. My task is to guard the entrance to this hut against those who wish to enter without permission from Baba Yaga. Who are you, and what is your purpose?"


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Agitated at hearing the man speak back in that language Neverhome nonetheless responds in it as well.

Draconic:
"Hail Ratibor, I am Neverhome, and these are my companions. We are servants of Dearest Grandmother, here to aid her against her daughter."

Turning to the others his brain effortlessly switches back to the language he uses with them. "Show him amulets. He is guard."


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Nodding Sigrun holds up one of the amulets for the man to see.


The man shrugs his shoulders disinterestedly.

Draconic:
"I care not about your trinkets. I've been cursed to guard this door against those who wish to enter. You are already inside, so I have no quarrel with you."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Nevrerhome mouths an "oh" before getting a thoughtful look and speaking.

Draconic:
"What if we were to leave and attempt to reenter? And how specifically are you cursed? Would you like to be free of it?"


Draconic:
"I'm bound to slay anyone who enters unless Baba Yaga has explicitly told me otherwise. The only reason you're not dead right now, is because you're already inside. If you leave and come back, I will have no choice. Beyond that, I don't know much about the curse. There was some sort of ritual inside an old cookbook, but the witch took it with her last time she was here. When she came back, the she didn't have it anymore."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Nodding Neverhone will turn to his companions. "He is bound by Dearest Grandmother's curse to slay any who attempt to enter through door. We are okay, since we are already in, but if we leave and attempt to return he will be forced to do as he is bound. Ritual containing curse is in Dearest Grandmother's cookbook."

Turning back to the guard Neverhome all too easily slips into that other tongue.

Draconic:
"Why were you cursed anyway? Did you offend Dearest Grandmother? Or did she offer you something in return?"


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"Well that's unfortunate...for him if we have to leave here and come back." Sigrun says assessing the warrior.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Neverhome simply nods without looking away from the man. "I am asking him now why he was cursed. If he brought curse upon himself, he will be most unfortunate."


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"Well that is not good for him considering at some point we will have to leave."

He said softly his tail slowly coming to a halt. . .


Draconic:
"I am a powerful warlord. Ruler of a mighty horde of skilled fighters. But not even I can defend against a plague. I approached the witch for aid and pledged to slay her enemies in return. Revitalized by her magics, we conquered much, as Ratibor the Bold is a brilliant tactician. I brought the witch the head of a frost giant clan leader as proof of my victory, but she betrayed me and destroyed everything I had worked to accomplish. Now I'm reduced to a mere watchman."


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"Well he's got his job and we got ours."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Again Neverhome nods to the man before speaking. "He was Warlord whose fighters were devastated by plague. He promised to slay Dearest Grandmother's enemies if she cured them. She did, and he did, and he also conquered many others before she betrayed him and bound him here.
"

Shrugging he simply adds "Nothing to worry ourselves with."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

His fault for not putting a time limit in his pledge. Percy comments under her breath.


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie sighs. "We should just kill him and get it over with. When we come back in he is going to try to kill us anyway."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"Nyet. That would be rude."


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Then tell him friend Neverhome, we are agents of the queen, indeed we are the black rider, What we do is of the greatest importance and we will need to leave this hut, and return. We will not let him bar our progress.

He paused his tail lightly starting to lash again.

Would you prefer we handle this now yes yes when we are healthy whole and hale, or would you rather perhaps run the chance of having to battle him when some of us are wounded or hurt or worse. I do not like it, but if he is cursed to attack us now, it is far better to deal with the problem now than leave it for later.

He said softly, it was clear the felinerai did not like the options laid before them.


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Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Killing him now would be murder, simply because of his assignment. Killing him when we return, if forced to, would be self defense. If he has been warned and still battles us, because the curse forces him to, then his death will not be on us." Sigrun says quietly.

Why did that feel like the Barbarians are being more samurai than the Samurai?


