Qwerty's Way of the Wicked (Inactive)

Game Master qwerty1971

WotW Maps
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female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

Annak never really decided on what disguise to wear so she will use a simple peasant girl disguise, possibly a servant for the noble
Annak is bemused at the raccon eyed sailor, and then turns her attention towards the ship. She slowly grabs her bow and arrows and stands on the prow of the ship.

if the picture on the map is the frosthamer then there is no eagles nest.


MOLG// WOTW// Murder's Mark

there is no eagle's nest- the boat is a knarr
As soon as the ship gets close enough you see its name “The Blade of St. Martius”, and Talirean sailors begin shouting “Heave to in the name of the king!” Kargeld and his men comply, slowing the ship and awaiting the approach. Kargeld mutters under his breathe 'I hope you all are good at your job.'

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"long live the king, may his reign be glorious as the sun, can I help you gentlemen?


MOLG// WOTW// Murder's Mark

The royal ship gets next to the Frosthamer and four soldiers armed with spears come aboard with a well dressed and armed male. The remaining soldiers and sailors aboard the Blade are at the gunwale armed with bows covering their friends. The one in charge speaks, "My name is Captain Sambryl and I demand to speak to whoever is in charge." You can see a Mitra symbol on his cloak pin.

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

I thought wade flew over to greet them before the ship had arrived?

Bracnos looks up to Wade
takeing a small bow and showing great pain in getting up right

"th*cough.COUGH* oh...it's hard get*cough* getting old...sorry,ohh"

whipeong his mouth and the back of his hand and patting his chest Bracnos indicates to Wade

" that would be Father Willhelm, up over head*cough, cough* there"

oh i just looked at the photo of the ship sorry about the crows nest ^_^

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

that would be myself sir, how can I be of service?


MOLG// WOTW// Murder's Mark

"On the Kings orders we are required to search your ship and cargo. Do not interfere."

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

oh my! Do you have some kind of proof? Begging your pardon sir, but I must be sure you aren't pirates we had to fight off a band of them earlier, they fled to the north, you could probably catch them if you left now, a ship as fast as yours
bluff: 1d20 + 12 ⇒ (16) + 12 = 28
Wade shifts his posture slightly and a pendant falls into more plain view, low ad behold, it's an amulet of mara mitra, an anglekin with an amulet of mitra, surely he must be one of the good guys


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"We've been barely able to hold our own, sires. As Father Wilhelm has stated, many pirates have been roaming these regions. We are weary, and just wish to get to our destination and have a nice night's sleep, without fear of getting waylaid by ruffians."

Bluff: 1d20 + 11 ⇒ (6) + 11 = 17

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

im assuming that was an aid another type roll yes? Otherwise even on a 20 you opening your mouth would be a hindrance to my lieing prowess


MOLG// WOTW// Murder's Mark

"A fellow Mitran, good, now speak up. Pirates you say...what banner did they fly? What direction did they come from? What manner ship did they use? How many men? Who was in charge? Perhaps it was a Knarr? I will need more information than just pirates attacked if you expect me to go chasing a rumor. I've heard enough rumors already. Sgt. Kolstaff have the man start the search in the back and be quick about it in case they provide more credible information and we need to depart. You stay here with me so you can hear the pirate information as well." The Captain says to you and then his men. The soldiers begin walking to the back and the team can see Kargeld getting nervous.

the bluff attempt worked now you need to back it up with some specifics


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Razul will attempt to remember some specifics about pirates in the region.

Know(local) 1d20 + 9 ⇒ (14) + 9 = 23


MOLG// WOTW// Murder's Mark

Razul:
due to your...ahem... questionable background...you do have some knowledge regarding piracy in Talingarde. Most pirates leave no survivors or witnesses. Piracy itself is usually dealt with immediate execution if apprehended in the act of piracy, or after a trial if caught after the fact. Pirates come from any race that can swim or is comfortable around water. Some pirate attacks begin from underwater. The most local successful pirate is Rebo Dagglesworth, a halfling who employs nothing but dwarves, kobolds, goblins, gnomes and halflings aboard his pirate ship. He is quite lethal and brutal.

