Qwerty's #8-07 Tome of Righteous Repose High Tier (Inactive)

Game Master qwerty1971

Player Handout
High Tier Map
High Tier Chronicles

Initiatives:

Guilford:[dice]1d20+7[/dice]
Reesa:[dice]1d20+2[/dice]
Qualif:[dice]1d20+5[/dice]
Taliesin:[dice]1d20+9[/dice]
Ka:[dice]1d20+4[/dice]
Tumbler:[dice]1d20+9[/dice]


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Grand Lodge

Male Wayang
Wand Charges:
Mage Armor 29/50 ; Infernal Healing 50/50
Spells per day:
1st: 3/5 ; 2nd 2/4 ; 3rd 0/2
Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision

Sighing, Qualif readies himself for combat, casting barkskin on his eidolon. "You know maybe we should be prepared for the worst. Doesn't sound like goblins to me, since I can understand their tongue. Deeper too. Verna'th, prepare yourself."


MA Barkskin Haste Buffed:
51/51 | AC 33 T 15 FF 30 | Fort +7 Ref +5 Will +5 | Perception +8 Darkvision
Eidolon Bodyguard/Assistant 51/51 | AC 25 32 MA+BS T 13 FF 23 30 MA+BS | Fort +7 Ref +4 Will +5 | 30' ground : 90' Fly | Init +2 | Per +8 Darkvision

Wings, lazily beating enough to keep her airborne, Verna'th grips her longspear as she steadied herself for everyone's decision. "If need be, I can start fighting them as everyone else comes after," she whispers.

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"You all go first," Reesa adds with a cheery smile, as she makes no move until the others proceed.

Liberty's Edge

Halfling Vigilante (Stalker) 8 | HP 67/67 | AC 24 | T 18 | FF 18 | CMD 21 | F +7 | R +15 | W +9 | Init +9 | Perc +12 | Sense Motive +0 | Reroll 1/1 | Active Spells: None

"I'll join you." The Tumbler heads in with Verna'th, elven curve blade still drawn.

Scarab Sages

Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

Guilford considers for a moment, then quickly casts mage armor on himself from his wand.

"I'll follow along too, but I'm not keen on getting near the front."

-Posted with Wayfinder


GoM//Glass WotW Maps//WOGH Map //

The group discusses their method for advancing and as the Tumbler and Ver'nath get to the doorway between the two rooms they see an orc female dressed in animal furs and bone studded leather armor with a wicked looking cestus standing at one end of the room chanting...

The first two enter the room (based on comments it is Tumbler and Vernath) and as they move towards the female...

GM1:

VS DC 28
Guilford:1d20 + 12 ⇒ (8) + 12 = 20
Reesa:1d20 + 3 ⇒ (20) + 3 = 23
Qualif:1d20 + 8 ⇒ (8) + 8 = 16
Taliesin:1d20 + 9 ⇒ (15) + 9 = 24
Ka:1d20 + 11 ⇒ (11) + 11 = 22
Tumbler:1d20 + 11 ⇒ (2) + 11 = 13
Vernath:1d20 + 8 ⇒ (11) + 8 = 19

surprise round
they fail to notice anyone else in the room and...

Sneak ATK1 vs Varnath FF: 1d20 + 7 ⇒ (13) + 7 = 20 MISS...DMG+Sneak: 1d6 + 3 + 2d6 ⇒ (3) + 3 + (3, 6) = 15

Sneak ATK1 vs Tumbler FF: 1d20 + 7 ⇒ (12) + 7 = 19 HIT...DMG+Sneak: 1d6 + 3 + 2d6 ⇒ (1) + 3 + (4, 4) = 12

both feel something scrap across their armors with one drawing blood on the halfling as two male orcs suddenly appear next to them brandishing shortswords...

