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Plunder & Infamy - A Skulls & Shackles PbP Adventure

Game Master DancingShadow


2,351 to 2,375 of 2,375 << first < prev | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | next > last >>

M Human Alchemist 4th hp 27 (4d8+4) Init +2 AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) Fort +5, Ref +6, Will +1; +2 bonus vs. poison

Drake Billingsby Thu, Jan 30, 2014, 10:34 AM | Flag |
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M Human Alchemist 4th hp 27 (4d8+4) Init +2 AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) Fort +5, Ref +6, Will +1; +2 bonus vs. poison
+
Argith

Initiative: 1d20 + 2 ⇒ (14) + 2 = 16

AGAIN!

-----------------------

Intresting... I did not think that they ate my post

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

Your post has been eaten. :)


Island Elf(link) Perception:+8, Init:+4,

Braces for/against the attack.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

intiative for the pirates 1d20 + 3 ⇒ (15) + 3 = 18 (thanks to improved initiative -- get it.)

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

PIRATES go first.

Then the Alchemist

Then Tarch, I think.

Sunny is dead last.

------------------------

"GET THA JEWEL!" they said, as they attack sunny. Cutlass attack = 1d20 + 4 ⇒ (9) + 4 = 13


Island Elf(link) Perception:+8, Init:+4,

:P

Swing, bat'a bat'a!

Shifting to a more defensive stance should get Sunny to AC 16.


Male Human Gunslinger(Musket master) lvl 4 (AC 18, CMD 17, HP 16/16, Fort: 4 Ref: 9 Will: 4, Init: 7, Perc: 9
Gene Deathcraft wrote:

 1d20 + 7 ⇒ (19) + 7 = 26

If the "She" is within 30 ft Gene will target her being the one talking. Otherwise any random person moving to Sunny.

 1d20 + 10 ⇒ (6) + 10 = 16 1d12 ⇒ 7

incase it got eaten.


M 1/2 Orc Cleric 4 Init +4 Fort+6Ref+1Will+7,Perc+4 AC 14/14/10 HP32/32

Link to Torgue's init roll


M Human Alchemist 4th hp 27 (4d8+4) Init +2 AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) Fort +5, Ref +6, Will +1; +2 bonus vs. poison

AC = 17
Attack Roll: 1d20 + 7 ⇒ (11) + 7 = 18
2d6 + 4 ⇒ (4, 6) + 4 = 14

just before we move off, I get my mutagen out and quaff it +4 DEX, -2 WIS, +2 Nat AC ( 40 minutes )

Looking up at the sails and tossing another bomb up at them hoping to burn their sails for the Captain

[


Island Elf(link) Perception:+8, Init:+4,

Nice! Should remove some canvas. Sails don't dodge, should be well within an Alchemists range and they do burn. (^_^)

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Drake Billingsby wrote:

AC = 17

[dice=Attack Roll] 1d20 + 7
2d6 +4

just before we move off, I get my mutagen out and quaff it +4 DEX, -2 WIS, +2 Nat AC ( 40 minutes )

Looking up at the sails and tossing another bomb up at them hoping to burn their sails for the Captain

[

I wonder if those mutagens cause cancer. The sails alight! :)


M 1/2 Orc Cleric 4 Init +4 Fort+6Ref+1Will+7,Perc+4 AC 14/14/10 HP32/32

On his turn, Torgue will locate a mass of enemy sailors and launch a Sound Burt at them

DC 15 Vs. Stun for 1 round: 1d8 ⇒ 4

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

1d20 ⇒ 3

save for the captain: 1d20 + 4 ⇒ (3) + 4 = 7

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

All of them are stunned.


Boo-YAH! Go Torque and their mighty burt!


Male Chelaxian Human Rogue 2, Fighter 2 AC16/Tch12/Flt14, Fort+4/Rflx+5,Will+0, Init+2, Bab+3,CMB+5, CMD17 hp29

Tark will keep cuting the rudder's ropes -round 1of7


Male Human Gunslinger(Musket master) lvl 4 (AC 18, CMD 17, HP 16/16, Fort: 4 Ref: 9 Will: 4, Init: 7, Perc: 9

My true again?
to hit touch: 1d20 + 7 ⇒ (7) + 7 = 14damage: 1d12 ⇒ 6


M 1/2 Orc Cleric 4 Init +4 Fort+6Ref+1Will+7,Perc+4 AC 14/14/10 HP32/32

New layout is kinda confusing.


M Human Alchemist 4th hp 27 (4d8+4) Init +2 AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) Fort +5, Ref +6, Will +1; +2 bonus vs. poison

sucks


Male Human Gunslinger(Musket master) lvl 4 (AC 18, CMD 17, HP 16/16, Fort: 4 Ref: 9 Will: 4, Init: 7, Perc: 9
Drake Billingsby wrote:
sucks

agreed

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

I kinda like it.


*Waves arms frantically in the air* AAAAAHHHH! CHANGE! *Continues to run around waving arms in the air...*


Male Chelaxian Human Rogue 2, Fighter 2 AC16/Tch12/Flt14, Fort+4/Rflx+5,Will+0, Init+2, Bab+3,CMB+5, CMD17 hp29

Meh. No big impact for me...


Male Human Gunslinger(Musket master) lvl 4 (AC 18, CMD 17, HP 16/16, Fort: 4 Ref: 9 Will: 4, Init: 7, Perc: 9

mine changed back XD


*Waves arms frantically in the air* AAAAAHHHH! CHANGE! *Continues to run around waving arms in the air...*

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