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I wouldnt say that, Silence didnt say hit him while he's not looking, he said let him know that we will be forced to fight him if he doesnt recognize us as agent of Baba Yaga. The barbarians curse holds him here, Silence is even giving him fair heads up, but he isnt willing to risk his friends lives, or the chance of failiure and letting some witch queen turn the world to ice because the barbarian doorman won't/can't be made to see sense >^.^<


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

I'm not disputing the heads up part, it's the proactive killing him because he says when we return we'll have to fight him that feels sort of Judge Dredd to me. It makes perfect sense comin from Allie, it just surprised me coming from Silence.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Well maybe Silence is growing? Into a heartless killer? :)


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

even cat's have bad days? I can see where you are coming from. I probably should have reworded that better, It was meant more Silence asking the others how they stood per say,

He frowned at friend Sigrun's words. Put that way it made the sick feeling in his stomach even worse. If it wasnt for the threat of eternal winter everywhere back at home he would have some very serious serious words for this yaba gaga... as it was, he was liable to have sharp words with her nontheless anyhow.

"I am not saying we must attack him now, only that perhaps it might be prudent. I know nothing real of curses... will salt thrown at him while hopping on one foot help break it? That is said to work when an Oni lays his misfortune on you.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Chaos Inc finally broke him. lol


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Thats a distinct possibility >^.^<


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9
'Silence' wrote:
Then tell him friend Neverhome, we are agents of the queen, indeed we are the black rider, What we do is of the greatest importance and we will need to leave this hut, and return. We will not let him bar our progress.

"I already did."

"I'll kill someone only if I have to or if I want to, nyet because of convenience."


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"Perhaps between leaving and returning we will come up with some way to break the curse. If not, then we do what we must, but only because we must." Sigrun suggests.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"That was my hope as well." Neverhome agrees.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Who knows, maybe we'll find a way to break it! Let's go! Percy chirps.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

have you explored everywhere else in the hut that we can?

Nodding to the little redhead Neverhome turns back to the man.

Draconic:
"We will be leaving then, but first, some quick questions if you wouldn't mind. Will you attack us for opening the door when we return or do we have to actually enter the Hut? What if you are attacked from outside the Hut? Can you leave to defend yourself?"


This configuration is extremely linear, so there's literally nowhere else to explore.

Re: bestow curse: the magic binding Ratibor is too powerful for a 3rd-level spell to break.

@Neverhome: btw, the migrus is still following you ;-)

Re: preemptive strikes: there are multiple ways to take Ratibor down without killing him. Just saying. ;-)

Draconic:
"Crossing the threshold will cause me to become the agent of your destruction. As long as you do not enter, your lives will be spared."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

I kinda assumed Noise was, either that or just perched on his shoulder ^w^

Sense Motive: 1d20 + 2 ⇒ (2) + 2 = 4

Draconic:
"Very well then Lord Ratibor, let us both hope that if we have to use this door again, that we will have a cookbook as well. Speaking of, what did this cookbook look like? Do you remember?"

Finishing with the guard he turns to the others. "He will only attack us if we enter, not for simply opening door. Possible he won't even attack if we strike from outside, as long as we do nyet try to enter Hut."

"Of course, he could very well be lying... but if he is not, have arrows and spells readied for when and if we return to this door." he continues, perfectly calm.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Another thought striking him turns back to the warlord, his neck starting to annoy him with all the back and forth.

Draconic:
"Suppose we were to try and drag you outside right now, or carry you. What would happen then?"


Sorry about the delay. I forgot that you were waiting on my response.

The man rests his hand on the haft of his axe and scowls.

Draconic:
"I would strike you down immediately."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Neverhome just smirks.

Draconic:
"Well then we won't be doing that."

Don't think I have any more questions.


Then it's time for the party to decide what to do. As of right now, there's no need for a combat unless you want it to be. :-)


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"We'll leave. If we haven't found a way to break the curse by the time we come back......we'll give him a good story to tell his ancestors.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Aye


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Or just throw a stick in a random direction and sneak past him. :P


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

That too.

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