GM2:

Guilford:1d20 + 7 ⇒ (18) + 7 = 25
Reesa:1d20 + 2 ⇒ (20) + 2 = 22
Qualif:1d20 + 5 ⇒ (20) + 5 = 25
Taliesin:1d20 + 9 ⇒ (1) + 9 = 10
Ka:1d20 + 4 ⇒ (16) + 4 = 20
Tumbler:1d20 + 9 ⇒ (8) + 9 = 17
Orc Pyro: 1d20 + 3 ⇒ (8) + 3 = 11
Orc Thugs: 1d20 + 7 ⇒ (18) + 7 = 25

First Round
Guilford,
Male Orcs,
Qualif, Reesa, Ka, Tumbler (-12),
Female Orc,
Talisien

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

I can go up whispers Ka Kaw


GoM//Glass WotW Maps//WOGH Map //

Guilford delays...

Blue orc takes a 5 ft to his right and attacks the Tumbler again...

ATK: 1d20 + 7 ⇒ (7) + 7 = 14...DMG: 1d6 + 3 ⇒ (5) + 3 = 8 missing wildly as the halfling deftly maneuvers around the attack

while the red orc tries to hit Varnath again...

ATK: 1d20 + 7 ⇒ (17) + 7 = 24...DMG: 1d6 + 3 ⇒ (5) + 3 = 8 narrowly missing his target

1st Round
Guilford (delay)
Male Orcs
Qualif, Reesa, Ka, Tumbler
Female Orc
Talisien

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa casts Bless on the group, steeling them for combat.

Remember you Bless bonus, please!

Scarab Sages

Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

Sorry, I was traveling on Wednesday then had work catch-up followed by a funeral. I lost track of this one.

Guilford assesses the situation, attempting to decide which spell would be the most use right now.

To RP the delayed action. Is there a map available?

Liberty's Edge

Halfling Vigilante (Stalker) 8 | HP 67/67 | AC 24 | T 18 | FF 18 | CMD 21 | F +7 | R +15 | W +9 | Init +9 | Perc +12 | Sense Motive +0 | Reroll 1/1 | Active Spells: None

"That smarked, but try this on for size!"

Move Action
The Tumbler tumbles, as usual. He first tries to tumble past the Orc next to him. (Blue) - Moving at half speed.
Acrobatics: 1d20 + 28 ⇒ (18) + 28 = 46 vs. Blue CMD

He then tries to tumble through the other Orc's square. (Red) - Hoping to end in a flanking position with Red.
Acrobatics (2nd tumble for the turn): 1d20 + 35 - 2 ⇒ (8) + 35 - 2 = 41 vs. Red CMD + 5

Assuming that those both make, will continue on with his turn.

Swift Action
The Tumbler attacks the Orc as he tumbles through. (Red)
Elven Curve Blade Attack (Bless): 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16
Elven Curve Blade Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Hidden Strike Damage: 4d8 ⇒ (3, 1, 6, 6) = 16
Silver, ghost touch, magic, slashing.

Standard Action
He attacks the same Orc again with the flank.
Elven Curve Blade Attack (Bless, Flanking): 1d20 + 13 + 1 + 2 ⇒ (2) + 13 + 1 + 2 = 18
Elven Curve Blade Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Hidden Strike Damage: 4d4 ⇒ (1, 1, 2, 3) = 7

Awful attack rolls. ;)
Silver, ghost touch, magic, slashing.

At the beginning of Red's turn, he will take an AoO from The Tumbler if he is still up. Am going to assume flanking for now. If not, remove the flanking bonus and he won't do Hidden Strike damage with the attack.
Elven Curve Blade Attack (Bless, Flanking): 1d20 + 13 + 1 + 2 ⇒ (15) + 13 + 1 + 2 = 31
Elven Curve Blade Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Hidden Strike Damage: 4d4 ⇒ (2, 4, 4, 2) = 12
Silver, ghost touch, magic, slashing.


MA Barkskin Haste Buffed:
51/51 | AC 33 T 15 FF 30 | Fort +7 Ref +5 Will +5 | Perception +8 Darkvision
Eidolon Bodyguard/Assistant 51/51 | AC 25 32 MA+BS T 13 FF 23 30 MA+BS | Fort +7 Ref +4 Will +5 | 30' ground : 90' Fly | Init +2 | Per +8 Darkvision

"Aww, you're all too close to meeeeeeee," Verna'th whines as she beats her wings and moves 5 ft back diagonally to be above Guilford. Thrusting her spear at the red orc, the eidolon hopes to take it out quickly.

