Reaper Wars

Game Master Chewi


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Assuming Direct Control

Backstory:

Commander Shepard had just united the Geth and the Quarians when he received a mission to go help Dr. Garret Bryson from Hackett. Shepard discovers that the Doctor was indoctrinated but not from a Reaper. The indoctrination was similar but not the same. This leads Shepard on a quest that eventual ends with the Leviathan’s of Dis. These Leviathan’s are the original creators of the Reapers and have remained hidden through the cycles of death and rebirth. They inform Shepard that the Crucible that he has created is not a weapon. It is a glorified UBS keyboard that connects to the Central Control for the Reapers. The Catalyst is non other then the Citadel. Upon hearing this information the Unified Army that Shepard has created is out raged. The leaders are angry that all there sacrifice and work has been for nothing. The White Dragon stands up and claim the assemble before Shepard can intervene. Varnoc Hapkoon calls for the Crucible to be reworked as a large Mass Effect Weapon. He presents plans for the changes and the other leaders vote for the Crucible to be changed. Shepard flies into a rage when he hears of this outcome and tries to convince the assemble not to change the Crucible. Varnoc has a personal conversation with him where Shepard threatens to kill him and destroy the Crucible if these changes are pushed. Varnoc ignores his threat and starts retooling the Crucible. A week latter Shepard leaves the Normandy and leads a Reaper attack against the weapon. Quickly Varnoc claims that Shepard is indoctrinated and leads s trike team against Shepard. He is joined by many of the Normandy crew and Urdnot Wrex. Officially Shepard commits suicide, dyeing in Liara’s arms. He killed himself before he lost total control. Unofficially Varnoc’s sword was stained red and him and Wrex were talking about who got the last blow. After the death of the universe’s hero the United Army almost disbanded. Wrex and Varnoc held it together long enough for the Crucible to be remade into a weapon and renamed as “the Shepard.” Once the gun became operational it joined a liberation fleet and the Turian home world was freed. That major victory reformed the United Army and it was renamed Liberation under the command of General Varnoc and Warlord Wrex. Varnoc quickly restarted the strike teams and personally lead one to take out the Cerberus created Sanctuary.

Sanctuary Attack:

Varnoc, Wrex, a strike team and an army attacked the Cerberus base and killed nearly everyone inside. The infamous terrorist known as Kai Lang was killed and his katana currently sits on Varnoc trophy wall. The head of Cerberus was not found at the cite and is still being hunted. However, he is almost no longer a threat. The vast majority of his ships and personal were destroyed. Miranda Lawson proved to be very helpful in hunting down the last Cerberus ships. There are still some out there and the leader hasn’t been killed yet but they are no longer a massive threat. Miranda currently enjoys working with the Liberation Intelligence Branch and is joined there by her sister.

6 Years of War:

Since the complete retooling of the Shepard many planets have been freed from the Reaper forces. The Shepard is slow to fire but it can destroy a Reaper in a couple of shots. The weapon tends to be fired from a star system over and snipers the Reapers. Once the Reaper has left the planet alone or been killed off then the Liberation fleet lands and clears the planet. Currently the majority of Turain space is cleared and many Asari planets are freed. Currently strike teams are attacking where ever the Reapers show up. This war may be long but it looks like we might be able to win it. The Reaper forces are starting to pull out of the Krogan home world and this worries Wrex. Now the clans won’t have a common enemy. Grunt has done a good job keeping them together but the lack of a stronger enemy could spell problems. The planet will be cleared and the clans will be quickly send off world to fight the Reaper off planet.

Other specific bask story:

Ashley Williams: has done well for herself. Leads her own strike team and has many missions under her belt. Still some anti-alien comments but she keeps most of her dumb ideas to herself.

Garrus Vakarian and Tali’Zorah: Currently acting as an ambassador to the Quarian people. He has starred a relationship with Tali’Zorah and she has been promoted to Admiral. The Geth have been a big help in rebuilding the Quarian home world. The majority of the Quarians have kept themselves out of the Reaper Wars. The have a home to build but the Geth are very active.

Liara T’Soni: Much has been taken form this women. Her love was killed and her life’s work rendered mute with living Collectors/Protheans. She is currently suffering from a deep depression but her father is now in her life.

David Anderson: It is not known either he is living or dead. Earth seems to be the head quarters of the Reaper forces. Report state that the Citadel current orbits the planet but this is unconfirmed.

Jeff “Joker” Moreau: Still an active pilot with his “girlfriend” EDI. He still pilots the Normandy however there is still no captain. It didn’t feel right for someone else to use the ship so currently it leads victory laps around the universe for moral. Joker and EDI seem happy doing it for now.

Dr. Chakwas: Still living and still a great doctor. Nothing can stop this women and currently runs the largest military hospital.

Wrex: Now called Warlord Wrex he has gone through his secondary growth and is now larger then life. He and Varnoc command the Liberation force from the Red Dragon. The largest dreadnought named after it’s two captains and currently the head quarters for the forces.

Grunt: Currently in charge of the Krogan’s home world. He is in charge of all the clans and works hard to make sure they all stay in line. He currently has one baby boy.

Jack: This crazy b$#&% is still teaching. Now more then ever there are students that need a stronger teacher. Since the loss of the human’s home world many human are focusing on colony creation. She is becoming a natural leader for the human race.

Javik: After the awaking of the left over Collectors Javik has part of his people back. With help from the Leviathans and many Salarian scientists most of the Collectors are returning to something more normal. many have started wearing clothes again.

James: who cares? He is running a military gym for Vets.

Eve: “married” to Wrex. Currently rising two sons and tells Grunt off when he does something stupid. Actual she just tells Grunt what to do. She runs the planet.


Hallway of the Red Dragon:

The four of you are each brought to the Red Dragon by a different drop ships. Each of you had a very different path to get to this point but they each take a similar flight path. The first show off the Shepard and the defense fleet that protects it. That fleet is both an honor and a death sentence. That fleet has the highest death rate but it has the most important job. The Shepard still stands after 6 years of fighting because of them. Next of the tour is the Destiny Ascension. Still standing and is the heart if the United Government. He is where all the governments of the many worlds meet. Next to the Ascension is the Red Dragon. Three times as long and twice the size. If that didn’t spell out who holds the power nothing will. The Red Dragon is the largest dreadnaught and the head of the Liberation army. Once inside the massive ship you are asked to place your weapons in lockers. Specters may take a pistol or SMG with them but nothing else where you are going. You are greeted by a massive Korgan Warlord and Geth Prime. They still hold there weapons. You are guided down a long hallway that lead to the office of General Varnoc and Warlord Wrex. The two leaders of the entire fleet and army. As you four walk down the hallway the Krogan turns to the Prime. ”Is it just me or are these guys getting shorter. I don’t know they let tiny Krogan’s join the army. Ha! What is next? Tiny Blue? Oh wait I see one.”
The Geth Prime turns his single eye to match the Kragon’s face. Since they are the same height is was rather easy to lock eyes. ”Jorgal, you are being rude to these tiny organic flesh sacks. At least the Elcor has some height.” The Krogan laughs at the Geth’s joke.
The Korgan looks down at the Asari. ”So Blue, what have you done? What make you so special? What makes any of you fools so special. Killed a Reaper Dreadnought with only one arm? Wait I got it, you can dance. Ha!”
"Jorgal, shut up." replies Niner.