Wade:
Kargeld is behind you and getting nervous. He is hitting your arm from behind without the Captain seeing you as if urging you on.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

"They were a strange group for certain. All short races, kobolds, goblins, some dwarves, led by a halfling. The only reason we were able to fend them off is because it looks like they had already hit another ship. They appeared to have prisoners."

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"if only we had been strong enough to rescue the poor souls, may mitra have mercy on them


MOLG// WOTW// Murder's Mark

seems my post from yesterday did not make it.

"Seems you came across Pirate Lord Rebo and his band of cutthroats. Lucky for you they 'let' you leave. Usually they sink vessels when they can. Well you Mitrans are lucky indeed. Regardless I have to do the kings bidding and check the ship quickly and then heave to and search for the Red Dagger if you remember the direction it sailed towards. Sgt conduct a quick search and then let us depart."
His men move towards the canvas flaps covering the ships cargo.

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"our luck was indeed good" he says clasping the man's shoulder, appearing to be exhausted, when/if they see any weapons he channels his touch of death through his hand and says "but apparently not good enough, [dice]1d6+1+1[dice]
if he doesn't let him touch him, but nonetheless find contraband I have a plan C, though I do like what it says about wade that his primary tactic seems to be sticking a metaphorical knife in the back of someone who believes themselves to be allied with him, using a false show of friendship to twist said metaphorical knife


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

So basically you are saying do not let Wade clasp you on the shoulder as a sign of friendship...


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

lol :)


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Delilah readies an action to cast Shield of Faith the second things go south.

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos walks up to wade and enters a dramatic coughing fit "fater please the pain *coughs *coughs *coughs *coughs*hel *coughs*gel me" He drops to a knee still coughing Bluff: 1d20 + 2 ⇒ (11) + 2 = 13

-Posted with Wayfinder

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

well with a shot ^_^

Edit

dammit and I just remembered if we would have just hade a yellow flag flying they would have stayed away since that means that there is a plague on a ship....oh well

-Posted with Wayfinder


MOLG// WOTW// Murder's Mark

The Kingsmen untie the canvas over the cargo and inspect the goods. The Sgt opens up a barrel and pulls out a sword...
"What lies have you spoken to meeeAAARRGHHH!" the Captain almost gets out before Wade attacks him with pure negative energy...
DMG: 1d6 + 1 ⇒ (1) + 1 = 2 managing to get a part of his shoulder as the Captain stepped forward...

initiative:

Annak: 1d20 + 5 ⇒ (4) + 5 = 9
Bracnos: 1d20 + 1 ⇒ (2) + 1 = 3
Delilah: 1d20 + 1 ⇒ (17) + 1 = 18
Razul: 1d20 + 4 ⇒ (3) + 4 = 7
Lillith: 1d20 + 5 ⇒ (10) + 5 = 15
Syldran: 1d20 + 1 ⇒ (9) + 1 = 10
Wade: 1d20 + 1 ⇒ (16) + 1 = 17
Kingsmen: 1d20 + 1 ⇒ (1) + 1 = 2

COMBAT RND 1
Delilah
Wade
Lillith
syldran
Annak
Razul
Bracnos

Kingsmen

new map as well


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Did my readied action go off before the initiative roll, or do I need to take it now?

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

On my turn ready action to attack if they attack me...is that ok?

Rolls for my turn:
readied action attack: 1d20 + 7 ⇒ (12) + 7 = 19
bluff: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 2d4 + 3 ⇒ (2, 2) + 3 = 7

Bracnos still in the guise if a old man draws his weapons, swaying slightly

"now please lets all calm down im an just too old for this..."


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

yey

She quickly moves up to one of the guards, her weapon ready and slashes at him, smirking as she does
Attack!: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d10 + 3 ⇒ (10) + 3 = 13

+4 AC vs attacks from threatened areas i enter


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

Syldran's body stretches as he moves around one of the men, feinting with his fighting fan before coming to a stop and launching a new attack.