Fly: 1d20 + 24 ⇒ (10) + 24 = 34

Blessed Power Attack: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27
Blessed Power Attack 2 [/dice: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14

Damage: 1d8 + 13 ⇒ (2) + 13 = 15
Damage 2: 1d8 + 13 ⇒ (7) + 13 = 20


GoM//Glass WotW Maps//WOGH Map //

apologies- had my little kids this weekend and they got me sick

Reesa casts a spell to improve her companions luck in hitting their foes....
Tumbler manages to dart past the orcs to get into a better position with Varnath. As he moves the little halfling cuts the red orc a few times and takes him down and out of the fight...

changing Varnaths action

While Varnath sees the red orc fall to the halfling, the bodyguard begins to fly and as he moves, his spear strikes out at the blue orc hitting it squarely in the chest causing the orc to fall down and out of the fight...

The only foe left now is the female orc...

Ka is up

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

I can't edit the doc.

Grand Lodge

Male Wayang
Wand Charges:
Mage Armor 29/50 ; Infernal Healing 50/50
Spells per day:
1st: 3/5 ; 2nd 2/4 ; 3rd 0/2
Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision

It may be to help with token placement, and the map is huge, and with all the extra things on it, would be easier just for us to say as where to go. A side note, is that Qualif is on the exotic saddle that Verna'th is wearing for him, so an extra token for him isn't really needed. It's also the reason why he won't do much in fights, unless he dismounts, since casting becomes oh, so much fun.

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

I move 25' straight up thanks

Ka Kaw moves forward and disappears vanish He appears and fires his bow.

masterwork short bow: 1d20 + 11 ⇒ (9) + 11 = 20

damage plus sneak: 1d6 + 3d6 ⇒ (6) + (4, 5, 6) = 21


GoM//Glass WotW Maps//WOGH Map //

I moved you Ka.

The tengu disappears and moves through his companions only to appear in the next room firing his bow which hits the female orc leaving a nasty wound...

This enrages the female orc and she summons her inner strength and shoots a blue flame at the tengu...Blue Flame Blast vs touch: 1d20 + 11 ⇒ (4) + 11 = 15...DMG: 8d6 + 6 ⇒ (3, 5, 6, 3, 1, 6, 6, 4) + 6 = 40 narrowly missing the tengu...and then she takes a step back into the hallway behind her...

1st Round
Guilford
Male Orcs
Qualif, Reesa, Ka, Tumbler
Female Orc
Talisien
2nd Round
Guilford

Qualif, Reesa, Ka, Tumbler
Female Orc
Talisien

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

Surprised by the enemies in the room, Taliesin is slow to act, but finally manages to unfurl her banner and inspire her companions.

"You've got this, Pathfinders! This is the foundation of legend!"

Banner + Inspire Courage = +4 ATK / +4 DMG! DON'T FORGET IT!!!

Liberty's Edge

Halfling Vigilante (Stalker) 8 | HP 67/67 | AC 24 | T 18 | FF 18 | CMD 21 | F +7 | R +15 | W +9 | Init +9 | Perc +12 | Sense Motive +0 | Reroll 1/1 | Active Spells: None

"You won't get away so easily!"

Move Action
The Tumbler again tumbles. He tries to move through the opponent's space.
Acrobatics to Tumble (Medium Size or Bigger, Full Speed): 1d20 + 35 - 10 ⇒ (6) + 35 - 10 = 31 - vs. CMD + 5

If that works, he will be on the other side of her in the hallway. If it fails, he'll take an AoO and end up to the left side of the hallway, attacking around cover.