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Awyr arches a marked brow at the strangely talkative Krogan.

"What did I do? Well, I single-handedly took over a Pirate," Awyr coughs something that sounds like "Batarian," "Dreadnought. That was years ago, though."

Looking around at the others, Awyr shrugs.

"I'm not sure why the others are here though. I haven't had time to look over their dossiers."


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

The lumbering Elcor slowly speaks, 'You won't find much on me, I'm afraid, most of my past has been redacted from the official files.' Clad in thick, striking black armor, with a graphic across the back depicting a blue giant star going through the throes of a supernovae, he towers above most in the room, despite being on four limbs. The voice issues from his helmet, which he has not deigned to remove.


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

"Hmmm."

Awyr hums noncommittally.

GM:

Note to self, either get your hands on his file, or make him someone else's problem. Squadmates you can't trust are troublesome. Good thing I have the relevant files on the other two. Well, if a drunk conversation with Wrex counts...

Praise the Goddess that Geth don't believe in secrecy. Not that Krogan are all that subtle.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

The silver Geth strides silently, sharing data with the Prime. "We have been selected and optimized for this mission. We are prepared and capable for long-range autonomous operation, suitable for the tasks required," it vocalizes for the benefit of the others.


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)

Dredd grumbles in resentment at being mocked as a "little Krogan." He continues to lumber down the hallway after the rest. I hate Mondays.


Assuming Direct Control

The Krogan smiles as you all explain your quirk. "Good to see that the universe isn't void of all humour. It must think it a joke that you lot get to ride shotgun with us. This one is an important one and it will be your first time running together. Watch each other's back and don't mess this up, little Krogan." Jorgal stops dead in his tracks and turns to face Dredd. "I know you once ran with Ganar's boys. I want none of that Blood Pack bull here, Merc." That last word was meant as a verbal punch. "But you did run with C-Sec so maybe there is some good in you after all but that is for you to prove." The Warlord tuns around and does some kind of over elaborate secret handshake with someone not there. Once it is done the invisible Turian de-cloaks and opens the door. The hallway that was once in front of you disappears as the holographic projectors turn off relieving a large vault like door. Another guard de-cloaks and the two guards both hit a button in the wall. The large vault door slowly opens. "Welcome to the Hurt Locker boys." One of the guars says as he disappears from sight again. Over the sound of the large door opening you can hear the sound on something large hitting a mat floor.

The Hurt Locker
The room you enter is the heart of the Dragon. Here lives are pitted against the Reapers and the buck stops here. This is the office space where every military choice over the last 6 years came from. This is the office of those that kill Shepard. It was divided into 6 parts. To the right of the door was a large practice area. There two Krogan's sparing against one that was twice their size. One of the jumped at the Warlord and he got slammed to the floor for his mistake. There stands the closest thing that the Krogan had to a king. He united all the clans under one banner, he has lead the military for 6 year of fighting and he is Dredd's Clan Chief. There stands Urdont Wrex. "Don't jump and attack someone large then you." His voice cries. "Come on, nephew. Be smart, attack in number and take out the legs then go for the weak points for a kill." Wrex looks up and sees you enter. He stops the training, sends the boys out and goes to his bar.

Beside him on the mat two Asari are training. One is much older and much stronger at hand to hand. She leads the attacks on the much younger one. The younger one is stuck on defence and she can't block them all. A leg trip causes her face to meet mat.
"Again, Rom. Don't only try to block all my attacks, come on, hit your mom back." Rom's face tattoos share similarities to her father's. Same Red and gold lines. Rom jumps up from the mat and attempts a jump hick. Her mother doesn't let her get away with that flashy move. It might have worked standings but from the mat, the distance was to large. To much time for her to react and Varnoc's wife catches her daughter's foot. A quick rib punch drops Rom back to the mat. A punch from Sply is deadly but she will hold back against her own blood. This Spectre has lived for over 550 years and is one of the best. Didn't start her family until later in her years. Wasn't her fault. Varnoc simply wasn't born yet. They have 2 children together. Rom is turning 40 and their youngest is only 10. Having kids has mellowed her out somewhat but she will still kick your ass if you look at her funny.

If you continue your gaze counter-clockwise around the room next is the Desk of Wrex. The large wooden desk sit there mostly used. His warlord Hammer and Claymore shotgun sit on top of stacks of papers. What Wrex does use is the bar that is with in arm reach. There lies the alcoholic drinks from around the universe. The colours in those bottles are incredible. The back wall is lined with them. Wrex makes sure that who ever comes to this office can get drunk, no matter the race. You have your favourite poison, he's got it. He is currently pouring 3 drinks of a blue, green mix.

Next is the homely area. It is sunken a little into the floor and is lined with couches and chairs. Their is a small kitchen and table for family meals. A 10 year old Asari sits on one of the chairs watching her favourite movie on a large holo screen.

The far left of the room is where you find Varnoc. He is tall for a tyrian, even sitting down you can tell. He is typing at his desk and unlike Wrex he actually fills out the paper work. While most of the military leadership falls to Wrex all the logistical aspects fall to Varnoc. As a Spectre was was famous for somehow smuggling a entire heard of space cows on to the Citadel. While did didn't have many missions under his belt as a Spectre what he did do was the impossible. If a Spectre made a request that seemed impossible he was the one who helped them out. Stone walled by a CEO, Varnoc knew how to access their computers. Want the CEO to change his bank to one closer to a restaurant for your stake out. He knew how to do it. A master at logistics. Rumor was that the space cow heard was a request from his wife just to see if he could do it. She said that if he did she would marry him. Behind is desk is the trophy/collection wall. There sits weapons of all kinds. His signature duel Paladins, his black sword (The Black Sword), Kai Lang's katana, Collector weapons, human weapons, some thing that doesn't actual look like a weapon. If it can possibly hurt someone then he has it on his wall. Some were gift like the Black Widow, and some were taken, like the Graal Spike thrower with a red stained on the barrel. He looks up as you enter and give the sign for one minute. He types away at his computer.

