Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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Male Human Trapper Ranger (Lvl 5)

12/26 HP. Yeesh.

Fortitude: 1d20 + 5 ⇒ (3) + 5 = 8 The dice gods do not approve.


Male Human Rogue6/Clr1 Current Map

rnd: 1d3 ⇒ 3 CON loss


Male Human Trapper Ranger (Lvl 5)

8/22 HP, and Fort saves at +3 moving forwards.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

At mitleids turn
"DO NOT STAND IN MY ARROWS WAYTaking a 5foot forward to get a clean line of sight Mitleid lets loose two more arrows.
AttackFlurry: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 2 ⇒ (7) + 2 = 9
AttackFlurry: 1d20 + 4 ⇒ (4) + 4 = 81d8 + 2 ⇒ (1) + 2 = 3


Male Human Rogue6/Clr1 Current Map

One hit, snake is not looking good. Gruk and Irenicus are up


Male Half-Orc Sorcerer (inactive)

Wdrozgrúk moves between two pillars to be opposite the snake from Virgil and then tries his luck with his acid splash, since this snake is clearly immune to fire damage.
acid splash (ranged touch): 1d20 + 4 ⇒ (8) + 4 = 121d3 + 1 ⇒ (3) + 1 = 4

If it does hit, it's something.


Male Human Trapper Ranger (Lvl 5)

Aww man, I tanked that AoO hoping you were going to charge in with me. Get flanking bonus too!


Male Human Rogue6/Clr1 Current Map

Irenicus can hit it with another magic missile
mm: 1d4 + 2 ⇒ (1) + 2 = 3

The snake (which was supposed to attack before Virgil) attacks Elathras:

bite: 1d20 + 10 ⇒ (3) + 10 = 13 damage: 2d6 + 9 ⇒ (4, 5) + 9 = 18


Male Human Rogue6/Clr1 Current Map

The one that can charge with you Virgil is Dolgrin:
falchion: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9 damage: 2d4 + 6 ⇒ (3, 3) + 6 = 12


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10
brvheart wrote:


The snake (which was supposed to attack before Virgil) attacks Elathras:

bite: 1d20 + 10 ⇒ (3) + 10 = 13 damage: 2d6 + 9 ⇒ (4, 5) + 9 = 18

a 13, Elathras does a little happy dance with his Guisarme

Elathras, seeing the snake is distracted by Virgil, steps up to the side of the snake and slashes at its head with his guisarme, swinging wildly he misses the serpent and strikes a pillar.

Guisarme, power attack, rage, flank AC still 16

attack: 1d20 + 8 - 1 + 2 ⇒ (3) + 8 - 1 + 2 = 12 for damage: 2d4 + 9 + 3 ⇒ (2, 2) + 9 + 3 = 16


Male Half-Orc Sorcerer (inactive)

Sorry about that, Virgil. I doubt I could've hit it with what I rolled, even with a flank bonus. Figured the ranged touch was my best chance to hit that thing.

It doesn't look like any of us are having any luck attacking this thing this round as it is. And it would have to be fire-proof, on top of everything else!


Male Human Rogue6/Clr1 Current Map

Well you and Irenicus are up again Gruk


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus hits it with another missle of force.

force missle: 1d4 + 1 ⇒ (4) + 1 = 5


Male Half-Orc Sorcerer (inactive)

Wdrozgrúk will move around and out of the snakes reach and try his luck with his sling this time:
sling: 1d20 + 4 ⇒ (13) + 4 = 171d4 + 3 ⇒ (4) + 3 = 7
Point blank feat


Male Human Rogue6/Clr1 Current Map

That puts it at -1. XP=260 each.


Male Human Rogue6/Clr1 Current Map

the snake skin is worth 1000GP roll a survival check..


Male Human Rogue6/Clr1 Current Map

Mitleid notices a secret door along the east wall.


Male Half-Orc Sorcerer (inactive)

survival (untrained): 1d20 + 0 ⇒ (14) + 0 = 14

Maybe...


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10

Wonder what the skin is worth Elathras carefully approaches the snake and first skins it and then cuts it up into steaks, avoiding the poison glands. "Hope everyone likes roast snake?"

survival: 1d20 + 6 ⇒ (20) + 6 = 26


Male Human Rogue6/Clr1 Current Map

Virgil, keep making Fort saves for five more rounds until you make 2 in a row.


Male Half-Orc Sorcerer (inactive)

Uh oh! That poison does CON damage too, eh?


Male Human Rogue6/Clr1 Current Map

1d3


Male Half-Orc Sorcerer (inactive)

Ouch!


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

The dwarf hurried to Virgil's side. "Let me see that bite. Looks pretty deep. Some magic might help, though.". He casts Guidance each of the remaining five rounds, giving Virgil a +1 to his saves every round, hoping it would help somewhat.


Male Human Rogue6/Clr1 Current Map

Katzor, he is also way down on HP and a heal check DC 15 will add +4 to his check also after the first round after your spells.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Round 1 Guidance, Round 2 Heal check 1d20 + 7 ⇒ (14) + 7 = 21, then we will see what would be best for him.


Male Human Trapper Ranger (Lvl 5)

Fortitude #1: 1d20 + 4 ⇒ (16) + 4 = 20
Fortitude #2: 1d20 + 8 ⇒ (15) + 8 = 23

Not sure what the DC was. That looks promising though.