Swift Action
He attacks her.
Elven Curve Blade Attack (Inspire Courage + Banner): 1d20 + 13 + 4 ⇒ (12) + 13 + 4 = 29
Elven Curve Blade Damage (Inspire Courage + Banner): 1d8 + 3 + 4 ⇒ (3) + 3 + 4 = 10
Hidden Strike Damage: 4d8 ⇒ (8, 4, 3, 3) = 18

If the tumble failed:
Hidden Strike damage is instead this: Hidden Strike Damage: 4d4 ⇒ (2, 4, 4, 1) = 11

Standard Action
The Tumbler waits for someone to flank with. Readied Action.
Elven Curve Blade Attack (Inspire Courage + Banner, Flank): 1d20 + 13 + 4 + 2 ⇒ (18) + 13 + 4 + 2 = 37
Elven Curve Blade Damage (Inspire Courage + Banner): 1d8 + 3 + 4 ⇒ (2) + 3 + 4 = 9
Hidden Strike Damage: 4d4 ⇒ (1, 2, 2, 2) = 7

Crit Confirm: Elven Curve Blade Attack (Inspire Courage + Banner, Flank): 1d20 + 13 + 4 + 2 ⇒ (10) + 13 + 4 + 2 = 29
Crit Damage: Elven Curve Blade Damage (Inspire Courage + Banner): 1d8 + 3 + 4 ⇒ (5) + 3 + 4 = 12
Remove the hidden strike damage if he didn't make the tumble check.

During Orc's Turn
If the Tumbler did any hidden strike damage and the Orc starts her turn next to The Tumbler, he attacks her at the beginning of her turn.
Elven Curve Blade Attack (Inspire Courage + Banner, Flank): 1d20 + 13 + 4 + 2 ⇒ (19) + 13 + 4 + 2 = 38
Elven Curve Blade Damage (Inspire Courage + Banner): 1d8 + 3 + 4 ⇒ (5) + 3 + 4 = 12
Hidden Strike Damage: 4d4 ⇒ (4, 3, 2, 2) = 11

Crit Confirm: Elven Curve Blade Attack (Inspire Courage + Banner, Flank): 1d20 + 13 + 4 + 2 ⇒ (15) + 13 + 4 + 2 = 34
Crit Damage: Elven Curve Blade Damage (Inspire Courage + Banner): 1d8 + 3 + 4 ⇒ (4) + 3 + 4 = 11

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Remember I cast Bless earlier as well.


GoM//Glass WotW Maps//WOGH Map //

The halfling feel encouraged by Taliesin's inspiration and deftly tumbles past the orc striking her once on the other side.

2nd Round
Guilford

Qualif, Reesa, Ka, Tumbler
Female Orc (-49)
Talisien

Scarab Sages

Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

Guilford moves over and casts a spell. A jet of flame leaps from his hand toward the orc!

Scorching Ray, ranged touch: 1d20 + 7 + 4 - 4 ⇒ (9) + 7 + 4 - 4 = 16
Damage? - 2 rays: 8d6 + 4 ⇒ (1, 6, 5, 1, 3, 5, 5, 3) + 4 = 33


MA Barkskin Haste Buffed:
51/51 | AC 33 T 15 FF 30 | Fort +7 Ref +5 Will +5 | Perception +8 Darkvision
Eidolon Bodyguard/Assistant 51/51 | AC 25 32 MA+BS T 13 FF 23 30 MA+BS | Fort +7 Ref +4 Will +5 | 30' ground : 90' Fly | Init +2 | Per +8 Darkvision

"That's not polite, setting my friend on fire. How about we stop ya!" Verna'th speaks while touching down in front of Guilford and stabbing at the orc.

Fly: 1d20 + 24 ⇒ (20) + 24 = 44
Blessed Inspired Power Attack: 1d20 + 9 + 1 + 4 ⇒ (11) + 9 + 1 + 4 = 25
Damage: 1d8 + 13 + 4 ⇒ (7) + 13 + 4 = 24

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

Ka kaw moves near the orc and stabs. with sneak

+1 adamantine wakizashi: 1d20 + 12 ⇒ (7) + 12 = 19

damage: 1d6 + 2 + 3d6 ⇒ (5) + 2 + (3, 1, 5) = 16

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa waits to see if any opponents are still standing.