Just to your left stands the most holo-progectors you have ever scene. Each one shows a different system or ship. Some show nothing but lines of code and others showing personal files. What ever you ever wanted to know is held on those computers. An Awakened Collect stand in from the to screens. He wears some clothes, mostly and a armoured vest and pants, to try and fit in with the rest of the universe. He race is making progress but it is slow. He turns his large head to see you came in but seems not interested with you. What he was looking for well...

In the centre of the room sit a large circle with a projector in the centre. Niner and Jorgal bring you guys to the circle. There is the imagine of a Batarian ship. There is the imagine of your first mission. Varnoc stand up from his desk and walks to the projector. He's red and gold face tattoos are are stark contrast to his pale skin. The White Dragon joins you all at the circle.
"Welcome here everyone." He looks at each of you specially and calls out your name. "Awyr, Brutvus, Dredd and Geth? You will have to come up with a name for your platform. Anyways, there is your first mission. Awyr is is far over due for you to get your own team and what better time then this. That is the Batarian ship known as Glory to Dis. It is a large slave trader that was reported to be destroyed 7 years ago by Reapers forces. One of our scouts picked it up. As you can see it is operational and flying." The projections changes to show a complete scan of the ship. Reaper tech and infested it like a cancer. "The Reaper have invaded the systems. Turned the old Batarian ship into one of theirs. This is new. Usually Reapers rely on themselves to transport their ground force this is the fist time we are seeing them use an old captured ship. This ship is 7 year old. I want to know everything about this ship. We are going to retake the ship and drag it to the nearest shipyard for a full breakdown. If the Reapers are scared enough to start using captured ships and not themselves to come after us, I take it as good news. This is a two team strike. Team one, Titan, will go after the ship's primary bridge. Team 2, that is you new four, will take the secondary control at the ship engine room. Disable everything that you can and lock out the system. If the lay out is similar then it should be cramped spaces. Means there shouldn't be any Brutes or Banshees on board. Any that are onboard will be on the upper decks and Titan can take care of them." Niner nods to Jorgal. The Collector in the corner as joined the circle and so has Sply has too. Her match with her daughter apparently finished. "You 8 will jump ship in 2 hours. There is is a 8 hours flight to the ambush point. Board drop ships and land hot. We are not going in through the hangers but blowing holes in the side. You will have a fighter escort but once you are inside they won't help much. You all have been fighting for 6 years so you know what indoctrination looks like. This is a fast mission. Get in and then out and we will tow the ship where we want it. Any questions?"

Questions can be asked, once that is over you have two hours to hang out on ship and do what ever. Get you weapons back, pick up grenades, hang out? What every you want. The next spoiler is for Dredd once the question period is over.

Dredd:

Once the teams are dismissed Jorgal take you over to where Wrex is peparng the three drinks. "Nice to see one of my own joining the strike teams." he says. "Jorgal was hard on you before because I told him to be. Your are one of my clan. Everywhere you turn people are going to say that you only got this psotion because I helped you. I didn't. You got here because you earned it but other's will talk. Prove them wrong little one." Wrex hands you one of the drinks. "To clan Urdont, to friends, to victory." Wrex stops for a moment before taking the drink. "To you Mordin. You dam singing fool. We owe you much." The Krogan down their drinks. It taste terrible and gets you buzzed the second you down. Most likely that is the point.


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Why is it always f¥€£ing Batarians? Sure, you accidentally steal a dreadnought and now you're an expert on Batarian ship design. Great job, Awyr.

Awyr salutes her leader, and waits to see if any of her new minions has any questions.


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

Out of respect for Varnoc, Brutvus removes his helmet, revealing a heavily scarred face, with his right eye glowing a soft red, giving away the prosthesis implanted there.

'As always, I am yours to command, General.'

Damnit! A Reaper ship. Never been on a Batarian ship before, hope it's not too enclosed. Two years in that cell built for a friggin' Volus, now a Batarian ship? Can't anything be my size?


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)
Varnoc wrote:
"Any questions?"

Dredd grumbles something that sounds like "no sir" and waits for dismissal. He's about as curious about this reaper possessed ship as the next person, but he hates mission briefings. They usually go on too long in his opinion. What is intriguing though is that the ship was silent for six years, nearly the extent of the war thus far. It must have been taken out during the first wave of the reaper invasion. Why would the reapers have held onto it this long? The answer as to why they were using it now seemed obvious: camouflage. Hiding reapers on board a batarian ship so as to sneak their forces into batarian space was as old a trick as wood, nails, and one over zealous carpenter. The only question was, why now? Dredd doubted they'd get that answer though.

...

After they are dismissed, Wrex takes Dredd over to his "office."

Wrex wrote:
"Nice to see one of my own joining the strike teams."

"Well when I heard that our glorious leader was taking up command, I thought 'Well, someone's gotta take his place on the field,' Might as well be me."

Wrex wrote:
"Jorgal was hard on you before because I told him to be. Your are one of my clan. Everywhere you turn people are going to say that you only got this position because I helped you. I didn't. You got here because you earned it but other's will talk. Prove them wrong little one."

"I've taken on bigger brutes than him," Dredd grumbles sardonically. "People will talk, so who cares. I am Krogan. I speak with actions, and actions speak louder than words. Don't worry chief, I'll make clan Urdnot proud." He bumps his fist on his chest plate in respect.

Wrex wrote:

Wrex hands you one of the drinks. "To clan Urdnot, to friends, to victory." Wrex stops for a moment before taking the drink. "To you Mordin. You dam singing fool. We owe you much." The Krogan down their drinks. It taste terrible and gets you buzzed the second you down. Most likely that is the point.

Dredd shakes his head, feeling the buzz. "Ah-HA, now THAT's the way to start a Monday!" Dredd says with new vigour. "We owe a lot to Mordin." he acknowledges, "I understand you knew him personally. Shame I never got to meet him, though I used to work with this one Salarian in C-sec.." The two trade a few more words until Wrex is called back to his duties.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

As its role was known to involve interaction with biological species, the Geth platform has been equipped with flaps and panels to emulate facial expression, similar to those of the platform known as Legion.

It is these that it raises, similar to how other species raise eyebrows. "This is strange behaviour from the Old Machines. We are intrigued by the ship's existence. Our questions are ones that cannot be answered by you, only by examining the vessel."


Assuming Direct Control

Dredd:

Once you finish the drink Jorgal takes your glass from you. Wrex bends down form the waist and slams his bone forehead into yours. Dredd is send to the ground with a splitting head ache. "Hehehe, I like you Dredd but next time shut up when I am talking." He helps you to your feet and then sends you on the way.

You guys have some time to wonder the ship if you want or just do nothing till you ship comes in 2 hours. From there it is an 8 hours flight so save character stuff for that is you want. I will basically wait for an update from Awyr before moving on.

