Qwerty's Crypt of the Everflame
(Inactive)
Game Master
qwerty1971
MAPS and Stuff
Chronicles
Checking in, character that I'll bring will depend on party composition. And just in case I'll forget later..thanks for running ;)
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
Dotting in. Check the gameplay section for my character. lvl 1 manuever master monk with 1xp.
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
Weapons: MW Temple sword 1D8 slashing +5 main hand +4 flurry bonus to trip. Nunchaku: 1D6 bludgeoning +4 main hand +3 flurry bonus to disarm, Unarmed Strike 1D6 Blud +4 or +3 flurry, Siangham 1D6 piercing: +4 or +3 flurry Male Nagaji Flowing Monk, level 2, AC 17, HP 17/17, Str 16, Dex 14, Con 12, Int, 8, Wis 16, Chr 10,
Oh, I just realized. Wanderlei Silva is a character for Lyoto.
Human (Tian-Min) Divine Tracker 3 | HP: 13/26 | AC: 19 | T: 14 | FF: 15 | CMD: 19 | Fort: +9 | Ref: +7 | Will: +7 | Init: +6 | Perc: +6 | Sense Motive: +5 | Speed: 30 ft.
Hello! Glad to play this module! Is the dice on the "maps and stuffs" for init?
Here's my character's infos:
Faction: Sovereign Court
PFS number: 93583-11
Initiative: +6
Perception: +6
Sense motive: +1
Dayjob: None.
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
Faction: Grand Lodge
PFS number: 157271-5
Initiative: +2
Perception: +8
Acrobatics: +6
Dayjob: Woodcutter +7.
So we have 2 melee types so far..and nobody else?
Human (Tian-Min) Divine Tracker 3 | HP: 13/26 | AC: 19 | T: 14 | FF: 15 | CMD: 19 | Fort: +9 | Ref: +7 | Will: +7 | Init: +6 | Perc: +6 | Sense Motive: +5 | Speed: 30 ft.
Oh, Tametomo is an archer :) So one melee, one ranged, no caster, no support.
MOLG// WOTW// Murder's Mark
I emailed the others to see if they were still interested.
MOLG// WOTW// Murder's Mark
so a monk, an archer, a cleric and who else...
Hey, I had signed up for this with a level 1 ranger (Theadric) and ended up not having that character available.
Can I join with a level 2 Oracle, or do I need to be level 1?
MOLG// WOTW// Murder's Mark
it is a 1-2 chronicle sheet so you can bring a lvl 2 Oracle.
Dotting, have to think of a fun lvl 1 char. :)
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
Checking in! Thanks so much for running this!
So an archer, a monk, a cleric, a lvl 2 oracle and a new lvl 1 ...I think I'll bring a lvl 2 paladin then. I'll upload his stats when I get home
I'll run with a sorcerer/arcanist so we have some arcane support. Need some time to get a build. Hopefully will be done with it by the end of the day.
Do we need a rogue for traps?
MOLG// WOTW// Murder's Mark
that is up to you all and your hit points...
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
I can find traps with Stonecunning without too many issues. But without a rogue, we'll need creative ways around them.
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
FYI, as a Bones Oracle, I'm not really the healing type. I do have a wand of CLW, but hopefully everyone can contribute where possible to the healing.
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
We have a cleric in the Party. I'm not terribly worried.
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
Great! I missed that. I can be my necromancy self.
MOLG// WOTW// Murder's Mark
winter weather knocked out power here so i just got power back. gimme a bit to catch up.
MOLG// WOTW// Murder's Mark
@ the dwarvish bearded bald monk
i like Wanderlei, my fav was Frank Shamrock. He was really good, very scientific. plus Jeremy horn, liddel and couture, i like lyoto and carlos newton, not a fan of tito, tank, brock, hughes. i like the smart fighters, not the brawlers.
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
I like fighters of almost all styles, except the guys who pin somebody for 15 minutes and grind out a decision win.
My favorites are Wanderlei Silva (duh) because of the Rampage trilogy Kazushi Sakuraba because of that 90 minutes match and his pure catch wrestling style, Anthony "Showtime' Pettis, because he lives up to his nickname. B.J. Penn because he was willing to fight anybody weight class be damned, (he fought Lyoto Machida! That's absurd) Junior Dos Santos and Robbie Lawler for basically rising out of the grave and somehow winning a title.
