Mammon, the world gifted by Magic. This world is home to a strange yet familiar society based on transforming the planet to be a God's host. Though there is more to the world, people and God that will surely be anything close to familiar.
This discussion thread will be used for extensive out of character conversing and a place for information and questions about the campaign that does not immediately pertain to gameplay.
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Some misconceptions, all good though. The Summoner Taboo is bringing a living creature into the world, not Kloysster. Also the Canopy is pretty much as described, it is the upper part of the Foliage, home of higher caste members and the churches. And Bon is a term when addressing some one of a higher caste. "How are you, Bon Estrada?" the baker says. "Quite well, Bo Maxim. I'm currently on my way to Bon Cuellar's estate." in this case Estrada is higher caste than maxim but lower to Cuellar.
The Asleep: Now as a decimated minority the Asleep are few and far between on the world of Mammon. In Awaken society the Asleep are often viewed as contemptible thieves and heathens. Asleep society is based on the region but is easily boiled down to surviving. Hence Asleep in The Drifts have most likely taken to marauding; taking advantage of the enormous sandy wastes to stake out a living by raiding unprotected Awaken travelers or other bands of Asleep, or Asleep living in The Roots have possibly managed a form of passive and symbiotic relationship with the Awaken; perhaps working as laborers or tradesmen. As said before, the goal of the Asleep is usually not to please a God, or acquire wealth, the goal is to live.
Barbarian: Barbarians are just that. In groups of Asleep that have either been removed from civilization or have a place for these berserkers Barbarians act as either independent destroyers or champions of the down trodden. Caviler: Cavaliers are commonly Asleep warriors and mercenaries that hail from The Rifts or other open environments where the use of mounts is very common place. Cavaliers may also be honor bound defenders of the Asleep, acting as sentries and protecting their susceptible people. Gunslinger: Before The Pearl technology on Mammon was rapidly increasing, firearms began to become commonplace. Asleep that either retrain the knowledge and art of gunwielding or those just lucky enough to happen upon an armory commonly become Gunslingers. From militia men to outlaws Gunslingers are coveted in Asleep society. Fighter: Fighters are the the most common warrior the Asleep have to offer. Fighters are incredibly various and are impossible to generalize. Rogue: Rogues tend to be true survivalists. They may be cut throats or agents, tricksters or thieves. Rogues are the personification of The Asleep's will to survive through any means.