Awyr:

As you kill some of the 2 hours you have a Batarian comes up to you flanked by another Batarian and a human. The one in the center calls out for you. "Spectre Awyr, um, can you hear me out please." The Batarian sounds nervous and bows to you. "I heard that you will be involved in the attack against the Glory to Dis. Right now the 57 fighter squad is on stand by for the mission. We will only be sent if we are needed. There are a lot of Batarians in my fighters squad. Many of us served on that ship and some of us had family when the Reapers... took her. It would mean a lot to us if you could change to orders so we are on the attack and the 34th in on stand by. It, that, what i mean to say is that the ship once meant a lot to us. We would like to be involved in the attack run."
The human to the side quickly adds, "The 34 is happy to switch places with the 57. Both squads are right for the job and we would be happy to sit back and allow the 57 to attack."
The centre Batarian bows again. "Please, Spectre Awyr. We need your approval to make the switch. Can we put our family and friends to rest ourselves? We owe them that much."

Geth Platform with no name:

Niner shares some information with you. While not actually speaking I will put it in bold. "Don't worry Geth. If your platform should fall it will be with upload distance from this one. I can hold all your Geth till we can safely upload to a new shell. There is also reports of Heretics in that ship. If you see them they must die and do not let them upload to your platform. They have made their choice and they can die."
Since the Prime is a large platform then your own he can hold more programs/Geth. More Geth means greater complexity and more room for emotions. That is why he acts very un-computer like. You are still a true AI even with the more limited memory space but how you play is up to you. Bassically if your body is destroyed you won't die and you can get a new platform but we will cross the death bridge if it happens.


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

GM:

Awyr sighs softly and nods, bringing up a program on her omnitool to change the fighter squadrons' orders.

"I know what it's like to lose family. Fight with honour."

She respectfully bows to the trio, and heads off to look for that strange Geth platform.

As if all Geth platforms aren't strange. Awyr snorts to herself.


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

F*&K! D$%N! S&%T! Now THAT was a crunch. No wonder he's not too smart, interrupting that guy like that, so much bone there is no room for a brain.

Quietly, he mutters 'Idiot.'


Assuming Direct Control

30 minutes go by rather quickly and nothing too eventful happens. Once your ship docks and the fighters start there long process of loading into the sliding ranks. Two fight squads can hot drop in 30 seconds if they need too but takes three times as long to load them in. Packed like fish, each one on top of the others. Like a bees nest ready to swarm. The ship that they were being loaded into was one of the ugliest ships you had ever seen. The 4 of you stand on the flight deck and stare at this brick. The ship is a literal brick. Basically a very heavy armored rectangle. If you stare at it right it kinda looked like a claymore shotgun with a very large reenforced nose. As you stand there a Quarain wearing a captain's pin walks up to you all. ”Why, hello there. You four must be the new strike team. I am Captain of the Defiant. Don’t let her ugliness fool you, she is a great” Before he could finish his welcoming there was a large metal scream of a fighter rank being pushed some where it shouldn’t. The loading machinery stops and a warning alarm goes off. ”Bloody stubborn b&$+*.” the Captain says. You can hear the chatter coming in from his helmet. Apparently something went wrong. ”Sorry, have to deal with this. Ah, someone will show you your rooms. Just ask around.” The Captain turn around and walks back to the ship. You can hear him talking about kicking the machinery, he says that doing so usually works. You can see the boarding ramp to your ship. The Defiant sits there.

The Defiant:

From the outside you can see that this ship has a fat rear end. Massive duel drive cores can send this ship her targets at high speeds. At the front on the ship are 4 boarding harpoons. These metal tubes will holds your lives in eight hours. Hope you don’t get motion sick. The movement dampeners also are three times the size that they should be. The ship is not to well armed. Has standard guns for her class but her armor and shields are well beyond what would be expected of a transport turned warship. It is mostly staffed by Quarains and Geth but there are other council races on board too. You all quickly notice that every one is armed. Your weapons are returned to you and you can freely walk around with them.

Fighter Bay:

Once Awyr enters the fighter bay, the pilots stand up and start clapping. The 57 is rather loud with their cheering and are mostly Batarians. Many shake Awyr’s hand as she works her way to the stairs and some chant her name. This deck holds the fighters and the deck crews that are working hard to fix the loading issue. Here is where the pilots come out to hang and gamble. It is the largest and most open of the decks. The armory can also be found here if you have the need for it. This deck also hold the boarding harpoons. Deck crews are prepping them for firing. This is where the other Strike team will mostly be. Out gambling with the pilots or checking on their equipment.

Engine Room:

Two drive cores power this massive beast. The engine room is large and has people running all over. It takes a team round the clock care to make sure nothing goes wrong. The ship was originally designed to only have one core but a second was added. Great speed and it was need once the extra armor was added. Particularly near the front.

Crew Deck 1:

This deck holds he majority of the fighter pilots and crew bunks. These rooms are 8 feet by 8 feet squares. Each one has a bunk bed, a desk and a computer. Everything is bolted to the floor. Actually everything that you have seen so far is attached to the floor or a wall in some way. Everything is made not to move. Even the beds have buckles to strap yourself in. There is a very large cafeteria on this deck and bar. Dredd and The Unnamed Geth Platform name yourself, or some name him or you are the TUGP from here on out :p have rooms on this floor. Since you have some status each of you get your own rooms. They are directly across from each other next to the main set of stairs to the next floor. Each one has a single bed. There are large shared bathrooms ever 20 rooms. Many stalls and showers.

Dredd:

You are showed to your room by a Geth Platform. His has a Geth shotgun and SMG. His voice his a chipper sound to it. He walks with a little bounce in his step. When he opens the door to your room in the middle of the floor is 700 cr. worth of Ryncol. ”Won that is a game. Don’t have a use for it so I figured you would like it. Don’t have any other krogans on board. Welcome to your new home Dredd. Welcome to the Defiant. Hope you like your gift.”

Geth Platform:

Your get your room location from all of the Geth on your way. Each one shares information about it. It has a bed and a Geth terminal. You can upload here in case the worst happens and it will also recharge you.

Crew Deck 2:

These rooms are larger, 11 by 11. These rooms are for the commander crew. Brutvus has a room up here but closest to the stairs down. The closer you are to the stairs up the more prestige the room is given. However due to his size he gets one of these. It has an increase door hight and everything is suited for an Elcor. This is a nice room and the Quruains worked hard to try and make you feel comfortable. Awyr’s room is the second, directly across form the captain’s. You and the captain unofficially share the rank of command. Officially you out rank him on your ship but he has much more experience in naval battles. Specters and their ships Captain’s get along rather well. These rooms while also larger are also nicer. Softer bed, maybe a book shelf, personal bathroom being the most important addition. Instead of large bathrooms, there are large sitting rooms with displays. Since most off the command staff are working on the flight prep no one is currently here.