Male Half-Orc Sorcerer (inactive)

Pretty timely, those good fortitude saves!


Male Human Trapper Ranger (Lvl 5)

Arden has always been there for me when I needed him most!


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Surv: 1d20 + 4 ⇒ (2) + 4 = 6
"Virgil, and all the others, please be so friggin kind and leave my arrows a clean path. This will smothen things up VERY much.... Thank you!" A clearly grumpy dwarf will carefully search the area around the door. Perc: 1d20 + 8 ⇒ (7) + 8 = 15
BTW what is the xp-tally


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10

Seeing that Virgil was in good hands, Elathras joins Mitleid in searching the secret door for anything odd.

perception: 1d20 + 11 ⇒ (1) + 11 = 12

lol, well that's no help at all!


Male Human Trapper Ranger (Lvl 5)

Virgil looks up at Mitleid, his skin deathly pale from the massive snakebite in his shoulder. "Right," he croaks weakly, "Sorry. "


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'
Mitleid wrote:


BTW what is the xp-tally

I have 3780, depending on if I missed any or not.


Male Half-Orc Sorcerer (inactive)

"You're welcome, by the way!" says Wdrozgrúk to nobody in particular, despite being well pleased with himself.

"Still, I did get the killing blow. And without using my magic!"

He then goes go join the others investigating the newfound door.
perception: 1d20 + 8 ⇒ (13) + 8 = 21


Male Human Rogue6/Clr1 Current Map

@Virgil those saves end the poison affect, but you are still down 3 CON. @ Gruk you find how to open the secret door. I believe 3780 is correct.


Male Human Rogue6/Clr1 Current Map

@Katzor, several people are hurt and Virgil is very hurt after the snake.


Male Half-Orc Sorcerer (inactive)

"Interesting. The door should open like this … "
Still feeling emboldened from the killing blow to the snake, Wdrozgrúk just goes ahead and opens the door … and quickly gets out of the way of the now open door
(he's not feeling that bold!)

And peers into the open door, expecting trouble.
perception: 1d20 + 8 ⇒ (12) + 8 = 20

Chaotic Neutral types are prone to being impulsive; sometimes. :o


Male Human Rogue6/Clr1 Current Map

Lol! You see it goes 5' to a wall and discovers yet another secret door!


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"Alrighty, gather around. When you are hurt, you need to make sure you tell me. When fire snakes start flying, I don't notice all the bites!". The cleric uses two channels, his second and third of the day.

Channel 2d6 ⇒ (4, 4) = 8

"I've got one spell and one channel left for the day. So be careful! Dwerfater help me look over this clumsy crew!"


Male Human Trapper Ranger (Lvl 5)

16/22 HP. Thank you!

Virgil, still pale, cautiously rolls his shoulder a couple of times. "Aaah. You're a life saver Kaz."


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10

Kaztor is taking car of the wounded, good. Seeing that his friend Virgil is being well cared for, Elathras polearm and torch in hand, goes with friend Wdrozgruk and inspects the second secret door. "Can I look at the door, WDrozgruk?"

perception: 1d20 + 11 ⇒ (9) + 11 = 20


Male Human Rogue6/Clr1 Current Map

It does not appear to be trapped or locked.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10

believing the secret door to be save Elathras turns to the team and asks "Shall we?" without waiting for an answer he attempts to open the door and look inside.

perception: 1d20 + 11 ⇒ (12) + 11 = 23


Male Human Rogue6/Clr1 Current Map

The immediately obvious features of this room are the stone stairs leading downward and the huge statue against the western wall. The statue is a ten-foot tall carving of a human skeleton with each hand resting on the head of a stone wolf. It stands upon a stone dais five feet tall.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10

Elathras looks at the statue, frowning, "well that's something you don't see everyday, does anyone know who or what it is?" As he speaks Elathras walks around the statue, looking for any traps or oddities about it.

perception: 1d20 + 11 ⇒ (18) + 11 = 29

init: 1d20 + 7 ⇒ (14) + 7 = 21


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Any Knowledge skills help with identifying that statue and wolf?

Knowledge Religion 1d20 + 4 ⇒ (16) + 4 = 20


Male Human Rogue6/Clr1 Current Map

ok, Elathras sees a bunch of giant leeches in the room. Roll init.

init leeches: 1d20 + 1 ⇒ (2) + 1 = 3


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 1/3 | Tactician@7rds. 2/2 | Haste 8/10

eeewww turning and calling to the group as he drops his torch and grasps his pole arm in both hands "Hey, there are giant leaches in here!" Elathras thrusts his Guisarme at the nearest leach and then steps back.

Guisarme, power attack, 5 ft. step

attack: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20 for damage: 2d4 + 6 + 3 ⇒ (3, 3) + 6 + 3 = 15


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Initiative 1d20 + 3 ⇒ (8) + 3 = 11

The dwarf moves forward and tosses an alchemist's fire in the room, trying to get as many leeches as possible in the splash.

Ranged Touch Attack 1d20 + 2 ⇒ (7) + 2 = 9

Damage 1d6 ⇒ 5


Male Human Rogue6/Clr1 Current Map

The alchemist fire hits the skeleton splashing Elathras for 1 hp damage.

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