Actions:
- Free Action: Slither (+2 AC vs AOO)
- Move Action: Move + Feint (Improved Feint + Snake Feint)
- Standard Action: Attack

Rolls:
Feint: 1d20 + 13 ⇒ (1) + 13 = 14
Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d4 + 4 + 1d6 ⇒ (1) + 4 + (6) = 11

Wow...


MOLG// WOTW// Murder's Mark

@Delilah- yes as soon as you saw Wade do his shoulder attack you cast your spell so that occurred in Wade's semi-private surprise round. will sort all your actions out in a bit.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Ah well, so much for trickery. Stupid soldiers just can't seem to have any initiative and go chase the "bigger threat".

Razul will flank the Captain with Wade and attack.

actions:
move to flank Captain. Standard- attack using Combat Expertise and Power Attack.

Acrobatics to avoid AoO (in case they have Combat Reflexes) 1d20 + 9 ⇒ (3) + 9 = 12

attack vs Capt. 1d20 + 10 ⇒ (9) + 10 = 19
damage 1d8 + 2d6 + 7 ⇒ (7) + (2, 6) + 7 = 22

status:

AC-19
hp-25/25
status-none


MOLG// WOTW// Murder's Mark

Razul acts like a scurvy seadog and bounds over to where the Captain is standing clutching his injured shoulder. Razul takes his sword swing and bites into the man on the other shoulder cutting him deeply...The closest one to Razul will take an AoO on him as he passes by Acrobatics check was too low
Spear: 1d20 + 3 ⇒ (12) + 3 = 15...DMG: 1d8 + 2 ⇒ (4) + 2 = 6

and misses...


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Delilah looks at the sailor adjacent to her and begins to cast a spell.

d20pfsrd wrote:

Ear-Piercing Scream

You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.

Okay, firstly I'm casting defensively.

Concentration: 1d20 + 9 ⇒ (7) + 9 = 16

Or nevermind. I missed the cast defensively DC by 1. I lose the spell.

Current AC 15, t 13, ff 14
Oracle spells cast: 1
Sorcerer spells cast: 1

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

you forgot a +1 to damage from the bleading wounds revalation Wade steps five feet to the side to flank with one of his other party members saying "oh poor you, you were tricked and are going to die, get over it, that doesn't make you special"1d20 + 8 ⇒ (10) + 8 = 18+2 if I can get someone to flank with 1d10 + 7 ⇒ (9) + 7 = 16


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

I was already flanking with you Wade

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

ahh, missed that, in that case he doesn't move much


MOLG// WOTW// Murder's Mark

OK so Wade and Razu drop the knight before he gets his sword out. @Delilah are you sure you failed the concentration check? What level spell?


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

1st level spell. DC is 15 + double spell level, so I had to hit 17. I rolled 16.

Although, now that I look at it, I may have neglected to update my skills when we hit level 3. Looking at it now, I should have a +10 to Concentration (3 from level, 5 from Cha, 2 from Focused Mind) so that would be enough to barely make it.

In that case, he needs to make a DC 16 Fort save to negate the daze and halve the damage.

damage: 1d6 ⇒ 1

If he fails his save, I'll move out of reach toward the aft of the ship. Otherwise I'll be staying here.


MOLG// WOTW// Murder's Mark

Kingsman FORT Sv: 1d20 + 2 ⇒ (11) + 2 = 13and the Kingsman is dazed...
Bracnos tears into the one closest to him for damage, and while he severly bloodied the man, he is not down. Syldran and Lillith both miss with their attacks. In a manner of seconds, the Kingsman leader is downed, bleeding out, another of their number is severely wounded and they are beset on all sides with foes.

Just waiting on Annak...


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

Annak will target the closest soldier and send her arrows into him...
Longbow+PBS: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10...DMG: 1d8 + 1 ⇒ (2) + 1 = 3


MOLG// WOTW// Murder's Mark

As chaos quickly descends upon the Frosthamer the Captain is down, the Kingsman SGT, closest to the Captain, takes a 5 foot step and attacks the swordsman with his spear Spear: 1d20 + 3 ⇒ (12) + 3 = 15..DMG: 1d8 + 2 ⇒ (3) + 2 = 5... MISS
another spear moves towards Syldran and attacks...Spear: 1d20 + 3 ⇒ (19) + 3 = 22..DMG: 1d8 + 2 ⇒ (1) + 2 = 3..HIT
the remaining two spearmen focus on the old man who was in disguise..Spear: 1d20 + 3 ⇒ (12) + 3 = 15..DMG: 1d8 + 2 ⇒ (6) + 2 = 8..Spear: 1d20 + 3 ⇒ (13) + 3 = 16..DMG: 1d8 + 2 ⇒ (4) + 2 = 6..both miss

Kargeld orders his men to attack the smaller boat with bows to keep their bowman from attacking his vessel...