GoM//Glass WotW Maps//WOGH Map //

Guilford moves up and casts a fire attack at her and hits spell description states each Scorching Ray needs a to hit roll so I will use the roll you made for the first attack and the second attack is
Scorching Ray #2: 1d20 + 7 + 4 - 4 ⇒ (8) + 7 + 4 - 4 = 15 and still hits

totaling the dice separately due to her fire resistance gives
1 + 6 + 5 + 1 + 2 - 6 = 9 and 3 + 5 + 5 + 3 + 2 - 6 = 12 for a total of 21 damage to her...she wails in pain...

and then Varnath and Ka manage to ginsu her to death...

Pathfindered gear and taking appropriate time to figure what it all is...:

Female: potion of cure serious wounds, war paint of the terrible visage; +1 defiant (human) bone studded leather, mwk cestus, cloak of resistance +1, 395 gp

Males: potion of invisibility x2; +1 leather armor x2, daggers x12, mwk short sword x2, 438 gp

The group now stands in in the room all alone with three dead orc bodies; looking at their options they can go east, north or south...

Liberty's Edge

Halfling Vigilante (Stalker) 8 | HP 67/67 | AC 24 | T 18 | FF 18 | CMD 21 | F +7 | R +15 | W +9 | Init +9 | Perc +12 | Sense Motive +0 | Reroll 1/1 | Active Spells: None

"I would like a Potion of Invisibility if others don't mind. Also, if someone doesn't mind using my wand on me."

Cure Light Wounds Wand (x2): 2d8 + 2 ⇒ (5, 5) + 2 = 12

"Well, I am already in this hallway. Why don't we go East?"

The Tumbler is very mission-focused. ;)

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"East is fine with me. Just be careful heading that way. I've got a feeling here are more surprises waiting on us."

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

Taliesin agrees to use Tumbler's wand on him.

"You are all so capable! I am glad to be with such storied Pathfinders! East sounds good to me."

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

Sounds good to me too

Grand Lodge

Male Wayang
Wand Charges:
Mage Armor 29/50 ; Infernal Healing 50/50
Spells per day:
1st: 3/5 ; 2nd 2/4 ; 3rd 0/2
Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision

"East seems like as good a direction as others for me. I'm sure Verna'th wouldn't mind. How about everyone else?" the short wayang asks, still looking at the orc sorceress. "I find it odd that she hadn't any verbal component when she cast that spell. Scary enough that I'm glad we took her out without too much bodily harm."


GoM//Glass WotW Maps//WOGH Map //

After dividing the gear the group moves towards the east. The hallway branches to the north and opens up into another barracks room to the south. Going through the southern barracks room they come upon another room towards the east. The room to the east is in disorder and the walls of this room are covered in scorch marks and odd discolorations. There may have been desks and tables in this room once before but those have long since rotted away. Rows of stone bookshelves line the walls, though many of the pages are torn out.

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

Always interested in learning more, Taliesin investigates the books, trying to see what they are about and what has been torn out.

"This place has seen better days," the lovely bard says.

take 20 perception: 20 + 9 = 29

Scarab Sages

Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

@GM Querty - many thanks for the clarification on the spell earlier!

"Quite so, indeed." replies Guilford briefly as he enters the room and scans it with another detect magic spell active.

Liberty's Edge

Halfling Vigilante (Stalker) 8 | HP 67/67 | AC 24 | T 18 | FF 18 | CMD 21 | F +7 | R +15 | W +9 | Init +9 | Perc +12 | Sense Motive +0 | Reroll 1/1 | Active Spells: None

The Tumbler darts to the hallway stealthfully and peaks around.
Perception: 1d20 + 11 ⇒ (17) + 11 = 28
Stealth: 1d20 + 20 ⇒ (20) + 20 = 40

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa tries to help Guilford and casts Detect Magic as well and begins scanning the room.