Bridge:

The bridge is a large semi-circle with a risen platform in the middle for the captain and other important crew. Each chair has a belt so they can be strapped in. Get it yet?There are a couple of crew up here but not many.

Gun deck:

The gun deck is the same level of the bridge just father forwards. The ship has two all range liquid guns and one short range canon. Crews are loading the large shells in and making sure everything is calibrated.

So where are you going to hang out for the next 9.5 hours? What are you going to do to pas the time? In ME each person had their stop that they were. You don’t have to do that. You can move around or pick your favorite spot is you wish. I don’t care to much about time for this part so feel free to have some fun.


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Awyr walks around the flight deck for half an hour, chatting with the pilots and generally having a good time. She makes a quick stop by the armory for some Cluster Grenades to augment her Biotic potential.

After that, Awyr searches for that Geth Platform that Command gave her. Time to find out just what I'm getting into.

Awyr bows as she greets her most efficient minion.

"Greetings, Geth. Have you chosen a name for yourself?"


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

"Taranau-Commander." The geth platform nods in return.
"In accordance to its role, we have designated this platform as 'Secretary'. Does this designation suit you?"


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

When Brutvus regains possession of his armaments, he spends the next few minutes checking his weapons for any evidence of damage or vandalism. Finding none, he deposits his weapons in his quarters, and explores the ship.

He is sure in his explorations to visit the armory, and then makes his way to the gun deck, where he busies himself helping the crew there bring the large shells in, using his size and strength to make the crew's job somewhat easier.

While helping, he converses with the gun crew, telling them the story of his capture by Reaper forces, and of his rescue by a strike force loyal to General Varnoc.


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)
Harbinger's Geth wrote:
”Won that is a game. Don’t have a use for it so I figured you would like it. Don’t have any other krogans on board. Welcome to your new home Dredd. Welcome to the Defiant. Hope you like your gift.”

"You just might be the first Geth that's made me smile," says Dredd, grinning at the casks. There are a number of barrels sitting in the middle of the room. Dredd gets himself busy stacking them against the back wall, in the corner across from the bed. Once he is satisfied he takes the glass out of the hygiene cupboard and taps one of the barrels. It's cheap quality Ryncol, but it's still Ryncol. Gonna have to requisition a few shot glasses next, I think, Dredd muses to himself.

...

Next Dredd decides to go on a bit of a self-guided tour of the ship. He stops at the flight deck and watches a number of the fighters being loaded into the carrier craft. A couple of pilot's are sitting nearby, playing cards. Dredd lumbers up and says "Move over," to the nearest one and promptly pulls up a chair and sits down, joining the circle. A few rounds later, he has lost what pocket creds he had. Scowling he walks away... but then returns a short while later with one of the Ryncol casks. "I'm not done here yet," he says to the amused pilots, who laugh and let him in once more.

...

Next he stops by the gunnery. He watches the mechanics calibrate the main weapons with idle curiosity. He spots Brutvus helping cart around the ammunition. Show off, he thinks, doesn't he realize that they can do that with their loading carts? He doesn't have to get in the way, and if he gets himself hurt we're going to be the ones to pay for it... Ah, you make too much fuss Dredd. He's probably fine.

Dredd makes a point of greeting Brutvus as he goes back to get another load. "So big guy. Don't know much about you, other than your name. What kind of action have you seen?" Dredd walks alongside Brutvus waiting for an answer.

...

Continuing his tour, Dredd stops by the engine room. The two massive drive cores leave barely enough room to stand in the smaller than optimal service area, so he watches from an upper observation window. The mechanics scurry back and forth below, tinkering with this and that, making sure the engines are running at peak performance. Dredd stays there for a while watching.

...

On his way back to his room, Dredd stops by the Geth's chambers. Dredd, like many galactic citizens, has had a hard time adjusting to working with the robotic species, who were once a threat to any organics that entered the Perseus veil. Dredd had personally fought Geth in the attack on the citadel more than 8 years ago. However, since then the geth have begun to play a major role in the war against the reapers. Dredd has come to accept that fact, but working alongside a geth will be a new experience, and Dredd isn't exactly partial to new experiences. Maybe a bit of small talk will help. I need to at least know what to call it.

"Hey rusty," Dredd says as the door to the Geth's chambers open. The geth is currently "docked" at it's docking station. The bed is untouched. Why did they even need to put one in here? he wonders. It's not like it needs one.

"Err, you awake?" he asks, sounding confused.

...

Back in his own chambers Dredd makes sure his equipment is in order, then takes a nap. It will still be a while until they drop, so he intends to be fresh when they do.

...

Dredd wakes with plenty of time until they need to load the shuttle. He decides a brief talk with their new spectre commander couldn't hurt. Making his way to the spectre's quarters he decides tactics should be the order of conversation. Best to have a bit of a game plan, I think.

"Commander," Dredd says, by way of greetings, "what's your take on the mission?"

...

Dredd spends what time remains before the mission to check and double check his armor and weapons, cleaning his trusty Graal with an oilcloth and nail file.


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Secretary, huh. Not bad.

Awyr smiles at the polite platform.

"That's a wonderful name. Do you have run times with such experience?"

...

Really Dredd? Starting three conversations at once? Bad form.

Stepping out of the shower clad solely in a towel, Awyr stares at Dredd.

"Get the F&%$ out of my room."

Awyr mutters darkly as she blearily looks at the foolish red Krogan who violated her sanctum.

If he doesn't leave in five seconds I'm going to warp him out an airlock.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)
Dredd wrote:

"Hey rusty," Dredd says as the door to the Geth's chambers open. The geth is currently "docked" at it's docking station. The bed is untouched. Why did they even need to put one in here? he wonders. It's not like it needs one.

"Err, you awake?" he asks, sounding confused.

"We do not sleep, Urdnot Dredd. Nor are we comprised of components capable of oxidation." The geth moves away from its docking station, and indicates that Dredd may sit on the bed, if he wishes. "How may I be of service?"


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

Whoops. Turn that last sentence into "How may we be of service?"


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)
Taranau-Commander wrote:
"That's a wonderful name. Do you have run times with such experience?"

"Indeed. While the term is not a perfect translation, it is the purpose of this platform," Secretary replies with a nod. It then tilts its head to one side, its expression panels reminiscent of a furrowed brow. "It is certainly a serviceable name, but what exactly makes it 'wonderful'?"


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Awyr grins widely at the Geth.

"As a Spectre, I frequently have to make reports to my superiors. However, my job is frequently too busy to write proper reports. As a Geth, you have no need to sleep, and can write reports much quicker than I can. You are a gift from the Goddess!"


