Prometheuis falling. An Iron Gods Campaign (Inactive)

Game Master Helikon

The cave
This is for the Iron Gods Adventure Path.
To see sights never seen in Golarion before, to handle things so advanced that it seems like magic.


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Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

His rifle still in the waterproof bag, Uran draws his sword and strikes at the nearest bug!

Attack-melee: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Uran manages to hurt one bug, but it still strikes back.
attack: 1d20 + 1 ⇒ (19) + 1 = 201d4 ⇒ 4 Aeldan
attack: 1d20 + 1 ⇒ (1) + 1 = 21d4 ⇒ 4 Uran
attack: 1d20 + 1 ⇒ (7) + 1 = 81d4 ⇒ 4 Vanya
attack: 1d20 + 1 ⇒ (2) + 1 = 31d4 ⇒ 2 Vanya
As no one is surprised the bugs miss the partly, althoug Aeldan is lucky to deflect his oponent with his shield.
Iosif misses the bug, but Aurora manages to electrocute one.
It is Aeldans turn. Then Vanya and Uran. I will use block iniative.
Block 1 Aeldan, Vanya and Uran.
Enemys
Block 2 Aurora and Iosif.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Vanya attacks with her longsword again.
Attack: 1d20 ⇒ 11 Damage: 1d8 ⇒ 6


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

"Bloody..." Aelden draws his sword and swings at the bug nearest Iosif. "Don' why I'm doin' this mate, but if it gets yer Bless off, well then..."

att: 1d20 + 6 ⇒ (20) + 6 = 26 Confirm: 1d20 + 6 ⇒ (8) + 6 = 14
dmg: 1d8 + 4 ⇒ (8) + 4 = 12 If confirmed: 2d8 + 8 ⇒ (1, 5) + 8 = 14

"Back up! Get behind me!"


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Uran again strikes at the bug...

Attack-melee: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

...and misses badly!!


With a deft strike Aelden eviscartes the poor little bug.
Venya barely misses the bug, and uran missed badly.
The Bugs retaliate
attack: 1d20 + 1 ⇒ (1) + 1 = 21d4 ⇒ 1
attack: 1d20 + 1 ⇒ (6) + 1 = 71d4 ⇒ 3
One nearly smashes himself on Aeldens shield, the other bites a huge bite out of the air in front of uran.
Iosif and Aurora!


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Grinning in triumph as she watches the bug get sizzled, Aurora twirls her staff and levels it once more at the same bug Aelden is aiming for, ganging up seems to be the best option she feels.

jolt: 1d20 + 3 + 1 - 4 ⇒ (7) + 3 + 1 - 4 = 7 +PBS -in melee penalty
electricity: 1d3 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6

She swears under her breath in Androffan as the bolt misses the insect and discharges against the wall.


Male Numerian Android Oracle of the Heavens 1; Ini -4 ; For +2, Ref +1, Will +1; HP: 9/9; Per +5

On his turn Iosif will release his improvement nanobots. Exposing everyone to the effects of Bless


Aurora tries to zap the bug but misses.
Vanya, Aelden and Uran.
One bug unharmed, one badly wounded.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

Aelden grins. "Now yer talkin' mate!" He strikes at the bug nearest him.

att: 1d20 + 7 ⇒ (5) + 7 = 12 dmg: 1d8 + 4 ⇒ (5) + 4 = 9

I will shift 5' left to get between them and the rest of the party if I can.


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Uran again strikes at the bug attacking him.

Attack-melee: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Vanya takes another attempt to kill one of the bugs.
Attack: 1d20 ⇒ 7 Damage: 1d8 ⇒ 7


Aelden and Uran dispatch the last bugs.
COMBAT OVER.
Three of the bugs still glow, even after death. You can see an cave leading to the east infront of you.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

Are they glowing all over? Or from the inside? What kind of glow?

Aelden pokes at one of bugs with his sword. "Bloody things, where's that glow coming from I wonder?"


Male Numerian Android Oracle of the Heavens 1; Ini -4 ; For +2, Ref +1, Will +1; HP: 9/9; Per +5

Ioos if considers the bugs, wondering if they are alien.

knowledge geography: 1d20 + 4 ⇒ (9) + 4 = 13


@ Iosif You are pretty sure they are golarion native. As you look around you see about 10 more giving a soft glow.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Not sure of relevant skill to roll so...
knowledge: 1d20 ⇒ 19
Arcana = 24
Engineering = 26
Planes = 23

I doubt these will be the last entities to challenge us on our path to finding Khonnir, good to see we were able to handle them so deftly

She gestures for someone to lead the way


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

"I get yer point, lassie." Hefting sword and shield, Aelden sets off cautiously into the cave leading east.

No answer on where the glow is coming from?


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Uran gets back to retrieving his rifle out of the waterproof bag. He also readies all the barrels, priming and loading them.

"Ah, now thats better! So, where to from here? I wonder if you could use those glowing parts of the bugs as a light sourse underwater?? Hmmm....'


Vanya will tell you that those are fire bugs, the big brothers of the common firefly. Somehow their glowing glands will even shed light for up to a week after their death.
As Aelden moves deeper into the cave he sees the following
A collection of stalactites and stalagmites choke this lowceilinged
cavern, making it difficult to squeeze between them.
Matching stalactites close in from the five-foot-high ceiling,
giving the impression of a maw of needlelike teeth bearing
down on one another. A dead half-orc sprawls on the ground
near the cave’s eastern entrance.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Well they'll be a good back up if our primary light source fails.