GoM//Glass WotW Maps//WOGH Map //

A search of the area reveals an ancient book titled Alchemikal Experiments, an early primer on the study of alchemy, lies buried in the rubble, but it is a curiosity rather than a treasure.

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa had long considered learning more about the ancient field of alchemy, so if no one objects, she adds that particular volume to her backpack. "I've has d some friends who made a pretty penny making alchemical solutions. That'd be a neat hobby to learn, don't you think?"

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

Ka Kaw looks at Reesa and smiles. "Nah...I'd rather take up fishing. Sometimes fish have great shiny things inside."


MA Barkskin Haste Buffed:
51/51 | AC 33 T 15 FF 30 | Fort +7 Ref +5 Will +5 | Perception +8 Darkvision
Eidolon Bodyguard/Assistant 51/51 | AC 25 32 MA+BS T 13 FF 23 30 MA+BS | Fort +7 Ref +4 Will +5 | 30' ground : 90' Fly | Init +2 | Per +8 Darkvision

Sorry, had a family emergency caused by the rain in my area. I'm back now that things are settled.

"I help master with his job. He likes it when I grab things from the top shelves of the library. Also, for some reason, he has me pick things up on the ground the he dropped himself, but he's always busy with the books. Oh, I also help him talk to people that look for him. Supposedly he's the cheapest barrister in the area!" Verna'th seems to beam while talking about Qualif, while the wayang blushes a bit and lowers himself into his saddle, trying to hide from embarrassment.

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"Not much here," Taliesin says after a thorough examination of the area. She puts the alchemy book in her backpack. "A pity. What now? West?" she asks with a sidelong look at Qualif.

Liberty's Edge

Halfling Vigilante (Stalker) 8 | HP 67/67 | AC 24 | T 18 | FF 18 | CMD 21 | F +7 | R +15 | W +9 | Init +9 | Perc +12 | Sense Motive +0 | Reroll 1/1 | Active Spells: None

The Tumbler continues down the hallway to the left stealthfully.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26
Stealth: 1d20 + 20 ⇒ (12) + 20 = 32

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa continues to follow the group. "See anything up there, Tumbler?". She tried her best to change the subject from whatever relationship that the eidolon and the wayang had. It was too strange to properly consider while on a mission.


GoM//Glass WotW Maps//WOGH Map //

Tumbler calls forward the rest of the group as he enters a long hallway. A sense of calm enters you as you walk into this part of the crypt. The room has multiple alcoves and when you investigate the area you discover religious symbols on the walls and in the alcoves of Aroden, Sarenrae, Torag, and Shizuru...It appears you discovered the warriors shrines to their deities. To the south is the main room where you entered... to the north lies stairs going down.

The Exchange

Male Tengu Ninja 7 | HP 40 | AC 20; Touch 16; FF 15 | F +5; R +10; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +4 | Perc +11 | Stealth: +15 Ninja 7

Ka Kaw looks around the room for anything of value.

Perception: 1d20 + 11 ⇒ (1) + 11 = 12

"Should we head south?"

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"I like this place," Taliesin says. After they have looked around sufficiently, she agrees to go south.

knowledge religion take 10: 10 + 7 = 17 examine the religious symbols.


GoM//Glass WotW Maps//WOGH Map //

The group searches the shrine areas and see nor discover anything that can help them in their current mission. Going south takes them back to the entrance of the crypt. They head north and stop at an intersection where they can keep going north into a larger room or go east down another tunnel.

Anyone that can detect magic:
there is an aura of magic detected coming from the east

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"More magic to the east! Let's go that way first! "

Scarab Sages

Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

"That sounds like a wise approach to me. East it is."


GoM//Glass WotW Maps//WOGH Map //

The group heeds the advice of Reesa and Guilford and earch for the source of the magic. They come upon a pool of water. Warm, steamy water splashes down into the center of this small pool. A set of stairs leads down into the water.

Spellcraft DC 12:

The pool is feed and kept clean by two spells, create water and purify food and drink......there seems to be some other magical aura at the bottom of the pool not associated with those two spells...

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