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)
as yet unbeknownst Geth wrote:
"We do not sleep, Urdnot Dredd. Nor are we comprised of components capable of oxidation." The geth moves away from its docking station, and indicates that Dredd may sit on the bed, if he wishes. "How may I be of service?"

The Geth's overly polite manner is unsettling to Dredd. He simply can't get over the fact that he is talking to a machine. "Uh, right, um... listen we're going to be working together for a while so I thought I'd make some friendly chit-chat, try to get to know you, that sort of thing."

Wow, this is going great, Dredd's sarcastic inner voice does nothing to aide him in trying to find an actual topic of conversation. What do you talk to a machine about anyways? Dredd ponders this in the awkward silence. He still hasn't taken the offered seat. Subconsciously he is debating whether this venture is worth the effort now that he's here.
Finally he asks, "so what is it that you... do, exactly? I mean, apart from being a walking computer."

...

Awyr Taranau wrote:
Stepping out of the shower clad solely in a towel, Awyr stares at Dredd. "Get the F&%$ out of my room."

Ok so you dislike that I decided to launch multiple conversations simultaneously. You don't have to be an a** about it.

For Dredd, the experience of seeing a half-naked Asari - his superior officer, no less - is an experience akin to being hit by a freight train at top speed: stunning, and not something he wishes to repeat. Right, they have private washrooms on this level. Knock next time.

"Uhh, right. Apologies commander," Dredd says as he backs out of the room.
Well, that went well...


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)
Big Red Dredd wrote:


Awyr Taranau wrote:
Stepping out of the shower clad solely in a towel, Awyr stares at Dredd. "Get the F&%$ out of my room."

Ok so you dislike that I decided to launch multiple conversations simultaneously. You don't have to be an a** about it.

Come on, that was hilarious.

Urdnot Dredd wrote:


"so what is it that you... do, exactly? I mean, apart from being a walking computer."

"Our role is similar to yours, Urdnot Dredd. We are here with our allies to defeat the Old Machines. This frame is prepared primarily for combat."

"In addition, we collect data on the galaxy outside the Perseus Veil, to gain a greater understanding of organic life. There are many things that we do not comprehend, and it is our sincere wish to learn."
--------------------------------------------------------------------------
Taranau-Commander wrote:
"As a Spectre, I frequently have to make reports to my superiors. However, my job is frequently too busy to write proper reports. As a Geth, you have no need to sleep, and can write reports much quicker than I can. You are a gift from the Goddess!"

Secretary's expression panels ripple, indicating slight confusion.

"We were not aware of divine influence in our assignment of this frame to you. Would not the assignment of Geth to any squad result in the same outcome? Is it not merely an outcome of Geth assistance?"


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)
Geth ally wrote:

"Our role is similar to yours, Urdnot Dredd. We are here with our allies to defeat the Old Machines. This frame is prepared primarily for combat."

"In addition, we collect data on the galaxy outside the Perseus Veil, to gain a greater understanding of organic life. There are many things that we do not comprehend, and it is our sincere wish to learn."

"Eh, ok." Dredd grunts, furrowing his brow, trying to decide whether he got the answer to the question he asked, or to the next three. He decides that either way, he probably should have expected this. "So, have you seen a lot of action?" he asks, trying to keep the conversation on a topic he can follow, "What sort of specialization do you have?"


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)
Secretary wrote:

"We were not aware of divine influence in our assignment of this frame to you. Would not the assignment of Geth to any squad result in the same outcome? Is it not merely an outcome of Geth assistance?"

Awyr happily pats the machine's arm.

"Don't worry about it."

Note to self: Do not discuss religion or chance with the Geth.

"Do you have any questions about the mission?"

..........

20 Minutes after Dredd gets shut down.

Awyr staggers out of her room, now fully dressed. She trudges like a zombie towards the lounge, where she fumbles the coffee maker like a hesitant lover.

Hissing her frustration at her ineptitude, she punches the coffee maker. With a clunk it starts bestowing upon her the nectar of the Goddess. A small smirk blossoms on Awyr's face.

F&%$ mornings," she mutters quietly.

From the sidelines, Dredd watches carefully.

Wahoo! Awyr is not a morning person. Dredd may now attempt to converse.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)
Taranau-Commander wrote:


"Do you have any questions about the mission?"

Secretary shakes its head. "There is nothing we wish to know that can be answered. Only investigating the Batarian craft will yield the information we require."


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)
Big Red Dredd wrote:


"Eh, ok." Dredd grunts, furrowing his brow, trying to decide whether he got the answer to the question he asked, or to the next three. He decides that either way, he probably should have expected this. "So, have you seen a lot of action?" he asks, trying to keep the conversation on a topic he can follow, "What sort of specialization do you have?"

"This frame has been prepared with advanced technological devices. Also, we are skilled at accessing computer systems. Finally, this frame features high-powered servomotors designed to aid in melee combat."

The geth platform tilts its head. "What are your skills, Urdnot Dredd?"


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

Brutvus lumbers by slowly, on his way to his quarters. As he passes by Secretary and Dredd, he stops, turning his head towards them. His cybernetic eye glows red as he acknowledges each of them separately. 'Robot,' he nods at Secretary, not knowing what name to use. 'Red,' he grunts towards Dredd, already having forgotten his name. Trying to sound encouraging, he slowly begins to speak. 'It's nice to work with people again. Two years in that cell...' His voice trails off. 'Oh well, doesn't matter, just don't stand in front of my missiles.' It is impossible to tell from his monotone, whether the last statement is serious or in jest.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

"We are Geth," Secretary gently corrects. "'Robot' is a simplification, akin to referring to an Elcor as 'quadruped', or 'organic'. Should you prefer naming this frame, 'Secretary' would be suitable."

Secretary gives a small bow. "We thank you, Baso-Captain, for considering us 'people'. Not all are as open-minded as yourself, willing to admit our sentience."


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

'Thanks for the clarity, you're the first Geth I've met that I haven't destroyed. I hope you don't hold that against me.' He suddenly straightens, standing as tall as his four-legged frame will allow. His eye suddenly flickers from red to match the color of Secretary's glowing eye. 'If I had hands, I'd shake yours. You have my respect, Secretary.'


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)
Brutvus Baso wrote:
'Thanks for the clarity, you're the first Geth I've met that I haven't destroyed. I hope you don't hold that against me.' He suddenly straightens, standing as tall as his four-legged frame will allow. His eye suddenly flickers from red to match the color of Secretary's glowing eye. 'If I had hands, I'd shake yours. You have my respect, Secretary.'

"The heretics made their choices. The geth do not begrudge anyone for taking action against them, nor against us while we were under the control of the Old Machines. We only wish such conflict was avoided entirely."