COMBAT RND 2
Delilah
Wade
Lillith
syldran
Annak
Razul
Bracnos

Kingsmen


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Razul shifts over and attacks the next target.

"Fools! You should not have wasted time checking the ship and gone off like good little soldiers after the other pirates. Now you will all die uselessly and accomplish nothing."

actions:
5' step and full attack adjacent soldier same as before, but now I gain the benefit of Defensive Parry as well.

att vs soldier 1d20 + 8 ⇒ (2) + 8 = 10

Oh well, have to miss sometimes :)

status:

AC-20
hp-25/25
status-Combat Expertise, Defensive Parry


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Delilah will let out another scream at the sailor adjacent to Bracnos. This time, there's no concentration check needed, so the sailor needs to make a DC 16 Fort save to halve the damage and negate the daze.

Damage: 1d6 ⇒ 4

Current AC 15, t 13, ff 14
Oracle spells cast: 1
Sorcerer spells cast: 2


MOLG// WOTW// Murder's Mark

Kingsman FORT Sv: 1d20 + 2 ⇒ (7) + 2 = 9 and another Kingsman is dazed.

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

Wade moves to flank one of the soldiers with one of his team mates, passionlessly striking down the next warrior if their captain goes down that easily, the mooks don't even deserve witty banter... Not unless they start it anyway
to hit: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d10 + 6 ⇒ (3) + 6 = 9


MOLG// WOTW// Murder's Mark

Wade cuts down another Kingsman sailor.

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos backs away from the two men

"*cough*cough*cough *cough *cough now thats e*cough enough"

Bluff: 1d20 + 2 ⇒ (17) + 2 = 19

Still maintaining the frail old man image


MOLG// WOTW// Murder's Mark

As the party is killing the Kingsman aboard the Frosthamer Kargeld instructs his men to target the King vessel with fire arrows. Eventually the party kills the last enemies as 2 were dazed and two were surrounded...(They were only 1st level mooks)

After the battle concludes, the party finds 4 gp from each Kingsman aboard the Frosthamer and 22 gp from their leader (total 38 gp). The leader also had breastplate, a MW longsword, and a heavy steel shield. Kargelds men begin dumping the bodies overboard and tossing the lesser weapons the Kingsmen had.

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"Everyone, quickly take out the men on the boat! Crewmen! Make yourself useful and remove the flaming arrows and put out the fires, while we take out their source![/b]"
Wade charges over the gangplank and takes out the closest fighter

oh, whoops yeah "what the hell are you doing? We could use that boat as an escort if it has cannons those cannons alone could be extreamly valueable if you are going to help then shoot the people directly, otherwise leave this the f$!@ alone"


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

lol, I think Wade is confused :)


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Delilah saunters up from the aft.

"Wade, darling, we're trying to be stealthy. A royal escort isn't exactly going to achieve that. Besides, you know King Markadian's soldiers aren't the type to just let us pass because there's an official ship with us."

She smiles sweetly heads back to her usual position on the ship.


MOLG// WOTW// Murder's Mark

"Back off!" Kargeld tells Wade and the others. "I was contracted to get you to your destination and i will. No use leaving evidence that we were here if that boat made it back to a naval base. Also We don't need another boat. Can't sell it, all the ports around here know that vessel. Best to let everyone think it is still out at sea. No use keeping any evidence of the crimes committed. I suggest sinking his breastplate and sword. Better that than one of you foolishly wear it or try to sell it and someone recognizing them. Now you seadogs, I want to leave in quickly, get to work!" He mutters something under his breath as he leaves Wade and the others.

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