M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12
Be terrible if the game Sunny was in died.
Suggestion. After a few days of normal Rping, start putting days into blocks, say 4-5 days. Make a roll for each block. If there are events, you can put them in betwene blocks, this helps keep things going at a good clip.
Male Aasimar Tattooed Sorcerer (AC 13/ HP 22/ Fort +2, Ref +3, Will +5/ Init +2/ Perception +5)
Easy there, I got the cook in my pocket and should my rolls be good enough (I think they are) we should have the quartermaster too. Which is when I will get the violin to snatch up the foul mouthed halfling for our group. So dont worry we will get our chance sooner or later.
The question is who is next to be talked over to our side >:)
Male Elf Alchemist 2nd (Armor Class: 15 /19 / Hit Points: 13 / Saving Throws Fort +3,Reflex +5,Will +1 / Initiative +2 / Perception +8 Alchemist 2nd
Hey hey hear that Herbert sounds like sunny is up for some rousing "bunk bouncing" with me!!!! *runs over to Sunny and plants a huge on on her lips and then goes over to Herbert and claps his shoulder*