Secretary adopts a similar stance, standing ram-rod straight in salute. "We look forward to working with you, Baso-Captain."


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Awyr nods once and leaves Secretary's room.

.......

Having acquired coffee, Awyr wakes up.

"What was it you wanted, Dredd?"


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)
Awyr wrote:

Awyr staggers out of her room, now fully dressed. She trudges like a zombie towards the lounge, where she fumbles the coffee maker like a hesitant lover.

Hissing her frustration at her ineptitude, she punches the coffee maker. With a clunk it starts bestowing upon her the nectar of the Goddess. A small smirk blossoms on Awyr's face.

F&%$ mornings," she mutters quietly.

"Amen to that," says Dredd, and takes a swig from his own mug. Anyone standing nearby might notice it smells slightly... toxic. Dredd likes to take his coffee with kick, as he will tell you. Though lately he seems to be getting less and less of a kick...

Oops, you posted while I was typing...

Awyr wrote:

Having acquired coffee, Awyr wakes up.

"What was it you wanted, Dredd?"

"Just wondered what your opinion of the mission is," Dredd queries from the doorway. "Doesn't seem the usual sort of Reaper tactics, boarding and taking an enemy craft in one piece. I've seen a couple hulks hit by reapers before. Usually isn't much left..." Dredd pauses to take another sip of his rync-I mean-coffee. "This mission smells funny." He grumbles, and waits to see if Awyr has anything to say.

--------

Brutvus wrote:
'Red,' he grunts towards Dredd, already having forgotten his name.

"Big guy," Dredd responds in kind.

Secretary wrote:
Secretary adopts a similar stance, standing ram-rod straight in salute. "We look forward to working with you, Baso-Captain."

"Well look at us, one big, happy, bonding family." Dredd grumbles in sarcasm.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

"Establishing good working relationships is important when dealing with organic life. We merely wish to facilitate this process, for the benefit of the mission."


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

Noticing the sarcasm, Brutvus looks at Dredd, and his eye changes color once again, this time to a piercing yellow. His helmet folds down to cover his face, and he stalks off, clearly irritated at a mere Krogan poking fun at his attempts to reconcile with one of the race that he had fought long and hard against.

When he reaches the lift, he speaks 'Don't poke fun at my expense, boy....... you won't like what will happen.'


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)
Dredd Pirate Roberts wrote:


"Just wondered what your opinion of the mission is," Dredd queries from the doorway.
"Doesn't seem the usual sort of Reaper tactics, boarding and taking an enemy craft in one piece. I've seen a couple hulks hit by reapers before. Usually isn't much left..." Dredd pauses to take another sip of his rync-I mean-coffee. "This mission smells funny." He grumbles, and waits to see if Awyr has anything to say.

Awyr scowls at nothing as she contemplates the mission.

"Actually, this sounds like an excellent strategy. After the Fall of Palaven, much of the civilian population was mounted on those... Spike things, and turned into Marauders. They'll need ships to transport their ground troops."

Awyr grabs a Nutrigrain bar from the basket beside the coffee maker, being sure to pick a Levo-Friendly version. Thank the Goddess for those Human and Batarian pilots, bringing their snacks with them! A happy smirk sprouts on her face as she rips a huge bite from the bar.

"And with Karshan gone as well, we will likely see a lot of those blasted Cannibals. Poor souls," Awyr takes another sip of her coffee.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

As Brutvus leaves, Secretary turns its head to face Dredd. Its expression plates fold to mimic a furrowed brow. "Urdnot Dredd, can you explain the purpose of sarcasm? We are capable of detecting when an organic life-form uses it, via tone of voice and obviously false statements, but do not understand the reasoning behind it. Why say a statement that means exactly the opposite of the words spoken?"


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)

Huh, very smart there with the Dredd Pirate Roberts. "Perhaps I'll take up a new title," Dredd thinks to himself.

Awyr wrote:
"And with Karshan gone as well, we will likely see a lot of those blasted Cannibals. Poor souls," Awyr takes another sip of her coffee.

"Good thing the reapers didn't get much time on Tuchanka. I'd hate to see what they'd turn a Krogan into. That'd be a nasty piece of work." Dredd growls darkly.

------

Brtuvus wrote:
'Don't poke fun at my expense, boy....... you won't like what will happen.'

Nnhh, touchy... Dredd watches Brutvus leave in the same way he arrived: cumbersome and obtuse.

Secretary wrote:
"Urdnot Dredd, can you explain the purpose of sarcasm? We are capable of detecting when an organic life-form uses it, via tone of voice and obviously false statements, but do not understand the reasoning behind it. Why say a statement to imply the opposite?"

"What, it wasn't obvious, Rusty?" Dredd flashes a toothy grin at the geth, "It's because we organics get along so well with each other, that's why." Dredd lets the sarcasm drip out of that statement like condensation oozing out of a ventilator shaft.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

Secretary's expression plates ripple. "Out of many organic behaviours, this is one of the most baffling to us. Why not say 'We organics do not get along', instead of a patently false and opposite answer that means the same thing? Sarcasm seems deeply rooted in most cultures, yet its existence is completely irrational."


Male Krogan Soldier 7, Elite Trooper 1 (HP: 66/90 {DR: 14} DT: 31, Barriers: 46/70, BS: 4 | F:26 R:24 W:14 | Init +11 Per +10 | AP: 6/6)
Secretary wrote:
Secretary's expression plates ripple. "Out of many organic behaviours, this is one of the most baffling to us. Why not say 'We organics do not get along', instead of a patently false and opposite answer that means the same thing? Sarcasm seems deeply rooted in most cultures, yet its existence is completely irrational."

"Maybe, but that's life. Welcome to the real world," Dredd grins and nods his head. "Been a good talk, Rusty." With that, Dredd leaves and returns to his room.


Assuming Direct Control

Before the attack:

Captain calls you all the the bridge to go over the mission plan. Now that the ship as set sail and is getting ready to enter combat the bridge is alive. Crew are running everywhere and lights are blinking. You all gather around the main projector to view the attack plan. "Now the Defiant is joining the 12th battle group. Their scout ship are currently leading the Glory to Dis to the ambush point. Once there, the scouts will disengage and the fight start for real. The 12th will batter down their ships and cripple the craft. Once it is close to going down then we go in. We will get the Strike teams inside the ship the good old way. Ayr you will be entering at the engine deck so you can stay at the same level. You should have the easy job of running to the engine room and disabling secondary control. We have given you a rough map of the area but that is from years ago so be prepared for it to change. We have no idea what is in the engine room so be ready for anything. 30 mins to impact people. Get to your stations."