Aurora follows Aelden in to the corridor leading east. Seeing the dead half-orc she surveys the surrounds to ensure there is nothing waiting to jump out on the unsuspecting or a trap set by the body.

perception: 1d20 + 3 ⇒ (6) + 3 = 9 Presuming we're in dim light or darkness...not that Aurora is going to be spotting anything with that roll >.<

Confident there are no threats, she'll check over the body to see what the half-orc was carrying.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Vanya picks up one of the dead fire bugs to use it as a source of light in the caves and follows her companions.

Perception: 1d20 + 6 ⇒ (16) + 6 = 22 also to look at the half-orc.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

"See if ye can tell what killed 'im lass..."


Knowlocal 10:
This half orc womans name is Parda Garr, a local tavern brawler rumored to have connections to the local gang. She joined some thugs trying to loot the caverns.

Heal 12:
There are multiple stab-wounds, you would say from a small blade, maybe a dagger?


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Uran also retrieves one of the bugs.

Know.-Local: 1d20 + 5 ⇒ (6) + 5 = 11

"I think the woman is Parda Garr, a member of the local gang and tavern brawler from town. She was always mixed up in illegal ventures. I guess this one finally caught up to her. Can you tell what happened?"


Male Numerian Android Oracle of the Heavens 1; Ini -4 ; For +2, Ref +1, Will +1; HP: 9/9; Per +5

After removing a few glow glands. Survival: 1d20 + 3 ⇒ (3) + 3 = 6

Iosif has difficulty differentiating light from dark, they're mostly the same to him. He certainly thinks he has the glow glands.

He follows close behind Aelden, keeping a sharp eye on the shadows.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

I just checked, Heal checks can be taken untrained, with Helikon's approval of course

Heal: 1d20 ⇒ 18


Sure.
Even to your untried eye, you can see quite a few wounds on the body. as you insert your finger you are sure it was a shortbladed weapon, maybe a dagger.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

"Poor Parda Garr has stab-wounds. I think from a dagger, the weapon was shortbladed."


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

We'd best keep aware for both small and stealthy weapon users Aurora concludes

Shining a makeshift glowbug light around the cavern, Aurora looks for exits.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

"Ye got to be that close mate?" Aelden growls over his shoulder. Torn between moving forward and the 'android' behind, he looks for a way out.

Perception: 1d20 - 2 ⇒ (11) - 2 = 9 Distracted by a robot


Aelden you see a cave opening. Do you investigate?


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Aurora moves up to investigate the cave opening, robe swishing across the floor soundlessly.


Suddenly a froglike creature appears in the cave opening.
It opens is eyes and you are blinded by a brutal, intense light.
Please make a Fortitude 12 check or be blinded.
Aelden your shield grants you a bonus of +1 against the check.
Please roll for ini


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Ini: 1d20 + 3 ⇒ (20) + 3 = 23

"What was that? Are you ok?" Vanya says while covering her eyes.


Knownature or dungeoneering please


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Vanya read a lot of nature books.
Knowledge Nature: 1d20 + 9 ⇒ (1) + 9 = 10
But with her hands in front of her eyes she has no idea what is attacking.


I assume you will use inspiration
1d6 ⇒ 3
You know this is a blindheim, a froglike creature.
You can ask one question


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

fort save: 1d20 + 1 ⇒ (16) + 1 = 17
init: 1d20 + 3 ⇒ (3) + 3 = 6

Aurora staggers slightly away from the frog-thing, closing her eyes in time has meant she is slow to react as it moves to attack.


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Can Uran get a clear shot at the creature?


No chance from where he is standing. You would have to go around 2 corners.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

Fort Sv: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Ini: 1d20 + 2 - 2 ⇒ (18) + 2 - 2 = 18

Aelden is lucky...annoyed and distracted by the 'android' behind him, he isn't looking right at the frog when it opens it eyes. A trained Pathfinder, it also doesn't slow down his reactions.

"Bloody hell..." He hefts his shield and moves up to strike.

att: 1d20 + 6 ⇒ (10) + 6 = 16 dmg: 1d8 + 4 ⇒ (6) + 4 = 10


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

opps, sorry, I thought he was with the others....have moved him up now.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

When Aurora gets the opportunity, she levels her staff and sends a bolt of lightning through it towards the overgrown frog-thing.

jolt: 1d20 + 3 - 4 + 1 ⇒ (16) + 3 - 4 + 1 = 16 Assuming Iosif's bless is still active
electricity: 1d3 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 = 5


Aelden is able to strike a heavy blow against the creature.
Also Auroras bolt does hurt rather badly. But the blindheim is still standing.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Does this creature have any special attacks?

Vanya gets to a place where she has sight at the blindheim, takes out her shortbow and nocks an arrow aiming at it.


Iosif tries to support you but upon stepping in the light he howls in pain."MY EYES, what did you do to my eyes!" You can smell an acridic smell in the air suddenly.


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

Dotting for fun and profit.


Where are we at in the order of things?

Aelden doesn't take the time to look behind him, but he knows from that smell that something has gone very wrong with Iosif.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

I'm not sure of the init order, currently waiting on the frog thing to have its turn so I can zap it again!!

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