MOLG// WOTW// Murder's Mark
been busy at work. wont be able to make a detailed post until tomorrow. sorry.
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
Been having the same issue. Hoping Silva's decision doesn't backfire too badly.
MOLG// WOTW// Murder's Mark
apologies. i will be off the net from friday to sunday.
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
See you when you get back!
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
Sorry, traveling internationally and may be sketchy this next week...please not me if I am up and have not posted!
MOLG// WOTW// Murder's Mark
will post this afternoon. meetings this morning.
Human (Tian-Min) Divine Tracker 3 | HP: 13/26 | AC: 19 | T: 14 | FF: 15 | CMD: 19 | Fort: +9 | Ref: +7 | Will: +7 | Init: +6 | Perc: +6 | Sense Motive: +5 | Speed: 30 ft.
Just a heads up to let you know that I'll be away for two days (festival), so please DMPC my character as appropriate. I'll be back on the 13th June.
Human (Tian-Min) Divine Tracker 3 | HP: 13/26 | AC: 19 | T: 14 | FF: 15 | CMD: 19 | Fort: +9 | Ref: +7 | Will: +7 | Init: +6 | Perc: +6 | Sense Motive: +5 | Speed: 30 ft.
Just letting you know that I'm following a seminar in Benin (from the 15th to the 28th) and was told that I'd have wifi which turned out false. I'm struggling to post at least once per day. Sorry for that...
MOLG// WOTW// Murder's Mark
will be on the road today. will post tonight. you are almost done.
Human (Tian-Min) Divine Tracker 3 | HP: 13/26 | AC: 19 | T: 14 | FF: 15 | CMD: 19 | Fort: +9 | Ref: +7 | Will: +7 | Init: +6 | Perc: +6 | Sense Motive: +5 | Speed: 30 ft.
Just a heads up to let you know I'll be in the mountains next week on holidays. So pretty much no internet, I guess.
MOLG// WOTW// Murder's Mark
Need character info from some folks. (Delilah, Rye, Chella, Necress)
PFS number-
faction-
day job roll-
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
So sorry! Thought I'd provided that:
Player: PatheticWretch
Character: Necress Nyx
PFS# 132076-16
Faction Scarab Sages
day job (intimidate from caravan): 1d20 + 11 ⇒ (15) + 11 = 26
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
PFS nr. 13475-11
Faction Silver Crusdade
No Day job
Female Halfling Cleric 3, hp 20/20, AC 18 (T 12, FF 17), Fort +5, Ref +4, Will +8, Perc. +5, Init. +1
PFS number: 21768-6
Faction: Silver Crusade
No day job roll
And thanks for running ;)
DwarfMale, Flurry of Maneuvers Maneuver Master Monk lvl 1 AC 15, HP 11/11, init +2, perception +8, Arcobatics +6, CMB +5 Bull Rush, CMB +7 for Improved Overrun. +3 on all others Saves: Fort +5, Reflex +4 Will+ 5 +2 vs. spells and such for Hardy. Feats: Combat Reflexes, Stunning fist, Improved unarmed strike, Improved Overrun. Traits: Observant, (Grand Lodge) Warsmith, Stonecunning, Relentless,
PFS: 157271-5
Faction: Grand Lodge
Day Job: Profession Woodcutter: Perception: 1d20 + 7 ⇒ (19) + 7 = 26
Thank you for running the module :)
MOLG// WOTW// Murder's Mark
Chronicles are posted above. Sorry fr the delay. I was waiting for Irelia to provide their information but i decided to tarry no longer. Let me know if there are any errors.
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
As far as I can tell mine looks ok. Thanks again for running this.
Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)
Chronicle looks great...thanks again!
Arcanist AC 12 (11FF, 11T) || HP 7, F +1, R +1, W +1, init +3 || CMB-2 CMD-9, Speed 30
Sorry I thought you only needed info from the others. Doh
# 119407-15 Sovereign court :).
Thanks a bunch for running it.
Human (Tian-Min) Divine Tracker 3 | HP: 13/26 | AC: 19 | T: 14 | FF: 15 | CMD: 19 | Fort: +9 | Ref: +7 | Will: +7 | Init: +6 | Perc: +6 | Sense Motive: +5 | Speed: 30 ft.
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