The Attack Run:

As you guys make your way down the the boarding tubes the light begin to change colour. Red alert is called and the pilots are making their way to the ships. Final flight checks are done and everything is being stripped down. Crews on the flight deck are pulling up parts of the floors. These sections slowly become cover if the enemy comes back through the tube. Everyone is readying weapons and you enter in the bottom tube. It is a small space and each of you strap yourselves in. Boarding crews are checking their equipment when the announcement is heard. "Here come the scouts and the ship. All crews we start our attack run." The Captain's voice is heard through the ship and a cheer goes up as the sound of the main cannon echoes through the space. The coms are filled with battle catcher and the gunner crews reloading the weapon. Shell are ejected and reloaded by hand on this old beast. The boarding crew that is in font of you in the tube straps themselves in. "We are given the green light. beginning the attack run now." The pilot of the Defiant calls out. The Captain calls out the orders. "Both cores to maxim." The twin cores push to full power as the brick begins flying through space. The feeling at the pit of your stomach when the attack run starts is electrifying. No amount of dampeners can stop that feeling when the ship started spiriting to her target. "T-180 to impact...
Contacts, contacts we have Harvesters attacks us. Release all fighters all fighter. All fighter clear us a path."

The release claws opened just as the bay door release. The fighters swarm out of the beast's belly and engaged the attacking monsters. An entire fighter squad is dropped n 15 seconds. You can hear their Batarian leader scream's over the coms. "Come on 57. We got our orders from a Spectre and I am not going to let her down. Claw formation and clear that path. Come on my friends! Give our families a good death at your own hand." Your defensive fighters clear and paths and the Defiant continues her sprit the the Dis.
"T-60 to impact. All crews lock in." The gunner crews stop firing and lock everything down. The flight crews strap themselves to the wall.
T-45...
43...
41...
All crews report ready for impact, Sir. We are green across the board.
35...

20...

15...

10
9
8
7
6
5
How do we stand?"

All through the ship you can hear the crew shouts,
"Defiant"


Impact:

The Defiant rams the Dis and send the much large slave ship rocking. Defiant doesn't let up and continues to push into the much large ship. The light in the tube go amber and blink three times. Then two, then one and a the docking tubes is fired out. Grappling hocks dig into the Dis's side. The Defiant has her pray and she won't let go. You heard the crash of metal against metal as the docking tube slams in the ship. Te green turns green and the air lock opens revealing the Dis's haul. Cutter teams start digging into the ship. The green light mean that you can unstrap and the 4 of you prepare for combat. The tube has the cutters, boarding team and then you. Once the cutter finish the boarding teams is go. Two Quarains start their omni-shields covering the open wound. Small arms fire bounces off of the shields. Smoke grenades are thrown and it is impossible to see anything. A Geth platform grabs a large grenade luncher from off the wall and calls "VI's out." He unloads the VI turrets past the smoke. Two more Geth pull out shotgun and high hive each other before stealthing and pushing past the shields. Gun fire drowns out what ever else is said. The cutter teams grab moveable cover as the omni-sheild are dropped. The board teams enter the Dis with loud gunfire and smoke. A three click com single means that it is your turn to enter. Throw the smoke you to see the remain of the defends crew. The Reaper's blue blood covers the walls, The boarder team has done their job. "Awyr-Spetre to the left, go. We can hold here." Calls out a Geth platform. Your team move left down the hallway.

Dis Hallway:

The ship has under gone many modifications. It no longer looks like it was once made by organics. The lighting is low so it is hard to see. The hallway is large though so it doesn't feel to cramped.

Roll me Initiative rolls and your marching order. The map is shared with you guys in the drive. You are coming from the bottom left of the map and each square is a 2x2 game squares. So the hallway is 8 squares wide. This is just the over map so don't worry to much about distances. I will have smaller maps when needed.


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

Initiative: 1d20 + 9 ⇒ (11) + 9 = 20

I'm the tank, I can go in the front, though with 3sq. movement, I won't be there long.

Also, since it doesn't have a round limit, I enter the ship with my omni-shield active.


Geth (Trooper Platform) Soldier 7/Military Engineer 1 (HP: 58/58 DR: 2 SR: 83/83 SS: 11 | F: 23 R:26 (FF 20) W:21 | Init + 14 Perc +12)

Initiative: 1d20 + 14 ⇒ (14) + 14 = 28
Perception: 1d20 + 12 ⇒ (16) + 12 = 28 Low-light vision and darkvision

"Taranau-Commander, we recommend you allow us to take point. Our sensors may detect enemies before your own eyes, particularly due to the low lighting."

If Taranau agrees, Secretary boosts his shields and proceeds to the front of the group, leading the way to the objective.

Tech Armour activated (+15 SR, +5 SS). All cooldowns increased by 1 while active.

Tech Modules:

Defense Matrix [armor]: |||I ACTIVE
Marksman [persistent]: |||I
Shadow Strike [persistent]: ||||I
--------------------------------------
Concussive Shot: ||I
Cryo Blast: ||I
Incinerate: |||I


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

"Alright boys, Diamond Formation. Secretary in front, Baso and Dredd Mid, and I'll take the rear."

Awyr pulls out her sniper rifle, activating her AP mod as she does so.

Init: 1d20 + 12 ⇒ (9) + 12 = 21


Assuming Direct Control

Combat Map
Secretary notices some contacts. Two Cannibals peel themselves off of large spikes on either side of the door. Three other Husk packs start coming down the hallway. Secretary spotted them before they say you. Party Moves first!


Monogendered (Female) Asari Scout 1/Soldier 6/Biotic Adept 1 (HP: 51/51 DR: 4 SR: 51/51 SS: 4 | F: 22 R:23 (FF 20) W:25 | Init +12 Perc +14)

Awyr aims and fires her beloved M-98 Widow at the left hand Cannibal.

Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 9d6 + 4 ⇒ (5, 4, 5, 4, 5, 5, 4, 2, 3) + 4 = 41
Penetration of 20

"Baso, Urdnot, take the husks! Secretary, focus fire on the Cannibals!" Awyr barks out her orders with a growl.

Time to see what this squad is made of.


Male Elcor Soldier 7/ Elite Trooper 1 (F 27, R 19, W 20) (HP: 108/108, DR14, SR: 51/60, SS4) (Particle Beam 400/470, Striker 12/12) (Omni-Shield: SR48/48, SS10, New Reflex: 23)

Brutvus swivels the mounted Collector Particle Beam to focus on the husk around the corner, and fires. Attack against husk in sq. B14. Using a full-round action to fire, so 6d10+2 damage.

Attack: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 12d10 + 4 ⇒ (10, 5, 5, 8, 6, 10, 1, 2, 10, 10, 6, 7) + 4 = 84

Brutvus chuckles with glee to himself inside his helmet, after seeing a massive hit land on the husk.

Daaaannnnnggggg! That husk is hurting

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